This one is a little different, this is me making a character and trying to walk you through my process.
Name: Bendito “Blackcoat” Del Rey
Gender: Male
Race: Mexican
Age: Just turned 30
Build: Medium, slightly toned
Height: 5’10”
Weight: 151 lbs.
Appearance: Has dark tanned skin from wandering out in the Wastes so long. His hair is medium length and sun-bleached and is often tied into a short ponytail, but has black eyebrows.
Personality: When not preaching he is quiet, serene, and thoughtful. Never really raising his voice and possessing an aura of warmth and comfort. When “preaching” or in combat he is loud and shows little concern for his own life. Is known to cough a lot if excited or exerted, lasting effects of his Asthma.
Sexuality: Heterosexual, but for all practical purposes due to his virtues is asexual.
Occupation: Wandering Holy Man, helper of the downtrodden, ex-Paladin
Time in the Sierra Madre: Three days.
Tagged! Skills: Speech, Medicine, Small Guns
S.P.E.C.I.A.L. (Start from 1 and you get 21)
Strength 2
Perception 3
Endurance 3
Charisma 5
Intelligence 3
Agility 2
Luck 10
Gear: A pre-war priest outfit from Salida del Sol church, some medical supplies he happened to find. So far seems to be lacking a weapon, but hides a Police Pistol up his sleeve. Also has found a large backpack for holding anything to help those in need.
Background: Bendito was born to a family within the Brotherhood of Steel chapter hidden in NCR territory. He was raised with the intent of instilling absolute loyalty to the Codex, but the strange sickly young man got a different message. He was told of the Good the Codex represented, but instead of fixating on the Codex, he focused on the Good. Working not for the hoarding of technology but for uplifting the other members of the Brotherhood.
Even when he started training as a paladin, he never wavered. He was able to learn that some people were irredeemable, and that he would have to take drastic actions. Funnily enough, what they were trying to teach him was that “non-humans should be destroyed” he instead decided “Monsters have to prove it through actions, no being that willfully lives peacefully deserves to die.”
These beliefs were believed to be a phase, but over time it was apparent that this was not the case. They tried him for heresy and found him guilty, yet they could not execute him. He had helped so many people that if they killed him there would be a riot. So he was given his last standing order: Go into the world and help them any way you can.
Armed with his values and some gifts from others in the Brotherhood of Steel, he took on the name "Blackcoat" and started helping those who he felt deserved it. Raiders felt his wrath, settlers felt his compassion. He made sure to keep the Brotherhood connections a secret, as they were less than welcome in the NCR territory. As he made his way towards New Vegas he heard a broadcast by a beautiful woman. Hearing an angel, Deacon had to see if there was anyone to save.
So first thing when I start making a character card, I figure out my main concept. This means that I have a central Archetype I can construct my character around. So for example this character I want to make a Wasteland Prophet/ Holy man. Is he a priest? A Cultist? I personally do not know yet. So this RP system is easier to build a basic character around, because it is designed for a game. This means I don’t have to make up his stats, I just have to be familiar enough with the scale to know my limits within it.
So first I think, what would be the stand out features of my character? What do I want him to be good at?
So first I decide I think he should have a lot of luck. Because in the wasteland he would need it to survive, and it gives me a reason why he can have so much faith. He is so lucky it literally feels like divine intervention. So for now I am going to make a note on my card (Example: Luck /X>5*/), this is because I learned just enough coding and math to know this is a comment saying his luck should be above 5.
Next I think “He made it this far so he has to have some skills.” So let me say he has gun skills, because I like guns. But now I need to explain why a holy man knows how to pack heat. Since it is the wasteland and he is a wanderer, it explains why. But now he needs a reason why.
This is where I think about his backstory. Now something for me to consider is to avoid being too similar to established characters. By no means does this mean “If you have any connection you suck and deserve to die.” It just means I personally want this character to feel like my own. Personal OCD nature of me as a writer I am afraid.
Now I wanted to save this for later, since it is late, but I don’t have a name. I can either grab a name I used for a similar character, make a new name, or put in a filler name. But this is more behind the scenes mechanics.
So as a gunman I want to give him Perception and Agility, which I remember, but I also know as a preacher man he needs Charisma. This puts me in a bind. I have 4 primary stats. But I know for example two of them only need to be about 6. That means I have 15 points left to dole around, but I don’t want to be overspecialized. You can see up top what STATS I settled on.
Now I have his S.P.E.C.I.A.L. set up I have a good picture on how he operates. Due to his poor Strength and Endurance, I decided he is sickly, similar to Doc Holiday if you are familiar with the man or character. Ironically, his lower Charisma opens up some avenues for me to work with. So right now he is a lucky gunslinger who isn’t the most charismatic, why? Because he isn’t out to convert people, he is out to do Good. Now I need to figure out why he is at the Sierra Madre Casino. (As well as a fluffing name…)
Went back and found an online source that gave me the stats, basing it off the perks was silly but now I have a full stat character that I can appreciate. Now that he has stats that are more balanced but lean towards Charisma and Luck, he is the man who tries to make peace. But also the man who seems to survive no matter the odds.
So for now the gender is male, this is another odd thing of mine. I rarely play as a female character when the customization is mine. Probably due to it being a fantasy, and do not think gender matters enough for me to cross play.
Age is interesting, as backstory effects the plausibility of the character being as they are. That being said the wasteland opens it up so it gives me a decent range. I am going to go with late twenties, early thirties. This lets him still be young, while letting him have that experience and skill he needs to feel right to me.
Most of the things like Height, Weight, Build, and appearance are tied together. He is not the strongest man, nor the fastest. So his build should be pretty average. Personally I like to look at the other people in the group just to get a feel for the rest of the group. BY NO MEANS COMPROMISE YOUR CHARACTER FOR THE GROUP! But look at the current dynamics and try not to take anyone’s role, but also keep it realistic.
I randomly was looking at names, I decided I wanted one of his names to be of a Prophet. For epic feel as well as not so subtle meaning for his first name. Now this gives me some of his backstory, as who would name their son after a prophet? So I am working with the religious family angle, so now why did he leave his family?
So right now I am thinking he was given the name as his family hoped he would have some of that prophet’s wisdom. Now I have to think about how he was raised and how he would look. I am leaning towards an Irish/Scottish background. But that also has an air of cliché, which isn’t always bad. But I have to think about how I want to present this character. Walking Stereotypes rarely work out well.
So let me say I am imagining he doesn’t have a last name. Why? Because he ran away from home? Is it part of that sects rites of priesthood? Is it actually just a nickname? Now I am questioning the name, as maybe he is using an alias… What would he choose to call himself? Something that isn’t too threatening.
I need to give him a reason, to leave so I look to history. John Brown was an abolitionist who literally went out to fight slavery. The issue is 1. John Brown was insane and 2. The main slaver’s I can think of is either Paradise Falls or the Legion. Both need more than luck to fight.
Finally got back to thinking about the build. So he is not a large man, and his size befits his lack of a very physical nature. Also his weight is random based on the range on a BMI chart.
So I figured out part of his story, deciding to make him part of the Brotherhood of Steel. This makes it easier to understand his religious leanings as well as his name.
Decided that he has two sides, one is the calm and nice preacher the other is a boisterous fire and brimstone preacher when he fights.
Decided to name him Deacon, since it is a religious name and sounds like a normal name. For race, Deacon gives me a lot of flexibility, Irish is too stereotypical but I do like it. Also I need to consider, for some of my more out their choices that this is basically 1950s United States. I decided Hispanic also serves the role I want, and I remember that Mexican culture has a very unique version of Catholicism which could be reflected with his strange religious leanings in the wasteland.
His surname Del Rey means “Of the King” in Spanish, which could tie into his family in terms of the Brotherhood. They were bodyguards for the Elders.
Bendito means “Blessed” or “Fortunate” while also sounding like a real name. It also can be used like “poor you” so it can relate to his situation. So Deacon is a name he adopts as in his mind he is not truly a priest.
Now for his backstory, as his appearance is secondary. I know I want him associated with the Brotherhood of steel and I changed his skills to reflect that. I know he is Hispanic, and religious. And I know he left the Brotherhood so he could help people.
Due to the nature of the RP Gear is also not very pressing as most of it will be stripped as he has not been in The Villa much. After tinkering with his skills, I wrote what I could of a backstory.
It sucks.
It is vague and doesn’t have that refinement some RPs really require. So what can I add? Well, since this character is being made up on the spot, a lot can be added. But I posted it for review anyway.
I don’t have a weapon, so that is something I would have to consider giving him.
So far the RP head is surprised by his luck, but nothing too surprising. He loves the character but the name Deacon is used in FO4, will probably change it. Found an awesome nickname for clergyman “Blackcoat” So I will use that. As it adds a slightly sinister angle, but also sounds really cool. Also decided to have him hide a revolver up his sleeve as he needs to look unarmed, not be unarmed.
So there we go, that is basically my entire process of making a character. This may be hard to read, but I am always up to discuss what exactly is going on.