PS3 Dawnguard might never release...

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JechtFayth

Member
Easier or not, hardware or not, the issue is with Sony.

And yes, Microsoft paid them to get DLC earlier... so? It's a business. It's not like they're developing DLC exclusive to the 360... fact is that if two out of three platforms work just fine, it's probably not the developer's fault that the third fails hard, even after extensive testing... if you hear hooves, thing horses; not zebras.

If my computer was able to run Skyrim smoothly, I'd rather have that than the 360. Why get DLC earlier when you can get mods? PC > 360 >>>> PS3

It is totally the developers fault. it's been well over 5 years since Bethesda has known what PS3 software is like to make preperations for the game and to make it work. like i said they are a bunch of whiny lazy sell outs that complain more than they work

and you have your graph wrong it goes PC>>>>>PS3>> XBOX
 

Katastrophe

King of Tales
@ katastophe, See GRAPGICS ARE BETTER and CONTROLS ARE SMOOTHER.... PS3 BETTER and MORE ADVANCED

ALL GAMEs ARE DUMBED DOWN FOR XBOX
You're silly. ;)

Head2Head Image Comparison (360 vs PS3)
Eurogamer declares Skyrim 360 > PS3

Granted, these are screenshots. If you read the comments below, you'll note that the PS3 version actually has to go through a post-processing effect that slightly blurs the graphics in order for it to run properly, though it does have less tearing than the 360 version. However, once you go past still frames and into actual gameplay, there are complaints about how geometry "pops in" on PS3 version, as well as it's inferior frame rate when compared to the other console. Even in stills, while the two are both good, the 360 is superior graphically... the absolute lack of proper shadows on the PS3 version leads to a lack of detail and depth - look at the chain links on the Imperial armor, for example. On the 360, it's very clearly chain links, in part to the shadows. On the PS3 it could either be chain links, or a dotted piece of silver metal or fabric.

All that decrease in quality, inability to handle a single DLC addition and lower framerate makes for a better game though, I guess...? I'll just be over here... enjoying Dawnguard and Hearthfire in lovely HD with realistic shading and a smooth presentation. Guess I'm just strange like that...

edit: Considering major reviewers vote the 360 superior for graphics and performance...
Considering the 360 can actually run DLC...

I don't see how you can say the PS3 is better. Must be trolling. Good day.
 

JechtFayth

Member
You're silly. ;)

Head2Head Image Comparison (360 vs PS3)
Eurogamer declares Skyrim 360 > PS3

Granted, these are screenshots. If you read the comments below, you'll note that the PS3 version actually has to go through a post-processing effect that slightly blurs the graphics in order for it to run properly, though it does have less tearing than the 360 version. However, once you go past still frames and into actual gameplay, there are complaints about how geometry "pops in" on PS3 version, as well as it's inferior frame rate when compared to the other console. Even in stills, while the two are both good, the 360 is superior graphically... the absolute lack of proper shadows on the PS3 version leads to a lack of detail and depth - look at the chain links on the Imperial armor, for example. On the 360, it's very clearly chain links, in part to the shadows. On the PS3 it could either be chain links, or a dotted piece of silver metal or fabric.

All that decrease in quality, inability to handle a single DLC addition and lower framerate makes for a better game though, I guess...? I'll just be over here... enjoying Dawnguard and Hearthfire in lovely HD with realistic shading and a smooth presentation. Guess I'm just strange like that...

ha ha i dont know where you get this information! makes me laugh that you say it can't handle it. It can handle it alright, it's due to the cell processor that for some reason bethesda cant seem to wrap their tiny heads around how to deal with such advanced technology.

and those stills are from two different screens :p
 

Katastrophe

King of Tales
I provide links for all my information. You provide none. Fact is that the 360's hardware is optimized... looking at a 360 vs PS3 is a lot like looking at Mac vs PC... ironically, the 360 is more like a Mac. While it may not contain the highest level of power, it doesn't need to. All of it's components are optimized to work with each other to get the most out of each component on a regular basis, while the PS3/PC can be loaded down with top of line hardware that is incapable of working with each other in an efficient manner. If you want another comparison, the PS3 is the giant colossus that can kill you in one hit, if only it could catch you. But it can't.

The 360 hardware also more closely resembles that of PCs. You might recall a lot of "For Windows" games that were launched in conjunction with 360 releases, like Shadowrun - first one to come to mind. PS3 can't do this, because it is different. It's much easier to developer for PC and 360 than PS3 and something else. In fact, most cross-platform developers seem to actually forgo the PS3's more complex hardware entirely simply because trying to optimize both would cost a lot more money then they're willing to spend, as well as more time.

360 is just the better overall system for compatibility. If Bethesda knows they're going to develop Skyrim for the PC, it's not a big leap to develop for the 360 as well. For the PS3 is a big leap, and this is the cost - no DLC for you.
 

Minstrel

Queen of Evil
I play Skyrim on the Ps3, I have never had any major problems apart from a few times where the game freezes. Honesty though, I have played on my friends X-box, and I can't tell the difference. The graphics seem the same, the game runs as smoothly as mine with a few freezes every now and then and I can have a good time on both consoles. In my opinion, I think people start looking for the smallest thing (for example, shadowing) and completely ruin the game for themselves and forgetting what a beautiful game it really is.. I'm not saying that I wouldn't prefer a game with amazing graphics and chain-mail that looks like chain-mail, but hey, each console is different and there has to be one that is the worst for there to be one that is the best. Be that by a foot or a mile.

Anyway, back to the topic. I found out after a while of buying a Ps3 that it had an inferior engine. I have realised that Sony have had too loose a few aspects of the game for it to run smoothly ( like chain-mail ;) ) I never really had a problem with that because I was too busy enjoying the game for what it is , a masterpiece. Now that these Dawnguard problems are arising I am seriously considering selling my Ps3 and getting an Xbox. Sony need to realise that the lack of up-to-date software is really catching up with them.

ha ha i dont know where you get this information! makes me laugh that you say it can't handle it. It can handle it alright, it's due to the cell processor that for some reason bethesda cant seem to wrap their tiny heads around how to deal with such advanced technology.

and those stills are from two different screens :p

P.s This guy is talking utter crap ;)
 

Hargood

Defender of Helpless Kittens
I really do feel for PS3 users right now, and I have no idea why Skyrim would work when the DLC's don't.

But all the "Bethesda Sucks, they don't know how to program a game" is kind of....eer... well, you know.

Saying that the programmers should be smart enough to get it running on anything is like saying "They should be smart enough get Skryim running on a Blender"

Both a PC and a blender have mechanics to them, why aren't the programmers smart enough!?!

Is it the unintellgence of the programmers not being able to render the game...or is it the fact that the thing is a blender!?!"

I never take the "PC vs Console" fight thing to heart. I'm glad that I could play these games on many systems if I wanted to, but again, to say that they don't know how to program their own game?!?!

..um I just destroyed a vampire nest and it worked fine.
 

JechtFayth

Member
I provide links for all my information. You provide none. Fact is that the 360's hardware is optimized... looking at a 360 vs PS3 is a lot like looking at Mac vs PC... ironically, the 360 is more like a Mac. While it may not contain the highest level of power, it doesn't need to. All of it's components are optimized to work with each other to get the most out of each component on a regular basis, while the PS3/PC can be loaded down with top of line hardware that is incapable of working with each other in an efficient manner. If you want another comparison, the PS3 is the giant colossus that can kill you in one hit, if only it could catch you. But it can't.

The 360 hardware also more closely resembles that of PCs. You might recall a lot of "For Windows" games that were launched in conjunction with 360 releases, like Shadowrun - first one to come to mind. PS3 can't do this, because it is different. It's much easier to developer for PC and 360 than PS3 and something else. In fact, most cross-platform developers seem to actually forgo the PS3's more complex hardware entirely simply because trying to optimize both would cost a lot more money then they're willing to spend, as well as more time.

360 is just the better overall system for compatibility. If Bethesda knows they're going to develop Skyrim for the PC, it's not a big leap to develop for the 360 as well. For the PS3 is a big leap, and this is the cost - no DLC for you.

HAHAHA you actually listen to EuroGamer? they are full of hipocrites that dont know plops! oh my god thats hilarious. provide actual legit info sometime :p

360 optimized? in what way? all they did was make a computer that can play console games, thats it. thats the only reason it's easy to develop games is cause all they need to do is use computer software and boom.

PS3 is the true gaming console cause it doesnt try to pretend it's a computer or something it isnt. it is simply a gaming console.

it is all the game developers fault for trying to deal with a system like the PS3 cause of it's cell processor.

if a developer releases a game to any console, they are OBLIGATED to release any and all DLC content to ALL platforms even if it's harder to put it on some.

what bethesda has done is taken the dumbed down version for the 360 and tried to put that dumbed down version on the ps3. they have to actually change it significantly to something better which they cant seem to understand. you cant put dumbed down plops on something like the PS3, thats where it seems like its dumbed down because the developers are stupid.

put the best advanced plops on it and BOOM would ya look at that. it's magnificent... look at Uncharted, and Metal Gear... xbox would be throwing a plops fit trying to get them to run on it. it would look all pixelated and everything cause it simply cant handle that much plops going on at one time. :)

you want links? go on youtube and look up Gunns4Hire and watch everything about his 360 videos and PS3 videos.
 

MR-WIKI-96

I know all! I am the WIKI!
This thread is getting ridiculous. It's becoming another console war thread.

I have seen many console war arguments and most always end up getting out of hand and in all of them, the debaters never change their opinion on the console they're defending.

Why can't we accept it all comes down to opinion.

I have played PS3, Xbox and PC and they all have their bad and good points.

I personally prefer PS3, but I don't condemn those that prefer other consoles.

Yes it is annoying that bethseda might not release Dawnguard for PS3, but us swearing and shouting at them won't make the situation any better.

So I say we put our console difference asides and wait patiently for bethseda's final decision on the release of dawngaurd for PS3. :)
 

JechtFayth

Member
This thread is getting ridiculous. It's becoming another console war thread.

I have seen many console war arguments and most always end up getting out of hand and in all of them, the debaters never change their opinion on the console they're defending.

Why can't we accept it all comes down to opinion.

I have played PS3, Xbox and PC and they all have their bad and good points.

I personally prefer PS3, but I don't condemn those that prefer other consoles.

Yes it is annoying that bethseda might not release Dawnguard for PS3, but us swearing and shouting at them won't make the situation any better.

So I say we put our console difference asides and wait patiently for bethseda's final decision on the release of dawngaurd for PS3. :)

i honestly dont care if ps3 does get dawngaurd anymore. so long as they give PS3 any dlc or focus on giving ps3 their own dlc for being such plopss so far.... hell i would be fine with that. i had said previously in one post that if Bethesda quit all work on further dlcs that would go to xbox and pc, and started working on ones souly for PS3 cause PS3 damn well deserves it, then i wouldnt have any problem.

my only problem is, is if Bethesda is really gonna just be douches and throw up their hands saying "fluff it too hard, dont want to deal with it too bad" and not give PS3 ANY DLC EVER.... thats when i would say the big fluff you too them.

if they just threw a dlc out for PS3 with the dragon weapons and plops and maybe crossbows if they can... and also just threw in something about more houses or threw in something new... where its not the dawnguard or the new dlc either... they can just simply take bits and pieces of those two dlcs and give them to PS3.

yes the whole vampire thing and werewolf tree would be cool... but they could just put the werewolf tree in as well since you can already transform into a werewolf and you can get the totems already too. so its not a whole lot to add.

they can just take components.... if they are really struggling with everything.... i would prefer bits and pieces than nothing at all
 

Katastrophe

King of Tales
Saying the PS3 can't run the DLC because Skyrim runs a "dumbed down" version to accomodate for the 360 is the stupidest thing I've ever heard. That's like having the best gaming PC on the planet be unable to run Pong because it's dumbed down...

PS3 is an entirely separate beast when compared to the PC and 360 - this isn't a console war or a potshot at the PS3, it's just a fact. When the next gen consoles came out, I was going to buy a PS3. I changed my mind however because the exclusive games weren't as interesting as the 360 exclusive games at launch, and all my friends were getting 360s so why would I buy a PS3?

If Bethesda wants to put Dawnguard on the PS3, which they should - they're sort of obligated to - then they're going to need to create it separately from the 360 and PC versions, which means a much longer wait time, especially considering the fact that they're busy in development of new DLC for the other two platforms, TES:O, etc. These things just don't magic into existence.
 

JechtFayth

Member
Saying the PS3 can't run the DLC because Skyrim runs a "dumbed down" version to accomodate for the 360 is the stupidest thing I've ever heard. That's like having the best gaming PC on the planet be unable to run Pong because it's dumbed down...

PS3 is an entirely separate beast when compared to the PC and 360 - this isn't a console war or a potshot at the PS3, it's just a fact. When the next gen consoles came out, I was going to buy a PS3. I changed my mind however because the exclusive games weren't as interesting as the 360 exclusive games at launch, and all my friends were getting 360s so why would I buy a PS3?

If Bethesda wants to put Dawnguard on the PS3, which they should - they're sort of obligated to - then they're going to need to create it separately from the 360 and PC versions, which means a much longer wait time, especially considering the fact that they're busy in development of new DLC for the other two platforms, TES:O, etc. These things just don't magic into existence.

well if they treat Elsweyr like they are skyrim for the 720 and PS4... if it is coming out for them.... then I'm just gonna say fluff it to them and not buy it... which is gonna be really too bad cause the khajiit are my favorite and i would love to play the game in their native land....

have you played call of duty? they had to dumb it down for it too cause it doesnt have the space... PS3 does. it has all this space that is un used cause developers that make cross platform games have to use the tiny space that xbox has just to acomodate them. if it were pc and ps3, it wouldnt be as much of a problem except for the coding. but the available space isnt as small compared to the two as it is with xbox....

in terms of space.... pc is unlimited essentially, ps3 due to its cell processor that all developers bitch and complain about gives it a plops ton of available space and then xbox which cross platform developers base games off of so they can make sure that it fits for the xbox....

and ya thats what i was saying.... they need to make it seperately or take components of the now two dlc or just make entirely different dlc for the playstation. sure there may be things that ps3 would like from dlc on xbox and pc but there would be stuff ps3 would or may have in other dlc that xbox and pc dont get....
 

Sean

lost somewhere
Sony made a mistake with how they did their RAM on the PS3; it may work well for first-party titles, but not for multiplatform. The Xbox and the PC share a similar architecture, so it isn't "dumbed down," but just similar.
 

SprSynJn

Member
Thinking Microsoft spends money to keep themselves from going broke not only makes no sense; it's ignorant.

Not to encourage anymore bickering, but why do they spend it then? If they were not in any danger, why spend so much to keep their customers from purchasing it on other platforms?
 

Minstrel

Queen of Evil
Not to encourage anymore bickering, but why do they spend it then? If they were not in any danger, why spend so much to keep their customers from purchasing it on other platforms?
To gain even more power I guess. If you have enough money to gain more power why not spend that money to gain more power?
 

King o' the Britains

Supreme Commander of Elite Awesomeness
if it has a PS3 tag, why do xbox+pc people come on these threads?
haters gonna hate.
 

Sean

lost somewhere
if it has a PS3 tag, why do xbox+pc people come on these threads?
haters gonna hate.
It is because many people are mad, and can't use a bit of research to find out why some things are the way they are.

I may play games on the Xbox, but that doesn't mean I hate the PS3 (I have been thinking about getting one for a while for games like Uncharted, Last of Us, and Infamous). I came in to post in the topic, because I saw comments that bash Bethesda for not putting a buggy version of Dawnguard on the PS3. I am not a Bethesda "fanboy," but I can see why Bethesda is having issues.

Sony thought they were doing something great by creating a unique architecture to boost the performance of their console, but all they did was further divide the capabilities of multiplatform titles. The reason that it can be seamless (to an extent) for games to be on both PC and Xbox is because they have similar architecture, so it makes it easier for developers to work with. Putting Skyrim onto the PS3 was a pain for them to begin (as evidenced by the way it was released), so having to recode a DLC, just to make sure it works with the PS3, and the base game can be difficult.

The PS4 is supposedly not to be using any unique architecture like with the PS3, so it will be easier for multiplatform titles, which I think is step in the right direction for Sony.
 

Doc-Z

I've got game....now GO FISH!
I call B*LL$#!T on this one! I only bought Skyrim because I loved Oblivion so much. In fact, knew more about it's release than the poor kid at EB Games when I pre-ordered the hard cover guide and collectors ed. game set. They DID say they were working on the lag issue. I started experiencing it in December.

IN FACT, the d@mn game blew up my original PS3. Granted, it was struck by lightning months earlier, but that is neither here nor there. If you're going to SAY you are going to fix a defective game you sold to customers without testing properly PRIOR to the release date...then re-nig...then (in my book) you're an @$$hole. If Bethesda does re-nig, I'll be more than happy to accept a refund.
 
The problem lies in the ram, the Xbox has one big pile of ram. The PS3 however segregates the ram into groups that are dedictated to different purposes, this plays havok with bethesdas engines which is why Oblivion, Fallout 3 and Skyrim all had more bugs on PS3 than the XBox and Oblivion and Fallout came out on PS3 AFTER it had already been on xbox and received patches to fix many bugs, yet the PS3 versions were worse than the PC and 360 pre patches. I own both 360 and PS3, I already know never to buy Bethesda games on PS3 because of these issues.
 

JechtFayth

Member
The problem lies in the ram, the Xbox has one big pile of ram. The PS3 however segregates the ram into groups that are dedictated to different purposes, this plays havok with bethesdas engines which is why Oblivion, Fallout 3 and Skyrim all had more bugs on PS3 than the XBox and Oblivion and Fallout came out on PS3 AFTER it had already been on xbox and received patches to fix many bugs, yet the PS3 versions were worse than the PC and 360 pre patches. I own both 360 and PS3, I already know never to buy Bethesda games on PS3 because of these issues.

Just cause theres differences in how the ram is grouped doesn't make it ps3s fault at all.

Bethesda has had more than enough time to learn the Coding for the ps3 before they even released skyrim with all their other failures, but they chose to be lazy dicks and just say "ah fluff the Sony users, we'll just give them something that just passes to work"

Bethesda CHOSE to release skyrim to PS3. They didn't need to, but guess what.. THEY DID.
They got it to WORK to be playable for the PS3, so how did they forget what they did for the game to do same thing for DLCs?

It is on Bethesda to get their plops straight and quit being sell outs and deal with this issue head on, meaning dropping everything else they are doing with future DLCs and focusing everything on this.

It was bethesdas choice for dealing with something very difficult. They need to quit bitching about it and just get it done. They could have easily just said "we are not putting this game out for PS3" but they DIDN'T.
 

Sean

lost somewhere
Just cause theres differences in how the ram is grouped doesn't make it ps3s fault at all.

Bethesda has had more than enough time to learn the Coding for the ps3 before they even released skyrim with all their other failures, but they chose to be lazy dicks and just say "ah fu** the Sony users, we'll just give them something that just passes to work"

Bethesda CHOSE to release skyrim to PS3. They didn't need to, but guess what.. THEY DID.
They got it to WORK to be playable for the PS3, so how did they forget what they did for the game to do same thing for DLCs?

It is on Bethesda to get their pl*** straight and quit being sell outs and deal with this issue head on, meaning dropping everything else they are doing with future DLCs and focusing everything on this.

It was bethesdas choice for dealing with something very difficult. They need to quit bitching about it and just get it done. They could have easily just said "we are not putting this game out for PS3" but they DIDN'T.

THAT PLAYS A HUGE DIFFERENCE!

With the Xbox and the PS3 using drastically different methods, the best way to make Skyrim to have ZERO issues (at least with lag) would be to recode Skyrim from the ground up JUST FOR PS3.
They are having to do that with Dawnguard, but now the issue is if Skyrim will accept the DLC after it has been recode so much, when the base game hasn't.

Stop complaining, and LEARN WHY THINGS ARE THE WAY THEY ARE!

Bethesda is trying to deal with the problem, Sony is working with them to help fix it.
Should the Xbox and PC departments within Bethesda drop everything they are working on in order to fix something with the PS3, even though they aren't typically involved in the PS3? No, that would not solve anything.

Sony's architecture is alright with 1st party games, but not for multiplatform.
Bethesda thought they could get the game out, but everything is ultimately up to their publisher Zenimax.


Honestly I feel like I am repeating myself because people are too damn ignorant.
 
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