JimmyS1985
Member
Ok well on this playthrough, which may be my last character for quite awhile as I now have a backlog of games that need to be played, but I want to wrap up Skyrim before I work on other games in my massive games library, I've decided I will only learn new enchantments and get amulets of the 9 divines purely through finding them as random loot.
So in other words, I've stopped myself from going to Radiant Raiment and buying all the enchantments I don't know, same for shop traders and such. Everything MUST be found as random loot, so it really feels like a major accomplishment when I learn a new enchantment because I found it as random loot.
The current amulet that is proving elusive is the Amulet of Zenithar. Lord knows how long it will be before I find a "Fortify Bartering" necklace as random loot, as well as the Amulet of Zenithar.
In other words, I don't just show up to a shrine where I know the amulet is at, and pick it up to obtain the amulet.
The other ones have come up, but some are much rarer than others. My goal is to find 2 amulets per god each for my Lakeview house, one for display purposes, and one for the shrine in the basement.
The enchantments are coming in slowly, I'd like to work on pickpocketing skill as soon as I can find a fortify pick pocketing enchantment and I won't be able to do the fortify alchemy/enchanting loop until I find fortify alchemy.
Implementing this restriction on my character makes finding new enchantments a whole lot more rewarding, if you're starting a new character anytime soon, you might try it yourself.
This would work well if Skyrim was an online game and had an auction system, so you could auction off rare enchantments and amulets, but since it's single player, it still keeps the game fun when you open up chests and such to find new enchantments you never had before.
So in other words, I've stopped myself from going to Radiant Raiment and buying all the enchantments I don't know, same for shop traders and such. Everything MUST be found as random loot, so it really feels like a major accomplishment when I learn a new enchantment because I found it as random loot.
The current amulet that is proving elusive is the Amulet of Zenithar. Lord knows how long it will be before I find a "Fortify Bartering" necklace as random loot, as well as the Amulet of Zenithar.
In other words, I don't just show up to a shrine where I know the amulet is at, and pick it up to obtain the amulet.
The other ones have come up, but some are much rarer than others. My goal is to find 2 amulets per god each for my Lakeview house, one for display purposes, and one for the shrine in the basement.
The enchantments are coming in slowly, I'd like to work on pickpocketing skill as soon as I can find a fortify pick pocketing enchantment and I won't be able to do the fortify alchemy/enchanting loop until I find fortify alchemy.
Implementing this restriction on my character makes finding new enchantments a whole lot more rewarding, if you're starting a new character anytime soon, you might try it yourself.
This would work well if Skyrim was an online game and had an auction system, so you could auction off rare enchantments and amulets, but since it's single player, it still keeps the game fun when you open up chests and such to find new enchantments you never had before.