First off. You don't go to a car enthusiast site and then say cars are stupid and not expect an aggressive response.
This is another case of the nostalgia goggles. Ill point out the issues in your aguements in list format.
1. The world has no variety.
Did you go to Solitude? Did you go to Windhelm? Did you go to Riften? By the sounds of things, you just went to Whiterun, abused the smithing system, then quit. The Rift is completely different compared to the Pale. One is a wasteland, One is a forest. How much variety do you want? Did you want to go to the bloody moon? (Because you sort of can.)
Yeah, I did. All the same cobble stone and dirt, nothing new to be seen.
Also, I am not saying I didn't expect an aggressive response, I said I expected a slightly intelligent one over "hurr durr trolling" and alike.
2. The combat system is bland.
Ok, thats your opinion. You are entitled to that, but being LV 24 and doing noting other than smashing things with various weapons while not enjoying it is just stupid. You should of given the other two combat systems a go before accusing the whole system of being bland. Magic requires management skills to be used effectively and bows need a good aim and estimation skills when used at great range. Your hated COD only has one option- shoot.
Also, if you make LV. 50 equivelent gear, of course you are going to dominate LV 20 enimes no matter what difficulty you are on. It's called logic.
Here's the issue, I did. The combat is boring overall, sure there is a little thrill when you are on the brink of death, but overall the combat is the same as WoW's in that you can literally just stand there and mash buttons or move around and be all acrobatic with it and get the exact same result, and that is a sign it is flawed.
Also, if the game allows something game-breaking, how is it my fault it breaks the game? I have the ability to craft completely game-breaking with little to no difficulty, it makes the game broken. Think about it, if there was a shield power-up in a Halo game that basically turned on god mode for the rest of the game, and it made the game unbearably easy and boring, it isn't the gamers problem or fault for using it, it is the developers for making it, allowing it, and putting it there in the first place.
3. The story is extremely bland.
You create your own story bro. If you arn't enjoying it, then its your fault. Skyrim has the Dark Brotherhood, and it is a fair bit deeper than Oblivions version. The Daedric quests have quite a bit of meat too.
Okay, that is another "you are playing it wrong" issue, I would have thought you guys would have figured it out by now. If this is a game based around it's story, and the story is supposed to be really well thought out and flow together and be amazing, why is it my fault when the story is bad? If you want to stick to that car dealership analogy; if you buy a car, it is supposed to work. If you don't perform regular maintenance on it, it won't work. Now, say you buy a car and day 1 it stops working, you could say "It was supposed to work! I just bought it!" and everyone else would still be saying "you didn't perform any maintenance on it? it's your own fault bro." What I am saying is that it isn't my job to make this game fun, it's the developers job, and if it isn't fun because it lacks in some area, it doesn't mean I'm playing it wrong.
4. All the dungeons are the same.
What you are noticing is this amazing thing called consistency. Do not mistake consistency for repetition. Each dungeon has a different layout. Similar setpieces, true, but each has been hand-crafted, whereas your esteemed oblivion used many lazy copy-pastes.
No, it is not called consistency, it is called 'lazy'. Consistency would be each dungeon and instance being unique and different while still keeping the same tone. For example, some of the dwemer dungeons have consistency, meaning they are fairly varied and have different set pieces, puzzles, and enemies while still keeping
consistency. Buuuut, all of the underground dungeons look exactly the same, same textures, same zombies, it all looks the same. I am not saying Oblivion did better in this category, I am saying that a game that came out years after it should have stepped it up.
5. Worst itemisation EVER.
I'm pretty sure there has been worse. WAY WORSE. ESPECIALLY IN RPGs.
When you only reached LV 24. You have no right to say that every item is worthless. Skyrim's setting is fairly grounded. Of course, this means there isn't going to be any ULTIMATE 1337 GLOWING GIANT WEAPONZ OF WTF HAX. But there are some pretty unique weapons and items.
Albeit that was a bit of an exaggeration, but honestly, there should have been something to that ultimate elite thing. This is a fantasy RPG, meaning they don't have to be bound by any means of realism, so why can't they make the weapons more interesting? All the special weapons are just normal ones that glow slightly and have a stat boost. I am not saying give me MORE game-breaking items, I am saying give me ones that at least look different so you can differentiate the DRAGONBORN SAVIOR OF SKYRIM AND TAMRIEL and that bandit over there.
6. It's your fault you hyped the hell out of it. Not bethesda's. Not sure what you mean by "they even gave it a name." Bethesda has always given thier games names. In fact, it's pretty much an industry standard believe it or not.
7. Dragon fights fall under the comabt system. I won't go into it again.
8. NPC's typically didn't give you directions in Oblivion either. Also, with the amount of radiant quest variables there is, it is unreasonable to expect dialouge to be recorded for every last quest.
9. Mix/match armour systems were reduced in order to improve on-screen rendering and perfomance, allowing more NPC's to be on-screen at once. Once again, it's not Bethesda's fault you abused a crafting system. Daedric items are exceedingly rare naturally (3% chance to spawn at LV 50 from memory).
10. You do not have to use the fast travel system. There is also carriges at your disposal and horses.
11. Your Xbox would crash if the cities were open. Bandits also caused problems in cities, so they were removed.
12. Spears have been gones since oblivion. Bethesda also said they were not on the table for Skyrim.
13. Thats you opinion again Bro.
14. YOUR OPINION, AGAIN. Which is wrong. If a company gets GOTY, they are doing well, not badly. The whole dumbed-down thing is also disputable. I assume you are refering to stats. Half of the stats in oblivion and Morrowind were useless and I agree with Bethesda's choice to cut them.
7. Good
8. I know, it was a good thing...
9. "abused" wow, you think I abused something without even slightly going out of the games limits. If it is considered "abusing" something to use it to it's full extent, then Bethesda shouldn't have put it in there in the first place.
10. Principal of the thing, you say to just roleplay to make the game better (which I shouldn't have to do) then you shouldn't be saying just ignore ANOTHER part of the game.
11. PC gaming, dude. Even if that was the case, two things: 1) It isn't my fault they can't do it, 2) It should at least be an option for those that
can handle it.
12. Right, that's why they were considering putting them in, you know, in their next DLC!
13. Yeah it is again Bro.
14. If a company gets GOTY, it means they are doing well
financially. If they sell a lot, it doesn't mean it's a good game. For example, the Spike VGAs don't exactly require a good game, you and I both know that. It is all about who has the most money at the end of the day.
OP is such a troll. Skyrim is my favourite game ever, that's not to say its perfect though, show me a game that is. The combat only degrades down to simply spamming the right trigger if that's the combat choice you make. One of my characters goes around with calm in one hand and Mehrunes razor in the other, allowing me to calm enemies then sneak behind them for a backstab kill. If there's multiple enemies I'll have to change tactics by summoning a Daedra or atronach and either summoning two swords or a bow, depending on the situation. Saying the combat in Skyrim is inherently simple is like saying South Park is inherently childish. It might seem like its all fart and dick jokes on the face of it but underneath there's clever references and social commentary all over the place. Skyrim is not just one view all the time as you imply (and even if it were it's a beautiful view anyway), the landscape varies a bit but not too much, consistency is key. Do you expect lush dense jungles and arid swampland and dry deserts and so on all in one province? A province that is famed for its snow and mountains? If so you're an idiot.
No interesting NPC's? What about Cicero? He's really annoying but you can't say he's bland or boring. M'aiq the liar? His (usually) comical commentaries on Skyrim are interesting. Alduin, Parthurnx, Odahviing? All interesting.
I've played morrowind, oblivion, and skyrim and I can say skyrim is easily the best. Sure there's stuff in oblivion I wish was in skyrim but skyrim simply excels in so many areas that it doesn't matter.
Morrowind sucks anyway.
Well, I am happy it is one of your favorite games and you are enjoying it. I am most certainly not a troll, I just want Skyrim to be great so I am holding it to a higher standard.
HE DOESN'T AGREE WITH US
HE MUST BE TROLLING
I know right?
Video games are fun, if they are not fun then perhaps you should not play them.
Video games are fun? Every play Drake of the 99 Dragons? Pretty big example of the opposite.
But I do think actual games are fun, for a while I did enjoy Skyrim, until it fell apart really quickly and got boring. Like I said, I want Skyrim to truly deserve that Game of the Year title it gets, so I am holding it to a higher standard. Is it a bad game? No. Is it a great game? No.
Now now. We are all mature adults here. People have their own opinion. While I do love Skyrim, it is not flawless and frankly, I was a little disappointed deep inside when I first got it. The hype exceeds my expectation and the game itself was below it. Of course, there's always mods and Skyrim has even stronger community now so the game is more than just worthy of purchase. Vanilla game isn't terrible. It just could've been better.
On another note, I guess you could see Bethesda going downhill like Blizzard and Bioware but Bethesda hasn't made any wrong move for me. Sure, Skyrim was overhyped but it has a strong modding community to back it up. The modding is now more accessible through Steamworks. Oh, and Skyrim is a steam game. Blizzard made its own terrible DRM with an excuse of 'enhancing the online experience'. No LAN(on SC2 and D3. WTF??), must be online and unmoddable(for Diablo 3). Bioware games are on Origin only which is terrible as hell and ME3 disaster. Skyrim may be on Steam but you can still play offline mode with Steam and Bethesda took an advantage of Steamworks incredibly well IMO. Bethesda is publishing its game on Steam and it's DLC marketing is alright ever since they learned from horse armor incident. Well, they are bring up this MMORPG in Elder Scrolls universe but that's for MMO people so I don't care.
tl;dr Bethesda didn't screwed up as badly as Blizzard and Bioware in terms of various services
Anyways, I take it that you are from /v/ (or /vg/) so, welcome.
See people? More of you need to be like this. Honestly, are so many of you so infallible that you think everyone who doesn't agree with you is just trying to get a rise out of you?
Here's what I think, I love Skyrim, I hate the game. I want this game to be great, but Bethesda appears to be going downhill. Skyrim is dumbed down and casualized to all hell, and now they are making an MMO. Here's the problem with an MMO, in TES you were the ONE hero! You were the savior of everything ever! Now you're walking around with hundreds of other ONE heroes in yet another single-targetting button-mashing grind-tacular WoW clone.
tl;dr Quit raging, I'm not trolling, and it isn't my fault the game is broken, deal with it.