Pete
Well-Known Member
Well, I've tried ratcheting up the difficulty to see how I would do. I've been playing for years on and off. Here's what I found:
Legendary difficulty - surviving HELGEN is a feat in its own. Holy cow, you really need an NPC between you an an opponent. Followers are a must (but they bring problems too) Funny thing, If you can conjure up something, they do very well. So it looks like you are weak, but others aren't. Fun value: zero.
Master difficulty - If you know how to avoid trouble and have plenty of game play under your belt. You'll do well for awhile. If you like to work alone, trouble lies ahead when you hit level 15+ and your working them nasty characters that you can't sneak around. You hit a wall and its over.
Expert level - perfect. When you do stupid things you die. If your smart, think a little bit ahead, at least in my case, you come out fine. None of that try it 10 times before you get thru a problem situation. Play style shines once you figure it out for your character type.
Legendary difficulty - surviving HELGEN is a feat in its own. Holy cow, you really need an NPC between you an an opponent. Followers are a must (but they bring problems too) Funny thing, If you can conjure up something, they do very well. So it looks like you are weak, but others aren't. Fun value: zero.
Master difficulty - If you know how to avoid trouble and have plenty of game play under your belt. You'll do well for awhile. If you like to work alone, trouble lies ahead when you hit level 15+ and your working them nasty characters that you can't sneak around. You hit a wall and its over.
Expert level - perfect. When you do stupid things you die. If your smart, think a little bit ahead, at least in my case, you come out fine. None of that try it 10 times before you get thru a problem situation. Play style shines once you figure it out for your character type.