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Why I Hate Followers

Discussion in 'Skyrim Articles' started by imaginepageant, Mar 17, 2012.

  • by imaginepageant, Mar 17, 2012 at 11:10 AM
  • imaginepageant Daughter of House Lannister

    Member Since:
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    There he is: the bandit chief I’ve been hired to—ahem—take care of. So close I can hear him mumbling to himself, thinking he’s alone. But he’s not alone. I’m there, but I’m a shadow. A ghost. I’m as invisible as you can get without a spell or a potion. Finally, he turns his back to me—it’s time to strike. I inch forward, dagger held high and ready.

    But as his head jerks up, I know something’s wrong. Maybe my stomach grumbled in protest of not seeing any solid food for a month, or perhaps he heard the hundreds of spare arrows rattling around in my Gallifreyan coin purse (it’s bigger on the inside). Whatever the reason, the bandit chief unsheathes his sword and asks—as if honestly expecting an answer—if anyone’s there.

    No need to panic. I’ll just slip back into the shadows and wait for my next chance to sneak up on him. He’ll never know what hit him.

    But then, behind me:

    “I’LL KILL YOU IF I HAVE TO! RAAAAAAAAAAAAARGH!”

    Damn it, Lydia.


    slide.jpg
    What'd I do?


    If this has ever happened to you, you’ll understand my frustration with followers in Skyrim. I was stunned to recently discover that my companionless style of play was not the norm, and can’t wrap my head around the reasons people take Lydia or Farkas or Mjoll on every excursion and adventure. So, I’m here today to make the case against followers.


    STEALTH? WHAT’S THAT?

    I learned very early on that there is no such thing as stealth when you have a follower with you. Unfortunately, this means that companions are more of a hindrance than a help to a stealth-based player. Sure, they’ll crouch when you crouch, but as my experience with the bandit chief should illustrate, their mimicry ends at the smallest sign of trouble. I suppose something can be said for allowing your companion to keep your enemy occupied while you fire arrows at him from a distance, but you can kiss those deadly—and awesome—backstabs goodbye.


    OOPS, SORRY ABOUT THAT...

    Maybe it’s just me, but I have a hard time keeping track of who’s a friend and who’s a foe in battles. I can’t tell you how many Stormcloaks I’ve accidentally killed during sieges on Imperial forts, or how many times I swung at Karliah or Brynjolf instead of the Falmers we were supposed to be fighting. Everyone moves around so quickly! And it’s always so dark! How am I supposed to focus on killing my enemy when I can’t even tell who my enemy is?

    When I do know who’s who, I still manage to hit friendlies because they absolutely love getting in the way. It never fails: the second you wind up for that power attack, your companion will jump right in front of you and take that axe to the neck. They are your sword and shield... and, apparently, your target practice.


    WATCH OUT!

    Have you ever taken a follower into a dungeon laced with traps? You can tiptoe around those pressure plates all you want, but they’re like magnets to companions. You’re guaranteed to be hit by poison darts or singed by fire no matter how cautious you are, because your companions just don’t care—possibly because they, unlike you, are nearly immortal. After getting knocked off of her feet once by a swinging spiked gate, you’d think that Lydia would know not to step on that pressure plate a second time. Or a third time. Or a fourth time. But she does, and gets back up, unscathed, every time. Must be nice!


    MOVE IT OR LOSE IT

    Companions really like to block doorways, staircases, and narrow corridors. This is the true purpose of Fus Ro Dah, you know. Forget dragons! We need that shout to push our followers out of the way, so we don’t starve to death, trapped in some tiny room we can’t escape because Lydia refuses to move. Those programmers, they’re always two steps ahead.


    JUST SHUT UP

    One of the biggest complaints I hear about companions is that they’re one-dimensional when it comes to dialogue; either they say next to nothing, or they say the same things again and again and again. You can only hear “I am your sword and your shield” so many times before wanting to hurl yourself off of the Throat of the World.

    But my issue with follower dialogue is a little different: they have a knack for choosing the most inappropriate response possible for whatever situation you’re in. This can make for some comical moments, but mostly it just makes me want to rip my hair out. In one memorable incident, I killed a Draugr that was attacking Mercer Frey while we traversed Snow Veil Sanctum. How does he show his gratitude? By angrily shouting, “Hey, watch it!” because I happened to get within sword’s reach of him while saving his life. Sorry, Mercer! Next time I’ll just let the Draugr eat you! This goes hand in hand with the problem of followers throwing themselves between your weapon and your enemy; as soon as they willingly impale themselves upon your blade, they’re snapping at you to be careful. Makes sense.


    MARCO? MARCO? MAAARCOOO?

    It’s a shame that Belethor doesn’t sell leashes in his general goods store, because they’d come in really handy for followers. They have this uncanny talent for getting lost, especially if you happen to be traversing terrain that isn’t completely flat. Which is to say, if you happen to be anywhere in Skyrim. The very few instances I chose to take a follower along on an adventure, the majority of my time was spent making sure they were still behind me, or backtracking to wherever they’d gotten stuck to lead them by the hand around that pesky pebble that was confounding them. A couple of times I noticed Lydia stop dead in her tracks for no apparent reason, only to set off again once a respectable distance of a mile or so was between us. Maybe she’s just antisocial.

    This becomes much more of a problem if you’ve gifted your follower with high-end weapons and armor, or stashed valuable loot on them once you’ve hit your carry weight limit. Then, losing your companion also means losing all your goods, thus negating the one useful purpose companions actually have: being a pack mule.


    YOU’RE STEALING MY THUNDER

    What happens when your follower fights half of every battle for you? You get half of the skill growth. Forget about improving your heavy armor skill if Lydia’s the one taking all the hits from those Draugrs. And you’ll never get your sneak skill to fifty when Farkas is always charging in like a bull. At first, it’ll be frustrating that it’s taking you so long to get that one-handed perk you’ve been itching for, but the real danger lies in the long-term effect of companions stealing your thunder: with your battle skills progressing slower than your other skills, your enemies—who level at the same pace as you—will eventually outclass you in the ability to fight. Good luck fighting Alduin solo when your level significantly outranks your actual battle prowess!


    RIDDLE ME THIS

    In my experience, companions in Skyrim are about as thick as day-old Potage le Magnifique. Why, then, do so many people use them? Have I just had phenomenally bad luck? My biased perspective may be blinding me to the positives of Skyrim’s buddy system, so I’d love to hear what you enjoy about followers!

    I’d also like challenge you to try a few quests without a companion, if you typically take one everywhere. You may find that you prefer being a lone wolf... or, your appreciation for followers may deepen after you find yourself the singular target of a couple of trolls. Either way, it’s great to experience Skyrim from both sides—which is why I will be making an effort to get poor Lydia out of Breezehome every now and then in my own game.

    Let’s just hope we don’t come across any more bandit chiefs.
    Latest Given Reputation Points:
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Comments

Discussion in 'Skyrim Articles' started by imaginepageant, Mar 17, 2012.

  1. Kruise
    :eek: YOU LOST BELRAND? He is awesome..
    • Agree Agree x 1
  2. Kir the Silent
    Give me a Dremora, Winged Twilight, or Orgrim Titan anyday over a puny man or mer
  3. Skyrim
    Mine got killed by a stupid College student. :mad:
  4. Kruise
    That's why I gave mine Legendary Dragon Scale armor, with a Daedric Sword with drain health. On Master, he can kill almost anything except Ancient Dragons.... Those things can kill me, if I don't Shield Bash them to death :p
  5. AryoAsh
    Great article! That's one reason I never take any companions with me. The main reason I don't take them either is because they take my kills, which takes extra experience I could gain on my own.

    And like everyone else the horse thing annoys the hell out of me. They always end up getting themselves killed too. I even leave my horse far enough away from the quest to where she shouldn't even get involved. But damn if they ain't always tryin to be the hero.
  6. Kruise
    I know what you mean about the horses. One exception is Shadowmere. He went with me through half of the main storyline, and just recently died from a Giant powerattack. Only really strong attacks, or you can kill him because he has insane health regen.
  7. Skyrim
    My Shadowmere died within seconds of me travelling to Dawnstar because of a dragon attack. I was pretty bummed.
  8. AryoAsh
    Now thinking about it they should give you the option when you "fast travel" to take your horse with you or leave him/her at the stables. Because more then half the time my horses die is when I fast travel into a straight attack unknowingly.
    Skyrim likes this.
  9. Skyrim
    I second the motion. My follower can hold it's own, but when some stupid dragon attacks me, my horse is screwed. My first horse, Frost and Shadowmere all died from some stupid random encounter.
  10. AryoAsh
    There
    I'm on the quest right now where I stole Frost and all his papers for Black-Briar. Are you able to buy Frost from her after the quest or did you just keep Frost and never turn him/her over?

    Second I know the folks that make Elder Scrolls could make a patch for this, they need to add this to the next update. I know it wouldn't be to hard. When you fast travel after you pick the place you want to go, it should say Take or Leave Horse at the stables. Easy as that. I know somehow someone her can contact them. Let's make this happen!
  11. Skyrim
    Y
    You can persuade Louis Letrush to take the horse.
  12. Motorboater
    I could never really get into using followers. I tried Lydia but she was pretty weak compared to my opponents so I crafted her some armor to help her out, you know nothing special just some orcish armor a shield and a dagger to help my smithing skill but she couldn't even hold her own against a couple of restless draugrs so I "parted ways" with her but let her keep the armor in case I ever needed her again and didn't want to lose the armor. But overall I really think followers in general are just a pain in my ass. Oh and nice article btw :)
  13. Starki113r
    To be honest, Followers to me are useful for one reason only: Loot. When I'm doing my OCD "Clear the Place Out" routine for every dungeon, cave, house, fort, temple, and bathroom in the game, I need someone who can carry that dirty plunger for me... oh wait, scratch the last part, this isn't Fallout...
    Anyways, if you're the kind of person who hates sneaking, is a precision fighter (e.g. very good with a Bow), and/or just doesn't really care about problems with Followers' AI, then you'll be fine. Otherwise, just leave the annoying little <censored><censored><censored><censored> (that would have made Lewis Black blush, btw) at home, in their forgotten pit, or wherever the hell they like to call home.
  14. Templar of Talos
    I HATE COMPANIONS!!!! There, said it...

    Why? For all the reasons stated in this brilliantly written article. My personal gripe with all companions (and Horses) is that they just get in the way. If I go out to slaughter a few Draugr, or Thalmor, or Necromancers, then I want to kill them, all of them, not half, not one quarter, ALL OF THEM!

    I don't want Lydia sneaking in a killing shot when I'm fighting a Draugr Death Lord, stealing my thunder. I don't even use them for carrying my loot. I'd rather just take the most valuable items and leave the rest.

    Brilliant and very relevant article... :D
  15. Thallik the Orc
    yeah I don't really like followers. I mean I'm a simple blacksmith, then here comes this Lydia woman following me around like a skeever. then when i turn around shes just standing there taking up space, and in a smithing station that's dangerous!
  16. Ysarth the watcher
    I have been cursed with getting comapnions killed. Lydia, Farkas and some other girl from the Companions.
    One thing I shall never forget is Aela helping me in killing Kodlak's wolf spirit.
    'Yes, Aela, just stand there with your petty dagger and NOT stab the wolf while it mauls me to death repeatedly!'
    I gave up on the human followers and decided to do Louis' quest and get Frost. Not much better!
    'Okay I am going to leave you here in Dustman's Cairn. Stay. Stay. Right, now where was...OFFS where is this damned horse now!' and I'd find the cursed animal in a nearby bandit camp kicking the living white into a bandit.
    Followers probably only pushed my blood pressure to an apex and carried items; otherwise, to me, just damned annoying!
  17. Squirrel_killer-
    I get what you mean. The helpers I say "we're going on an adventure!" to is the ones that I can summon when I actually need them. For example. Lucien LaChance. I never leave him out of a good fight. Why? Mainly because I missed him from Oblivion, but also because as a mostly stealth and range reliant player I'm sort of useless in a melee fight. But since I can summon Lucien LaChance then kill him afterwards it balances out. I also use Call of Valor as a mid-fight summon. Quick, easy, and doesn't eat up magicka. Then when they have served their purpose and provided a distraction, I kill them. They don't mind. I'll summon them again so they can have their glory as my meat-shield. Otherwise I leave companions at home. Or in a crypt after i sent them to draw out some draugr and they got hit by one of my stray arrows and decided to fill a soul gem.
  18. Sweet Solitude
    I never really had follows untill the Cicero came availible as one. He has relatively decent sneak, can tank for a good bit, and always says the most intersting things. The funniest thing happened when he was followingme. We were sneaking around in a house in windhelm, when suddenly he says. " Oohhh...Cicero's heard about the Butcher. Interesting knifework. Just...stab, stab, stab, stab, stab! And then...stab, stab, stab, stab, stab! " It scared the life force out of me because I thought we were going to be found.. but luckily for us they were very heavy sleepers.

    Now I have had a problem with horses, They go charging into a battle with an army of forsworn or a freaking Ancient Dragon and die. Untill I meet shadowmere who is just so badass that she ( Shadowmere really doesn't have a gender but it's female in my head~) Can tank anything that comes in her path.. Ancient dragons, forsworn, Stormcloaks, you name it she can tank it. But she doesn't handle falls too well... I am just more carefully climbing down mountians~

    In short, the only follower worth taking is one that keeps things intersting and horses are idiots and unless they can tank a dragon and live then I'd just rather walk.
  19. Omega Dragon
    I usually love having a team rather than just going solo, but Skyrim definitely is better solo for sure.

    My most memorable event with a companion NPC was some months ago after recruiting Faendal to be my typical mule. I decided to call him off for a while and later committed a crime, got punished, and decided to go find my damn mule. So I decided to go back to Riverwood to recruit his sorry butt again. Yeah, well, he wasn't anywhere in that town, so I decided to use the console to find him (player.moveto).

    Where was he? In the player's jail cell in Whiterun! No joke, itwasn't even the cell where you find all the dead corpse with the COC console command. I'm like, screw it, and left him there.
    Sweet Solitude likes this.
  20. nacman99
    i will be half way in this one. yes the AI of the followers is not the best and their inteligence is probably the same of a real life dog, but is just awesome to have somebody that is always on your back and stuff...

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