Blitzz
A Friendly Brit
[The real RP thread is up now, but we are still recruiting! Looking for 5 more characters to fill up the RP]
"There is power in these halls. Power to destroy. Power to preserve. Power to restore. Tell me. If all we had was gone, how long do you think we could last? How long before we are slaughtered like cattle? How far would you be willing to go, to restore what has been lost?"
The ancient fortress of Stormhold, forgotten by time itself, had remained undisturbed for thousands of years in the far reaches of High Rock. After the Aldmeri Dominion had turned on the Empire following their loss in the Skyrim Civil War, the Breton people of High Rock turned away from Tamriel, shutting their borders and isolating themselves. It remained this way for decades before an archaeological excavation into the mountains discovered its presence. The ruler of High Rock was quick to act, and years later an ancient vault was uncovered. Magical Artifacts had remained neglected since before the fortress' construction, later revealed to have been a bastion of Dwemer exploration on the surface.
The foolish Bretons were quick to brag of their discovery to the rest of Tamriel. The Altmer people of the Summerset Isles grew jealous fast. The Fortress, named Stormhold was seen as a chance at retribution for Tamriel's hardiest criminals. The worst from every province was sent to the Fortress, sworn by oath to guard it until death freed them of their service. They were seen as heroes to the rest of Tamriel.
The artifacts in the depths of the fortress were difficult to control. The Altmer thought they could rise to this challenge and attempted to obtain the artifacts, first through bribery, then through diplomacy, and finally through brute force. The Altmer declared war on High Rock, and Skyrim, Morrowind and Hammerfell jumped to High Rock's aid. Elsewyr, Valenwood, Cyrodiil, Black Marsh and the Summerset Isles waged war on the weaker side, and Tamriel was plunged into an age of war once again. Forests fell, mountains crumbled and seas dried up as the Altmer used Arcane weapons to lay waste to what they could not have.
War raged for years, until a Breton scholar figured out a use for the Artifacts that lay dormant beneath Stormhold. He harnessed their might, and destroyed the Altmer, once and for all. He went crazy, possessed by powers beyond his control, and systematically began to destroy the other races, until only the Bretons, Orcs, Redguards and Nords remained alive outside of Stormhold. He was struck down by a High Elven prisoner, a serial killer before his sentence to service in Stormhold. The war was ended.
The peace was brief. Stormhold was built upon until it was almost the size of a small city, adding mines and farms. From the ashes of the other provinces, wrecked by magic, rose a threat much greater than any that Tamriel had ever faced before. The dead began walking, and the embers of civilization gave life to whole new breeds of monsters. Demons of all kinds marched on the remnants of civilization. thousands were rushed to Stormhold before civilizations crumbled, and Stormhold became the last surviving pinnacle of life in all of Tamriel. Protection of the keep fell to an elite core of warriors, mages and assassins known only as the Keepers. They are the keep's only hope, and they alone have the power to restore what has been taken from them, thanks to the artifacts that lie beneath the keep. This, my friends, is where our story begins.
Rules:
1) Be respectful of your fellow Roleplayers, we are all here for the same reason, and that reason is to enjoy ourselves.
2) Mind your language! This is an 18+ role-play, but excessive use of offensive (particularly racist) language towards another character or player will not be tolerated at all.
3) Please keep things vaguely Lore-friendly. This RP is set in the ashes of High Rock, and our enemies are new, but apart from that, culture and religion is the same.
4) Bear in mind that all races will be playable due to the fact that other races were living in High Rock before the collapse of Tamriel, but they probably will not be exactly the same as in current Elder Scrolls games.
5) Note that this is an 18+ RP, meaning there will likely be strong language and sexual themes, among other things. If you are not mature enough to participate, it's probably not worth you putting in a CC.
CC:
The character card will consist of the following details:
Name:
Gender:
Race:
Age:
Appearance:
Personality:
Equipment:
Quirks:
History/Background:
Skills:
Master: (3 max)
Expert: (5 max)
Adept: (8 max)
Apprentice: (10 max)
Novice:
I will keep the cast updated on this page, as well as any news or updates. I will be accepting a maximum of 12 players to play the cast of the Keepers, and I hope this RP prospers. Once I have collected a cast of 6 or above I will put up the IC thread.
Please note that if you will be inactive you must let us know and make arrangements so that you character will act appropriately in your absence. Please try not to overpower your players, and do not control each other. I will put up my CC soon.
Please choose a colour for your character's speech to allow easy definition between characters.
Blitzz as Torlin Rillik
Skies as Draven Mako
EpicVakarian as Illia
CapObvious as Rumare Soulsung
Farthlion as Agrastyr
Blackdoom59 as Nero
Daryl Dixon as Levi