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  • Hey there, and welcome to our roleplaying section. Please take some time to read two of these useful resources below, if you're already a roleplaying expert, then there's no need to read the following beginner's guide, but be sure to read the rules.

    Free Form Role Playing Guide for Beginners
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    Mini Mongo

    Drog Do Faal Mongonite Lahvu
    The Brotherhood of Witchers.........they are a fearsome group. Witchers are professional undead slayers, born to kill without mercy. They are hired as bodyguards or mercenaries. But now a cause for them rises. A brotherhood is made for the undead slayers. A group of professional undead slayers, Paladin as such, but without the mercy or rules. Who will join my cause, and free Skyrim of it's undead. We shall starts adventures, seeking to destroy all who oppose us. Everyone member must succeed training. and within resieve the mark, a W upon the members kneck, forever under the service of the Guild.
    The Guilds Patron is Meridia, for she despises undead. All members of the guild follow Meridia, offering sacrifices when they need guidance, and praying. High members of the Guild fall under service for Meridia, with a contract. For if Meridia is to bless you, you must dedicate your life to ridding undead from the world, and obeying her command. Such as Geran did, when he formed the guild.

    1258954701b4kky7-jpg.1821


    Grand master (1)
    Lesser master (2)
    Witcher (10)
    Mercenary (10)
    Raider (20)
    Member (Unlimited)
    Recruit (Unlimited)

    These ranks will be introduced when we have at least 10 active members. Please feel free to invite anyone, to join merely post your character card, and I shall decide your fate within are Brotherhood.

    Current members and ranks:

    Mini Mongo - Grand Master
    cazzer14 - Lesser Master
    meben15 - Lesser Master
    MissingOne123 - Witcher
    ChiefScalyNipplez - Witcher
    Skyrimosity - Witcher
    The-Madgod - Witcher
    Rekamennos - Witcher
    MR-WIKI-96 - Mercenary
    Ibrasz44 - Mercenary
    Minecat24 - Member
    death raider - Member
    Lucas76020 - Member
    CHlM - Member
    Reiss1100 - Member
    Nightingale Khajiit - Member
    Wolfie - Member

    Current RP's involving the Witchers:
    OOC - The invasion of the Damned | Skyrim Forums
     

    cazzer14

    Guess who's back...
    Name : Cyrus
    Gender : Male
    Race : Redguard
    Age : 23

    Appearance : Typical Redguard skin, though slighty paler due to his time in Skyrim. Has cornrows on top of his head, and shaved sides. I guess you could say he looks exactly the same as Jerome (see failed character above), but younger, and instead has a single, long scar going vertically down the left cheek. Of a shorter-than-average, muscular build. Makes up in speed what he lacks in strength.

    Bio : Cyrus was raised among bandits, specifically the ones at Treva's watch, he doesn't know who his parents were, if they were bandits or otherwise, or how he got there. He had a good, if morally incorrect 23 years of upbringing. His fellow brigands taught him how to fight, and the basics of robbing the travelling and innocent. Cyrus knew what he was doing was wrong, but he didn't know any better, and so just rolled with it, partially because it was kinda fun, and partially out of fear of disobeying and aggravating his comrades(?) by displaying hesitation.

    One night, however, Cyrus woke up with blood on his hands, on the floor beside the bandit leader, Hjromar who had his neck snapped, and a dagger in his stomach. Puzzled and confused with no memory of how he got there, or how his chief came to be dead, Cyrus was startled by a good friend of his, Kyril, who, initially startled by the sight before him, decided to hear Cyrus' story of dazed innocence, and was going to help Cyrus get out of there before the others found Hjromar's body. With no time to retrieve belongings, Kyril guided Cyrus to the exit of the fort, and gave him a sack of 100 gold coins, and told him to head to Riften. Before Cyrus could thank his friend, an arrow impale Kyril's throat, and Cyrus turned and ran into the lush golden forests of the Rift, several bandits on his trial, clearly annoyed by the pre-mature death of their leader. Cyrus managed to outrun them, and had true freedom in front of him.

    Skills : Cyrus quickly discovered during spars with his 'colleagues' that he had a natural skill for unarmed fighting. Cyrus would often disarm and snap the neck of an enemy before they could even draw their swords. He also found he had a silver tongue, and natural charisma, which helps him talk his way out of situations he may find himself in if he gets caught doing things he shouldn't.

    Personality : Cyrus has a great sense of humour, and would often crack jokes with his friends as they were preparing for an ambush on a passing caravan. He does know the time for joking, and the time for seriousness though, and knows when there are lines he shouldn't cross. Light-hearted and friendly for a bandit, he seems to make friends very easily. (Think of a Tony Stark (Robert. Downey Jnr.) suaveness about him).
     

    cazzer14

    Guess who's back...
    Yippee :rolleyes:
     

    Mini Mongo

    Drog Do Faal Mongonite Lahvu
    Name: Geran Dexti (Geran the scarred)
    Race: Nord
    Class: Professional undead killer.
    Gender: Male
    Age: 31
    Title: Grand master of the Brotherhood of Witchers and the Dark Paladin
    Personality: Quiet during battles. Only talks when spoken to. Likes to stay hidden. Likes solitude. Merciless and cold hearted to his enemies. Usually cuts straight to the point.
    Apperance: Yellow eyes. Scar across his left eye. White hair and white skin. Average build. 6'2. Covered in many brutal scars all over his body.
    Clothing & Weaponary: Wears full leather armor (does not wear helmet) and a brown hood to stay hidden. Two greatswords, one steel curved great sword on his back and one silver great sword on the right to his other. Sometimes during battle he removes his hood andleather jacket, showing his scars as a sign to inflict fear.
    Bio: Born in Skyrim, Geran was raised in a bandit fort. Taught how to battle since the age of 6 he was taught how to use a greatsword, kill mercilessly and resist pain. He was brought up much like the legendary spartans of old, but with a group of the most dangerous bandits in all Tamriel. He grew how to resist pain, and killed his first victim in fair combat in the Bandits arena at only 14. His family has had a blood tradition, to always live by combat and death. Over time his family began to inherit yellow eyes, fierce at battle the Dexti's are known bandits. At 16 Geran grew tired, and instead of honoring his fellowbrothers, he grouped his real brothers who trained with him, gathered weapons and armor and left, killing all and leaving no trace, burning the fort to dust. They set to head to Markarth, a fine city led by the Silver bloods, and surely safe for the Dexti's to hide. They gained their mark in Markarth, but eventually the Silver bloods forced their hand upons the Dexti's backs, and forced them to work in their mine forever in safety. Geran then worked for 15 years in the mine until finally the Forsworn escaped the mine, along with Geran and one of his brothers with him. Unforgettably his other brother died by the guards hand, and then during the escape his other brother died. Geran not looking back he carried on, and then traveled to Dawnstar, a quiet town, ruled by only the Jarl and his guards at hand. Geran now earns a living by being a sell sword, commonly traveling along with adventurers seeking fame and glory...........and treasure. He is usually hired as a mere sell sword, a bodyguard or a captain of a few men. Now Geran seeks his own fame and glory,restoring the Dexti's name once and for all.
    Strengths: Skilled in great swords. Very strong. Can resist pain. Has no emotion nor mercy. Causes fear in battle when showing his scars and roaring his families war cry. Skilled in bandit raids, murder and all bandit tactics due to how he was brought up.
    Weaknesses: Hard to trust at times. Leaving men behind usually gives him a disadvantage against enemies. Has many enemies and few friends. Can be accused of being a Vampire.
    wallpaper_the_witcher_2_assassins_of_kings_01-jpg.1944
     

    Minecat24

    One of Many
    ((I'm warning you now that I'm not very experienced, or very good at roleplaying. ))
    ((Also, if werewolves fall under the "undead" category and/or the group hunts them, Midortha would keep it a secret anyways. It would also help her hunt other werewolves. I could always make her not a werewolf too, it was never a big part of her anyways.))
    Name: Midortha
    Race: Argonian
    Class: Thief/Battlemage
    Gender: Female
    Age: 23
    Looks: Reddish-orange eyes. Skin/scales are a dark brownish color. Her forehead and scales under her eyes are yellow, while her cheeks and throght are purple. Bright orange-red lines run across her neck. She has two horns that curve forward and small horns above her eyes. She's a bit short.
    Personality: Midortha is normally friendly, albeit unpredictable. She is very open minded, but impulsive, often acting before she thinks. She's usually in it for the money, but will sometimes forgo the cash to help someone in need. Her actions are often dictated by her twisted sense of justice. She has no qualms about murder, and if betrayed, has a strong sense of revenge.
    While she doesn't worship any, Midortha respects, and will do the bidding of most dadreic princes.
    She also has kleptomanical tendencies, which led her to become a thief. She is particularly fond of jewelry.
    She has an irrational fear/hatred of ghosts, undead, vampires and the like.

    Midortha was once a companion back when she was new to Skyrim. She thought it was a good way to gain money and a reputation. When she found out the secret behind the circle, she was a bit frightened, but also eager. Without thinking it through, she became a werewolf. After a while, the argonian realized she wasn't suited to the blood of the wolf, and started to see it as more of a curse. Without warning, she left Jorrvaskr and started traveling skyrim in search of a cure.

    Misc: Midortha uses stealth whenever possible, using a dagger to silently cut down enemies. When she loses the element of suprise however, she'll charge into battle. She prefers a mace or axe, and knows some basic destruction and restoration spells.
     

    MissingOne123

    whats this
    Character name: Ambrosia

    Race: High Elf

    Class: Mage

    Gender: Female

    Looks: Tall, muscular woman. Her skin is dark and her expression is almost always unamused. She stands tall and proud, though comes off as arrogant and rude. Her hair is kept shoulder-length short, and black. She has thin, dark lips, and a narrow, angular face. Her eyes use to be a stunning green, until a fight with a bandit left her with a jagged, pink scar and blind in one eye.
    She is almost always found wearing robes or enchanted armor, unless told otherwise.

    Personality: Ambrosia is a loner. She's quiet, and prefers doing things on her own. Talking and interacting with other members are not something she exactly enjoys doing after years of being on her own. She is unpredictable, and snaps at the smallest of remarks, especially if someone questions her reasoning. More often than not, she ends up fighting it out instead of trying to settling something without bloodshed.
    She struggles to respect authority, and seems to simply ignore every given task, though she always ends up getting it done to perfection(Whether in a timely fashion or not), for she would not be able to stand it if somebody else were to be given the job.

    Combat Prefs: She is almost always throwing fire at enemies and using restoration type magic to heal herself. Though when her magic simply isn't enough, she will use a sword. Preferably her favored weapon, an Orcish Sword of Flames.

    Misc:
     

    cazzer14

    Guess who's back...
    As far as I'm concerned, you're both in, but I'm not in charge. Don't worry about not being experienced, everyone has to start somewhere, and we won't berate you for any noob-iness :D
     

    Mini Mongo

    Drog Do Faal Mongonite Lahvu
    Your both in. Minecat perhaps make your character have a hatred for the undead, instead of fearing them but apart from that I love your characters. You are both the ranks of Members, this way I don't give you to much authority until you show that you will be active. Welcome to the Brotherhood Sisters. :)
    Now me and Cazzer are currently working on a new story. I shall invite you to the chat were we talk about the new story, and soon it shall start. I look forward to Rping with you!
     

    MissingOne123

    whats this
    (( Alright. Thank you. Is there any way you'd like us to begin roleplaying, or should we wait until there's more to the story? ))
     

    Mini Mongo

    Drog Do Faal Mongonite Lahvu
    Well the story will be starting soon on a separate thread. I shall send you the link when it is created so you may post. Until then feel free to practice role playing in one of the Inns, that way you can get used to how it works. If you have any questions just ask anyone within the chat.
     

    death raider

    Thalmor Ambassador
    Name: J'Oran

    Race: Kajiit

    Gender: Male

    Age: 22

    Bio: Oran was trained to be great at magic by his parents and mentors in the lovely homeland of the Kajiit's, Elswery. One day him and his parents where attacking a group of undead warriors which killed his parents and its his biggest reason for his hatred for the undead and after that he lived with his mentors and carried on his love of magic and at 15 he left to fight the undead for his parents and the rest of Tamriel! A few years later he went to Skyrim a place of snow and adventure. He then joined one of the most feared groups in the whole of tamriel the Dark Brotherhood and served to protect his breveren and friends in death and glory! One day he decided that he needed to do more things involving his unique abilites of magic so he left the dark brotherhood but still welcome if the unlikely avent of something awful and he carried on his destiny to rid of all undead in the hope of one day restoring his family honor to Skyrim. Since then he has had no real luck of joining any guilds to do with magic accept the college of Winterhold but with his past with the dark brotherhood he was not welcome and he traveled through places like Hammerfell, Morrowind and even the plains of Oblivion. He had no luck though... Until Now!


    Looks: Dark brown fur, nice looking face, Green eyes, tall and strong.

    Armour: Dark Brotherhood ancient shrouded armour.

    Weapons: He uses mostly destruction magic , but in close combat he likes to use ebony axes and swords.

    Abilities: Great at magic and one handed weapons.

    Personality: He's kind but he sometimes gets in rages and he enjoys bringing pain to his enemies. He also respects those who are in charge of him and he will do what must be done if it is right or wrong. He is hard to trust at times and he is very unpredictable. He is also quite cautious and when first meeting someone he will draw his sword just in case, but when he has got use to someone he will usually try become friendly and respectful of the person but still if has known the person for years or even days he will always have his blade ready to strike out at any false move!
     

    cazzer14

    Guess who's back...
    Death Raider, for me you're in so long as you touch up on your spelling and grammar.
     

    cazzer14

    Guess who's back...
    I guess that's as decent an excuse as any ;)
     

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