Stump the dog is following

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Lup

New Member
Hello friends

Ive started over a new skyrim game once again, but this time it has occured a weird bug and Im not sure if that is mod related.

Problem is: Stump the dog from Riverwood follows me but Ive never told him to.

Ive set animalcount to 0, it shows now 0.000, but no effect.
Ive the mod Ultimate Follower Overhaul, and few other follower mod.

I tried uninstall all follower mods and set animalcount to 0 again, Stump still follows.
He acts like hes my pet, i have all the options from UFO, but not the option that he shall wait or go home.

Because I never had any bug in 5xplaythrough, i didnt made a permanent save before I entered Riverwood. On one hand because it only takes 10 minutes to get there and on the other hand cause i never had a bug. It would be much work to recreate that character, specially because its a Khajiit, everyone ever made a Khajiit knows what i mean.

I would love to get rid of that dog without killing it. If theres no good solution maybe I will, or just disable the dog. But I prefer to let it live/stay in Riverwood.

Thanks for any suggestions

Modlist:
skyrim.esm

Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
ClimatesOfTamriel.esm
Lanterns Of Skyrim - All In One - Main.esm
xvisionchildren.esm
Night Eye Overhaul.esm
LMBetuchtereHaendlerDV.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
moveit.esp
CoT-WeatherPatch.esp
rainbows.esp
ClimatesOfTamriel-Nights-Level-3.esp
xvisionchildren - hearthfire.esp
ShootingStars.esp
CoT-WeatherPatch_Snow-40.esp
dense vegetation.esp
federleicht schriftrollen.esp
ScarabFollowerTweaks.esp
SkyUI.esp
Breezehome_Fully_Upgradable.esp
Follower Map Markers-HF.esp
Immersive NPC in the dark.esp
FollowerWander2Serana.esp
HelmetToggle2.02b.esp
thatsracist.esp
Random Vampire Attacks in Towns Disabled.esp
Longer Days.esp
federleicht ruestung.esp
federleicht sonstiges.esp
gewichtslosetraenke.esp
Cartographers Map Markers_DE.esp
keinwaffengewicht.esp
Malachit zu Vulkanglas.esp
UFO - Ultimate Follower Overhaul.esp
Waffen einschmelzen - by Robin Hood.esp
ruins clutter improvement hd.esp
weightless item sorting hearthfire.esp
xvisionchildren.esp
SMIM-Merged-NoDragonborn.esp
Equip more Rings (4).esp
familypetfix.esp
lt_better_horses.esp
purewaters.esp
MVABasic.esp
MVAIvarstead.esp
MVARorikstead.esp
Birdsofskyrim.esp
rwb - realistic wolf behavior.esp
Follower Map Markers.esp
federleicht seelensteine.esp
PlayerHomeMapMarkers.esp
83Willows_101BUGS_V4_HighRes.esp
thesmithingworkbook.esp
unreadbooksglow.esp
Night Eye Overhaul.esp
breezehomeshadowfix.esp
Unique Region Names.esp
xvisionchildren - main.esp
xvisionchildren - uskp patch.esp
barenziahquestmarkers.esp
KhajiitChildren.esp
My_Little_hatchling.esp
StorageHelpers.esp
SkyrimSpeedsSelfmade55walk30horse.esp
meekovigilancearehuskies.esp
EzEWorldMap.esp
 

Wippii

Bookworm
Hmm... I couldn't find anything on the subject (except your post on a German forum).

What exactly is "familypetfix.esp"? That one sounds suspicious to me, but I have no idea what mod it's from.
My German is a bit rusty, but I don't think weightless weapons have anything to do with the problem. :)
I saw in that German thread that you use LOOT, so load order is unlikely to be the problem.

Sorry I can't be of more help, but this is a truly odd glitch. And if you've never had problems before... I am stumped (pun not intended).
 

Lup

New Member
You found my German Thread? You sneaky Khajiit <3

Great News, ive found the problem. And you gave me the right answer.

1. if MeekoViligance runs before UFO, the "go home" option disappears. (Funny is, never had the problem in the games before, and meekoviligance were always after UFO)
2. familypetfix. As i could make my dog leave, I clicked him again, and without any text option he started follow me again.
With deactivated familypetfix, he doesnt. (Funny again, because this mod havent caused any trouble in the games before too :D)

Well looks like i got "skyrimed" But we took the challenge and skyrimed skyrim back to where skyrim belongs :Dragonborn: (To a world where every mod runs fine :rolleyes:)

Ah and petfix ist for that your childs recognize your dogs as pets.
 

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