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    bloodyxmas1218

    New Member
    Name: blood
    race: nord-vampire lord
    gender: female
    class: battlemage/bloodmage
    look: dark hair, glowing eyes
    likes: spider, bats, wolves, dark places, blood
    dislikes: sun, falmer, silver hands, dawnguard
    personality: blood is a very outgoing person, always trying to be friends with everyone. She will always spare a gold coin for the poor, and a healing spell for the wounded. She always dwells in castle Vokihar and also live in the house in Solitude. She already mastered being a vampire lord, but she also has a secret of being half werewolf. She also love using blood magic.
    misc: use one handed weapons and wears the vampire royal armour. she uses spells like thunderbolt, incinerate, and lightning storm.
     

    Wolfie

    Active Member
    Character Name: Labrys Endowen
    Race: Nord
    Class: Archery, Conjuration, Enchanting, Speech, and a bit of Lockpicking.
    Gender: Female
    Looks: Labrys has vibrant tan hair, almost like a sharp apple-caramel color(if you're hungry and that's the only way you can remember it by lol). Her face is a bit pale, and black warpaint is based around her eyes in a likeness of a decorative double-headed war axe's twin blades. Her eyes are an enigmatic grey, her lips pale pink, and she always appears to be indifferent although that is hardly ever the case. Her forearms, shoulders, upper chest and lower hips are well-based like an archer's, although she carries no bow and quiver with her to the common eye. She's lithe, with high cheekbones and wary, large but slightly narrow eyes.
    Personality: Labrys is a challenging woman, always silently daring for someone to openly oppose her thoughts or actions. She loves to fight - not necessarily people, but along the likes of bandits and trolls and the such - but is impatient to learn new things in a slow manner; take for instance the fact that she'd rather learn swordplay directly rather than her swordmaster spewing enigmatic riddles - oddly like Labrys herself does - and giving her books to read. She's just not a patient person, always eager for adventure. She isn't touchy-touchy, but she does have a bit heart.
    Combat Prefs: Labrys carries twin ebony blades with her, a trophy from a battle with several thieves that she encountered when she was younger, but she hardly uses them. She's being taught by a Master Rheon about the arts of swordplay, but her heart lies in archery; although she harries not a bow nor arrow with her, she conjures a bow instead. Being practically a master conjurer, she always tends to conjure a "friend" - Familiar - to help her out in tight situations.
    Misc: Labrys hates to be marked as a "selfish Nord-type" by non-Nords. She tends to ask a lot of questions, interested in other's lives but reluctant to share her own life story. She was born in Shor's Stone, yet the only memory that marks that place for her was the last time she saw her father before he ran off to help with the Imperials. Ever since he left, she left home for adventure, ending up in Whiterun Hold, helping the guards fend off bandits and doing petty mercenary work. She has a hard time not doing something if someone tells her not to do it, too, although who doesn't?
     

    alexanderpimm

    New Member
    Character Name: Khaina - Oblivion's Archer, The Shadow Archer, The Shadow Hunter, Deathbow

    Race: Redguard
    • Sub-race: Vampire
    Gender: Female

    Age: 23 (At time of conversion to vampire)

    Birthsign: The Shadow

    Alignment: Lawful Evil

    Class: Archer Assassin/Infiltrator (54)

    Occupation: The Listener - (served as spy, assassin and reconnaissance for the Stormcloaks as a cover)

    Favored Skills:
    • Archery
    • Light armor
    • Sneak
    • Lock Picking
    • Speech
    Looks:
    • 5' athletic build
    • shoulder length black hair pulled back to a pony tail with bangs free
    • Solid black eyes - no iris / no whites (orange glow from vampirism)
    • ScreenShot5.jpg
    Armor: Nocturnal's armor set with the Ancient Shrouded Cowl for her helm. Often see nwearing the Galder amulet.


    Weapons: Bow: Auriel's Bow - Melee: Chillrend and Mace of Molag Bal

    Personality: Khaina is a natural actress. She uses her captivating exotic beauty and sharp witted tongue to lull her victims into a false sense of security and takes great pleasure in hiding her true potential until it is entirely to late for her hapless prey to defend themselves. In the public eye she acts as a normal member of society. Lauded as a supporter and soldier of the Stormcloaks she fought in the war for her own reasons. She has a public face that is well liked and respected in Nord society. Due to her unique eyes she cannot disguise who she is, however her public face is well respected and well liked across many of the more settled regions of Skyrim, few if any living beings know her real identity. Her public identity is married and lives in Whiterun. Unbeknownst to most (even her housecarl Lydia) is that she has turned her spouse into a vampire. She is rarely home and only maintains the residence as a part of her deception.

    However, her true motivations are as dark as the Daedric Princes. In truth she has no love of the empire or the Stormcloaks and sided with the latter merely because she predicted having a higher body count by killing the former. She mostly enjoys the hunt, in particular of intelligent social beings like humans and elves. She relishes in bloodshed and pain but never lets this fact slip in public.She has absolutely no qualms about killing whether it is putting down the living or the dead, she prefers the living for the blood but should an undead become and issue she often enjoys that aspect for the higher difficulty.

    In combat she is extremely patient and posses a great amount of ability in stealth. Typically she will use the cover of darkness or night to gain a position from which she can quickly dispatch enemies with her bow before they know she is even there. She detests melee combat and in the case that her position is compromised she will often stun or delay attackers rather than battle them and retreat to regain a new position. if pressed and unable to retreat she uses the Mace of Molag Bal and Chillrend to freeze and soul trap attackers. She is notorious for killing the living with heart shots from her bow, often she leaves a signature Glass Arrow lodged in the corpse's heart as a calling card. In the case of assassinations she often places herself near the mark in some manner. For example for someone of high profile, she will frame someone close to the target for murder and then turn the person in to endear herself to the target.

    Likes: Sheogorath (she actually genuinely finds him to be good company) bloodshed, torture and hunting - Cicero, like Sheogorath she finds his utter ruthlessness refreshing

    Dislikes: self righteous people, those who believe they are untouchable or above death, the disrespectful, authority

    Beliefs: Nocturnal - The Night Mother - Molag Bal

    Misc:
     

    EllieJae

    New Member
    Character Name - Roman (formerly Edlethor)
    Race - Altmer
    Sub species - Werewolf (contracted naturally)
    Gender - Male
    Age - 28 (physically, real age is unknown)
    Birth sign - The Serpent
    Alignment - Himself (Hircine to some extent)
    Class - Thief/Bandit hybrid
    Occupation - Self employed rogue
    Primary skills - Sneak (100), Speech (100)
    Secondary skills - One handed (90), Archery (75)
    Tertiary skills - Lockpicking (75), Pickpocket (72)

    Looks:
    Standing at 6'4" makes Roman rather on the shorter side of Altmer males and his build is also against his races norm; with him being more broad and muscular instead of slender and lithe.
    Roman is handsome with racial elegance hidden beneath a rugged and gruff mask. His dark, dirt blonde hair is often scraped back into a small ponytail, that resembles a tuft if anything at all as his hair is not the usual length that elven men prefer and his hairstyle (by no meddling of his own) mirrors a more Nordic style than that of the Mer.
    His eyes are slightly almond shaped and a vivid green that contrast with the honey tones of the rest of his body. However, his left eye is slightly cloudy due to injury yet he can still see and is by no means blind in that eye.
    As he has taken great determination in perfecting his physical skills (as he shunned magical attributes), he has gained a toned and sculpted physique - not scary in anyway - but he looks physically strong with a typical masculine build of wider shoulders, broad chest and narrower hips.
    Nowadays however, he cares little for everyday grooming and will often hide his looks under war paint, a hood, cowl or even dirt.

    Armour:
    Fur armour (full body)
    Fur Boots
    Fur bracers
    Ring of Hircine

    Weapons:
    A pair of Daedric daggers
    A Daedric Bow

    Combat preferences - Roman is a formidable fighter when he sets out to raid or pillage and he can be extremely ruthless. Yet he will almost always offer the choice between surrendering quietly or dying to his victims. When impartial t his banditry, he will ambush a party of people and when he is on a job for his own ends of larceny or embezzlement, he will avoid conflict completely if it is possible. Let's put it this way, he can be as subtle as a khajit yet when he desires to 'send a message' he has no qualms on mutilation.

    Personality - A beautiful, charming and glossy facade that hides a dark, bitter, callous and indifferent being. After suffering from racial prejudice, abuse, torture and betrayal by his own order; Roman has belief in himself and himself only and is an entirely selfish being. He owes a debt to Hircine and he is honorable on debts, yet he by no way holds any kind of faith in any other being apart from himself. Roman is partial to explosive bursts of emotion, violence and cruelty but is not insane; just teetering on the edge. Remnants of his good past experiences have stopped hm from plunging into that deep, twisted pit of madness he knows he will never return from if he falls. So, he keeps himself sane as best as he can but can sometimes preform a complete U-turn and go from horribly enthuasastic to manically depressed. His mood swings are legendary but really he is just an elf that feels the world has betrayed and forsaken and has left bitter, angry and resentful.

    Likes:
    - Alcohol - Green apples - Cooking - Hunting - Raiding - Breaking and Entering - Larceny/Embezzlement - Reading - Intelligence - Women/Sex

    Dislikes:
    - Self-entitlement - Most of the Divines - Most elves - Most people in general - Idiocy - Being in debt to anyone - Prejudice against his race - Those who believe they're 'special' - Bards - The Thalmor

    Beliefs - Himself (Hircine to an extent)

    Misc:
    The daggers were a 'token' taken from a Daedric shrine
    The Bow was acquired in a similar way
    He will refuse anything magical; be they enchantments, spells, ect...
    Limits his lycanthropy to the Blood Moon
    The Blood Moon is the only thing in the world that is special to him.
    Can sing (yay)
     

    Snoball

    23rd President of the United States of America
    Character Name: Alphonse Arac'Dul

    Race: Mostly Nord (Snow Elf descendant)
    • Sub-Race: Vampire Lord
    Gender:Male

    Age: 111

    Class: Royal Detective (Penitus Oculatus)

    Looks:
    • 5'11
    • Pale-skinned
    • Platinum blonde hair parted to the side
    • Orange cat-like eyes
    • Slim, lean build
    • General-themed outfit
    • Thick rim glasses (help obscure vampiric eyes somewhat)
    Alphonse.jpg

    Personality: Cold and calculating, Alphonse is in charge of cracking down the more, "supernatural" occurences that affect the emperor or the people of Skyrim. In front of others, he is diplomatic and regal, and an amazing public speaker/negotiator. He often avoids combat, but when involved, he becomes relentless and animalistic, wanting to see his foe submit to him before finishing them off. He taps into his vampire lord form rarely, feeling he doesn't need to access his full power to be successful. Though he may be pompous at times, he will still defend those incapable or unable to defend themselves.

    Combat Prefs:
    • Lunar Phase (Katana) (Used in public and only weapon used)
    • Destruction/Illusion Magic (Vampire Lord) (Used only against most worthy opponents)
    Bio/Misc: Unable to recall his early life, Alphonse believes his true life began the moment he obtained his vampiric abilities. Al followed in the footsteps of his parents and ancestors, aligning themselves with the Volkahir Vampires to serve Molag-Bal and Harkon. He stayed under that banner before he left the castle after hearing how the others each wish to overthrow him and become lord, not willing to serve a leader who couldn't even keep his own unit under control.

    After years of finding purpose within Tamriel, he was offered to join the Empire, an offer he eagerly accepted. After his efforts in the Great War, he was placed within the ranks of the Penitus Oculatus, eventually rising through its ranks to become its lead detective and advisor to the Emperor. With Skyrim as hectic as ever, Alphonse has been busier than ever seeking to maintain peace between the Imperials and the Stormcloaks. All of this of course just the prequel to other plans he has in store in the near future.
     

    Floffsen Volterra

    Child of the Madman
    KhajiitA.jpg Name: Dar'Khemet
    Race: Khajiit
    Class: Merchant by day, Thief by night
    Gender: Male
    Age: 32
    Looks: Dark Brown fur; Fairly long hair; A scar on his right eye. Eye color: Right is pure white, thought not blind; Left is a deep emerald green. His Body is scrawny and small. He stands at around 5'8.
    Personality: Not too friendly towards a stranger, but willing to make friends if they have a big pocket. He is skilled when it comes to getting great deals with his customers. He walks from Tavern to Tavern, buying goods and selling them for a higher price. It helps business if the item was "... once worn by the Great Talos..." or "... was a treasure once kept by Arkay..." He is easily amused by how much gold can flow in from simple items such as a ring. Of course, he only does this during the day. At night, he accepts contracts from certain people that want something... badly... and are willing to pay a hefty price for it to be handed over to them "... swiftly, without any trace of it being stolen, as if it just disappeared..." He's taken many treasures and nick-nacks from various men and women of Skyrim, and given them to various others, all to keep the gold flowing in his favor. Don't let his greedy appearance trick you, though. He is a powerful Illusionist, and can have you thinking you're chicken before you draw your blade.
    Armor: He is often found wearing Blue Robes enchanted with Fortify Illusion & Magicka Regen, fur boots, Iron Gauntlets, no helmet or hat, and an Amulet of Akatosh.
    Weapons: Although he mostly relies on his near-mastery of Illusion, he carries a steel dagger, always laced with some unknown poison, willing to kill a man if deemed necessary.
    Misc.: He avoids joining the Thieve's Guild, believing that they'd only hinder his reputation and income of gold. He prefers to work alone, and sometimes pulls his blade out on anyone trying to help him. That usually gets the message across. If it doesn't, the poison on the blade will.
     

    Withering Fang

    Hope Begins in the Dark
    Name: Sy'rethus Ri'tore (Alias Name: Rothus)

    Race: Argonian

    Class: Battle Mage or Creature Hunter (Single Handed Swords. Light Armor and Shields. Destruction, Conjuration, and Enchantment. Smithing is his hobby.)

    Physical Appearance: 5'8, Grey Skin with Blue Scales appearing on the body (Face area has red scales, red jaw spikes,three on each side of the jaw , very sharp teeth, and feathers on the top of his head). Very broad shoulders rippling arm muscles very fit and healthy, yellow eyes. Usually wears light armor, doesn't try to wear certain armors like Glass Armor and will try to use magic to change the coloring of the armor though magic means, or if it is fabric he will try to dye it.

    Personality: Protective of things he likes he is a loner never had much but the things he has now he cherishes, he is not racist in anyway he just despises trolls due to the the brutal nature, spiders because of how big they get and Daedra because of there way of thinking. He is silent for the most part only speaking once in a while a very defensive type of person taking most things offensively but will in turn helps others for little to no compensation. Kind of shy when it comes to beautiful women.

    Likes: Swords, Magic, Talking with intelligent individuals, traveling, the night, women, Dragons skins and bones, Wolves and animals werewolves.

    Dislikes: Racism, being ordered around, blunt weaponry, necromancy, evil beings, spiders, trolls, and savage vampires, (or those who wish to kill everyone they see.) Savage Werewolves (those who can't control themselves.)

    Other: Will eventually become a werewolf. (His 1st Journal entry is in my blog for background information.)
     

    Ra'jirr

    The Honorable
    Name: Ra'jirr

    Title/Nickname: "The Farmer"

    Race: Senche-raht Khajiit

    Occupation: Farming, Smithing, Fighting, Fishing, Laughing

    Age: 28

    Class: Mercenary/Protector, but makes his gold as a Smith

    Personality: A light-hearted, well-mannered man. Quick to trust and slow to anger, but does not hesitate to end another's life to protect himself and those he cares for

    Likes: Honor, Trust, Dependability, Women, Friends

    Dislikes: Cowardice, Disloyalty, Liars, Weakness

    Appearence: As muscular as an Orc and taller than an Altmer; his fur is a snowy white, and his eyes are ice blue. His hair is long, (identical to the "war bands" haircut in Oblivion)

    Biography: http://skyrimforum.com/entries/senche-raht.578/ is where you will find it :)
     

    Withering Fang

    Hope Begins in the Dark
    Name: Ki'lara Tith'ora

    Race: Khajiit (Suthay-raht)

    Class: Assassin or Hunter (Uses Light armor usually her Brotherhood armor which she will vandalize and make Black and Purple. Uses a Bow which she stole from the Foresworn, Daggers made from bear teeth, and on occasion a Steel Sword, and she uses restoration Magic.)

    Physical Appearance: Black and gray fur sharp teeth, white eyes with the very cat like look ears very cat like very pointed up. Skinny body type she stands 5'2 very flexible for sliding into very difficult areas and if angry enough she will use her baser instincts.

    Personality: She has the mindset of a killer, she is very quiet when she does speak her words are venom and they usually either intimidate her foes or cause them to make a snide remark which in turn she either cuts open there throat and rips out there vocal cords or she just mauls them with her bare arms. She is known to love the hunt and she respects people that can best her...which is not very many.

    Likes: Hunting, Animal Skins, Bows, Daggers, Light armor Animals and werewolves. She likes to play with her fur and admire her fit body.

    Dislikes: Vampires, Heavy weapons, relationships and a lot of people.
     

    Neverwin

    Protector of Innocent Commas
    Name: Jo'vishina
    Race: Khajit
    Gender: Male
    Class: Mage/Fisherman.... Crossdresser?
    Age: Young Adult

    Appearance: His fur color is a dark gray, and he has black stripes similar to a tabby cat's markings. His eyes are a yellow-green. He has no fur that acts as facial hair, and his ears are pierced. He is slender and delicate, almost feminine-looking for a Khajit. His voice is also kind of melodic for a Khajit. He wears a dress similar to the one this woman is wearing: Susanna the Wicked - The Elder Scrolls Wiki

    Likes: men, women, dressing up, fishing, fish, magic, reading, studying other cultures, flirting, swimming, traveling

    Dislikes: moon sugar (sees it as a necessary, cultural evil for his people but still doesn't really like it), absolutely hates skooma, bandits, assassins, being talked down to

    Personality: Jo'vishina appears to have traveled and read a lot. He always gives off an impression of being very learned and cultured, and he seems to take offense if anyone suggests otherwise (because he does still speak like a lot of Khajit do... that is... in third person). He also seems to be very eccentric compared to most Khajit, given his aversion to moon sugar and his tendency to dress and act like a woman. It sometimes takes people a while to realize he is even a guy (especially non-Khajit).

    Combat Prefs: Jo'vishina tries to avoid combat if he can because he is not very good at it. He is very skilled in Alteration, Illusion, Restoration, and Sneak but not much else. Like most Khajit, he does have a little skill in Unarmed, which can help in a pinch.

    Background: As he tells it, there are not many fish in the desert, so he took to the ocean. But then, he missed the land. So, he traveled far from Elswheyr along the rivers, sometimes with other Khajit... sometimes not. He learned much. Traveling far from home and living in strange lands is hard, but it is what he does. To travel and to fish is who he is. He is content. Happier still, if a kind stranger shares his bed with him.
     

    Madrar

    The Shadow in the Dark.
    Name: Iliria Blackmoon. However, she always goes by the name of Whispering Death.

    Race: Imperial/Vampire

    Gender: Female

    Class: Nightblade

    Age: Appears to be in her late twenties, in reality, is one hundred.

    Appearance: Tall, thin, but not underweight, long, black hair, with sky blue eyes. Has several scars on her back, she is pale skinned, like most vampires.


    Alignment: Lawful Evil

    Attitude: Strongly believes that both the Stormcloaks and the Imperials should be eliminated. Dislikes most races of men, including Imperials. Doesn't consider Talos a god, and kills those that disagree (Heimskr or whatever his blasted name is....) Does not worship Molag Bal either, seeing him as revolting. Strongly neutral in the Civil War.

    Back story: A former slave, Iliria escaped slavery only to be conscripted into the Imperial army. Abused and used by the men in the unit, she killed the twenty men one night in the plains outside Whiterun, without waking a single one of them. After that, she abandoned her Imperial gear, and wandered the surrounding countryside for several months, until she was bitten by a vampire. After several days of blood thirst and pain, she finally turned. She forged herself a set of black leather armour, that covers every part of her body, and is extremely flexible. This armour allows her to twist and move as deftly as if it was a second skin. She left her own name behind as Imperial bounty hunters were dispatched after her, and took up the mantle of Whispering Death. Ever since, she's wandered Tamriel, killing and assisting as she sees' fit.

    Personality: Distant, often mistrustful of others, besides others of her own kind, with whom she's had little experience. Strongly dislikes those of the Imperial Legion, although she has no love for the Stormcloaks either.

    Equipment: A pair of silver swords. Black leather armour, covers her body from throat to feet.
     

    ChiefScalyNipples

    Dictator of my bedroom
    Name: Haneemus
    Race: Argonian
    Class: Warrior/Mercenary
    Gender: Male
    Appearance: Bright red scaly skin with a pattern of black (outer layer of the shape) and dark green (inner layer of the shape) spots shaped like diamonds and circles (picture the patterns of a snake's scales but in these colors) he has eyes like this (click on this), thin but long nostrils in front of his snout, light green streaks of war-paint protruding south from his eyelids, an "X" like scar on his tail, very burly looking but somewhat shorter than the average Argonian, two thick rhino-like horns sprouting from the top of his head
    Age: Ranging from Early 40's to Mid-40's, approximately 43.
    Birth-sign: The Lord
    Weapons: Ebony Javelin with a thick, long blade and a bunch of long throwing knives for guerilla warfare tactics he was taught back in Argonia. Uses the Javelin for close combat too if needed.
    Armor: Full set (except the head) of unique Heavy Armor designed entirely to fit Argonians that was forged from the bones of dead animals in Black Marsh/Argonia, and mixed with a couple of Iron Chains and a bit of Leather straps along with a bunch of various-colored feathers surrounding the waist like a belt. Unique Steel Helmet that also was designed to fit Argonians, particularly Haneemus, since the helmet has holes for his Rhino-like horns to fit through.
    Main Skills: Two-Handed, Sneak (for guerilla warfare tactics), One-Handed (throwing knives and sometimes his Javelin), Lockpicking (Due to his Argonian instincts), Heavy Armor, Smithing, Alchemy.
    Personality: Very serious and stern, likes to get straight to business. Very versatile, can make good out of any bad situation. Loves a good fight, be it fists or weapons. Loves adventures. Somewhat arrogant and selfish.
    Bio: Haneemus was born in Black Marsh and when he grew to adulthood he served as a guard for the Argonian city of Thorn. He found the job extremely boring, only arresting a couple of citizens for petty thievery and other minor offenses, and never defending the city from attacks or anything exciting. He grew tired of it, and thought of becoming a mercenary. He pondered and considered it, daydreaming on his guard duty about it instead of doing what he was supposed to. Finally he couldn't take it anymore, he felt as if being a mercenary was his true calling. One day he ventured out to the inner swamps of Argonia where most of the Hist trees were located, and climbed up the stone, grey colored, pyramid-like building where the Argonian King of Black Marsh resided and asked him if he could retire. The king nodded, but said that he could only retire when they had someone else to fill his position, and that there was no one eligible at the moment. Haneemus nodded and sighed from disappointment, he bowed before he left the king's presence to show respect, and traveled back to Thorn. After a month of waiting, Haneemus received a letter from an Argonian courier that stated, "Haneemus, I have found another marsh-soldier willing to take your place if you still wish to retire. Return to me if so. - King of Argonia". So Haneemus did just that and handed his standard Argonian guard armor to the new soldier standing before him and walked away, however he kept his Javelin. Weeks later, he hunted a couple of the native beasts in Black Marsh and forged some new armor out of their bones in a similiar style and appearance to the standard Argonian guard armor he had before, but he was smart enough to include some minor differences so none of the Argonian citizens would've confused him for a guard. After a couple of months, he left Black Marsh and journeyed all over Tamriel to be a mercenary. He is now a well known mercenary and very wealthy.
     

    Boudica

    English Yao Ming
    Name: Rolf
    Race: Nord
    Class: Hunter
    Gender: Male
    Age: 26
    Birthstone: The Lady

    Looks: Rolf is handsome yet his face is usually obscured by dirt, blood or war paint of dark colours. His eyes are blue and his hair blonde, and he had a multitude of scars generally on his arms, torso, back and legs. However one scar does make its home on his jaw where he was clipped by an arrow in his youth. He had a broad set of shoulders, and a broad chest that tapers down to a slimmer waist and hips. His lifestyle has provided his body the means to being toned and battle ready and also means that the blonde scruff on his face is often unkempt because he doesn't shave until he makes 'bunk' in a hold capital inn. Even then he only trims it so it is a neat little beard; not long like many nordic men seem to prefer, but a short, clean version often toted by Imperials.
    Weapons: As Rolf cannot tend metal as he can natural hides, his weapons were crafted by Lod; the blacksmith in his 'home hold' of Falkreath. Lod created two steel daggers for Rolf yet the bow that the Nord carries is of his own making. A long bow, strong, supple and reliable, loaded with sleek steel daggers is all Rolf requires to fell even the biggest of prey.

    Armour: As a roaming hunter that lives mostly in the wilderness, Rolf has to create most of his own wares to either sell or use. Because of this his armour is self crafted Fur Armour from the pelts of ice wolves mostly. Waste not want not as he has it, not only covering his torso, but has created bracers and boots also. The softness and lightness of the material helps when stalking his quarry and strong leather soles and grips allow durability in diverse weathers and conditions.

    Main skills: Archery - Sneak - Speech - One handed + (a little alchemy for basic salves and treatments)

    Personality: Rolf is a simplistic nord, having being seperated from the politics and prejudices in is land by sticking to the wildernesses, he has an open mind and smile for anyone he meets. However, he is quick to learn, quick to become jaded regarding certain things and is not foolish despite his general optimism. He is resourceful, brave, self-sacrificing and kind hearted yet has a tendecy to be envious and sly if the right buttons are pressed. Even though he is not quick to anger, once he has reason his rage is cause for incredible fear and evasion of his person. Also, because of his hard lifestyle, when he has coin and chance enough to indulge, he will overindulge be it with food, mead or women.
    Bio: Upon his birth, Rolf was abandoned on the doorstep of a house in the midst of the wild, untamed pine forests of Falkreath Hold. He was taken in by the inhabitants; a brave priest of Talos (Rokkr) and his wife (Helga) who was a priestess of Arkay and helped tend to the Falkreath graveyard that lay a mile or two away. They both shaped who Rolf would be as a person, giving him love, care and invaluable life lessons. As a brave, compassionate child, Rolf wanted to become a priest yet, one dark, Loredas night, that would become a distant care...
    Thalmor agents ransacked their house and dragged his father away, crippling his mother in the attack. Rolf had been in town buying their monthly amount of supplies and so was missed by the Thalmor Justiciars.
    From that time on, Rolf swore himself to protect and provide for the little family that he had left. Forsaking the cowl, he became a hunter in order to provide their means to survival. However, one harsh winter when Rolf was barely a man, was all it took to send his mother to Sovngarde.
    Not knowing what else to do, Rolf simply carried on with plying his trade of the hunt all across Skyrim; from the frozen tundras of the Northern provinces to the dense, wooden regions to the south. Leaving the shack that had been his home for close to 18 years, he has been wandering ever since - always harbouring that resentment of the Thalmor wherever he goes.

    Phobia: Vampires - He stumbled into a vampire lair in the swamps of Hjaalmarch when he was just a lad accompanying his father to a friend in Solitude. He fell into a pit of dead, swamped in blood and surrounded by the sneering, leering faces of ravenous vampires. He had to lay there and pretend to be dead for days until he was able to creep out whilst the monsters slept. He hates these unnatural creatures with a passion.
     

    Six Gun Tarot

    Power is Power
    Name: Achilleus Vici
    Race: Imperial
    Class: Ranger
    Gender: Male
    Age: 36

    Appearance: Long brown hair down to his shoulders, an unkempt beard, blue eyes with a small slash from corner of left eye. Standing 5'11", tanned as most Imperials, a single brand on left hand symbolizing his removal from the Vici family.

    Birth-Sign: The Steed

    Weapons: A hand-made longbow with steel-tipped arrows, an steel sword and dagger and a multitude of traps.

    Armor:
    25113-4-1349549907.jpg


    Personality: Smart and cunning, Vici is able to make split-second decisions based on the situation. He has a certain sweet-spot for nature and animals...and women. Vici is also a wicked womanizer and will flirt with any girl he can (except Beast-Races.) Aside from that feature, he is overall a sweet-natured person.

    Bio: Born to the noble family of Vici, Achilleus received the best education that money could buy. As with the rest of the males in his family, at the age of ten he joined the Imperial Legion and received a military training along with education. At the age of 14, Vici joined the 103rd Imperial Rangers, a special group of men who patrolled the forests of the Empire and did special operations during times of war. Two years later the war with the Thalmor broke out and Achilleus was in the Skyrim dealing with spies invading Windhelm. After the war ended, Achilleus returned home to learn that his father had removed Achilleus from the family because he didn't fight on the front lines like his other relatives. Taking a few things with him, he left and headed north towards Skyrim. Although hated by most of his family, he still writes to his mother and his sister Vittoria.
     

    Loltome

    The Kaiser. Bow before my Millitary!
    Name: Murdoc Nightingale
    Race: High Elf
    Class: Mage/Merchant
    Age: 35
    Gender: Male

    Birthsign: The Lover
    Looks: Drab, dirty hair, 6'7 Inches tall, Large hands, Light beard, Amber eyes, Light Highborn skin



    Gear: Master omnipotent robes, Steel horned Helmet, Enchanted Dwarven gloves of fire resistance, Stalrhim Greatsword, Leather satchel


    Bio:

    Murdoc hates the Thalmor for Killing his parents for Worshiping Talos as one of the divines. In their will, he recieved all of their possessions their estate, a magnificent manor with it's peasants, West Gulf trading company, and his father's prized possetion, "Ice-Breaker," a Stalrhim greatsword he recieved as a token of grand solemnity of an investment with a Dunmer weapon-smith. At the age of 15, he took an interest in magic, and acted as an apprentice for a wizard in Morrowind. As a young adult, he left for Cyrodiil to fight in the arena. he showed enough talent for admittance into the College of Winterhold. He lives on as the last of his bloodline.
     

    FastSalad

    The swiftest salad in Yorkshire.
    Name: Falco Pohlmann
    Race: Imperial
    Class: Sellsword, Legion-trained.
    Gender: Male
    Age: 36

    Looks: Lightly tanned skin and broad of stature, at first glance Falco would appear as more Nord than Imperial if it wasn't for his height and hair colour. Standing an unimpressive 5'6, Falco makes up for this with a physical build to rival an chieftan of the Orcsimer. His hair is short yet scruffy, and his beard the same though styled to leave his chin unshaven.

    Personality: A simple man by most accounts, not one to dwell on problems but instead approach them. As a legion veteran, he holds many ideals of the empire with great importance though lacks in the respect of those of higher birth or stature.

    Misc: When on the battlefield, he wields a steel-crafted mace and robust shield with deadly effeciency. Not the fastest man in a fight, nor the most accurately coordinated in his movements. Wears only light/medium armour as he claims he needs no further armour than his shield, and some padding around the waist.

    Equipment & Bio are changed dependant on the story/RP. Generally he's current/was a Legionnaire. Reasons depend on the situation of the Civil War.
     

    Em_Pu

    You wouldn't believe if i told yea
    Name: Torric StrongIron
    Race: Nord
    Age: 30
    Class: Warrior
    Gender: Male

    Looks: 6' 2" Shoulder length white hair, Brown eyes, well groomed beard (also white), very nordic looking face, and caucasian, bares a strong scar coming from underneath the eye to the lower check (right side of the face), normally wears war paint on the right side of his face, Strong build.

    Personality: A very calm man, Not someone people mess with. Has no problem voicing his opinion, will protect those in need.

    Story: Family was under the power of the High King of Skyrim whoever it may be at the time, Until The White Gold Concordat was getting put into play, and when his father spoke out against it, the Imperials had him killed. Torric only young at the time understood what is father would want him to do so he did not search for revenge, he however decided after his mother's death (died of old age) to move away from the major cities, and moved close to Falkreath. He lived on such a large plot of land, he started a farm, and bought workers. After living a decent life, he realized that his skills could help people if needed so he went searching for people in need, during his time on the road, his farm and close friends were savagely killed. After killing the Bandits, he is now a man searching for a cause something, anything.

    Misc: A well educated man, and a skilled warrior, wears a version of medium style armor baring his family's crest (two swords making a cross with a snake coiled around the swords). maintains his own personal armory prefers a short spear (still two handed) but he is also very good with a sword and shield. All weapons and armor bare his family's crest.
     

    Wouter M

    Paladin
    Name: Aidan
    Race: Nord
    Age: 33
    Class: Stealthy Paladin
    Gender: Male

    Looks: Ebony helm, he always wears this helm. See bio for explanation.

    Personality: Shy with people he doesn't know but very talky and social when he is with friends.

    Bio: Aidan lost both his parents at the age of 2 months, he never knew how they died nor did he know anyone wanting to kill them.
    Almost his whole life had he been an orphan at Grelod the Kind's orphanage. Growing out of his childhood, he began liking Riften a lot when visiting the Thieves Guild once. At the age of 16 however, when orphans were set free, he didn't even have the chance to join them; the Thalmor came investigating Riften and he had to get out of there as fast as he could.
    He had left the city in search for a place to live when he saw a lonely dog walking on the road. He immediately walked up to the poor dog and by his surprises the dog started talking. He couldn't even start a conversation though because two Vigilants of Stendarr walked up to him telling him the dog was dremora-infested and killed the dog right on the spot. The Vigilants asked him to come with them and he agreed of course. When they arrived at the Hall of Stendarr there were several dead bodies laying around and of course Aidan asked what had happened: the Vigilants told him the Dremora had attacked their holy shrine of Stendarr and that the bodies were also Vigilants of Stendarr. Several years later, when Aidan had become 24, he wore his ebony helmet and armor and rode on his trusty steed Amante. It was a nice, not freezing cold, day when he was attacked by a group of bandits. They knocked him out and dragged him to their nearby cave, there they threw him in a cold cellar. A few days later they put him on his ebony helmet and had him fight with their only mage: a fire mage. The mage began casting a flames spell, Aidan reached for his two-handed silver sword and with one swing the wizard wore a head no more. The bandits began attacking Aidan too and smacked him several times on the helmet, Aidan killed 3 of his attackers but had to run off when their chieftan chose their side. He mounted his Amante and had him ride as fast as he could. 3 hours later, when he was sure the bandits were gone, he noticed the helm wouldn't come off and from that day forth the ebony helmet was stuck on his head.

    Misc: he wears an ebony helmet with ebony armor and a silver two-hander. Has great skills in both heavy armory and two-handed weaponry while also a skilled archer, healer and sneaker.

    Screenshot:
    2012-10-16_00001.jpg
     

    Em_Pu

    You wouldn't believe if i told yea
    Name: Daeron
    Race: Dark Elf
    Class: Ranger/arms expert
    Appearance: 5' 10" long white hair, tribal war paint, athletic build, red eyes,

    Personality: Very opinionated, won't say no to a challenge, man of personal rules.

    Story: Born in Morrowwind raised in skyrim to be a assassin and mercenary for the highest bidder. He never knew his family or where his families origin. Do to this he searches for his past, and killing those who need to be killed. Someone willing to kill for money or a personal reason, he only kills in ways that should cause instant death, anything else and Dearon considers it overkill and unnecessary. He has a sentence written on his duel elvish short swords (if you remember short swords from Morrowwind) that says "A man without a past, has no future."

    Misc: Uses two homemade Elvish short swords, is a well educated man. Uses Elvish armor (Lord of the Rings Elvish armor, look it up so cool) and also deadly with a bow.

    Sword and spear looking weapon my character will be using :)
     

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    Wolfie

    Active Member
    Name:
    Sarayn Rimalus, aka Sar.
    Race and Age:
    Dark Elf, age 24.
    Class:
    Rogue. See skills, below, for details. A rogue is someone adept at speech and innocent trickery, designed to worm their way out of tough situations with a few well-placed words. They prefer to stay on the sidelines and are good at maneuvering in their land, the forest, silently when it comes to(I chose this via the personality quiz; the proof is on my signature).
    Skills:
    Speech, Sneak, One-handed, Archery, Enchanting, and Illusion.
    Appearance:
    http://media.photobucket.com/image/recent/Hunkat88/516250.jpg. Sar has white hair that's a slight light greenish-tint. Her eyes are grey but also have a greenish hue to them. Her skin is light grey.
    Armor:
    Weaponry:
    Light-colored ebony short-sword(double-wielded with twin): http://www.dfoggknives.com/images/Leafsword.jpg
    Personality:
    Beneath a calm mask, Sar is a rather sober, sad, resentful elf that makes many friends but also many new enemies. She can be annoyingly enigmatic with her wording, and says very little, but, in that sense of being an introvert, can always mention a forgotten fact. She could be used as a thief, but her personal morals led her away from it and brought her to being a warrior-saddled rogue, instead.
    History:
    Sar used to live with her father, mother, and twin brother. Before the eruption of Red Mountain, she was contacted by Azura, but ignored her summons. When the Red Mountain erupted, she fled with her family but was soon departed from them. One of Azura's faithful, Aranea Ienith, found her unconscious on the border of Skyrim and nursed her back to health. When she woke and regained her full health, Sar learned that her family had disappeared and that her father had been found on the border on the bridge of death, and had died soon afterwards. She visited his grave and then swore that she would find her missing mother and brother. Now re-faithful to Azura, Sar searches constantly for her family and any other survivors of the eruption that she may know. This is the reason why she has a stash of hidden sadness and anger inside of herself; she has learned how to hide her emotions. She now lives in Windhelm and is treated like the rest of the Dark Elves there; she ignores the tauntings and tends to hang out around the Windhelm Stables. Because of Ulfric's racism towards her race and the Aldemeri Dominion, she is undecided in her allegiance in the war.
    Misc:
    Nothing that I can think of.
     

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