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    GuardianCren1812

    The guy with the axe
    Character name: Crengar Stone-blood
    Race: Nord
    Class: Barbarian Adventurer
    Gender: Male
    Looks: Very tall, almost seven feet with 350 lbs of thick corded muscles, long black hair and a large, wild beard. Eyes are soft brown. Usually wears furs and leathers along with a horned metal helmet.
    Personality: At rest, he can be very pleasant company, hailing other tavern goers as if they were his own kin. He's loyal to those who prove loyal to him, even through adversities such as mer-kind or wizardry that Nords are most known for. As for the civil war, he hasn't chosen a side...but he does despise the Thalmor. He never sells his skills, but doesn't mind helping with desperate situations such as bandit raids.
    Combat Prefs: Two handed weapons, light armor. No combat spell proficiencies.
    Misc: Weilds a fire enchanted Ebony battleaxe called "Stone-fury". Is an excellent blacksmith and weapon enchanter.
     

    Star Gazer

    Well-Known Member
    making my new character, after having made over a thousand posts with my old one!
    Name: Number 7
    Gender: Male
    Age: somewhere in his 20's
    Race: Imperial
    Appearance: Brown hair that he combs to the side with his fingers, average height, skinny.
    Bio: Number seven does not remember his name, but he remembers his title he was given when he first entered the prison that has taken up half of his life. He was thrown into solitary confinement for a crime he did not commit. He was framed for a massacre near Riften. Although he was ten, he was still sentenced to a decade in Solitary confinement. Stone walls on all sides, only one door, and one place to get food and water. He was addressed as number seven. Over the time, the man has gone crazy and can't seem to live with himself anymore. He enjoys open plains and the ocean. He had always dreamed of being a pirate on a big boat.
     

    Loki Horngar

    New Member
    Character name: Loki Horngar
    Race: Redgard
    Class: Assasin
    Gender: Male
    Looks: He has 1,85 meters, long dark hair. Brown eyes. Friendly face.
    Personality: Nice to friends, friendly, calm, patient,
    Combat Prefs: He prefered daggers and shadows. He never attacked at open fight but he can defend himself by a sword or axe. Bows are helpful for him
     

    Dabiene Caristiana

    Your friendly neighborhood weirdo
    Well, here it goes.

    Severus Alucard before vamp.png (BEFORE VAMPIRISM)
    Severus Alucard vampire.png (VAMPIRISM)



    Name: Severus Alucard; Childhood name: Soren
    Age: Approx. 25 years old after the defeat of Ambrose the Dawnguard. Date of birth: Fredas, 9th of Frostfall, 4E 177.
    Gender: Male
    Character Race: Nord
    Skills: Destruction, Smithing, One handed, Sneak, Conjuration (undead summoning), Light Armor, Alchemy, Illusion, Enchantment.
    Class: Vampire Lord. Spell-sword? Also thief class, light armor, daggers, but also with swords, spells and daggers, etc. But mainly Destruction spells. If he has a follower, will have them distract if necessary, then sneak behind and slit their throat. Will change into Vampire Lord Form if angered or outnumbered or if followers need defending.
    Physical Description:Approx. 6'3'' in height. Jet black hair in a ponytail, with a small remnant of chin hair. Steel-blue eyes before vampire, slightly feminine looking, inherited most of his mother’s looks. High cheek bones, somewhat tired or strict look. Very pale. Has a long scar from his left cheek bone almost down to his jaw. Wears a Golden Ruby gothic circlet and Royal vampire armor and vampire boots and gloves. No war paint of any kind. Somewhat muscular.
    Biography: Severus Alucard was born in Bredale (Bray-dale), in supposedly Skyrim. It was supposedly to the South East of Falkreath, in a dense forest. He is son to Salem (father) and Desdemona (mother) Alucard. By the time he was 15-16 years old, a rouge Dawnguard slaughtered the villagers, and violated his mother. As a result, Severus (Adam Jewls, a childhood friend, called him Soren.) castrated the fallen Dawnguard, and was about to end him, when he looked into the man’s eyes (see quote in the section “Personality”) and decided he would be worse than the man before him, and left, without another word. Somehow, the Dawnguard knew about Severus’ family being vampires, and decided the whole village were vampires. After Severus’ 10th birthday, Salem who was the boy’s father, found out about his wife being a vampire. Desdemona tried to explain herself through tears and agony, explaining how painful it was to live a life of seclusion, and from her own husband no less, being afraid the ‘Love of her life would love her less than she was if he found out’. Saddened by this fact, he merely replied, “I don’t care if you were related to a troll, that doesn’t make me love you any different.” From that point on, Salem was then a vampire, though Severus was only a ‘half breed’ or ‘fledgling’ due to when he was conceived, Salem knew nothing about Desdemona, except her family was slaughtered by Bandits. Thus, Severus knew nothing of his vampire blood that coursed through his veins, until the Dawnguard road into town, calling them “Blood thirsty night stalkers.”


    After Severus left Bredale, he left skyrim, and didn’t come back until he was 24. That was until the very same Dawnguard that killed his family and friends chased him back into skyrim, where he was captured by the imperials where he was mistaken as an illegal boarder crosser. When he explained his situation that a ‘crazed old knight on horseback’ was after him, the soldiers investigated with him out in the fields, but no one was there.


    The full story of Severus Alucard, and his great adventure, will come soon called “Through Love, Trust and Bloodied Promises”.

    Personality: Quiet, prefers to be left alone in solitude, but if trouble arises, will defend a person. Doesn’t like to get into certain relationships but did seek a romantic interest in Serana, but she sees him more like a brother, and he now thinks of her as a sister. Has a neutral Moral standing, but won’t steal unless necessary (food, extra coin, extra supplies). One of his quotes shows who he is:


    Dawnguard: “Why don’t you just end me, boy! Kill me like the monster you are!”
    Severus (At age 15-16): “I may have the tendency to become a killer like you, but I am by no means, a monster. I’ll leave you to rot with your plagued conscience. I’ll leave the Gods to decide your fate, and be the judge of character. Besides, you aren’t worth my time.”


    It was until after Serana asked him years later what the point would be of vengeance, for something that happened years ago, and seek to go ever so ‘below them’, did Severus ‘question his past’ and motives.”


    Severus: “Because I don’t want no one… Anyone, to go through this ‘pain’ I’ve gone through. This regret. In order to go forwards in life, you have to accept the past, deal with it either personally, or through closer, and move on. And I’m dealing with it. Whether you like it or not.”


    Misc: Strict most of the time, but will throw in some good jabs. Can be very sarcastic. Blunt. Can be a bit of an arse. But can be a gentleman toward the ladies, and can carry a good conversation. Through he doesn’t like to butt into any fights much at all, he will defend someone, and usually scare off any ‘insulting mudcrab people’ with one glare, and a neatly shaped eyebrow raise. Usually afterward, man or woman, he will treat them to a drink after confrontation to allow them to relax after an ‘ordeal’. Can stand multiple blows in combat, but is prone to light (obviously). Weakness: Light, Two handed long reach power weapons if he is tiring. Family love (Serana is the only thing close to family he has left) can dampen resolve if they are in trouble. If friends (though friends are rare) are in trouble, same thing will happen, and all rational thinking can go out the window sometimes. May have the tendency to charge into a fight if angered.



    ALRIGHT! Whew, that was long. Anyway, if I said something that offended anyone, I’m truly sorry. Severus had a hard life in the early stages of ‘manhood’ and tried to find balance and meaning in life, whilst dealing with pain, anger, sorrow, and ‘demons’. So if I said anything offensive or disturbing, my bad. On the fan-fiction, I’ll try to be rated ‘T’ if possible. Anyway, hope I can role-play with you guys.



    I’ve had some experience with role-play while in chat, but not with posts (well, a long time ago but meh) so I might be rusty.
     

    ColdAvoral

    New Member
    Name: Guynor "Grey Guy" Half-hand
    Gender: Male
    Character Race: Breton (Though his accent, and manor would simply believe most to consider him simply a shorter, lithe-er Nord.)
    Class: Sellsword, A skilled trader and bladesman, preferring to use light armor. Rudimentary command of 2 Arcane spells, A divination charm, able to divine the location of any one trinket he has laid eyes upon (Like the IG spell, but less competent.) And a Frostbite spell, Capable of working on contact, but no further.

    Image: Coming soon....

    Physical Description: Standing 5' 10'' Guy (Grey Guy, when he still wore the colours of a stormcloak.) is posessed of a muscular, but lithe build. His right hand sports a heavy studded leather glovbe, he allmost never removes, with three false fingers in the place of his thumb and it's two neighbours. His little finger and it's brother the only two remaining digits on that hand. Strapped to his right hip as a constant companion, is a heavy bladed smallsword (Calvez, think Shiavonna - Jaysus Swords) with a beaten hilt and simple design, only the leather seeming new and maintained. But it's blade, when free of it's scabbard shines like it was forged yesterday, bearing the rippling waves of skyforge steel folded many a time. His garb is simple nordic ringmail, sewn over a boiled leather jerkin, gray with age, covered only by the ragged remains of what was once a Stormcloak Kilt, only the feint stitching of the white bear serves to give the keen eyed any hint of it's history, the blue long since faded to grey in the elements.

    His face is chizled from hard, severe lines like stone, giving way to pale eyes of glacial blue and his dark brown hair is worn windswept, save the two thick braids hanging down past his right ear. Despite his haggard appearance, he seems clean shaven for the most part and before any anticipated combat, he is seen to donn a light turqoise warpaint, down across his brow, over his left eye, and down to his jaw, from a small pouch amongst his things. A simple bow in the orcish style is slung across his back, along with a brace of arrows that seem quite plain, till drawn, Thier' tips heavy and barbed, much akin to those seen used by orcish tribes, or savage falmer.

    Personality: Quiet for the most part, Guy doesn't seem to be much of a conversationalist, and when he is, he often speaks in an allmost detatched manor, sounding allmost alien when he speaks of what must be done to come out the other side of whatever hell the party enter, alive. He's quick to brush off any delving into his own sotry,m but quite quick to take the measure of another. When offered a chance to spar, he's never seen to take up the offer, instead explaining why he or his foe would suceed as the winner, rendering in his eyes, the point moot.

    At the same time, it could be noticed that there is a certain honesty to him, that he could be relied upon when the time comes, to do what is right, yet it allmost seems too suprising, given his cold, haggard manor.

    Biography: Wait and see..

    Combat Prefs: Often, he's the last to draw his blade, unless the party seem particularly unobservant of thier' surrounds, yet when he does, it seems his blade simply apperated into his grip, so unremarkable is his prescence, that much he does excapes the notice of those around him. In combat, his motions are allmost cat-like, moving with a deadly grace and skill, fighting with no sence of honour, but determination to live longer than those around him, kicking sand, snow and debris into the faces of others, tossing branches, rubble and priceless treasure with equal abandon, if it will get him the upper hand. He favors the one-handed use of his smallsword, but a slender dagger is worn allways at the back of his waist, it's hilt pointed so his maimed right hand can grasp it, it's hilt bearing two metal rings, suited to the grasp of his leather prosthetic fingers. When not weilding his dagger however, he is often seen to cripple an unsuspecting foe with a touch of his arcane icy grip, though he seems not to reply on the arts of magic, over the certainty of steel.

    (Gonna ask around soon, and see if anyone would welcome the PC i'm currently playing in skyrim, into thier' party. Been Rping in games for years, just found this gem of a forum, and hoping to jump right in)
     

    Start Dale

    I got 99 problems but a Deadra ain't one.
    - Name: Old man Donmjark

    - Gender: Male

    - Race: Nord

    - Age: 50 ish year old man

    - Class: Warrior: Two-Handed/Archer; preferring to use arrows to attack further away enemies before then rushing the closer enemies with Two-Handed Melee attacks. Weapons: Two-Handed Weapons; Steel Battleaxe (Superior), Bow; Imperial Bow (Superior), Arrows; Ancient Nord/Iron/Steel. He has a minor ability with restoration able to use a basic novice level Healing spell.

    - Physical Description: Armour: Steel Plated: Armour, Gauntlets, Boots and Helmet. He is 6ft tall of athletic heavy build. Pale skinned with blue eyes. He has red hair, trimmed tight to his head and a cropped short beard. His physical abilities are in two handed, heavy armour and archery which shows in his movements. Due to his period of time living with the Forsworn he has found himself tattooed like one of the Madmen of the Reach, this was instigated at the hands of the Forsworn Briarheart he made the initial deal with to hide out in there encampment.

    -History/Biography: Raised in Markarth, his family were thrown out of their property when the father lost his job in the mines due to Prisoners being forced into the role. They then as a family travelled Skyrim doing random labouring jobs. Eventually the family settled in a farm and grew crops. When he came of age Donmjark left home and started adventuring, he has cut his teeth on Draugr explorations. As well as getting involved in Forsworn conflicts and raids. He now works mainly as a mercenary for Imperial forces or anyone else who can afford him. After the Imperial Altmer forces invaded Skyrim he was involved in the defense of Whiterun, being responsible for successfully smuggling Jarl Balgruuf out of the city as the walls fell. He then was separated from the group while leading Thalmor scouts away from the true hiding place. He ended up making a deal with a Forsworn Briarheart to stay in their encampment, in exchange for all the animals he could hunt. Over time he has learned the Forsworn ways and been decorated in their tattoos, he has learnt an uneasy respect for the Briarheart, though he longs to cease subsisting and get back to being a true Nord.

    - Personality: Quiet and reserved, though not shy, he prefers to maintain his own counsel till he is certain of the best course of action. He has a sarcastic and flippant side especially when dealing with authority figures. A mercenary he puts a high value on his own safety, so will ensure he takes jobs based on his survival odds and set the price accordingly. He has a weakness for women, especially the brash sword maidens that Skyrim breeds, this has caused him trouble before so he tries to be wary of them, yet he usually ends up not resisting in the long run.

    - Other relevant info: When stressed in tight situations he can be impatient with those around him; he doesn’t like being this way which can serve to only exacerbate the problem. He has since returning to the fight in Rorikstead found a longing for traditional Nord values and admiration for their spirit. Where as a young man he was very mocking of these virtues.
     

    Humbungala

    Active Member
    Name: Morrigan
    Age: 24
    Race: Breton, Vampire
    Gender: Female.
    Class: Theif, Rogue

    Appearance: She is a small bit shorter then the average nord or imperial female with fair - pale skin with dark red hair. Her lips a pale pink and her eyes golden in colour.

    Weapon preferences/fighting style: Very agile and uses
    pressure points to put herself at an advantage. Two daggers are her primary weapons, however if she finds herself unarmed, will attempt to take her enemy's weapon away and use it against them.

    Skills: Alchemy, Sneak, Pickpocketing, Lockpicking

    Gear: Her self-made leather armor. Dyed black to help sneaking in the night, complete with a hood and a face mask. Two silver daggers in their sheathe around her waist. The letter 'M' engraved on her right spaulder and a lynx engraved on her chest.

    Backstory: Orphaned as a baby and kept in a foster
    home in Jehanna, High Rock. By the age of twelve she had mastered the art of thievery and began stealing from the rich so that her and her friends could feel privileged as well. At sixteen a bounty was placed on her head after being sold out by the others in her orphanage as the infamous burglar running around the city. Knowing she could not stay, infuriated at those she called her friends, and unwilling to go to jail, she fled Jehanna and crossed the border into Skyrim. On her travels she encountered a gang of vampires and they gave her the choice of resisting them and getting killed, or joining them and becoming a vampire. She knew it was not her time to die, so she chosed to be turned. The gang of vampires raided villages during the night and killed everyone in their path. This continued for a couple months until the Dawnguard ambushed them, killing everyone but Morrigan for she was quick to escape. Since then she has been constantly travelling, looking for a place to settle. By accidentally stepping on a concealed manhole in the forest, she found the secret entrance to a cave. Much to her surprise she found the cave to be furnished and taken care of. On the bed that was included she found a dead vampire whom she assumed was the previous owner of this domain. Since then she has called this place home only minutes away from Riften, often going out on travels looking for different things to steal and different people to lure and feed on.

    Personality: Morrigan is such a character whom relies on herself and only herself. She trusts no one and only travels by herself. She is a very cunning individual. One who will always be one step further than anyone else. Morrigan is extremely fond of mocking her enemies into a rage so when fighting ensues, she has the upperhand. She’s very cold and seems to care about nothing. She uses her beauty to an advantage and lures those filled with lust in order to feed on them. She only lures and kills those who are rich, the grudge whuch she developed as a poor orphan child still remains. However, as tiny as it may be, she as a soft spot for animals, and tends to avoid anything that could harm one.
     

    dms

    Lonely Loner
    Character Name: Hlenil Drolan
    Race: Half-Dunmer, Half-Bosmer
    Class: Ranger
    Gender: Male
    Physical Appearance: Being the offspring of an inter-racial relationship, Hlenil has the deep garnet eyes and height of his father (Dunmer), but the pigmentation of his mother (Bosmer). He is muscular, yet lean and nimble. Due to many years in the wilderness, his complexion has become rugged and coarse. A ghastly scar marks his left shoulder. His common attire consists of padded, dark-brown leather armor, a tattered charcoal colored hood and cloak and a pair of weathered boots.
    Personality: Though visibly ridden with the horrors of the battlefield, he has consistently retained a rather pleasant demeanor. He is usually quiet and reclusive, preferring the company of himself and the vast beauty of the mountains, streams and forests of Skyrim.
    Combat Preferences: Despite being a veteran of many battles, he does not rush headlong into combat, nor does he boast or behave arrogantly- if at all possible, he avoids violent confrontations. However, when faced without choice, he clashes with calculative, quick strokes of his blade. He often leaves his opponent alive with non-fatal, debilitating lacerations, meant only to render them incapable of combat.
     

    Soundwave129

    Lord of Order!
    (I'm creating a new character for role playing, Esset is still caught up in the Out in the Open thread, so now I'll have a new guy to play as until that thread finally gets resolved.)
    Name: Lokin
    Race: Dunmer
    Class: Nightblade, though it's kept secret.
    Gender: Male
    Looks: Stylish blonde hair, with brown eyes and light grey skin. Almost always found wearing a blue shirt with a black coat made of Daedra Silk.
    Age: Over 200 years old.
    Personality: Usually quite cheerful and social. On good terms with most, he is considered a kind and generous man by the public. Of course, this is simply a mask for a much different man underneath. In truth, Lokin cares only for himself, often using his skills to cause misery.
    Combat Tactics: Always uses a jewel encrusted cane that conceals a glass shortsword. Skilled in magic, he uses illusion and destruction in conjunction with mysticism during battle. Shadow is his friend, as he fears death most of all, it would not do to let an archer get in a lucky shot.
    Backstory: Born in Morrowind, Lokin was a nobody. He had a loving family, a wife and three children, however, which made him quite content in life. Until that fateful day when his family was murdered by a deranged servant of Dagoth-Ur. Realizing that everyone dies, Lokin became obsessed with one thing: immortality. Soon moving to Cyrodiil to help realize his dream, he was swept up in the Oblivion Crisis.

    It was during this time he temporarily joined the Dark Brotherhood, the Thieves Guild, and the Fighters Guild, using an alias for each. When he left all three guilds, he had amassed quite a bit of gold. He used this to buy his way to fame, purchasing a manor in Anvil, and becoming a member of the count's court. Lokin was soon one of the most well known aristocrats in Colovia. As time went on, he found a way to restore his youth by feeding off Soul Gems. However this was no longer enough for him. Lokin still continues his research, seeking to destroy all forms of weakness.
     
    Name: Claire Farron
    Race: Nord
    Class: Mage
    Gender: Female
    Looks: Blue eyes, long strawberry blonde hair, slightly pale skin, about 5'7" wearing Dragonscale Armor/Gauntlets/Boots, and is constantly carrying around a vast quantity of spell books. (Image will be added soon.)
    Personality: Loves to shoot at people and creatures with shock magic, and always looking to learn new spells. She will do almost anything if rewarded with a spell tome or septims that she can buy spell tomes with.
    Misc: Has a habit of getting into trouble with city guards due to inability to control her obsession with using shock magic, which she has become very masterful at using. She is capable of turning any foe into a pile of ash simply by hitting them with a few lightning bolts.
     

    Belle

    Fool of Hearts - Laughter Incarnate
    Finally made one of these, RPed before but not for Skyrim ^_^

    Name: Aileen Woodside
    Race: Nord
    Class: Assassin (Looking into thieving, but will be explained)
    Gender: Female
    Appearance: Aileen is of average height, though shorter than most Nords, with basic Nordic features – pale skin, light blonde hair, and defined features. Her eyes are a light brown, and she freckles lightly in the sun. She regularly wears clothing similar to the Dark Brotherhood’s (But not the same) with a cowl.
    Personality: Aileen is not easy to get along with. She is arrogant, selfish, and insensitive, and enjoys bragging about her abilities. At her best, she is courageous and quick witted. At her worst, she is manipulative and rude. She is good at staying in the shadows and thieving, but she usually wants to kill her marks, making the Thieves Guild wary of appointing her. Aileen has no problem with backstabbing friends, because her experiences with friends in the past have ended sour. She is cautious of races that are not Nords.
    Combat Pref’s: She usually uses daggers coated with poison when she can, and is very good at this. She is learning archery, but has trouble focusing. Aileen can do no magic at all, and therefore considers it pointless. She has not tried two handed weapons. When it comes to an ‘old fashioned’ fight, Aileen is uncomfortable, as she relies on surprise and stealth to succeed.
    Misc: Aileen is an assassin; however, she is not affiliated with any group in particular, though she has made dealings with many. Usually, she takes jobs from anybody who needs one all around Skyrim, and relishes every opportunity. Aileen has not properly joined a side in the Civil War, but she is strongly leaning towards the Stormcloaks, due to her favoritism of Nords. She wishes to join the Thieves Guild, but she is used to killing her targets, which is frowned upon in the Guild. Aileen also seeks the attention of the Dark Brotherhood, and is frustrated with their lack of communication.
     
    Another one for me :eek:

    Name: Davos Sea
    Race: Nord
    Age: 22
    Bio: Davos is a normal man, really. He was born of a miller and a farmer's daughter in the small village of Shor's Stone. He was a blacksmith apprentice as a young boy, but at the age of 15, Davos stole a warhammer from his master and left the village in the night. He roamed Skyrim looking for work, but nobody would have him because he was not skilled. He started training, and stole bits of armor when he could. When he was 17, Davos decided to join up with a merchant company as a caravan guard. When one of the caravans was attacked, Davos took a grievous wound to his stomach defending it. The company gave him a large amount of money to compensate, and after he recovered he bought good armor and a warhorse and took his leave of the company.
    Skills: Two-Handed, Throwing, Heavy Armor, Smithing.
    Equipment: Heavy Warhorse, Steel Warhammer, Steel Armor, Bag of Throwing Axes.
     

    Haru17

    Lost Falmer
    Name: Mzala Largash
    Race: Orc
    Gender: Female
    Age: 20
    Appearance: A dark brown skinned orc with subtler features than others.
    Personality: Typically meek and humble, she has never held any strong convictions.
    Playstyle: Sword / Shield / Destro / Restro with heavy armor, smithing and later enchanting for crafting.
    Bio: Having lived in Largashbur since she was born she grew up working with her family as a blacksmith and a warrior. When the tribe was cursed for Yamarz's weakness and complacency she began to feel estranged from her fellow orcs. She was resentful of both Yamarz's uselessness and Malacath's overzealous punishment. How will we escape this plight with a curse atop it? (she wondered).

    When the expedition consisting of From-Deepest-Fathoms, Watches-The-Roots, Breya, and Drennen stopped to ask directions to Avanchnzel she pointed them in the right direction. In return Roots gave her the group's research materials about the Dwemer, as they would no longer need them. The books fascinated Mzala, especially the parts about how the Dwemer had despised and stood up to the Daedra. That night she got up from her bed and snuck out after them. She knew the path to the ruins quite well as she has hunted in the area all of her life. She went far into the ruins and found one of them lying dead. As she picked up his satchel she heard screams and the sound of clanging metal and steam. She immediately ran back to her stronghold, terrified of the bloodshed and whatever strange creatures lurked there.

    Once home she opened the satchel to find some bronze colored ingots and two books. One seemed to be smithing instructions and the other was a strange, magical book. When she opened the latter she read fascinating information about magic. The book enthralled her for hours until dawn, when she turned the last page. The words started to glow red and she felt as if her mind was embracing fire. The words began to spread flame throughout the pages and soon the entire book was aflame. However the book did not burn as normal, it left no ashes, instead it emitted red etherial motes into the air. She knew what she had to do. She tore from the furs of her bed, carrying with her the book and satchel of ingots. She began to fire up her forge, but then she thought to do it herself. Tentatively flames leapt from her finger tips to light the forge. Soon she was casting the ingots into the shape of a blade. She tempered the sword with fire from her hands. She no longer feared the flames of the forge as she now controlled them.

    When she was done she gathered up her things, donned her steel armor, and put her new dwarf-bronze blade in her belt. She set for the gate of Largashbur but was called back by Yamarz. He demanded where she was going, saying that none of the tribe was allowed to leave the stronghold. "I am no longer a member of your pathetic tribe." she retorted and turned to leave. Yamarz, not to be humiliated in front of the now gathering tribe members, grabbed her arm and told the watchmen to lock the gate. After he refused to let her go she whirled around brandishing her blade in her right hand and firing flames from her left. At the end of this movement the gate was in blazes, flames were flickering in the thatch roof of Yamarz's hut, and her blade was rested against his tusk. She flattened her blade against his chest and shoved him back. Turning she incinerated the gate and hacked her way through to the outside.

    She would never return to those fools again she thought to herself. She would uncover the secrets of the Dwemer and take from them power to foil the Daedra's designs in this world. She promised ehrself this as she set off Northward.


    Maybe I got a bit carried away here, lol. I just rerolled this character and have been having a lot of fun with her.
     

    Google

    Well-Known Member
    Character name: The Owl
    Race: Bosmer
    Class: Archer
    Gender: Male
    Looks: (Day Armor on the left) (Night Armor on the right)
    armour_of_the_owl_by_ultimafatalis-d4itj9g.png

    Personality:He has a great love for the wilderness, and is on a personal quest to better understand the secrets of Nirn.
    Combat Prefs: The ebony bow is his primary weapon, but he keeps a steel dagger with him for close combat. His chain-mail armor lets him keep his agility and speed while in battle. He does not use magika.
    Misc: His armor is said to change depending on the time of day. Has a love for books, and is usually reading one on his spare time.
     

    Peircelus

    mc fatige
    Character name: Tianak Giblian
    Race: Wood Elf
    Class: Archer/Assassin
    Gender: Male
    Looks: Tallish with a short haircut often wears clothes that draw attention to him but nothing very protective
    Personality: a salesman, a bad salesman, he has a very gullibe personallity. makes a living roaming Tamriel and selling potions and armor. normally hell hide if attacked and often times finds himself huddling behind a wall while his friends and allies take out threats
    Combat Prefs: archery/alchemy/sneak/smithing
    Misc: dead
     
    J

    Jeremius

    Guest
    For one of my heroes (DawnGuard)

    Name: Jeremius Aurelius
    Race: Imperial
    Class: Ranger with a side of rogue lockpicking
    Gender: male
    Looks: pretty much like any other imperial, except light-skinned with long brown hair, warpaint and scars from when his wife back in Cyrodil was suffering from Vampirism and went mad, trying to kill him
    Personality: Kind and gentle, yet harsh an merciless against evildoers
    Combat Preferences: At range he uses bow and arrows, and at close range he is a master of two-weapon combat

    Bio: Jeremius was born with the blood of the legion, though he did not care to serve in the army. He has a sister who joined though. She was married to a beautiful woman, who was turned into a vampire. She went mad and tried to kill Jeremius. After killing her, which brought her peace, he set out in search of those who were wronged or forced int unjust situations and help them.
     

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