• Welcome to Skyrim Forums! Register now to participate using the 'Sign Up' button on the right. You may now register with your Facebook or Steam account!
  • Hey there, and welcome to our roleplaying section. Please take some time to read two of these useful resources below, if you're already a roleplaying expert, then there's no need to read the following beginner's guide, but be sure to read the rules.

    Free Form Role Playing Guide for Beginners
    JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.

    Drahkma

    Dashing Imperial Officer.
    The year is 466, of the third era. The Volkihar vampire coven has been destroyed. The Dawnguard sees itself as victorious, although they were so focused on one clan of vampires, they didn't notice the figures in the shadows...growing stronger, bolder. In the year 422 of the third era, vampires struck, and brought a new reign of darkness to the land of Tamriel. Humans are all but enslaved, working on great fortresses and cities for their vampire overlords. Lycanthropes, also known as werewolves, share the chains of slavery with their human counterparts. However, some humans have escaped and set up forts and towns to hold against the undead.

    This is not an easy task, as the freed lycans have turned on both their former masters, and their fellow slaves. The wolves bred fiercely, and most have become savage, monster, unable to take human form again. A small group of lycans rule, leading war bands against their most hated enemy.The vampires. However...the vampires have been in power for decades, now, and are less than willing to give it up, and are planning a strike that will crush all resistance...

    ***********************************************************************

    Plot
    This Roleplay is heavily, heavily based on the movie Underworld, Rise of the Lycans. If you haven't seen it yet...go watch it. Basically, there are three factions: The vampires, who are in power, and own dozens of castles and towns all over Tamriel. Werewolves are basically overrunning everything. Humans, vampires, they don't give a damn. Humans...well, they're just trying to stay alive. The point of the rp is to keep each of their factions in something resembling power. The humans, obviously want to remove the vampires from power, the werewolves basically see the humans as prey, but they plan to overthrow the vampires. The undead, of course, want to crush both the 'wolves' and 'cattle', and return the balance of power 'as it should be', with vampires on top, and lycans and humans as their slaves.​
    ************************************************************************​
    Rules
    1) No Godmodding. (Outrageously overpowered characters that can kill anything and everything in there path)

    2) For the love of all that you hold dear, please, please, PLEASE use proper punctuation and spelling. If you're too lazy to type properly, then you probably shouldn't be wanting to join this roleplay.

    3) Try to be active. If your character is not active for more than a period of two weeks he/she will be considered dead, and removed from the RP. I'm not a tyrant, though. If you have a legit reason (sickness, work, travelling, etc) that's acceptable. If you know you're going to be away for a long period of time, please alert someone.

    4) Absolutely NO DRAGONBORN! No shouts, either. None of us have learned from the Greybeards, and the Dragonborn is probably a corpse. (The dead kind)

    5) You may have up to two (2) characters. (Provided you can successfully control them)

    6) This is an 18+ warning. Expect Gore, sex, nudity, and everything else that comes with a 18+ tag.

    7) You may create NPC's for use.

    8) Please keep cursing/lewd language to a minimum in the OOC. IC, you can swear, but keep it acceptable.

    Whew! Well, that's my list of rules. Oh, on a side note: These vampire DO NOT worship Molag Bal. I simply don't like the idea of immortals owing their fealty to Daedra.

    Note:

    I pick the CC's I like best. It isn't first come first serve. The rp will start when we have two (2) people for each faction: Humans, Werewolves, Vampires. And we'll continue from there.

    Also, you may have your own coven. Or clan. Or whatever it is the human players think their group should be called. Needless to say vampires/Lycans/ Humans, will need to maintain relations with their allies. You may make NPCs' for this purpose.​
     

    Drahkma

    Dashing Imperial Officer.
    Name: Valar Erevost

    Age: 1,500 years, although he looks to be in his mid fifties.

    Gender: Male

    Race: Breton (Vampire)

    Class: Warrior

    Appearance: About six feet tall, dresses in the rich clothes of nobility when not in battle. When in battle, he wears ancient blue tinted steel plate armour. His house insignia, a black fleur de lys imposed in the center of his armour.He has shoulder length silver hair, and lightning blue eyes. Well muscled, although since he usually wears long sleeved shirts, few if any have seen his physique. Underneath his clothes, he has five, long, jagged scars, running from his right shoulder, crossing diagonally to his left hip. He received this centuries ago, as a young vampire, when he stumbled into a den of werewolves. This, of course, was back when lycans were thought to be rare in Tamriel.



    Weapons: His supernatural speed and strength, allowing him to be a superb hand to hand fighter. He wields a steel greatsword, lined with silver, and often fights holding it in one hand.

    Armour: Blue tinted steel plate armour, embossed with a fleur de lys in the centre of his chest. He wears no helmet, although the bestial snarl he wears in combat is often more than enough to dissuade attackers. Underneath the plate armour, he wears fine chainmail, to increase his odds of survival in battle.

    Bio: Born in the Breton city of North Point, Valar was the son of a wealthy, and powerful noble. When his father passed, Valar inherited his wealth, political influence, and armies. The Breton noble carved a bloody swathe through High Rock, bringing fellow nobles under his boot, or crushing them completely. Nearing his fortieth year, Valar controlled most of High Rock, and had plans to take on the Empire, whose legions he'd fought dozens of times before.

    Before he could bring his plans to fruition, however, he was struck with sickness. Healers and priests were unable to do anything for the man. Despite his power, Valar Erevost was on his death bed. As he lay dying, a mysterious stranger approached, and offered the man something he'd desired for decades: Immortality. Accepting the offer, Valar rose from his death bed, and slowly turned his army into blood thirsty vampires, like himself.

    With the new powers unlocked by their vampirism, Valar and his army are unstoppable, and ravage the remaining human holdouts in the south and west of High Rock. From there, they crossed into Hammerfell, crushing the little resistance the Redguards were able to assemble. From there, Valars' forces crushed the Imperial city, and spread throughout Cyrodiil, spreading undeath to those loyal to them, and enslaving or killing those humans that resisted. Now, Valar resides in Wayrest, and rules High Rock with an iron fist, and defends it the best he can against the lycan menace.
     

    Valin Oakthorn

    Vagabond Extraordinaire
    So are werewolves able to control themselves in human form or are they just beast form. I'm trying to decide whether to post a werewolf or vampire character.
     

    Drahkma

    Dashing Imperial Officer.
    The mass of werewolves are basically the savage type. Never able to take human form again. There is a small number of werewolves that ccan control the change.
     

    Valin Oakthorn

    Vagabond Extraordinaire
    Bjorn Wolf-Blood
    7de161877e6612895827c6d49df78d63-d5i5csj.png

    General

    Name: Bjorn Wolf-Blood
    Race: Nord
    Gender: Male
    Class: Knight
    Age: 900
    Apparent age: Late 30's
    Birth Place: A vampric cell
    Laterality: Right Handed
    Sexuality: Straight
    Marital Status: Single
    Affiliations: Ebony-fang pack
    Afflictions: Lycanthropy
    Religion: Believes in, but does not worship aedra or daedra
    Habits: Smokes a packed mixture of frost and fire salts
    Alignment: Chaotic-Neutral
    Bio: Was born and raised a slave to the vampires. He grew up serving them, nothing but a filthy animal to them. At the time, all he wanted was to be equals, but he knew that would never happen. He knew the vampires would always see him as a filthy, savage beast. One night, he and a few others escaped during an attack by the mindless lycans. Now, he is part of a pack hiding out at Narzulbur, forging weapons with the ebony in the mine there.



    Personality
    Good traits: Loyal, Determined, Protective, Courageous
    Bad traits: Angers easily, Slow to trust, commanding
    Likes: Lycans, Freedom, Smoking
    Dislikes: Vampires, Most humans, stupid people
    Fears: Nothing he'll admit to.
    Morals: Hates slavery, Keeps promises, Wants the good of his kind


    Appearance

    Height: 6'1
    Weight: 210
    Build: Muscular but not large. Sleek.
    Hair: Dark black. Medium, reaches just below cheek bones.
    Eyes: A cold steel blue.
    Skin: Somewhat tan for a nord
    Scars: Many across his back from years as a slave.

    Gear

    Weapons: A large, nordic, steel leaf blade, it is enchanted to burn any foe while the moon is out. His claws and fangs paired with supernatural speed and strength.

    CelticWolf6.jpg.gif


    Magic: He uses occasional frost and fire magic when needed.
    Armor: Armor made of thick black leather. Reinforced with ebony and chain mail. A hood for needed situations, such as any period of time in public with humans.

    16741-1-1337202508.jpg
     

    TheShadedOne

    The Angry One
    Will I join this...Yes, I think so.

    Name: Zah'Nivani

    Sex: Female

    Age: 327 years of age

    Race: Khajiit/Vampire

    Class: Warrior/Nightblade

    Weapons: Her claws and fangs, and a long, straight steel blade.

    Alignment: Chaotic Evil

    Appearance: Snow white fur, and sapphire blue eyes, the fur at the corner of each eye is died red, in the shape of a tear drop, making it appear as if she is crying blood. Also, the fur around her jaws is also died red, a swirl of intricate red lines, all along her lower jaw. As for the rest of her body: she is very vain, and easily irked if her fur is mussed in any way. She often wears clothing that reveals her breasts, which often attract the lustful gaze of her prey, before she either rips them apart, or drains them dry. She wears a scarlet dress, cut low to reveal her breasts. The rest of the dress goes to just past her knees, and is slit high, revealing her legs on the sides. Additionally, the slits allow her to move quickly, in battle, a blur of white death. She wears soft leather knee high boots, cut from the flesh of Argonian children.

    Personality: Likes to play the part of the flirt, although actually, she is a cold and calculating individual.She enjoys using men (and sometimes women) as her playthings, before throwing them aside.

    Likes: Power, sex, being underestimated

    Dislikes: Argonians, those that have greater power, and over confident people.

    Back Story: Born in the Khajiit city of Dune, Zah'Nivani quickly rose through the ranks of Khajiit nobility, until she was bitten by a vampire in 2E 303. She wandered the lands of Tamriel, often fooling men into taking her as a wife or consort, before using, and executing them. However, she was eventually found out, and forced to join other vampires, becoming a powerful warrior and assassin. Now that vampires have risen to power, she enjoys several human males as slaves, for both amusement and feeding upon. Dislikes lycans as they often disrupt her plans, with their chaotic, un organized attacks.
     

    Majir-Dar

    Confused Khajiit
    He is, indeed, human. After some strange events, Tiberius was cursed by both Akatosh and Sheogorath. Jo'Moar, Tiberius' brother, was only cursed by Akatosh.

    BASIC
    Name- Tiberius Gaius
    Born in- 1E 213 (Looks 19)
    Race- Imperial
    Birth Place- Imperial City, Cyrodiil
    Origin- An Imperial Mother, Silana Gaius. An Imperial Father, Tyronius Gaius.
    Gender-Male
    Height- 5'2”
    Weight- 111 lb
    Laterality- Ambidextrous
    Sexuality- Heterosexual
    Marital Status- Single (Available)
    Health- Physically Fit, Mentally Fractured
    Affiliations- None
    Afflictions- Multiple personalities constantly fight over control of his body
    Religion- Used to worship the Eight
    APPEARANCE
    Hair- Waist Length Red Hair tied in a ponytail (People will often make the mistake of thinking Tiberius is a woman)
    Eye Color- Blue
    Build- Light
    Skin- Average; not tan, not pale
    Scars- One on his cheek in the form of an X
    PERSONALITY
    Positive Traits- Kind, Caring, Calm, Fights for the Weak, Humble, Courageous, Smart, Very Hard to Anger

    Negative Traits- Has multiple, separate personalities, one for: A Perverted “Ladies Man” side, called Crotus; An Ever-Angered, Bloodthirsty side, called Furius; A Quiet, Secretive side, called Wulf

    Likes- Being in Control of his Mind, Peace, Order, Unity, Just Rulers
    Dislikes- Murderers, Crime, Fractured Lands, Unjust Rulers
    Fears- His Multiple Personalities
    Aspirations- To be mentally whole once again, and to make his brother a human again
    Quirks- Blushes noticeably when flattered by women he considers attractive. Often speaks in third person.
    COMBAT SKILLS
    Master- Katana, Fire Magic, Acrobatics, Parkour
    Expert- Strategy
    Adept- Alchemy
    Apprentice- Restoration
    Weakness- His fractured mind rarely, if ever, allows him to utilize even half of his full potential
    GEAR
    Amour- Red, fireproof robes with white, loose pants
    Weapons- A fireproof katana with a black steel blade, he uses his fire magic along with his sword
    HISTORY

    Childhood- Tiberius was born on the same day of his brother. Being twins Tiberius and Jo'Moar (his first given name has been lost to time, not even he knows what his name used to be), were constantly trying to prove themselves to each other and their parents. They often challenged each other in every sport they knew, which, much to their dismay, wasn't many. They grew up in a forest and lived in a small community of nomads. They learned to live off the land, respect their leaders, and the value of intelligence. They were taught by their parents battle strategy and combat.

    Throughout their childhood, they were in constant threat of attack from the ruling Ayleids. Their parents, Silana and Tyronius Gaius, were warriors for the nomadic tribe. That meant something that it could never mean today. They were the last line of defense when something, anything, went wrong. They fought off the constant onslaught of Ayleids, they tore through the trolls, and they defended children from slavers and bandits. However, despite all the warriors the nomads had acquired over time, more and more were dying. Whether it was from disease, poison, or battle, the revered warriors were becoming a thing of the past. Over time, Tyronius and Silana were the last of the warriors. Sure, young ones were being trained mentally and physically constantly, but none were prepared for the attacks that were about to occur that night.

    Under the cover of darkness and new moons, Alyeids surrounded the camp. They slaughtered indiscriminately, their swords, magic, and battle cries shook the night and the very terrain. Tiberius and Jo'Moar hid behind anything they could, trying in vain to hide from the poisoned blades of death that were the Ayleids. The two boys were soon caught by a group of warriors. They were pulled from their hiding spots by their hair, kicking desperately at the air.

    It was then that Silana and Tyronius Gaius came rushing into the fray. Silana and Tyronius expertly slaughtered half of the elves. Their blades were justice and their voices were that of judges. They decided who would live and who would die. Unfortunately for the Aylieds, none of them, in the parent's eyes, deserved to live. Despite the warriors skill, numbers can overwhelm, and the two were captured. They were brought before their own children, Tiberius and Jo'Moar. For awhile, no-one did anything, the family just stared at each other in defeat. Then the Aylieds paralyzed the family. Then they took Silana and defiled her in front of Tiberius, Jo'Moar, and Tyronius, whether they were allowed to or not was (and still is), irrelevant to Jo'Moar and Tiberius. After they were finished with Silana they took Tyronius and decapitated him. His body fell on the children's paralyzed laps.

    The boys were to be sold into slavery and bought by a rich client in the Imperial City, so they were left physically unharmed but emotionally shattered.

    Teenage Years- Tiberius and Jo'Moar were bought by a rich Ayleid mage. The mage would make Tiberius do the physical chores: cleaning, cutting meat, etc. While doing horrible experiments on Jo'Moar. The mage was trying to learn how to change a mortal to a different race. To prevent Jo'Moar from fighting back, he would tie the young boy by the neck and limbs to a hard piece of wood. The wood, or more appropriately, pieces of wood could adopt different forms as to accommodate the various forms the races of Tamriel could take. At any rate, the grueling experiments began. It took months but, with the worship of several Daedric princes and the power of star magic, Jo'Moar was transformed into an Alfiq Khajiit. Seeing his brother transformed into a Khajiit, Tiberius grew insanely angered and bloodthirsty. He took a nearby broom and rushed the Ayleid. Tiberius had become strong under the constant labor the Ayleid slave master made him do. His toughened muscles brought the heavy wooden broom down on the Ayleid's bare head multiple times, effectively killing the mer. However, it wasn't without consequence, killing the mer meant Jo'Moar would stay the way he was until they could find a way to turn him back. The two boys raced out of the mansion they had lived in for so long, their only hope was the nearby forests. There, they could hide amongst the other human nomads and gather information on how to transform Jo'Moar back into a human.

    Adulthood- The two brothers, lost in the massive forests that was Cyrodiil, came upon a meeting of nomadic tribes. It was obviously supposed to be secret. Why else would so many important figures come together? There the two brothers saw Pelinal Whitestrake and St. Alessia. There, the two boys would be betrayed by two of the greatest figures known to man and mer. Nonetheless, Pelinal Whitestrake trained Tiberius in combat. Tiberius was given a strange katana made of black steel. It was said to be born from the flames of Akatosh, but that was just a rumor. It was, however, fireproof, allowing all forms of fire magic to be dealt on it without its blade being damaged or dulled. As for armour, he was given fireproof robes. They were, at the time, inexpensive to make and extremely useful.

    After Tiberius was done training, he aided St. Allesia's forces in battle. Though, at the time, he believed in diplomacy and was passive in nature, it is said St. Allesia manipulated his already confused and broken mind. Despite Tiberius' unwillingness to fight, he was one of, if not the best, soldier in St. Allesia's armies. Tiberius was up to par with Pellinal Whitestrake, and they would often fight side-by-side on difficult missions.

    The war ended, not soon enough in Tiberius' opinion, and he started roaming the woods and cities of Cyrodiil. He helped those that couldn't fight for themselves. Tiberius and Jo'Moar would, for the rest of their lives, try to redeem themselves for the war crimes they committed and the mer they slaughtered. They cut ties with the Empire and changed their names to what they are today.

    (Will explain the fractured mind and immortality through memories, nightmares, etc. I can also assure you that he isn't overpowered, as his mind is, quite literally, fighting with itself constantly with almost no exception.)


    BASIC
    Name- Jo'Moar
    Born in- 1E 213 (Looks 19)
    Race- Imperial-turned-Khajiit Alfiq
    Birth Place- Imperial City, Cyrodiil
    Origin- Tiberius' brother
    Gender- Male
    Height/Weight- The same size of a large house cat
    Sexuality- Heterosexual
    Marital Status- Single
    Health- Well
    Affiliations- None
    Afflictions- Turned into a Khajiit Alfiq
    Religion- Used to worship the Eight
    APPEARANCE
    Fur- Straight, with stripes and spots all across. Fur is bronze
    Eye Color- His left eye is green (his original eye colour), and the other eye is yellow (his new Khajiit eye colour)
    Build- Size of a large common house cat
    PERSONALITY
    Positive Traits- Curious, Sometimes Funny (Depends on Sense of Humor)
    Negative Traits- Eavesdropper, Harsh, Quick Temper, Perverted
    Likes- Women, Knowledge, Power
    Dislikes- Being Ruled Over, Being Kicked
    Fears- Spiders, Snakes, Hunters
    Aspirations- To return to being an Imperial
    Quirks- Can talk even though he's an Alfiq (the mage wanted him to speak, as to have a way to proof he had discovered the ability to turn races to other races and wasn't just lying)
    COMBAT SKILLS
    All he can really do is claw and bite. He relies heavily on his brother for protection
    GEAR
    None.
     

    Majir-Dar

    Confused Khajiit
    Pictures of Tiberius-

    images

    images


    Picture of Jo'Moar-

    images
     

    Majir-Dar

    Confused Khajiit
    Forgot to mention, though it should be obvious, the pictures above are exactly how each of my characters looks. Except for Jo'Moar, he has different eye colours and he's a bit larger.
     

    Delusional

    Connoisseur of Hallucinations
    Not to butt in on this, or anything, as I do not intend on submitting a CC (I'm up to my neck in RPs, succumbing to the temptation of another one would be ill-advised), but Majir, your CC screamed overpowered. Even Tiberius' parents in the background... two nomadic warriors slaughtered half of an Ayleid army that had surrounded their camp? How...? Tiberius and Jo'Moar met face to face with St. Alessia and Pelinal Whitestrake? Pelinal personally trained Tiberius? Tiberius then went on to almost surpass Pelinal's skills? I'm sorry, but no matter how many internal conflicts you choose to give him, that's flat out overpowered.

    Just the $0.02 from an outside observer.

    Aside from that, great concept Drahkma, if I wasn't so swamped with RPs already I would try my hand at a CC for this. Very cool. Best of luck.
     

    Majir-Dar

    Confused Khajiit
    Not to butt in on this, or anything, as I do not intend on submitting a CC (I'm up to my neck in RPs, succumbing to the temptation of another one would be ill-advised), but Majir, your CC screamed overpowered. Even Tiberius' parents in the background... two nomadic warriors slaughtered half of an Ayleid army that had surrounded their camp? How...? Tiberius and Jo'Moar met face to face with St. Alessia and Pelinal Whitestrake? Pelinal personally trained Tiberius? Tiberius then went on to almost surpass Pelinal's skills? I'm sorry, but no matter how many internal conflicts you choose to give him, that's flat out overpowered.

    Just the $0.02 from an outside observer.

    Aside from that, great concept Drahkma, if I wasn't so swamped with RPs already I would try my hand at a CC for this. Very cool. Best of luck.
    Well, for one thing, it wasn't an Ayleid army, it was much smaller than that. It was more of a small skirmish party. Not only that, but many of the other, weaker nomads got up to fight as well. I only meant to say that by the time Tiberius' parents were caught, half of the Ayleid forces were defeated. I never used the word army and I certainly didn't mean to imply it.

    It is possible for Tiberius to meet Pelinal Whitestrake and St. Allesia given the time period he was born in. I don't know how that would be overpowered, I call it interesting.

    Now, on to the big one, perhaps saying Pelinal Whitestrake personally trained Tiberius could make him overpowered. That one I could see. But my idea behind it was, Pelinal Whitestrake and Tiberius were nearly equal, and as they served together in many of the battles they fought in, Pelinal Whitestrake's abilities were over-exaggerated, because people believed he fought alone, when, in fact, he had help from Tiberius. Tiberius didn't want to labeled a ferocious warrior or a killer, so he let Pelinal Whitestrake take all the credit, Tiberius certainly didn't want it.

    Tiberius never went on to surpass Pelinal's skill, I never even wrote that one.

    Does anyone else feel my character is overpowered? I will change him if need be, I'm nothing if not flexible.
     

    Delusional

    Connoisseur of Hallucinations
    Well, for one thing, it wasn't an Ayleid army, it was much smaller than that. It was more of a small skirmish party. Not only that, but many of the other, weaker nomads got up to fight as well. I only meant to say that by the time Tiberius' parents were caught, half of the Ayleid forces were defeated. I never used the word army and I certainly didn't mean to imply it.

    While I know you didn't mention the size of the Ayleid force, you did say they surrounded the camp, which I would assume would be of a decent size. Even if it was a small skirmishing party, and half of the party was defeated by the rest of the nomadic warriors... let's use some example numbers.

    There's 100 Ayleids in the skirmishing party. There are 150 nomads in the tribe, 75 of which are capable of being warriors and defending themselves. 73 of the warriors kill off 50 of the Ayleids, and Tiberius' parents kill off 25 after all their tribeskin had been defeated. The remaining 25 Ayleids subdue the his parents and walk away victorious-ish. Now, clearly I just made the numbers up, as I'm not sure how large the tribe was in relation to the Ayleid raiding party, but my point has been demonstrated. The numbers don't match up; it still seems ridiculous, no matter the size of the raiding party.

    Unless the Ayleids numbers were in the tens. Or twenties. But with such small numbers, they couldn't surround the camp to begin with, so...

    It is possible for Tiberius to meet Pelinal Whitestrake and St. Allesia given the time period he was born in. I don't know how that would be overpowered, I call it interesting.

    Yes, it is possible. Yes, it is interesting. I agree. Still, it adds to the overall outlandishness of the CC. It sets Tiberius up to be an incredibly powerful character. While the meeting in itself is not overpowering, it sets him up to become overpowered.

    Now, on to the big one, perhaps saying Pelinal Whitestrake personally trained Tiberius could make him overpowered. That one I could see. But my idea behind it was, Pelinal Whitestrake and Tiberius were nearly equal, and as they served together in many of the battles they fought in, Pelinal Whitestrake's abilities were over-exaggerated, because people believed he fought alone, when, in fact, he had help from Tiberius. Tiberius didn't want to labeled a ferocious warrior or a killer, so he let Pelinal Whitestrake take all the credit, Tiberius certainly didn't want it. Tiberius never went on to surpass Pelinal's skill, I never even wrote that one.

    Exactly the reason why I said 'almost surpass', which is the same as 'up to par', the wording you used in the CC.

    The two were of the sames skill, which is comparable to saying my character, who was born at the latter end of the First Era, was almost as great a general as Tiber Septim, whom he fought side-by-side with. While it isn't a proper comparison, as Tiber Septim and Pelinal Whitestrake can't really be compared, it proves my point.

    I just don't see how a complete newbie to combat could suddenly become of the same skill as a hardened veteran as Pelinal Whitestrake, then going on to be the legend's other half who fought side-by-side with him in the shadows, letting Pelinal take all the credit. Let's use the Tiber Septim analogy again. Perhaps my character was a groveling beggar when suddenly, he encountered Tiber in some situation. Tiber took a liking to the kid, and saw potential for an Imperial soldier, so he personally trained him. After x amount of years of training, the kid is almost as great as a general and warrior as the legendary Tiber Septim (minus the whole Dragonborn thing). Once his conquest of Tamriel begins, this kid fights by his side and helps Tiber immensely. However, this kid doesn't want to be recognized, so he lets Tiber Septim take all the glory.

    Once again, while it is not an exact analogy, I believe it explains my position to an extent. All I'm saying is that Tiberius is pretty overpowered, and it's no fun to RP overpowered characters or RP with people who are using overpowered characters. I understand, inner demons and internal flaws, but it doesn't balance out his unbelievable skill in combat.

    You don't have to listen to me. After all, it's Drahkma's RP, and he calls the shots. Just some offhand observations from an outside observer.
     

    Irishman

    Well-Endowed Member
    To Delusional... ^^
    Humans under the oppression of vampires and in constant fear of werewolves need to be both strong willed and very adept in battle for this RP to make any sence. Drahkma wants characters that are fairly equal in ability and when you are going up against mellennia old vampires, an average sldier has not a chance in hell.

    I can imagine having 3split personalities will be very debilitating as well... ^

    Just my 2cents :)

    Also im making a vampire CC
     

    Irishman

    Well-Endowed Member
    My vampire CC

    General

    Name: Incubus
    Race: Dunmer
    Gender: Male
    Class: Nightblade/Necromancer
    Age: 990yrs
    Apparent age: Quarter century
    Birth Place: Mournhold, Morrowwind
    Laterality: Ambidextrous
    Sexuality: Prefers women and the occasional corpse and/or undead creature
    Marital Status: Single
    Afflictions: Pure Blood Vampire
    Religion: Had minor dealings with Mehrunes Dagon and Molag Bol, but worships no Deadra
    Bio:

    Pre-vampire: Growing up in an orphanage in Mournhold over a century ago was very tough. The Deadra, especially Mehrunes Dagon and Boethiah, had a strong hold over everyone emotions and beliefs, which led to a huge amount of witch covens, walking undead and vicious creatures of the night. The streets were dark and dangerous at all hours through the day and night as the sky was either covered in ash from the Red Mountain or a raging black storm, summoned from the evil gods themselves. Elves generally live longer than man, but at this horrific point in history, most elves were dying from disease, crime or poverty at alarmingly young ages.

    Incubus, even as a child, loved the turmoil and the revolting nature of the cities inhabitants. Even the small orphanage which he spent his first 10years of life were run by a trio of witches, who performed experiments on the children, usually resulting in disability or death. Even at a young age, Incubus had an exceptional grasp of illusion magic and used that secret skill to become the favourite among the kids and avoided most experiments and punishments.

    A witch one day discovered under Incubus's bed a dead and semi decaying corpse of an orphan that had gone missing 3months prior. After delving into the mind of young Incubus, the witches learned of his sick tendencies towards necromancy and began to teach and preach their way of life.

    On his 25th birthday, Incubus slaughtered his mentoring witches and the coven’s powerful vampire and used them as a blood sacrifice to summon Molag Bol and bind him to the vampire. Molag Bol, sensing Incubus's bloodlust and chaotic nature granted the dunmer the vampires’ ancient and powerful blood.

    Post Human: Incubus has studied and experimented with necromancy for centuries and has become a master illusionist and manipulator. He has sub contracted to the dark brotherhood and morag tong through the years as an assassin and has a large network of contacts through tamriel. The past 250yrs have been dedicated to a newly discovered form of permanent necromancy known as thralling. He has recently fallen in with a family of vampires who provide him with a space to work his experiments and is thriving in the new vampire controlled world.

    Personality

    Good traits: Intelligent, determined, eloquent, open minded, calm
    Bad traits: Self-centred, arrogant, sadistic, necrophillic
    Likes: Self-improvement, social occasions, chaos, experiments, undead creatures
    Dislikes: Authority, lycans, lesser-minded creatures
    Fears: A world without human cattle.


    Appearance

    Height: 6'1
    Build: Well toned but not bulky
    Hair: Pure white, long, almost midway down his back
    Eyes: Red, glows when angry/hungry/fighting
    Skin: Very light grey/white
    Face: pointed chin and nose, dark shadows under eyes that contrasts with his fair skin

    Gear: Hooded, black full body flowing robes for day to day activities
    Custom ebony armour for battle (similar to the vampires armour in Underworld:rise of the lycans)

    Weapons: An ancient Akiviiri katana with an absorb magic enchantment

    Skills: Illusion, Destruction (mainly fire), conjuration, alchemy, one-handed, sneak, speech, excellent hand to hand combat

    Fighting Style: Illusion magic to confuse and eliminate the weak minded enemies, than reanimation and destructive magic to destroy the rest. Loves to have one on one sword fights with worthy opponents.
     

    Valin Oakthorn

    Vagabond Extraordinaire
    Does anyone else feel my character is overpowered? I will change him if need be, I'm nothing if not flexible.

    I don't think so. Like irish said, your going up against warriors with Supernatural not superhuman abilities. AKA they have speed and strength that is not technically possible. Thus, you need to have a strong character.

    I honestly don't care what you do though as long a Jo'moar stays.[/quote]
     

    Boudica

    English Yao Ming
    Name - Herne
    Age - 36
    Race - Breton (Reachman)
    Class - Warrior - Pit-Fighter
    Gender - Male
    Side - Lycan

    Appearance - Herne is rather large for a Breton, almost on par with Nord stature that allows him to blend in if he so desired to. His skin has been darkened from outdoor living so it is an olive shade and is more often than not, covered in dirt and blood. He has plenty of scars marring his body also.
    His hair is a deep, honeyed blonde that is shoulder length and usually tied into braids and his eyes are a deep hazel. His body is usually covered with the hides that he wears as armour, and that in turn is decorated with bones and feathers. On his lower half is the hide loincloth that is commonplace in any forsworn and it is decorated with two skulls that dangle from the leather belt.

    That was how he appeared when he could call himself human - now however, his incapability to return to this form has rendered him unable to visualise how he once was..

    Nowadays, he is a tall, broad wolfman - his muscular bipedal body covered in thick, course blonde fur - with large hands and paws sporting claws that are more akin to the curved blades of Hammerfell than anything else.

    The mane that runs from his crown along his spine is a little longer than the rest of the fur, and this longer, shaggy fur, frames his angular head and his neck and underbelly - protecting from the chill. This hair is also a lighter blonde and appears a golden white - when it is not covered in blood or dirt (which is more often the case than not).

    Herne's head is quite angular, the snout seeming more boxy than narrowed, and thus his mouth is bigger - resulting in longer, larger teeth - which have all become carnivorous in his lupine state. Two dark, deeply set amber eyes scrutinize everything they see with vicious analytical ability - none of his savage intelligence was lost in his change, it may have even been increased.


    Personality - Despite his brutish look and his barbarous and cruel traits, Herne is surprisingly intelligent (for a forsworn). He still lacks thought when it comes to weighty situations as he appears to hold no worth to his own life and he is very reckless when it comes to fighting foes. Like a true Reachman he is loyal, fearless and a natural when it comes to cruelty and callousness , yet, he can be smart in his approaches to battle - employing his sharp tacticians mind to varying tactics between ambushes and full out assaults. He truly enjoys the bloodshed he causes, he mourns for his friends and he can be incredibly spiritual when it comes to their old gods....

    However, he does see 'the enemy of my enemy is my friend' as an excuse when it comes to siding with others.


    Biography - Herne was born in the Reach, his parents (a chief and his consort)were killed by a Nordic raid and they were driven away their ancestral holdings with fire and steel. Hate festered in Herne's heart and he took to the vigilante justice of the forsworn with all of his body and soul. So much so that he was to be among the first of the 'briarheart breed' in their mountain encampment and was looked to with great fear and respect.

    But then the wolves came from the wilderness and tore his village apart.

    Imbued with the sense of 'better to live to fight another day than die for no reason' - Herne fled along with a few others, but one by one, they succumbed to a blood-fever brought by the rabid animals that had ripped their small hide shelters and own flesh to shreds - Herne soon found himself alone and undergoing a painful transformation the likes of which he had never even seen. His body contorted, bones snapped and reformed, organs failed, shrank and then expanded to fill the required space in his new body - a beastly body - the body of a werewolf.

    Whilst he was wandering the wilderness, alone, frightened and in terrible agony - he was captured by vampires on horseback and once again, wounded terribly before they dragged him back, tied unconsciously, behind one of the horses so as to make his capture as ruthless as possible. It turns out, that the group of werewolves who gone and slaughtered his encampment were not rabid - they were terrified to their wits end - escapee's from a situation that Herne and his tribe hadn't even know existed up in their dark mountain pass.

    The curse of lycanthropy had been passed onto him through the deep would he had sustained at their thick claws and he was taken under the principle that they were recapturing one who had escaped and bringing him back to enslavement.

    For years upon years he was kept like that - in one of their slave compounds where he was to help build their dark fortresses to help fortify their deathly grip upon the land. He gained a reputation as a strong labourer and a prize fighter (a prime form of entertainment when the overlords needed to sate their need for blood sport) , and that was all the overlords cared about - and that stopped them on a few occasions from executing him for several offences - from initiating mass brawls and escape attempts - they merely slaughtered the 'dross' around him as example, expecting it to break his spirit at seeing his conspirators ,(and the innocents connected to them), die in his stead. But they did not know he was forsworn in the beginning, and because of that, they knew not of his cruelty, his barbarity and his callousness.

    Eventually - he was successful in his escape and he fled into the forests; knowing that there had been previous talk in the slave quarters of Lycan rebellion and he was intent of finding the pack behind it…

    Weaponry - His body

    ((If he isn't allowed then I'll make another guy ;D ))
     

    Majir-Dar

    Confused Khajiit
    I'm going to add one last thing to the "Is Tiberius overpowered argument". Then, I'm just going to wait for the others to respond (obviously not Irishman or Valin, as they've already responded).

    As I never specified the size of the Nomads camp, you can't assume that the Nomad camp was large. It was actually miniscule compared to most camps, especially the ones you seem to be talking about. Not only that, Tyronius and Silana Gaius (the parents) aren't even the main people in the story, so they shouldn't matter enough to even talk about.

    As for the meeting setting him up to become overpowered, that one just doesn't make any sense at all. Everything in Tamriel sets someone up to become overpowered. A young warrior going to Jorravaskr or a young mage going to the College are just two examples.

    Again, your last few paragraphs are the only argument that actually supports your opinion about Tiberius being overpowered. You could have just opened and finished with those few paragraphs. And, I hate to say this, I see your point. I do. You raise some valid arguments. (It should be noted that I missed the part where you said 'almost', I thought you meant to say he outright beat Pelinal Whitestrake in terms of power.)

    Exactly the reason why I said 'almost surpass', which is the same as 'up to par', the wording you used in the CC.

    The two were of the sames skill, which is comparable to saying my character, who was born at the latter end of the First Era, was almost as great a general as Tiber Septim, whom he fought side-by-side with. While it isn't a proper comparison, as Tiber Septim and Pelinal Whitestrake can't really be compared, it proves my point.

    I just don't see how a complete newbie to combat could suddenly become of the same skill as a hardened veteran as Pelinal Whitestrake, then going on to be the legend's other half who fought side-by-side with him in the shadows, letting Pelinal take all the credit. Let's use the Tiber Septim analogy again. Perhaps my character was a groveling beggar when suddenly, he encountered Tiber in some situation. Tiber took a liking to the kid, and saw potential for an Imperial soldier, so he personally trained him. After x amount of years of training, the kid is almost as great as a general and warrior as the legendary Tiber Septim (minus the whole Dragonborn thing). Once his conquest of Tamriel begins, this kid fights by his side and helps Tiber immensely. However, this kid doesn't want to be recognized, so he lets Tiber Septim take all the glory.

    Once again, while it is not an exact analogy, I believe it explains my position to an extent. All I'm saying is that Tiberius is pretty overpowered, and it's no fun to RP overpowered characters or RP with people who are using overpowered characters. I understand, inner demons and internal flaws, but it doesn't balance out his unbelievable skill in combat.

    You don't have to listen to me. After all, it's Drahkma's RP, and he calls the shots. Just some offhand observations from an outside observer.

    I said 'up to par', as he was almost equal to Pelinal Whitestrake. Not! That he was almost beating Pelinal Whitestrake, that was just bad wording on my part.

    Now, comparing young Tiberius to a grovelling beggar doesn't add up at all, but that was just an analogy, so I won't go too much in to it.

    As Tiberius has been forced to do so many cruel, physical tasks (which ranged much farther then just cleaning I assure you), he has already grown the muscle required to battle. We're talking about a guy who was owned by an Ayleid mage. Most Ayleids weren't nice, this mage is not exception. He performed various experiments on Tiberius as well, though I was hoping to save that for a nightmare.

    If you still believe Tiberius is overpowered (which I'm assuming you do), do not forget or underestimate the fact that he was cursed by Sheogorath! Do you really believe that Sheogorath is just going to let Tiberius be some overpowered tank? This is the God of Madness we're talking about here.
     

    Majir-Dar

    Confused Khajiit
    Oh, and Boudica, you may want to increase the size of your font. It's a little hard to read and I'm using a computer monitor. If you increase it to a three then it should be fine. :)
     

    Recent chat visitors

    Latest posts

Top