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Morrowind Overhaul - Sounds & Graphics

Discussion in 'Morrowind Discussion' started by Jarl Uthy, May 16, 2012.

  1. Uther Pundragon The Liberator

    Member Since:
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    No matter if you are a Morrowind veteran or someone who plans on getting and playing it for the first time, I suggest getting the above mod. It uses a simple exe program and most of the installing is automatic with only a few things you have to choose for yourself. It is a rather large download though, nearing 2GB in size, but is well worth it in my opinion. It takes the 'dated' look away and injects it with new life.
    • Useful Useful x 3
  2. Kir the Silent Until Your Flesh Is Consumed

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    I would love if Bethesda redid that whole game! That game is the best!
    Eleidon likes this.
  3. Jakasrith New Member

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    If they were going to redo the game it would have probably ben done by now. but there is a beta test that runs morrowind on the oblivion engine, that look pretty cool.
    • Useful Useful x 1
  4. Mark Bondurant New Member

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    No you wouldn't. They'd use that moronic physics engine they insist on using. As soon as your bounding sphere passes across a room, everything would fly everywhere. You'd probably tear the plants from the ground as you walked down the road.
    • Disagree Disagree x 1
  5. Killeri404 Morrowind FTW!

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    They would create it for masses like skyrim.. Imagine skyrim in the world of vvardenfell (ofc removed all fantasy elements, no stilt striders, mushrooms etc)

    And it wouldn't go to lore. In the time of skyrim the whole Vvardenfell and almost all of morrowind were ihabitable ash. You wouldn't want to play on ashlands where isn't anything (even cliff racers :sadface: )
    Kir the Silent likes this.
  6. Spiral Power! Abenddrachen

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    Just a question, does this mod improve combat at all?
  7. Eleidon The Psijic Chimer

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    I couldn't agree more, regardless of the dissidents.
  8. Jei El Lizard.

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    T-tt-www--oo GigaBytes..
  9. Ilrita The Imperial Storm

    Member Since:
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    I use this overhaul and am amazed at how better it looks. The races look a lot better with the mods, too, especially the elves.

    And I wouldn't mind if they re-did Morrowind like Skyrim. Though to clarify, I would hate it if they changed key factors of the game. So, basically, I would like to see Morrowind in Skyrim graphics.
  10. OckhamsFolly Active Member

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    I can't believe I didn't realize there was a Morrowind section of the site.

    My system is dated, with a 9800 gtx+ graphics card. Anyone know if the most recent Overhaul would work with it, or should I look into v. 2?
  11. Ilrita The Imperial Storm

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    What is your CPU? That graphics card looks like more than enough, but I would only worry about your CPU. I run the Overhaul at Medium flawlessly with a AMD Athlon II X2 Dual Core and a very, very, very old GPU, so I'm sure you can run it if you have a decent CPU.
    • Informative Informative x 1
  12. OckhamsFolly Active Member

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    My processor is an also dated pentium d 945 3.4 ghz dual core.
    Been looking into a variety of mods, thinking about a replay. So far all I've really learned is this BTB guy is a jerk.
  13. Ilrita The Imperial Storm

    Member Since:
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    Should be good! I do believe Morrowind recommends having a CPU of 800MHz, and your CPU does.

    This person is running Morrowind with the same CPU.

    Running Starcraft 2 and Civ5 at 1920x1080 - Graphics-Cards - Graphic-Displays
    • Informative Informative x 1
  14. OckhamsFolly Active Member

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    Ah, I know it runs Morrowind. I install it about once a year. Just wasn't sure about the latest graphics overhaul. Gonna have to do some looking into the right install order and what else I need.
  15. Ilrita The Imperial Storm

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    Yes, it should be more than enough to run the mods, even on medium or high. :)

    When you install the mod, you will have the options between three levels "low, medium, and high". Test first on low, then medium and if you run medium flawlessly, you can try high.

    If you run on medium, you should be able to run the mod with that CPU without any hiccups unless you pick to pack the cities up with giant trees *separate option* and flora.
    • Informative Informative x 1
  16. OckhamsFolly Active Member

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    Still need Better Bodies, weapons, creatures, etc. Right? This just handles the environment textures?
  17. Ilrita The Imperial Storm

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    It handles a lot of different things, some of which I simply never activated.

    It includes better bodies (the people look amazing compared to before the mod), additions to armour and people, lightning, water and a few other options. However, I wouldn't put any details on armour or the water, because it will slow down your computer by a lot if it can't handle it.

    The site has a lot of info for it, even screenshots;

    Screenshots » Ornitocopter
    Latest Given Reputation Points:
    OckhamsFolly: 4 Points (Thanks for all the info!) Feb 6, 2013
    OckhamsFolly likes this.
  18. OckhamsFolly Active Member

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    Went ahead and set it up. There were a few hiccoughs during installation, but it's working now and looks great. I did go with the "detailed but non-reflective" armors and weapons, and while I don't have an issue with slowdown, a lot still seem really bright, especially for "non-reflective." The imperial weapons, for instance, are like a bar of white gold. I solved this by getting silver, which is for some reason much darker than the steel of the imperial swords.

    I might have to screw a little with distant lands, too; I think I set the draw distance too short.
  19. Ilrita The Imperial Storm

    Member Since:
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    What kind of hiccups? Was it that the application froze and you had to shut it off? That happens a lot, if that is what happened. Pressing "X" and then telling the machine to "wait for response" lets it continue for about a few seconds before it loads the application/program and the options you picked.

    I had the issue with the brightness, too. In video settings, try lowering the gama. If that doesn't work, try the option "realistic dark" and make sure you disable light/fire animation. That might help bring down the brightness.

    You can set the draw distance via the settings by ESC key. I usually keep it short because it improves FPS for me, but it is always changeable. :)

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