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Everyone attacks me!

Discussion in 'Skyrim Help' started by Night.Witness, May 22, 2012.

  1. Night.Witness New Member

    Member Since:
    May 22, 2012
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    Hi everybody, i am new in this foroum (thats my first post here). Maybe this isn t the right place to post this thread (if this happend please tell me to know), but i want your help and i thought this is the right "place".
    I play skyrim almost a month and i goes great (i think), but one day everyone (guardians, villagers etc) attacked me. I go to my list crimes and the only crimes i have are 8 assaults and 1 trespass(es). First time they hunted me, i thought i would pay or go jail and the problem would be solved, but guards attacked me and i can't talked to them. I tried with diffrent ways to solve the problem (like: Press to wait in a place for many hours) but still don't solve it yet.
    I think there is solution but i m inexperienced to know what to do, but here i think you can help me. (I want to apologize for my not-perfect english).
  2. Yavve New Member

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    May 22, 2012
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    think your class 3 vampyre that why the attack you... you need to find sleeping npc and feed on him and go down to class1 vamp agin or do the Quest to gett the curse of you...
  3. The_Deadliest_Troll Melon Lord

    Member Since:
    Jan 10, 2012
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    ^ What Yavve said, but everyone attacking you actually means you are stage 4 probably :p Skyrim:Vampirism - UESPWiki <Take a look at that wiki article, it should help you out. Vampirism is the only thing I can think of that would cause everyone to attack you on sight like that.

    You can check to be sure that you are a vampire by going to your "Active Effects" menu and looking at some of your buffs and debuffs. If you have a high resistance to frost and a high weakness to fire, guess what; you're a vampire! :D

    So, yes feed on a sleeping person to reset yourself to stage 1, or do the quest Rising at Dawn in Morthal if you want to be free of your vampirism.
  4. Gowsh Old Fart

    Member Since:
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    Did you kill a chicken, by any chance?

    I'm told that can cause similar behavior in NPCs.

    Seriously.
  5. The_Deadliest_Troll Melon Lord

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    Haha well yeah, but if that was the case he would be able to yeild to the guards and let them arrest him :p
  6. Night.Witness New Member

    Member Since:
    May 22, 2012
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    Yes actually i am vampire (i don't understand how but i am) and you are right. I saw many videos on youtube on how to cure it but i can't do it. I want someone to expain me what exactly means to be a vampire (actually first time i heard about stages on vampirism) and if i can do/make "missions" if i still be a vampire but at stage 1 (For example: I have a mission to take to someone and when i go there he attacks me. If i will be at stage 1 he attacks me?).
    Guyz i want to thank you for your help :p
    Edit: I saw more videos about vampirism and as i understand i need to feed on someone (correct me if i m wrong or add more details about it).
    Also i want to ask how the vampire stages grows up
  7. Night.Witness New Member

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    Hahahaha. I laugh because it's true! I made this mistake once :p. The tragic with this is that everyone i m talking about skyrim (who plays skyrim) all made these mistake too at least once!!!
  8. The_Deadliest_Troll Melon Lord

    Member Since:
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    Ok, here is the basic information about vampires then: (I took this strait from the wiki article Skyrim:Vampirism - UESPWiki)


    Full vampirism is made up of four distinct stages, starting at stage one and progressing to stage four. You advance one stage for every 24 hours you go without feeding on a sleeping NPC. Feeding always returns you to stage one.
    Contracting vampirism will change the appearance of your character, giving them pale skin (or fur), fangs and vampiric eyes. This does not seem to become more apparent as you progress through the stages. NPCs may comment on your appearance, but they will only become hostile when you reach stage four.
    [edit] Advantages & Disadvantages

    As a vampire, you will experience both beneficial and detrimental changes depending on your current stage. The longer you go without blood, the more extreme these changes will become.
    All Stages
    • You have a 100% resistance to disease.
    • You have a 100% resistance to poison.
    • Illusion spells are 25% more powerful. This is applied after perks and increases the max level of enemies you can affect by two.
    • You are considered undead, which means that Necromage will boost the strength of spells targeting yourself.
    • It is 25% harder for NPCs to detect you while sneaking.
    • While outside during daylight, Health, Magicka and Stamina regeneration is stunted by 100%. In other words, your health, magicka, and stamina will not regenerate. However, any effect that fortifies the regeneration of any of them will still work.
    Stage One
    • You have a 25% Resistance to Frost.
    • You have a 25% Weakness to Fire.
    • While outside during daylight, Health, Magicka, and Stamina have an automatic -15 to their total.
    Stage Two
    • You have a 50% Resistance to Frost.
    • You have a 50% Weakness to Fire.
    • While outside during daylight, Health, Magicka, and Stamina have an automatic -30 to their total.
    Stage Three
    • You have 75% Resistance to Frost.
    • You have a 75% Weakness to Fire.
    • While outside during daylight, Health, Magicka, and Stamina have an automatic -45 to their total.
    • Most NPCs will not interact with you if you initiate the conversation.
    Stage Four
    • You have a 100% Resistance to Frost.
    • You have a 100% Weakness to Fire.
    • While outside during daylight, Health, Magicka, and Stamina have an automatic -60 to their total.
    • Nearly all NPCs become hostile and will attack on sight, including spouses and followers.
    [edit] Vampire Powers & Spells

    In addition, as you progress through the stages you gain several unique powers and spells, some of which will grow more powerful with each stage. Returning to stage one will remove the higher level powers and reset the remaining ones to their original strength.
    Champion of the Night
    A permanent active effect you gain from stage one onwards that increases the potency of your Illusion spells by 25%.
    Nightstalker's Footsteps
    A permanent active effect you gain from stage one onwards that makes you 25% harder to detect while sneaking.
    Vampire Sight
    A lesser power that grants improved night vision.
    • Stage 1 and onwards: Improved night vision for 60 seconds.
    Vampire's Servant
    A power that allows you to reanimate a dead body to fight for you for one minute, once a day. It increases in power with every stage of vampirism. Note that servants raised with this power may not always disintegrate to ash as with the standard Conjuration spells (they retain normal form when the timer runs out, but if they are killed in combat, or if you fast travel/change instance, they will disintegrate).
    • Stage 1: Reanimate a weak dead body for 60 seconds.
    • Stage 2: Reanimate an average dead body for 60 seconds.
    • Stage 3: Reanimate a strong dead body for 60 seconds.
    • Stage 4: Reanimate a very strong dead body for 60 seconds.
    Vampiric Drain
    A unique Novice Destruction spell that continuously absorbs a small amount of health from a single target and adds it to your own. While Vampiric Drain can be dual-cast with the corresponding Destruction skill perk, its cost is not reduced by any Destruction proficiency perks and using it does not train your Destruction skill. However, equipment and apparel reducing Destruction skill costs will still have effect, making it possible to cast Vampiric Drain for as low as 0 magicka. Unfortunately This spell is not as powerful as the version cast by Vampire NPCs (Which can reach up to over 20 HP per second), but it can be useful to be able to damage an enemy whilst healing yourself, avoiding the inconvenience of having to switch to individual spells, and can be useful at lower levels.
    • Stage 1: Drains 2 health per second. Costs 5 magicka per second.
    • Stage 2: Drains 3 health per second. Costs 10 magicka per second.
    • Stage 3: Drains 4 health per second. Costs 12 magicka per second.
    • Stage 4: Drains 5 health per second. Costs 15 magicka per second.
    Vampire Seduction
    A power that is similar to the Illusion spell "Calm". It can be used once a day. Useful when vampirism reaches stage 4, as it can allow interaction with quest NPCs. (Tested only so far on spouse, it's an assumption as of now that it will work on quest NPCs)
    • Stage 2 and onwards: Calm creatures and people up to level 10 for 30 seconds.
    Embrace Of Shadows
    A power that is similar to the Illusion spell "invisibility". It also applies improved night vision for the duration of the spell. Interacting with the environment or attacking will make you visible again. It can be used once per day.
    [edit] Feeding

    In order to remain at, or return to, the first stage of vampirism, you must feed on a sleeping NPC. To do this press Use while crouching or standing over them and select feed. Feeding should be done stealthily, as witnesses will immediately become hostile. You are able to feed on almost any NPC that can sleep in a bed, including all races and even ghosts and other vampires, but not children.
    The Companions in Whiterun will not turn hostile towards you as long as you have joined the Companions before reaching the final stage of vampirism. This can be rather useful since other Companions can be fed on without much difficulty during the nighttime hours. The Dark Brotherhood are friendly to the player in all stages of vampirism, although they will still turn hostile if you are caught feeding. The Thieves Guild is also friendly to stage four vampires. The mages of the College of Winterhold will also not attack a Stage 4 vampire, provided you are a member of the college prior to becoming Stage 4, and you are not seen feeding.
    Followers can be fed on with total impunity, assuming there are no other witnesses. Simply order them to sleep in a bed and feed on them before they stand up again. This makes them a reliable source of easy blood for the player.
    A sickly farmer in the Temple of Kynareth can also prove good feeding. This location can be convenient, provided your sneaking skills are good enough, as the farmer will be asleep during the day time as well as night, thus providing sustenance whenever you need it. The wounded soldier on the other side of the room, on the other hand, is almost always being attended to by a healer.
    The guards barracks in each major town has sleeping guards available for the brave and/or stealthy vampire both day and night.
    Another reliable feeding strategy is to do the quest The Taste of Death in Markarth, but never finish the final step in the quest. After you lure Verulus to the altar, he will lie down, allowing you to feed on him. Leave him there and you can return to feed whenever you need to, just fast travel to the Reachcliff Secret Entrance.
    After the Dark Brotherhood moves to the Dawnstar Sanctuary, there are only four people available, and only one can be fed upon. The likelihood that the NPC is sleeping is very low.
    [edit] Cure for Vampirism

    If you’ve contracted the disease, you won’t become a vampire for three days. Until then, you can get rid of the disease with any Cure Disease potion or blessing.
    After the first three days, the quest for a cure becomes more tedious. To begin the quest, visit any inn. The patron will send you to Morthal to speak to a man named Falion. That will start the quest Rising at Dawn.
    However, if you are in one of the latter stages of Vampirism, the innkeepers will attack you on sight. Eventually, everyone will attack you. If this happens, you will need to feed in order to lessen the effects of your vampirism, making NPCs friendly again.
    You can also cure your Vampirism by becoming a Werewolf through the Companions faction. However, once you contract Lycanthropy, you gain a 100% resistance to disease and cannot be re-infected with Sanguinare Vampiris. You can, however, become a vampire again if you cure your Lycanthropy.
  9. Night.Witness New Member

    Member Since:
    May 22, 2012
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    Thanks for one more time. i think now i'm "covered" with this :)
    The_Deadliest_Troll likes this.
  10. Homework The Greybeards Master

    Member Since:
    May 11, 2012
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    A solution to this problem is to start a new game, I had the same problem with everyone attacking me and it was because I killed a civilian ,
    They would not stop attacking me at riften, I tried restarting my PS3 but that didn't work.
    I don't know what you meant by you can't talk to the guards , but I think you mean you can't surrender?

    I tried doing that to and it didn't work. My solution is to start a new game, unless you can figure it out.
  11. Night.Witness New Member

    Member Since:
    May 22, 2012
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    Finally I solve the problem (I was a vampire, but not anymore). I start the quest "rising at dawn" and the problem was solved. To mention that this is my second "new game" because i have the same problem in my first "new game" and i tried to "restart" the game (=new game).
    Yes, that's what i mean.

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