hm... I believe there's option for tattoos, scars and BEARDS!!! I don't consider that as less option :] I'm guessing that he meant you can't stretch your character's facial feature until it looks completely ridiculously ugly.Indeed. By the way, I’m curious what exactly the character creation is gonna be like. I know that Todd said something along the lines of “less options, better looking results” but I still hope that we have a similar level of control over this process as we did in previous Bethesda titles.
Now that you have added that quote, I have actually become more excited for Skyrim. For some reason in-game looks matter to me a lot, especially when they're unchangeable. Having pre-set face parts is great, as the developers hopefully made them look nice and realisticSo, I went back to rewatch the interview in question and it’s still pretty ambiguous in how it will work exactly:
“On one hand you have less control than you had in Oblivion but what you’re doing looks cool. [...] We’ve redone this completely. [...] Something simple like a nose ... when you go to make your nose we have a lot of pre-built shapes you can pick from and then you can adjust the size and position of that as opposed to lots of fiddly sliders, um, and just lets us sort of handcraft a lot of options that you can mess with that, you know, if you just start messing around you’re not gonna end up with something that looks bad.”
It does seem though that we have at least some manual adjustments (size, position) left.