Why Skyrim sucks, even though I love it.

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Grieves

New Member
So I'm rocking out with my barbarian Orc, romping around lopping off heads, having a generally good time of it, when I come upon Rahgot, the Dragon Priest mask. 'Awesome', says I, and not needing the 70 stam I go back to Jorvaskr, where I've been keeping my stuff since I became the Harbinger. I drop off my excess ore, ingots, and alchemy reagents in the separate containers I've been using for them, those containers being the dresser directly facing the door to the Jorvaskr living quarters and the little end-table under the plate with the Daedra heart on it. I then go into what I assume is the safest container in the place, the chest on top of the tall shelf in the Harbingers room, I.E -my- room, where I've been keeping my other Dragon Masks. I pop it open, and guess the f*@$K what... my -SIX- other Dragon priest masks are gone! Erased from the goddamn game so that chest could reset its 12 gold contents! I am now -incapable- of collecting all the dragon priest masks, which seems a pretty important aspect of the game, because someone decided it wouldn't be a good idea to set containers in the personal quarters of faction houses -NOT- to reset...!
Honestly Bethesda, what the hell? I love you guys, I really, REALLY do, but never has a game made me want to rip my goddamn hair out as much Skyrim has. Couldn't vital items be immune to this 'reset' effect? Or how about you just remove it from containers in faction houses? How could your game testers not have come across something like this and pointed it out to you as something you should really, REALLY change?
The bugs have been a bother, but I can tolerate them, because they're bugs. This wasn't a bug, but the game doing exactly what it was supposed to and programmed to do, cutting me off from one of the more rewarding aspects of play.

Now that I've got that off my chest, and have probably given up on Skyrim for good (not before giving it 200 or so hours of my time, of course...) has anyone else come across an issue that drove you to the conclusion Skyrim sucks, even though you love it?

To vincent: Not a random container, a container designated in the game as belonging to me, so far as could possibly be told without a console to access... and its more the last of a great many bugs/glitches/mistakes/dumb features that I've been calmly tolerating up until this point. A player without a house yet shouldn't have to look up on the net which specific containers in a faction-room that's supposed to be theirs won't delete their essential items.
 

vincent

SC2: DudeMan 346
No I haven't. Buy a house and use it for what it was intended for. You're really going to stop playing the game because you dropped valuables items in a random container?
 

Garrison

Active Member
I have two quests that I seem to have made things challenging...

1. The one where you have to sacrifice someone on an alter. My companion has disappeared again (been gone for awhile now), and while i'm confident that she'll eventually turn up, in the meanwhile I'm not permitted to grab/hire another companion without releasing the existing one first. Not the end of the world, but I think the releasing of a companion could have been designed better.

2. The one where you infiltrate the ambassador's party without your gear. An errant click meant that I did not avail myself to being able to smuggle my gear inside... so while I've reverted to a saved game where I have accepted the quest but am not stuck inside, I don't have a saved game that will allow me to make that choice again. At this point I'll have to up my spell casting to the point where I can take out a few of the guards in order to arm myself, before returning to that quest. My fault, but given the impact perhaps some of those choices could have been designed better as well.

But absolutely do I not think Skyrim sucks!
 

Six Gun Tarot

Power is Power
alot of faction building's (even if you are the leader of the faction) containers will reset after some time, its safer to use a house
 

Dagmar

Defender of the Bunnies of Skyrim
It's not a bug. glitch, mistake or dumb feature of the game. It's working as intended and it takes less than 10 minutes searching on the web to draw the conclusion that one should never store items anywhere but in containers in one's own house and that what happened to you would be likely to happen.

There are plenty of real bugs and glitches in the game but it's unrealistic to think there wouldn't be for a game as broad and deep as Skyrim. Those of us that choose to play it in the first several months of its release and have experience with these kind of games know that we will effectively be post launch beta testers. Me and my friends joke about it all the time and it's why several of my friends decided not to play the game until 2012. I probably would have delayed playing too and played The Old Republic instead if I weren't a bit burned out from actual beta testing of that game.
 

Cave

Active Member
imo Skyrim is worse than Oblivion, oblivion was fun it had more potential it just lacks and conversation between people and graphics... skyrim... the only reason people like it is because its new... thats my 2 cents
 

Jaeger

Active Member
You know, these open world RPGs seems to have a lot of...glitches...whatever but I found with the fallout games to read the bug report of game locations. I use an iPad. Some people have two monitors, gaming on one, web browsing on the other. The wiki and The uesp site has bug reports. And Lo and Behold it has the problem you mentioned:

http://www.uesp.net/wiki/Skyrim:Jorrvaskr
 

murdaface

Member
save often. dont overwrite unless you know you have a good new save to overwrite with. ive been using sleeping giant inn in riverwood, inside the basement area where there are two chests, an arcane enchanter, and an alchemy table, simply because riverwood has a forge with a tanni g rack, work bench, and a grindstone, in an addition to all the formentioned accomidations. i always make sure my chests are still in tact with my belongi gs before i save. (im 99% of the time back i riverwood at the end of each game session. so far, so good!
 

BabyMickers

Totally sweet
That sucks bro.

Quiting the game because you won't be able to complete one quest is childish at best though.
Posting about how your quiting the game because of one quest is just downright retarded. Bethesda will never read this post and no one else will ever care.
 

Gemini Sierra

Pre-emptive Salvage Specialist
save often. dont overwrite unless you know you have a good new save to overwrite with. ive been using sleeping giant inn in riverwood, inside the basement area where there are two chests, an arcane enchanter, and an alchemy table, simply because riverwood has a forge with a tanni g rack, work bench, and a grindstone, in an addition to all the formentioned accomidations. i always make sure my chests are still in tact with my belongi gs before i save. (im 99% of the time back i riverwood at the end of each game session. so far, so good!

If you complete the quests for the Jarl of Whiterun, you can get the hosue called Breezehome. It has most of the advantages you mentioned. It's close to the enterance of Whiterun, right next door to one of the two blacksmiths in the city. Which has a forge, grindstone, work table, tanning rack and smelter. You can then sell your stuff to blacksmith and his partner.

The only thing that the house doesn't have is an enchanting table. However (if you are on a pc) you can get a mod that adds one which I think is really nice.

It's also just a few doors down from an alchemist shop and a general store. It's probably one of the better houses even if it lacks some of the things the other player owned houses have.
 

Garrison

Active Member
If you complete the quests for the Jarl of Whiterun, you can get the hosue called Breezehome. It has most of the advantages you mentioned. It's close to the enterance of Whiterun, right next door to one of the two blacksmiths in the city. Which has a forge, grindstone, work table, tanning rack and smelter. You can then sell your stuff to blacksmith and his partner.

The only thing that the house doesn't have is an enchanting table. However (if you are on a pc) you can get a mod that adds one which I think is really nice.

It's also just a few doors down from an alchemist shop and a general store. It's probably one of the better houses even if it lacks some of the things the other player owned houses have.


Yep, I'll concur... it's location and amenities are very convenient. And for practical purposes, the house is small and quick to get in and out of quickly. The digs in Solitude are impressive, but you can get lost in there!

What's nice about the blacksmith of Warmaidens is that each of the smiths have independent purse allocations (some of the shops seem to share a common purse amongst the employees).

As the cheapest home you can buy (5000 + around 1500 to furnish), it is has a lot of bang, if not curb appeal, for the buck.
 

murdaface

Member
i have that house. im on xbox, so no arcane enchanter in my playspace is a dealbreaker for me. plus im sick of waiting 853 minutes opening 74 doors going in and out, climbing up to the smithing place, trekking to dragonsreach, etc. i moved all my crap to riverwood. enchanter, alchemy, storage, all in one room. every smithing tool behind one door. and one click to fast travel to anywhere to unload junk. its a real time saver. thanks for informing me in case though, as i did not mention that i have access to breezehome. i was just unsatisfied in whiterun
 

Pete

Well-Known Member
My only complaint is that when you complete a significant quest, people don't throw a party in your honor. Just well done!
 

Mikk

Article Writer
At around level 23, my toon randomly lost the ability to dual charge ranged destruction spells. They'd charge, they'd drain magicka, they'd even make the pretty blasting sounds as they fired, but no bolt, ball or beam would shoot. Yeah, I could say at that moment, Skyrim sucked no matter how much I loved it.

I didn't rage-quit permanently though, just for a day or two :p
 
That sucks bro.

Quiting the game because you won't be able to complete one quest is childish at best though.
Posting about how your quiting the game because of one quest is just downright retarded. Bethesda will never read this post and no one else will ever care.

Too much coffee or too little?
 

ill wil

Member
So I'm rocking out with my barbarian Orc, romping around lopping off heads, having a generally good time of it, when I come upon Rahgot, the Dragon Priest mask. 'Awesome', says I, and not needing the 70 stam I go back to Jorvaskr, where I've been keeping my stuff since I became the Harbinger. I drop off my excess ore, ingots, and alchemy reagents in the separate containers I've been using for them, those containers being the dresser directly facing the door to the Jorvaskr living quarters and the little end-table under the plate with the Daedra heart on it. I then go into what I assume is the safest container in the place, the chest on top of the tall shelf in the Harbingers room, I.E -my- room, where I've been keeping my other Dragon Masks. I pop it open, and guess the f*@$K what... my -SIX- other Dragon priest masks are gone! Erased from the goddamn game so that chest could reset its 12 gold contents! I am now -incapable- of collecting all the dragon priest masks, which seems a pretty important aspect of the game, because someone decided it wouldn't be a good idea to set containers in the personal quarters of faction houses -NOT- to reset...!
Honestly Bethesda, what the hell? I love you guys, I really, REALLY do, but never has a game made me want to rip my goddamn hair out as much Skyrim has. Couldn't vital items be immune to this 'reset' effect? Or how about you just remove it from containers in faction houses? How could your game testers not have come across something like this and pointed it out to you as something you should really, REALLY change?
The bugs have been a bother, but I can tolerate them, because they're bugs. This wasn't a bug, but the game doing exactly what it was supposed to and programmed to do, cutting me off from one of the more rewarding aspects of play.

oh yeah...Delvin for some reason don't ask for the Left eye of the Falmer

Now that I've got that off my chest, and have probably given up on Skyrim for good (not before giving it 200 or so hours of my time, of course...) has anyone else come across an issue that drove you to the conclusion Skyrim sucks, even though you love it?

To vincent: Not a random container, a container designated in the game as belonging to me, so far as could possibly be told without a console to access... and its more the last of a great many bugs/glitches/mistakes/dumb features that I've been calmly tolerating up until this point. A player without a house yet shouldn't have to look up on the net which specific containers in a faction-room that's supposed to be theirs won't delete their essential items.

I respect your comments so much because you are REAL enough to express a issue you have with the game!!! Much props!! I also think this game sucks and love it at the same time...my issues are these: I lost Shadowmere when I fast traveled, I didn't receive a soul when I defeated a dragon, I couldn't collect 2 bounties from Skald, I can't start the Blood on the ice quest no matter what I do, Grosta's dialog won't update when I find Leifnaar's body, Jarl Ravencrone is stuck following Falion (this quest after you snitch on him is missing from the game).........these things to me hinder the game.
 

Skyrimosity

Well-Known Member
The only weird totally stupid thing I've encountered is: I fell off a mountain. It does the thing it does when you die. all third person failing and all that. IT shows me falling down the mountain, staying underwater in the stream and everything. The position of the rocks in that particular stream made my character stand up at which point the game assumed I had lived ( I was level 7 so NO way of surviving that)
 

morguen87

|\/| P |/\|
It's not a bug. glitch, mistake or dumb feature of the game. It's working as intended and it takes less than 10 minutes searching on the web to draw the conclusion that one should never store items anywhere but in containers in one's own house and that what happened to you would be likely to happen...
this.
it was the same in oblivion and all the newest fallout games. Resetting chests is supposed to add to the illusion that the world is living and breathing even without you and that when you're in another location there are other people using chests too.

Admittedly it's a pretty crappy situation and it sucks that the game may have led you to believe the room, since it was yours, was safe...but the fact that only containers in houses you own are safe isn't exactly a hidden secret.

Very tough luck though, that's a hard way to learn a lesson.
 

morguen87

|\/| P |/\|
...More Cities Would Be Better.
I've seen this complaint a lot and I don't think it's entirely fair. Skyrim is like 90% Nords, it's a cold, harsh land that doesn't see many immigrants, so one could expect a lower population as a result. It makes sense that there would be less cities in Skyrim than other provinces of Cyrodiil.
For instance, if one were backpacking in California and Alaska, you would expect to run into more cities in the milder climate of California than you would in the more unforgiving wilderness of Alaska.

I like the fact that walking from one city to another requires a long trek through the unforgiving country side. Running into a city every 5 minutes would really break the immersion of forging through a harsh landscape.

Also, I like being able to immediately identify and picture cities just upon hearing their names. Each is distinct in their own way. Too many cities kind of waters that down. You'd just end up with like 3 cities kinda-like solitude that are indistinguishable, 2 cities like whiterun that are indistinguishable, and so on and so forth.

I guess it depends on the person. I think most of the "more cities" complaints are by people who haven't played the other games and/or don't know much about the series. It wouldn't feel like you were in Skyrim if it was some sprawling metropolis. I think they nailed the atmosphere.
 

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