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Mundus 9-5, Oblivion weekends
Edit: ...Well, after even more experimenting, I am quite convinced there is another element playing at Ancano's removal. In a controlled environment I can get Ancano to stick around for a time, but as soon as I go off doing stuff, he takes off. I get the feeling the game checks for Ancano's body after a transition after reloading a save file... I don't know. It's hard to pinpoint what it could be-- and considering the amount of work it takes to keep him around in the first place, it seems far less feasible with each prerequisite/requirement-- the whole schmeal... I'm moving on. Ancano has left the building.
Old post: I'm going to apologize for getting everyone's hopes up. After further testing with Ancano-- running around, this, that, and the other, I've reached some rather unfortunate results following this exploit. It seems Ancano's inventory cycles... So, basically even in death he is a big bloody pain in the ass... But, fro those of you who are so willing, I can lay out some rules you'll need to follow to keep him around-- without causing as much heartache as he is capable of:
1. Whenever you enthrall him you will want to remove your anchor.
2. Whenever he is in use you will need to follow it by the exploit described earlier before storing him away. (And remember to replace the anchor before two days time...)
3. He will need to be checked on short of every 10 days, so that he doesn't refresh his inventory while you're away, thus, allowing the removal of his body.
Additionally, I learned you don't have to travel to a second walled city for the bug to take place. Once you reload the auto-save, he'll be safe for storage.
...Why would anyone bother to keep Ancano? Good question!
As a keepsake: He is one of the few memorable questline antagonists in the game... Mainly because he's just so arrogant.
As a thrall: He does know Lightning Cloak and will cast flesh spells. He knows also Grand Healing and Frost Atronach. (Edit: Sadlly his Frost Atronach may succumb to the same AI fault as with Peratus because of his knowledge of both cloak and summon.) He has knowledge of an assortment of offensive Destruction spells, and dual casts.
He seems to never use a weapon. May use staves, though, I have not tested this.
He retains his original voice. Will make various comments and statements during battle. Silent outside combat.
I don't know... I think I'll keep him for a while. Most likely until the nostalgia wears off, and I just don't care anymore. Haha.
Old post: I'm going to apologize for getting everyone's hopes up. After further testing with Ancano-- running around, this, that, and the other, I've reached some rather unfortunate results following this exploit. It seems Ancano's inventory cycles... So, basically even in death he is a big bloody pain in the ass... But, fro those of you who are so willing, I can lay out some rules you'll need to follow to keep him around-- without causing as much heartache as he is capable of:
1. Whenever you enthrall him you will want to remove your anchor.
2. Whenever he is in use you will need to follow it by the exploit described earlier before storing him away. (And remember to replace the anchor before two days time...)
3. He will need to be checked on short of every 10 days, so that he doesn't refresh his inventory while you're away, thus, allowing the removal of his body.
Additionally, I learned you don't have to travel to a second walled city for the bug to take place. Once you reload the auto-save, he'll be safe for storage.
...Why would anyone bother to keep Ancano? Good question!
As a keepsake: He is one of the few memorable questline antagonists in the game... Mainly because he's just so arrogant.
As a thrall: He does know Lightning Cloak and will cast flesh spells. He knows also Grand Healing and Frost Atronach. (Edit: Sadlly his Frost Atronach may succumb to the same AI fault as with Peratus because of his knowledge of both cloak and summon.) He has knowledge of an assortment of offensive Destruction spells, and dual casts.
He seems to never use a weapon. May use staves, though, I have not tested this.
He retains his original voice. Will make various comments and statements during battle. Silent outside combat.
I don't know... I think I'll keep him for a while. Most likely until the nostalgia wears off, and I just don't care anymore. Haha.
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