I'm trying to make the ultimate tank build. I figure Breton + Lord's Stone + Alteration + Alchemy + Smithing + Heavy Armour + Block + Enchanting is the way to go. I'll use Alchemy to cover holes in my resistances, and try to get them all as close to max as possible. My question is, how close can you get to maxing all resistances to make the perfect tank build? Are Orcs better suited due to Beserker which halves incoming damage, or are Bretons always the better choice? Any other suggestions you can think of before I start up this character to make it nigh unkillable? I was going to go for restoration for the Avoid Death perk, but I was thinking hopefully this character would be tough enough already and I would rather up One-Handed to dish out more damage. In terms of magicka, health and stamina - what's a good balance? I've got an Orc on Master nearing level 30 so far, but I find I have little magicka to maintain Alteration armour. Is it good to have a mix of health and magicka to maintain these spells and then have good enchantments on armour, or have less magicka and enchantments on armour designed to negate the cost of the spells but more base health? Really any advice people could offer would be appreciated, there seems little or no info on optimised character building so far due to how new the game is.