Warrior Within
Member
SAI 2.6.0 released!!!
- Some leveled list for monsters tweaked so encounters with player will be fair and more challenging (Forests & Snow Mountains areas)
- Werewolves will frequently gather in packs especially at high levels and should start howling at 12 AM till early morning.
- Werewolf and werebears aggro behavor changed to be more appropiate from Beta to Alpha like.
- Bestiary updated according to werewolf new weakness to shock (see 2.5)
- Fix to bestiary in flamable oil so now should apply to vampires too.
- Include purple aconite extract and purple mountain aconite (instead named flower)
- Bestiary is now Dragonborn support only
- Vampires melee/unarmed speed tweaked
- Perk Fix Overhaul new changes:
>added Martial Arts perk to One Handed perk tree who increase unarmed combat speed!
>Fighting Stance now increase also 1H combat speed up to 38% more (according with 1H skill) for both NPC and Player! Beware!
>Champion Stance same as above for 2H weapons!
>Dual Flurry perk became useless due to cited changes, so it has been converted to "Endure" which increase stamina rate handing 2 weaps!
- Hardcore encounters
> Optional in the installer.
> Highest meetable rank of every creature or npc who own rankings.
> Example: no longer at lev 10 you will meet a Bandit Outlaw: every enemy will be the highest rank.
> Do not apply if you dont like hardcore encounters.
-Hardcore Dragonborn support
>New customized spells and tweaks as well. Some examples:
Serpentine dragon poison
Werebear Ice storm + Howl
Ash Guardian: resistance 50% up to immunity dmg from weaps except from blunt ebony plus frost - combination with magic - blunt may have different effects
Seeker customized spells (confusion+fear+slow) + new conc spell + Human Control
Ghostly Giants
Tweaked bandits, ash spawns
Bosses
All dlc2 creatures have been tweaked!
All creatures DLC2 own combat AI (credit to Erkeil)