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So is everyone ready for this game to crash and burn?

Discussion in 'TESO Discussion' started by Agentoringe, Apr 21, 2014.

  1. Agentoringe

    Agentoringe Active Member

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    Ok so the PC release first was a smart move to build a small fan base before releasing on console, sure...but it's very plain to see that TESO is heading down the same crash n burn path as defiance did, there's no offline play at all, and before you smartasses out there respond with "it's elder scrolls ONLINE hurr hurr", I'm aware...but it doesn't mean the game can't have an offline campaign mode, or general character development AT LEAST as large as the skyrim realm, if not encompassing the entire map and allowing the player to level to 50 completely solo, completely offline, and without having to pay a subscription AND/or be online to do so.

    There are alot, and I mean ALOT of good old fashion Hack and slash players like myself that LOVED morrowind-skyrim and greatly enjoyed it without ever having to play online, I've personally sunk 3100 hours into skyrim and climbing...no offline mode or primarily online has been a straight up killer for no telling how many console games already, is Bethesda really that stupid to try it? Or is there some miraculous thing that makes them think they will be the exception? Idk, but what I DO know, is that TESO is gonna be a big letdown for ALOT of loyal elder scroll fans just because they don't want to make an offline mode for the game. Just keep your fingers crossed it won't be a title killer. the game looks amazing, the story looks amazing, and the way it's presented up front is just...well, amazing. but it's delivery and features may very well be crippling for elder scrolls fans. lets all hope otherwise.


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  2. AS88

    AS88 Well-Known Member
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    Well. A lot of these points have already been discussed in the past, but I'll cover a few of them quickly.

    It's Elder Scrolls Online, hurrr durrrr. The game is an MMO, not like a lot of console games that have offline parts. The whole game revolves around the megaserver. It's like saying that you want single-player content for World of Warcraft.

    I am one of your aforementioned lovers of TES games. TESO doesn't fill me with rage because I know two things. 1) TESO wasn't even made by Bethesda, in truth, it's a game by Zenimax Online Studios, which is why their name is plastered all over everything. Bethesda know this isn't a true TES game, but they've helped get it fairly close. 2)The time was right for TES to go to the MMO market for the opportunity of making money while the series was hugely popular in the wake of Skyrim, and while MMOs like WoW are getting increasingly tired, as well as the improved capability of consoles meaning that MMOs on console is a viable option (for more profit-making). 3) Skyrim's huge success almost guarantees another single player TES title, more than likely following the release of Fallout 4.

    Read the discussions, look at the let's plays, research gaming articles, educate yourself on the game and the market. There is no need for panic or distress about ESO; I'd be incredibly surprised if Bethesda decided not to make TES:VI.

    ps, I just googled 'elder scrolls 6' and came up with this. Todd Howard sounds pretty happy with how Skyrim did, and the opportunities that new-gen consoles provide. We will see more Elder Scrolls.

    http://www.theepochtimes.com/n3/521...-going-to-be-a-while-before-any-announcement/
     
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  3. Epic Keith

    Epic Keith By Ysmir you're going to FREEZE to death!

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    Well at least there's going to be more Tamriel (Thanks for reassuring us AS88)! I was really scared that TESO would affect future Elder Scrolls game. Like TESO is taking place in all of Tamriel, wouldn't people be a bit unenthusiastic about playing in a province they already did play in? Or if TESO becomes a huge success maybe Zenimax might have Bethesda go full time on TESO?

    The $15 thing is a big factor in TESOs crash and burn since not many MMOs are taking fees nowadays from what I hear. I wouldn't be surprised if they remove the fee in a few months.

    (I don't think much of the above post is related at all :p)
     
  4. tx12001

    tx12001 I will not tolerate failure...

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    Its really amazing how half of you can say Bad things about ESO without ever having touched the Game at all. Now I played the ESO beta it wasn't on Skyrim's level but that does not mean it was bad and they are still improving upon it after it was launched and are still adding new features and will be doing so for years to come don't put down the game it took Zenimax around 7 or 8 years to create shortly after Oblivon came out. Now some call it rubbish because its not on Skyrim's Level? Most games out there are not on Skyrim's Level hell most are not even on ESO's level but you still enjoy them yes? if you are waiting for another Single player game then you can wait for years and then wait for several years after that because ES games take years to make and they are not bethesda's only Series they do have other games to make you know and face it Bethesda wont't want to compete against their partner company anytime soon by making a game that would take the ES players away from ESO, that would cost Zenimax a Lot of money if they did and I am 100% sure Zenimax wants to make a return investment on the $200,000,000 it took them to make ESO so enjoy ESO or Don't, Zenimax gave people an ES game that will probably outlive the Xbone and PS4 at least you should try it.


    Also about that I heard a rumor stated that they will probably be the last generation of Home Consoles due to how powerful they are and because graphics can't really improve beyond what is physically capable unless people plan on making games with 100% identical Real life Graphics.
     
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  5. Epic Keith

    Epic Keith By Ysmir you're going to FREEZE to death!

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    Don't get me wrong TX, I love the new features they added in TESO but I have my own reasons for not playing it.
     
  6. tx12001

    tx12001 I will not tolerate failure...

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    And what would that be other then the subscription fee that only exists so they can further develop and support the game and add content to the game that without making people have to go out and buy DLC? you can play it single player you know their is nothing in the Main quest or half of the quests which involve more then 1 person.
     
  7. Epic Keith

    Epic Keith By Ysmir you're going to FREEZE to death!

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    Simply because the game would cost me too much time and money. And at this stage of my academics I simply cannot risk it. I understand their justification for the fee. But this just isn't for me l. Probably later I would play it.
     
  8. Agentoringe

    Agentoringe Active Member

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    What I think is really amazing is that in that short novel of a response, there was only 2 periods, 4 commas, and 2 question marks...lol just like every other post you've commented behind me on, PUNCTUATION FOOL!!!! It's in the English language for a REASON. haha

    But yeah, I can see were your coming from guys, however it was clearly stated, several times in fact that they wanted it to be an ES game FIRST and an MMO second, they don't want to remove the core feel of an ES title, and removing the offline single player experience or the "isolated development" takes alot out of the personal qualities people experienced in "sky-blivion-wind" and loved about those games.

    I disagree with the single player experience in WoW reference. That could be true if this wasnt supposed to be an ES title. It may not be "confirmed" as TES:VI, but it IS the 6th ES installment. There's really no way around it. However, they could have easily made skyrim a multiplayer game, having a server to connect to that mimics the host players world and accomplishments and other players would be able to join in the struggle or challenge to combat, etc. it wouldn't have been hard for them at all. That's also the ENTIRE point of console games, they are supposed to be SEPARATE from PC versions of the games, not just mimic them on another system. Otherwise what's the point of having consoles? Why not everyone just make PC only games and thin the market? Sure milk the market while it lasts, but that's the eventuality right? If your gonna alienate console players solo experience you might as well get it over with, just like pulling off an old bandaid.

    Tx, it's pretty comical how you automatically assume that this discussion is occurring between ppl that haven't played TESO. I can't speak for Kieth, but I've played the beta AND the PC version, I was impressed with it as an MMO, it's a more linear and beautiful version of WoW with more freedom options and the exclusion of "top tier" gaming that only the elitists can achieve. It's everything anyone could ask out of an MMO. However it is NOT what is expected out of an ES game. Which is what they claim this to be FIRST and foremost.

    I just don't understand how a franchise can see other titles fail at the SAME thing they are doing, but just because they slap a popular title on it they think it will remedy the problem. Any intelligent gaming organization should be concerned, especially with a huge name like ES, to cater to not JUST the online players only, but the ones that enjoy the franchise and would like to play without the hassle of online gaming. There is no reason other than for the sake of trying to force the market, which hasn't succeeded yet, why they couldn't add an offline map the size of tamriel, and allow players to explore and develop their characters at least close to, if not just as much as the online players, just give the co-op play and online dungeons along with some higher tier gear to the online players, everyone wins and they don't risk bombing a potentially fruitful title. That's the point I'm making.


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  9. SaveVsBedWet

    SaveVsBedWet Well-Known Member

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    I am a "since Arena" TES fan as well. And I do genuinely like TESO.

    I did get Defiance before this, and unfortunately it went the way of Aion and other MMOs for me because once again yes - you can't play offline and the people you are leveling up with in many cases have tons more time to play than I do so there is this moment of parity and then Monday morning comes. By Monday evening I have to find a whole new group of people to adventure with because I am 10 levels down from the group I played with on Sunday night. And Defiance was even worse because the content was slaved to the TV show meaning you had 6 days to play up everything that was offered that week or else it got really confusing where you were supposed to be and what you were supposed to do. I was just never settled and there was too much responsibility for knowing what was going on, so it failed for me.

    TESO is somewhat the same experience for me, as I am really busy in my department and actually was out of town dealing with solution providers and touring data centers and by the time I got back I was 20 levels behind my compatriots. This leads to me mostly playing a MMO as a solo game, and that is sort of lame. Still, I persist, because TES is the type of game that still lends itself to single play and I figure eventually I will be able to get into PvP and sieges and whatnot.

    The $15 fee will only become a problem if what I think will eventually resolve itself does not actually do so (like with the $15 fee for Aion). In which case I will have no choice but to wait for Fallout 4 and TES 6 to come out, and this will be my last attempt at an MMO. Not because of this game itself, but because of my individual reality when failing at MMO play.
     
  10. Bira96

    Bira96 Member

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    I only played about 5 hours of this game, so I am not going to pretend I am an expert or anything, but I am bored already. I played around 400 hours of Skyrim and there's still so much I haven't done yet. Just the other day I stumbled upon a quest and dungeon I never even heard of before! But after only five hours of TESO, I feel like I've already seen everything it has to offer. It's just not interesting or intriguing as the other Elder Scrolls games, there's no satisfaction from exploring and discovering places in the world or defeating enemies. In Skyrim and Oblivion, I was able to forget my real life troubles for several hours; I felt like I was actually in the world. But here... I tried, I really tried immersing myself in this game, didn't want to believe it was bad.. but I felt like there was a brick wall between me and the world. It's not worth 15 dollars a month, heck, I wouldn't even play this again if it was free. It's boring, flat, uninteresting, and anti-immersive. Simply put, every series or franchise experiences at least one bad or outright terrible branch of their family. Star Wars had the prequels, and Dragon Ball had Dragon Ball GT. It seems that time for The Elder Scrolls has come. I just hope this bad branch won't infect the rest of the tree.
     
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  11. Lansworthy

    Lansworthy Lacklusterous

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    Well, I've been playing quite frequently. I've hit Vet rank 10, and I can say while the game is fun; there isn't much to do...

    I see for the PC aspect it'll run a decent lifespan, unless they really buckle down and treat it as serious as it needs to be.

    However! Charging a monthly fee on a console will not work...Xbox gold is almost the same per month as ESO, it will not work.
     
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  12. GratuitousViolets

    GratuitousViolets PS3 Addict

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    In my opinion, ESO should have been "free to play". People will say I'm absurd, that I'm just being greedy, but no, I'm really not. I'm being realistic.

    Since I see other people here mentioning World of Warcraft, I'll mention the MMORPG I play (some may have heard of it). Atlantica Online.

    Atlantica Online is an MMORPG where you can actually PLAY FOR FREE. Yes, you actually can buy a subscription...or rather, what is known as a 'pack'. The packs offer certain perks to players that the free players don't actually get normally, such as immediate teleportation (other players have to walk between destinations or use towns to teleport to other towns), auto-battling, being able to check out other players statistics and gear, being able to look at certain mob and being able to determine what monsters are in that mob, etc). You have a choice to play for free, or play with perks, which I think is fair (and worth it). Their item mall includes better armor of course, great mounts (although a lot of it is gamble) with things like magic scrolls, etc.

    Now, this I think is what ESO should have done. Make it so that it's free to play but offer perks to those who are willing to shell out the subscription fee. Perhaps those who can afford to shell out the subscription fee get to fast travel immediately to dungeons (just like in AO) whereas free to play would have to walk to the nearest wayshrines to travel to another and walk the huge distances. Perhaps subscription payers could have a 50 extra capacity inventory perhaps. Do what AO do, give out free subscription packs every now and then during events, to encourage more people to play when they normally can't afford to play with full perks.

    Meanwhile those who can't afford to play normally would still be able to (only it'd be a little more tedious, but at least they can still PLAY and quest with their friends who CAN afford to).

    Just my opinion, and hopefully no one rips my head off...
     
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  13. Rimfaxe96

    Rimfaxe96 Well-Known Member

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    I was starting to get bored but now that I'm actually high enough to not-get beaten up at any opportunity by any enemy bigger than a mudcrab I'm starting to actually like it more and more. I just need to learn how alchemy or at the very least cooking works...

    I'll also search for a guild soon enough, sometime after my final exams are finished. I joined a little group when one of those Anchors came down and it was really a lot of fun to bash those monsters without having to fear for my health all the time.

    I', also inclined to say that I'd stop playing it as soon as it went F2P. Right now I'm happy that I don't have to check the real money values at all, ad so far I haven't stumbled upon any noob-arguments in the chat. Just the way I like it.
     
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  14. Orien Terrik

    Orien Terrik "Arik tree'ac te kek."

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    I agree with you. SWTOR is another good example of a game that is still thriving, and it is Free to play. They have three different ranking systems: Free to Play (Least amount of Bonus Material, still able to play and level if they want), Preferred (They have an in game market called the Cartel Market. If you buy something from there, you automatically become preferred, which is very close to bonuses given to a Subscriber. This way the Game crew still gets money, and people don't have to pay a recurring fee.), and last is obviously the Subscription (Has the most Bonuses, access to pretty much all things, yada yada, normal Subscription stuff.).
     

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