Seanu Reaves
The Shogun of Gaming
Author's note: This will be an 18+ RP. For violence, Language, gore, maybe sex, probably sexual themes, Drug and alcohol use. Should be a bloody good time.
Skyrim, the land where blood and mead flow in copious amounts. Where how you die is almost as important as how you lived. Respect is expected to be carved out of your foes and who your father is can change your life for better or for worse. It is in this land of eternal conflict, you find yourself, and you are probably not welcomed with open arms. Even when the Dragonborn, hero of the age, asks for peace, it is met with less than positive reception. Not taking sides in such a petty war, it is locked in a stalemate, where the only ones left laughing are the Thalmor. Skyrim is ripped in half, Stormcloaks in the East and Imperials in the West, each waiting for when they can resume this war. Locked in an arms race, both side eagerly builds its strength, growing hostile to any who are not of their own. Whiterun stands as the only truly neutral hold, but that presents its own issues as men on leave but heads while partaking in their drink. Even the farms are not safe from anxious marauders, forcing the Whiterun guard become only slightly less distrustful of outsiders no matter the affiliation, than the Imperial or Stormcloak soldiers.
Even the Khajiit caravans run the risk of being slaughtered and thrown to the wayside. For the sake of profit, they are using their natural neutrality for their own selfish reasons. Smuggling anything and everything, including people throughout the hostile territories. It is become more and more dangerous as each for swells and starts having more efficient check points on the roads. Both sides have rumors of the hiring of bandits and other miscreants to bolster their side or to harass the other. Even in the face of utter destruction, Skyrim is waiting to drink the blood of its inhabitants.
Out of this Xenophobia, there are even rumors that the lords of High Rock have seen Skyrim, and want to make it another front in their games of intrigue. Sending their own agents, soldiers, and money to make some pleasurable small talk or even leverage in their negotiations. Heavy armed knights taking to the land performing their sworn oaths, manipulated by clever wording and promises of righteousness. Spreading from the West into the East.
The guilds are now in trouble: Thieves’ Guild and Dark Brotherhood are barely afloat due to the difficult nature of traveling in these dark times to perform their illicit duties, Mages and bards have retreated into their respective colleges fearing the day when their own will be killed out of paranoia, and even the Companions and Dawnguard find themselves at risk of being slain as they go about their duties. Even amidst the chaos there are few crazy people willing to risk adventuring in these dangerous times. Some are out for easy money will low competition, others to revel in the chaos they can bring, some serve an even darker purpose, and others want to try and ease the oppression within their lands.
Against almost all odds you managed to make it to Whiterun, a fugitive from one of the sides of the War. Maybe you were a criminal who escaped a deserved death or maybe you were just caught in the middle. It doesn’t matter now, you may want revenge, and you may just want to be done with the madness, or even just leave Skyrim. It is too late, you are now dragged into the conspiracies of foreign intrigue and local politics.
Name:
Age:
Race:
Birth Date:
Birth Place:
Birthsign:
Class:
Gender:
Height:
Weight:
Build:
Laterality:
Sexuality:
Marital Status:
Properties:
Affiliations:
Afflictions:
Religion:
Patron Deity:
Habits:
Hobbies:
Positive traits:
Negative Traits:
Likes/Loves:
Dislikes/Hates:
Fears:
Aspirations:
Hair Color:
Facial Hair:
Facial Hair Color:
Eye Color:
Skin Color:
Scars:
Casual Attire:
Armour:
History
Early Life:
Early Teens:
Late Teens:
Adulthood:
Skyrim, the land where blood and mead flow in copious amounts. Where how you die is almost as important as how you lived. Respect is expected to be carved out of your foes and who your father is can change your life for better or for worse. It is in this land of eternal conflict, you find yourself, and you are probably not welcomed with open arms. Even when the Dragonborn, hero of the age, asks for peace, it is met with less than positive reception. Not taking sides in such a petty war, it is locked in a stalemate, where the only ones left laughing are the Thalmor. Skyrim is ripped in half, Stormcloaks in the East and Imperials in the West, each waiting for when they can resume this war. Locked in an arms race, both side eagerly builds its strength, growing hostile to any who are not of their own. Whiterun stands as the only truly neutral hold, but that presents its own issues as men on leave but heads while partaking in their drink. Even the farms are not safe from anxious marauders, forcing the Whiterun guard become only slightly less distrustful of outsiders no matter the affiliation, than the Imperial or Stormcloak soldiers.
Even the Khajiit caravans run the risk of being slaughtered and thrown to the wayside. For the sake of profit, they are using their natural neutrality for their own selfish reasons. Smuggling anything and everything, including people throughout the hostile territories. It is become more and more dangerous as each for swells and starts having more efficient check points on the roads. Both sides have rumors of the hiring of bandits and other miscreants to bolster their side or to harass the other. Even in the face of utter destruction, Skyrim is waiting to drink the blood of its inhabitants.
Out of this Xenophobia, there are even rumors that the lords of High Rock have seen Skyrim, and want to make it another front in their games of intrigue. Sending their own agents, soldiers, and money to make some pleasurable small talk or even leverage in their negotiations. Heavy armed knights taking to the land performing their sworn oaths, manipulated by clever wording and promises of righteousness. Spreading from the West into the East.
The guilds are now in trouble: Thieves’ Guild and Dark Brotherhood are barely afloat due to the difficult nature of traveling in these dark times to perform their illicit duties, Mages and bards have retreated into their respective colleges fearing the day when their own will be killed out of paranoia, and even the Companions and Dawnguard find themselves at risk of being slain as they go about their duties. Even amidst the chaos there are few crazy people willing to risk adventuring in these dangerous times. Some are out for easy money will low competition, others to revel in the chaos they can bring, some serve an even darker purpose, and others want to try and ease the oppression within their lands.
Against almost all odds you managed to make it to Whiterun, a fugitive from one of the sides of the War. Maybe you were a criminal who escaped a deserved death or maybe you were just caught in the middle. It doesn’t matter now, you may want revenge, and you may just want to be done with the madness, or even just leave Skyrim. It is too late, you are now dragged into the conspiracies of foreign intrigue and local politics.
Basic CC
Your Approximate Skyrim level should be between 20 and 25 so keep that in mind.
As it was said about Level 50 in about 5 of the in game Skills.
Your Approximate Skyrim level should be between 20 and 25 so keep that in mind.
As it was said about Level 50 in about 5 of the in game Skills.
General Information
Talking Color:
Name:
Age:
Race:
Birth Date:
Birth Place:
Birthsign:
Class:
Gender:
Height:
Weight:
Build:
Laterality:
Sexuality:
Marital Status:
Properties:
Affiliations:
Afflictions:
Religion:
Patron Deity:
Habits:
Hobbies:
Positive traits:
Negative Traits:
Likes/Loves:
Dislikes/Hates:
Fears:
Aspirations:
Appearance
Hair Length:
Hair Color:
Facial Hair:
Facial Hair Color:
Eye Color:
Skin Color:
Scars:
Casual Attire:
Armour:
Skills
Gear:
History
Early Life:
Early Teens:
Late Teens:
Adulthood:
Current Accepted Members/ Characters
Looking at about... 6-8 Players Maximum
Gidian/ Vinx So Dra
RedNek/ Cyrik
Felidae/ Felidae Lioria
EpicVakarian/ Sabine Sarvani
Dradin/ Froki Winter-Bourne
Skies/ Alexandre Rochefort
Looking at about... 6-8 Players Maximum
Gidian/ Vinx So Dra
RedNek/ Cyrik
Felidae/ Felidae Lioria
EpicVakarian/ Sabine Sarvani
Dradin/ Froki Winter-Bourne
Skies/ Alexandre Rochefort
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