Links are apparently useless.
So, I was walking my dog, thinking about
Skyrim and boats. And I had a great idea for a third
Skyrim DLC, called Baelfyre.
So, the Vigilant of Stendarr are beast, but Bethesda didn't do anything with them in
Skyrim, right?
In the DLC, a new area in the Sea of Ghosts called the Baelfyre Isles is introduced, which is home to one of the strongholds of the Vigilant of Stendarr, and their (newly made up) elite guard, the Stone Crusaders or something badass sounding like that, are doing all fine and dandy. But then, a hidden group of Dragon Cultists emerges, scheming to capture the Baelfyre Isles so they have a forward base to spread into
Skyrim and reintroduce dragon worship.
Why involve the Vigilant of Stendarr in this? Well, one of Alduin's old lieutenants, known as Kehlavyr, his right hand dragon after Paarthurnax but before Odahviing, was banished to Oblivion by the old nord heroes, who assumed he had died. Instead, he was trapped in whatever daedra's realm of Oblivion, and the dragon priests of this modern
dragon cult had to make a pact with that daedra to bring him back to the realm of mortals. The catch to the cult's agreement with random daedra, though, was that they had to wipe out of Vigilant of Stendarr, so said daedra could get his revenge.
The Dragonborn knows little about this, but is told by a mysterious messenger that a new, strong dragon has emerged and goes off to slay it, but the Vigilant of Stendarr approach him when he arrives, asking him to join them and help defeat Kehlavyr, dragon cultists, and daedra.
The Baelfyre DLC would also introduce...
Spears.
Vigilant of Stendarr armor/weapon sets.
Boat expansions.
New dragon shouts.
New magic.
And everything but the kitchen sink.
Anyone got feedback, things to add, anything like that?