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SkyMoMod V-12

Discussion in 'Completed and Released Mods' started by dogtown1, Jan 6, 2013.

  1. dogtown1

    dogtown1 Member

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    [​IMG]

    __________________________________________________________________________________

    **SkyMoMod V12**

    this mod adds hordes of new creatures to skyrim, along with some new playable weapons found in the hands of some of the creatures

    there are hundreds of new creatures and 70 new dragon types, plus quite a few new weapons

    the mod now has over 30 new weapons, and V12 has added some of my favorite undead types, plus new spells for the spell casting creatures and lots of tweaks

    there are 2 sites that I will keep updated with the latest version of the mod, they are here
    ________________________________________________________________________________

    SkyMoMod-V12 - VGUNetwork v2 (Beta)

    SkyMoMod V12 for The Elder Scrolls V: Skyrim - Mod DB
    _________________________________________________________________________________

    "Skyrim Forums" has a very cool screens area (I'm a screenshot junkie) I will keep adding screens here

    SkyMoMod Creatures | Skyrim Forums

    I like to add screens of new creatures as I get them done before they get in the next update
    I'm always lookin for new ideas and resources so feel free to message me or leave a comment here

    I continue to create new stuff all the time and its a lot of work for one guy, if you would like to say thanks and donate, you can hit the paypal link below

    Online Payment, Merchant Account - PayPal
     
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  2. Rex Prime

    Rex Prime Premium Airtcle Writer

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    Awesome, i wonder what's next, i am dreaming of a Lava Werewolf, and Flying Mudcrabs....and A Knee Arrow monster who turns everybody he touches into a guard
     
  3. dogtown1

    dogtown1 Member

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    [​IMG]

    RATS!
     
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  4. dogtown1

    dogtown1 Member

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    I tried to add this to my screen gallery and got an error message that said "undefined"
    I tried to save the image in another photo program I use, again as a jpg, but I still got the error

    anyone know what this is?
     
  5. Rex Prime

    Rex Prime Premium Airtcle Writer

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    Ask Rayven, he probably knows.
     
  6. dogtown1

    dogtown1 Member

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  7. dogtown1

    dogtown1 Member

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    the next update for skymomod will be awhile, right now I plan to get the werewolf transformation replacers that I did updated
    I've been gettin requests for it and I have lots of new creatures you can turn into besides the vanilla werewolf
    this guy is one of them
    I just finished the nif format of him (which was no easy task) and I'm starting to rig him now
    soon you can run around skyrim as this guy spreading terror :)

    (yeah baby)
     
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  8. dogtown1

    dogtown1 Member

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    [​IMG]
     
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  9. Rex Prime

    Rex Prime Premium Airtcle Writer

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    Eagle Man?! can i go WereEagle as this guy
     
  10. dogtown1

    dogtown1 Member

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    I'm gonna rig this guy to the hagraven bones, so it will move and act like a hagraven
    it seems to fit I think

    another possibility would be to make a suit out of it like I did the minotaur and put the suit on a nord and then you could have this guy as a weapon wielding companion

    or ...as you say, I could rig it to the werewolf skeleton and make a werewolf transformation replacer

    or "D" all of the above
    :)
     
  11. Crooksin

    Crooksin Glue Sniffer

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    oh wow just the other day I was looking all over for this mod after I seen it was gone from Nexus. I remember the one you made for Oblivion which I loved, keep up the good work bud thanks alot
     
  12. dogtown1

    dogtown1 Member

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    thanks crooksin
    actually the oblivion mod was done by "Martigen"
    I did the Fallout New Vegas MoMod and now this SkyMoMod

    I'm glad you found the mod though, I'm trying to spread the word around I'm still workin
    I started a facebook page if anyone wants to see a big stack of screens and maybe "like" the page so word gets around

    Skymomod | Facebook
     
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  13. dogtown1

    dogtown1 Member

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    [​IMG]
     
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  14. dogtown1

    dogtown1 Member

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    another work in progress
    I think I'll rig this guy to a draugr and give him a staff, then add him to the necromancers list so he appears with other necromancers
    I did create a spell that summons an undead type, not raise dead, but summon a skymomod undead, I'll give him that too
     
  15. Rex Prime

    Rex Prime Premium Airtcle Writer

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    Creepy, i will like to see some awesome items with him, any items?
     
  16. dogtown1

    dogtown1 Member

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    I dont have something just for him, but I still work on new weapons for the mod
     
  17. Rex Prime

    Rex Prime Premium Airtcle Writer

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    Awesome, it helps in generating Hype, didn't you ever think of hiring someone to make a trailer for your Mod(s), Don't look at me.
     
  18. dogtown1

    dogtown1 Member

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  19. dogtown1

    dogtown1 Member

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  20. dogtown1

    dogtown1 Member

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    he's done
    :)
     
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