Hey, I'll post what I wrote about a mod I was planning to do, but never did. It isn't related to your characters physic but it does add realism.
Also, I know this would be reaaaaally hard, so I know it probably won't happen, but I just want to share the idea.
Real crime consequences
features:
-when you kill someone, the guards will ask you about the murder when you're in the hold
-When guards ask you about a murder, depending on what you say and your speech skill, they can take you under arrest
-when you're taken under arrest, you will appear in jail, where you'll have another dialogue with a guard.
-Depending on what you say in jail, you can be freed or gain a 1000 bounty per victim.
-If you have committed the murder with a daedric weapon, vigilantes will appear in the hold in 24h, and in 72h they will be everywhere and attack on sight.
-You will see the guards of the hold ask NPCs about the murder, and there is a 25% chance they're taken under arrest.
-If you have been under arrest three times or more, you will have a 1000 bounty per victim no matter what dialogue you have in jail.
-If you are thane, you can avoid jail up to 4 times, after that, you have no more immunity
-If you have completed the main questline, you have permanent immunity
-Vigilantes will use silver weapons and steel armors.
-If you're interrogated in Riften, you will have an option to bribe the guard. You'll need 0,7 times the amount of your bounty.
-If you're being chased down by the guards for more than a week, hire thugs will start randomly appearing.
-After spending time in jail, the last weapon equipped will be kept in a "crime weapons" vault in the barracks. Everything there will be items taken from you.
-If you steal anything from the "crime weapons" vault, you will be interrogated.
-If you escape from jail, guards will spawn throughout the hold.
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