Dravos Brayvern
New Member
Hi, I'm new.
So I'd been reading up on role-play builds, and I wanted to make one. I had decided I'd make a character for each race, each with a unique theme and restrictions, and it was time for my Altmer. Except I didn't like any for Altmers that I found. So, I decided to make a very rough outline for one. I wanted two things--pure magic and a religious character. Then, I thought about the schools of magic, and I stopped on Conjuration. It didn't seem to fit my idea of an Altmer, so I thought "Why not be against Conjuration?" and destroy all undead and summoned creatures of any kind. Thus, the Disciple of Meridia was born. I know Meridia is a Daedra, and Altmer worship only really the original Eight Divines, but my Altmer build will focus more on the good of Meridia.
Skills: Destruction, Alteration, Restoration, Enchant, and Alchemy and Speech for fun. I didn't include Illusion because I wasn't really looking for that Puppet-Master feel, and Speech and Alchemy just for fun because I've never made someone with those skills being purposefully leveled (though I should level Speech)
Stones: Mage Stone first, then Lord. I didn't choose Atronach simply because I like the armor rating the Lord gives, but it's quite replaceable.
Essential Quests: The Break of Dawn and The College Quests is all really.
That's all I have. I know it's not deep, no back history, nothing, but I'm not going for that. Just the bare basics!
So I'd been reading up on role-play builds, and I wanted to make one. I had decided I'd make a character for each race, each with a unique theme and restrictions, and it was time for my Altmer. Except I didn't like any for Altmers that I found. So, I decided to make a very rough outline for one. I wanted two things--pure magic and a religious character. Then, I thought about the schools of magic, and I stopped on Conjuration. It didn't seem to fit my idea of an Altmer, so I thought "Why not be against Conjuration?" and destroy all undead and summoned creatures of any kind. Thus, the Disciple of Meridia was born. I know Meridia is a Daedra, and Altmer worship only really the original Eight Divines, but my Altmer build will focus more on the good of Meridia.
Skills: Destruction, Alteration, Restoration, Enchant, and Alchemy and Speech for fun. I didn't include Illusion because I wasn't really looking for that Puppet-Master feel, and Speech and Alchemy just for fun because I've never made someone with those skills being purposefully leveled (though I should level Speech)
Stones: Mage Stone first, then Lord. I didn't choose Atronach simply because I like the armor rating the Lord gives, but it's quite replaceable.
Essential Quests: The Break of Dawn and The College Quests is all really.
That's all I have. I know it's not deep, no back history, nothing, but I'm not going for that. Just the bare basics!