Kohlar the Unkilled
Time for some ale
Heljarchen Hall is nearly complete. My house carl, (can't remember the lads name at the moment), seems tough yet friendly. I gave him the champion's cudgel. My bard sticks mostly to drum instrumentals, just like I asked. Jordis is effective as steward, and we eliminated the local giants. Things seem to be going well, and yet I worry.
I told Aela the Ailing that we'd be moving to The Hall. She said she'd see me there. That was a few days ago. She's ailing, you see. If you've read my thread about her you already know, suffice it to say she doesn't get around too well. I have grim imaginings of her, stuck somewhere in the wilderness, ambulating fruitlessly. Or perhaps she moonwalked through a giant's camp. Aela is not set up to fight giants alone. So what is to be done?
Another concern. When I return to Lakeview, the kids are present. Do they not move with Aela? I don't feel like myself, worrying over such things. I think it's time for some ale. And then, some bandit killing!
I told Aela the Ailing that we'd be moving to The Hall. She said she'd see me there. That was a few days ago. She's ailing, you see. If you've read my thread about her you already know, suffice it to say she doesn't get around too well. I have grim imaginings of her, stuck somewhere in the wilderness, ambulating fruitlessly. Or perhaps she moonwalked through a giant's camp. Aela is not set up to fight giants alone. So what is to be done?
Another concern. When I return to Lakeview, the kids are present. Do they not move with Aela? I don't feel like myself, worrying over such things. I think it's time for some ale. And then, some bandit killing!