DrunkenMage
Intoxicated Arch-Mage
Mounted combat, I can't even use a horse haha, I never ride the horses in skyrim, I prefer jogging with my giant axe in my hand.
1. I have not seen any new collision physics while playingI actually have two questions about this for anyone who has tried it (it sounds like people are saying they have played a beta of it already?)
1. Does this mean also that new collision physics have been added for the horses? As in an we ride down and trample opponents or otherwise knock them out of the way if we charge them on a mounted horse?
2. What happens to the flag that causes the horse to start attacking once an enemy is close enough? Is that turned off for a horse with rider or will the horse rear and flail with players on it, potentially making things much cooler and adding that attack but in return turning the aiming of a melee weapon or worse, a bow or spell, into comedy gold?
Other than that, awesome. Depending on the collision physics question, this kills three birds with one stone. Not having to dismount and then arm to fight, not having the horse and its attacks in the way of ones own attacks, and not having to figure out where the horse has gone when the fighting is over.
1. I have not seen any new collision physics while playing
2. Have you ever rode a horse before this update? It's the same thing, as long as you are riding, the horse won't attack anyone
what system because 360 is no problem once you get the necklace out the dead girls house