Psiberzerker
Author
No real reason, other than a change of pace, here's a nasty little build:
Skills: Skyrim Perk Calculator - Plan the perks for your Skyrim character before spending them!
Everything I need, and nothing I don't short of the bare minimum Gateway perks. (Deadly Aim, Muffled Movement, Lightfoot, Animage, and Kindred Mage.) The only spell in his book is Invisibility, after grinding up all 3 skills with Calm/Backstab. Also, Bound Sword to smuggle in places like the Thalmor Embassy, but haven't used it enough to even earn a level. Uses the Critical Charge/Silent Roll combo, so rarely does a Standing Power Attack, the point of this build is to get in as low as possible with one of the most complex, and perk intensive classes. That ment cutting out almost all of the fat.
Gear: I'm not Enchanting, so the Blade of Woe is as good as it gets. Did the DBH first, then went back through the TG, and Nightingales just for the hood. Ground up Illusion and Master robes of that for a variation on the usual. Ancient Shrouded Boots, and Gauntlets for their enchantments, and the best possible Armor without actually earning any XP in it. Never get hit, that's the plan. Even if he doesn't 1HK, the charging backstab staggers so he can Poof, disappear, and come back for another when the heat dies down. Of course, he can also do it serially to clear out a room, one at a time with none the wiser.
In short, I did this as cheaply as possible, in every sense of the word. This is not combat, nor even sneaking, but running around silent, and muffled, then crouching long enough to get the maximum multiplier. Altmer, so I didn't have to spend points on Magicka (The Hood, Robe, and Highborn make it just possible with Expert Illusion, the only reason there's anything on the Blue bar is he's still wearing the Gauldur Amulet.) and had a head start on the 1 school he uses.
I'm not suggesting you use this build, he does one thing, pretty well, and nothing else. I'm thinking about adding in some Necromancy (Trained up with Bound Sword) and Archery (/Bow) but consider this a starter. It took me less than 4 hours out of Helgen today, just to keep from getting rusty. This is the skeletal build you can flesh out with Thief skills, crafting (Not that he needs it) and/or hell, even Destruction.
Skills: Skyrim Perk Calculator - Plan the perks for your Skyrim character before spending them!
Everything I need, and nothing I don't short of the bare minimum Gateway perks. (Deadly Aim, Muffled Movement, Lightfoot, Animage, and Kindred Mage.) The only spell in his book is Invisibility, after grinding up all 3 skills with Calm/Backstab. Also, Bound Sword to smuggle in places like the Thalmor Embassy, but haven't used it enough to even earn a level. Uses the Critical Charge/Silent Roll combo, so rarely does a Standing Power Attack, the point of this build is to get in as low as possible with one of the most complex, and perk intensive classes. That ment cutting out almost all of the fat.
Gear: I'm not Enchanting, so the Blade of Woe is as good as it gets. Did the DBH first, then went back through the TG, and Nightingales just for the hood. Ground up Illusion and Master robes of that for a variation on the usual. Ancient Shrouded Boots, and Gauntlets for their enchantments, and the best possible Armor without actually earning any XP in it. Never get hit, that's the plan. Even if he doesn't 1HK, the charging backstab staggers so he can Poof, disappear, and come back for another when the heat dies down. Of course, he can also do it serially to clear out a room, one at a time with none the wiser.
In short, I did this as cheaply as possible, in every sense of the word. This is not combat, nor even sneaking, but running around silent, and muffled, then crouching long enough to get the maximum multiplier. Altmer, so I didn't have to spend points on Magicka (The Hood, Robe, and Highborn make it just possible with Expert Illusion, the only reason there's anything on the Blue bar is he's still wearing the Gauldur Amulet.) and had a head start on the 1 school he uses.
I'm not suggesting you use this build, he does one thing, pretty well, and nothing else. I'm thinking about adding in some Necromancy (Trained up with Bound Sword) and Archery (/Bow) but consider this a starter. It took me less than 4 hours out of Helgen today, just to keep from getting rusty. This is the skeletal build you can flesh out with Thief skills, crafting (Not that he needs it) and/or hell, even Destruction.