Merchant Build (Open to suggestions)

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The Wanderer

Young Heritic
Ok so I've recently Start a Generally Non Combat Build Which I am calling a Merchant haha I was just wondering if anyone has tried it before.

  • Nord or Breton For the Speech boost (I choose nord since i always have a Giant Hammer on my back haha mostly just for looks though.)
  • Only wear Clothes (No armor)
  • Focus On speech,Enchanting,Smithing,Alteration, and Illusion.
  • Have a bodyguard of your choice (I like Erik haha.)
With my version of the Merchant I only Fight When my Body guard needs backup When we are searching for treasures.
I'm open to suggestions on how to improve this build So please fire away.
 

Gearuvagen

I know, You know
I've actually done a Merchant build before :D it is fun....for awhile
I went with Imperial for the voice of the Emperor Power, I also went with hired Mercenaries mainly Marcurio.
I majored in Speech and Illusion with all 3 crafting on the side, never scavenging for materials always buying them.
 

Wildroses

Well-Known Member
I find conjuration good for characters who can't take many hits. An atronauch distracts enemies nicely, and can do a decent amount of damage.
 

Delusional

Connoisseur of Hallucinations
A merchant build sounds interesting.

The only close build I have to 'non-combat' is a Khajiit skooma addict, and even he bludgeons everything to death (or his death) with his fists (or paws, if you must).

That's of course when he isn't blacked out in gods know where, or hitting up more skooma.

I might try a non combat build soon, thanks for the idea. Sounds fun and interesting.
 

ShangTsung

Active Member
sounds like a khajiit would be the best race for this type of build.. not sure what the point of it would really be, seeing as half the game is centered around combat and unless you're planning on sitting in one area "never progressing" there's no real way to avoid confrontations.. :confused:
 

Wildroses

Well-Known Member
sounds like a khajiit would be the best race for this type of build.. not sure what the point of it would really be, seeing as half the game is centered around combat and unless you're planning on sitting in one area "never progressing" there's no real way to avoid confrontations.. :confused:

One of the things I love about Skyrim is the way it is so easy to play the way the developers didn't intend you to and still have a great time. Opening up your mind and breaking away from the pre-set path laid out for you can lead you to interesting places. Some of my favourite playthroughs have been confrontation hating adventure avoiding NPCs. There are so many dangerous things in the wild you can't avoid, so it keeps the game interesting that way.

If I were playing this way, I'd probably decide to be a specialist in Dwemer or Ancient Nord artefacts and keep raiding those ruins, or make a habit of breaking into bandit camps to loot their chests, while making the mercenary do all the work. Follower AI is so insanely overprotective even when I'm TRYING to get a hit in, I don't usually manage it anyway.
 

The Wanderer

Young Heritic
It's not really for progression, Just a build for fun ha for Rp purposes not for questlines.
 

The Wanderer

Young Heritic
But yes i Have been exploring the caves around Whiterun with Uthgred, We've had some good finds too. I met a blind Bandit!
 

ShangTsung

Active Member
One of the things I love about Skyrim is the way it is so easy to play the way the developers didn't intend you to and still have a great time. Opening up your mind and breaking away from the pre-set path laid out for you can lead you to interesting places. Some of my favourite playthroughs have been confrontation hating adventure avoiding NPCs. There are so many dangerous things in the wild you can't avoid, so it keeps the game interesting that way.

If I were playing this way, I'd probably decide to be a specialist in Dwemer or Ancient Nord artefacts and keep raiding those ruins, or make a habit of breaking into bandit camps to loot their chests, while making the mercenary do all the work. Follower AI is so insanely overprotective even when I'm TRYING to get a hit in, I don't usually manage it anyway.
i'd never have the patience to play that way.. i'm wayyy too blood thirsty.. lol
 

Perkless in Skyrim

Bad to the Dragonbone.
Ok so I've recently Start a Generally Non Combat Build Which I am calling a Merchant haha I was just wondering if anyone has tried it before.

  • Nord or Breton For the Speech boost (I choose nord since i always have a Giant Hammer on my back haha mostly just for looks though.)
  • Only wear Clothes (No armor)
  • Focus On speech,Enchanting,Smithing,Alteration, and Illusion.
  • Have a bodyguard of your choice (I like Erik haha.)
With my version of the Merchant I only Fight When my Body guard needs backup When we are searching for treasures.
I'm open to suggestions on how to improve this build So please fire away.


I've done the non-combatant approach. I got side tracked and never really played the character much.

I'm surprised you didn't pick Alchemy.

I didn't allow myself armor, shield or weapons except for a dagger. No spells that directly cause damage (and no staffs or scrolls). Conjuration had to exclude Bound Weapons.

The goal was to never enter combat directly. That's what conjured minions and allies were for. Since Atronachs and archers can't hit the broad side of a barn, some of the battles got lengthy.
 

The Wanderer

Young Heritic
I've done the non-combatant approach. I got side tracked and never really played the character much.

I'm surprised you didn't pick Alchemy.

I didn't allow myself armor, shield or weapons except for a dagger. No spells that directly cause damage (and no staffs or scrolls). Conjuration had to exclude Bound Weapons.

The goal was to never enter combat directly. That's what conjured minions and allies were for. Since Atronachs and archers can't hit the broad side of a barn, some of the battles got lengthy.
I personally HATE all forms of crafting in Skyrim haha the only reason I'm using enchanting and Smithing is so that my follower has top notch gear, and to make some valuable items to sell. I personally think that crafting is way to overpowered though and don't use it (other than some minor smithing) on my other characters.
 

Grob

Active Member
I did a normal person that had to eat, sleep and drink everyday. I tried to get him to hunt for a living, but ended up chopping wood when I got low on money. I would of liked to have Hearthfire for the kids so it seemed like he was 'supporting' someone through his hunting. My brother took the PS3 a while ago so I've lost a bit of interest in him, but it was fairly fun while it lasted. Your Merchant build would be fun if you walked around with a Khajiit caravan, maybe you could become a skooma dealer :p!
 

Catwoman

Notorious Cat Burglar
Well I once made a Merchant build and started off selling kitchen utensils to merchants, going town to town with Sven my co-worker. Once I made a bit more gold we started selling Nord Mead, Alto Wine, and Firebrandy. Then it just went on from there really, until we started selling rubies and such. It was fun for like...an hour and then I got bored and decided to become a warlord omg... XD
 

The Wanderer

Young Heritic
Haha i'm still having fun with mine, I'm up to 20000 gold by selling all my wares haha.
 

The Honorable Gidian Diva of Sass

Sahrot Vahlok Spaan. Bahnahgaar. Minion #88!
Staff member
Merchant, huh? Creative.

A merchant would not go completely armoured up, I could see boots, gauntlets, and a helm, but no body armour. As for weapons, anything goes. You're a merchant with all your wares at your disposal. I'd think alchemy and smithing are right up your alley, as well as enchanting. If not to use, then to increase the value of your wares. Sneak is also good for non combatants. You could also be a shifty merchant and pickpocket unwitting people. Speech is a given. Restoration and illusion are all I can see for magic, and enchanting. Possibly destruction if you're more of a magic merchant. I suppose you could fit in any magic skill tree. As for blocking, you'll be parrying most of the attacks coming at you, and not using a shield.
 

The Wanderer

Young Heritic
I did a normal person that had to eat, sleep and drink everyday. I tried to get him to hunt for a living, but ended up chopping wood when I got low on money. I would of liked to have Hearthfire for the kids so it seemed like he was 'supporting' someone through his hunting. My brother took the PS3 a while ago so I've lost a bit of interest in him, but it was fairly fun while it lasted. Your Merchant build would be fun if you walked around with a Khajiit caravan, maybe you could become a skooma dealer :p!
Skooma dealing is his secret life haha, he also sells sleeping tree sap to his wife Ysloda, idk if that stuff is legal or not but it messes you up! lol
 

Torok

Active Member
I went dungeon diving with a guard, but hid while he fought bandits, but I always kept a dagger ready.
 

Will Briggs

New Member
I've actually created one to be like a champion for clavius vale.
Race: khajiit
Skills: sneak, illusion, speech, conjuration.
Spells: calm, muffle, conjure flame/storm/frost atronach/thrall, bound sword, bound bow
Unique items: masque of clavius vale, blackguard armor set, amulet of articulation
Enchantments: fortify unarmed on gauntlets and ring
 

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