As the title says, I've more of less made a little list of how anyone could make use for all of the additions in all of the homes. It's gonna take a lot of time, and a whole holy hell of a lot of iron. The list goes as such: Heljarchen Hall (It's so snowy here.) This particular hall is nice for it's scenery aesthetics in my opinion. Lakeview manor is cool for now snowy stuff, but it's also prone to a lot of attacks from various parties. Personally, it's a good family home if you've adopted girls and you don't mind the snow. Boys complain a lot. The wings that I would add into the Heljarchen Hall are the Kitchen, Bedrooms, and Storage. All for fairly obvious reasons, right? I was debating on the greenhouse, but that is used elsewhere. Lakeview Manor Aside from the creepy necromancer table a few feet away from your house, this plot is very pretty and green. Thus, why it's being labeled as the "Alchemy House". As you might have guessed, it's going to have the Alchemy Lab, as well as the Greenhouse, and the Library for storing all your pretty tomes and rare books in. Not much else can be said about the house at the moment. Winstad Manor Well. Besides being in a spooky marsh, it's the perfect place to keep your armor and rare, enchanted weapons. Since it's out in the middle of no man's land, it's a great place for you to hide your shiny sharp goodies. I mean really, who's going to go wandering into a swamp to search for something that may or may not be there? Wait. Right, the Dragonborn. Here you would have your Enchanting Tower, your Armory, and your Trophy Room. And in addition to Winstad Manor, it would be wise to add a cellar to the house and have and Armorer's Workbench, a Blacksmith's Forge, a Tanning Rack, multiple Weapon Racks, and some addition mannequins. And that's all for my list today. If you have suggestions, or just want to tell me about your house, then go right on ahead. I want to hear about them.