1. Welcome to Skyrim Forums. You totally should register so you can experience everything our community offers. We have various resources related to Skyrim which include a massive array of Guides and Tutorials. If you're here just for the discussion you can check out our General Skyrim Discussion section or if you're here for help you can check out our Skyrim Help section. We also have the latest Skyrim News and fun stuff like Roleplaying and even a Skyrim Fan Fiction section!

    Are you here to discuss Dawnguard? You may discuss it by signing up and checking out this section.

    So if you love Skyrim you should join for sure. Click the 'Sign Up' button on the right to register your account. You can register with your Facebook or Steam account.

Mage assassin build?

Discussion in 'Skyrim Help' started by Oliverjames, Jan 23, 2012.

  1. Oliverjames Active Member

    Member Since:
    Jan 17, 2012
    Message Count:
    170
    Reputation:
    1
    I'm restarting skyrim tonight. And given my last character was heavily archery oriented, I'm planning a Mage assassin build. What strategy should I use? What perk trees.
  2. psyk0 No soul gem large enough.

    Member Since:
    Nov 23, 2011
    Message Count:
    319
    Location:
    Brighton
    Reputation:
    26
    I'll assume you're thinking of a stealth assassin - so my recommendation would be Sneak, Light Armor, One-Handed, Illusion, and then maybe Destruction or Conjuration.

    One-handed is undeniably a better choice for stealth than any other weapon skill. Some of the perks in Illusion go really nicely with a stealth character (Silent Casting!), and it can be really handy to mess with your enemies' AI to reduce target group size. Destruction/Conjuration will help you to deal with targets that aren't humans, or that are tricky to sneak around - as well as dispatching distant targets.

    Enchanting and Smithing will also be very helpful as it'll mean you can put mage-enhancing abilities (in particular magicka regen, which is almost essential for mages) on shiny new armour.

    In terms of gameplay, try not to get stuck in big groups or in close-combat with big nasty monsters, as they'll make short work of you. Let your minions and follower take the beatings. Focus on Sneak above all else; at higher levels, and with Muffle, it'll make the majority of your encounters laughably easy.
  3. Oliverjames Active Member

    Member Since:
    Jan 17, 2012
    Message Count:
    170
    Reputation:
    1
    Thankyou! What race?
  4. psyk0 No soul gem large enough.

    Member Since:
    Nov 23, 2011
    Message Count:
    319
    Location:
    Brighton
    Reputation:
    26
    Take a look at http://www.uesp.net/wiki/Skyrim:Races and pick the race that has skill synergies that match your class, if you want a slightly easier start to the game. Other than that it's largely cosmetic beyond early levels. Most of the special powers are situationally as useful as each other.
  5. Oliverjames Active Member

    Member Since:
    Jan 17, 2012
    Message Count:
    170
    Reputation:
    1
    Restarting helped reopen the game for me, to take a different path and almost play an entirely different game. Thanks for your help!
    psyk0 likes this.
  6. Necromis Well-Known Member

    Member Since:
    Jan 11, 2012
    Message Count:
    1,016
    Reputation:
    32
    my suggestions, pick a race you would like to role play, and forget about their bonuses, as in the end they will all level out. I suggest using light armour, stealh, one-handed, conjuration and illusion for sure. I like conjuration for the bound sword/bow, because with the mystic perk you have daedric quality weapons w/o having to worry about being disarmed or upgrading. I actually am playing a sneaky mystic archer assassin like that. heading to Fort Amol for the bound bow tome. Illusion allows you to calm and frenzy enemies so you can actually get them to fight each other and weaken themselves until one is dead and one low health survivor is left. Good luck
  7. Oliverjames Active Member

    Member Since:
    Jan 17, 2012
    Message Count:
    170
    Reputation:
    1
    I'm destruction/conjuration oriented. Is that a good choice?
  8. Necromis Well-Known Member

    Member Since:
    Jan 11, 2012
    Message Count:
    1,016
    Reputation:
    32
    won't hurt, but if you are going for stealth you will need to up illusion to get the quiet casting perk otherwise your stealth will be for naught.
  9. MrYoshi411 New Member

    Member Since:
    Jan 4, 2012
    Message Count:
    1
    Reputation:
    0
    For race I would go with the Dark Elves. They have high Destruction and Sneak so in my experiance they have been useful
  10. psyk0 No soul gem large enough.

    Member Since:
    Nov 23, 2011
    Message Count:
    319
    Location:
    Brighton
    Reputation:
    26
    The Dunmer racial power is pretty hilarious, too - when it all goes wrong and you're surrounded by angry draugr, you can make them all burrrrrnnnnn. ;)
  11. Oliverjames Active Member

    Member Since:
    Jan 17, 2012
    Message Count:
    170
    Reputation:
    1
    That's exactly what I chose. And yeah the power is excellent. Conjure flame atronach, plus flames, plus power. Who needs weapons!?

Share This Page

Users found this page by searching for:

  1. skyrim mage assassin build

    ,
  2. skyrim mage assassin

    ,
  3. mage assassin skyrim

    ,
  4. skyrim assassin mage,
  5. skyrim assasin mage build,
  6. mage assasin build,
  7. skyrim bosmer mage