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Idea for a in-game group - The Necromancer's Guild

Discussion in 'TESO Discussion' started by Jake Johnson, Jun 9, 2014.

  1. Jake Johnson

    Jake Johnson Active Member

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    The Necromancer's Guild would basically be just that - a group of people who are interested in studying Necromancy (not necessarily for evil purposes, though - just curious about it or interested in it as a part of Conjuration.)

    However, as one gets further and further in the guild's quest-line, things like connections to the Dark Brotherhood (they need to get bodies from somewhere) or the Thieves' Guild (again, they need bodies - either kill them via Brotherhood methods or steal them from graveyards and/or Halls of the Dead.)

    The ultimate goal of the Necromancers is to re-animate a body made with "best of the best" parts:

    The brain (and magic skill) of an Altmer
    The body (and rage ability) of an Orc
    The thief skills of a Khajiit
    The strength of a Nord

    and so on.

    Ultimately, it would be up to the player to decide to help them or attempt to stop them; if stopped, they might be re-accepted by the Mage's Guild (at least the ones who aren't too immersed in Necromancy.)
     
  2. the witcher 2013

    the witcher 2013 Heart of Darkness

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    Sounds like an interresting guild :))))
     

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