[Guide] Conjuration Spell Guide

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Speech500

Active Member
Reanimation
Raise Zombie
Reanimate a weak dead body to fight for you for 60 seconds
49 Gold
Novice
Reanimate Corpse
Reanimate a more powerful dead body to fight for you for 60 seconds
99 Gold
Apprentice
Revenant
Reanimate a powerful dead body to fight for you for 60 seconds
340 Gold
Adept
Dread Zombie
Reanimate a very powerful dead body to fight for you for 60 seconds
630 Gold
Expert
Dead Thrall
Reanimate a dead body permanently to fight for you. Only works on people
1270 Gold
Master

Conjuration
Conjure Familiar
Summons an Animal to fight for 60 seconds wherever the caster is pointing
49 Gold
Novice
Conjure Flame Atronarch
Summons a flame atronarch to fight for 60 seconds wherever the caster is pointing
99 Gold
Apprentice
Flaming Familiar
Summons a flaming familiar to charge into battle and explode
250 Gold
Apprentice
Conjure Frost Atronarch
Summons a frost atronarch to fight for 60 seconds wherever the caster is pointing
347 Gold
Adept
Command Daedra
Powerful summoned and raised creatures are put under your control
660 Gold
Expert
Conjure Dragon Priest
Summons a Dragon Priest to fight for 60 seconds
358 Gold
Expert
Conjure Dremora Lord
Summons a Dremora Lord to fight for 60 seconds
730 Gold
Expert
Conjure Storm Atronarch
Summons a storm atronarch to fight for 60 seconds wherever the caster is pointing
690 Gold
Expert
Flame Thrall
Summons a flame atronarch permanently
1270 Gold
Master
Frost Thrall
Summons a frost atronarch permanently
1300 Gold
Master
Storm Thrall
Summons a storm atronarch permanently
1350 Gold
Master
Summon Unbound Dremora
Summons an unbound dremora for 999 seconds
Given to you by Phinis Gestor as part of the quest: Conjuration Ritual Spell


Expulsion
Soul Trap
If a target dies within 60 seconds, fills a soul gem
100 Gold
Apprentice
Banish Daedra
Weaker summoned daedra are sent back to oblivion
345 Gold
Adept
Expel Daedra
Powerful summoned daedra are sent back to oblivion
620 Gold
Expert

Bounding
Bound Sword
Creates a magic sword for 120 seconds. Sheath it to dispel
49 Gold
Novice
Bound Battleaxe
Creates a magic battleaxe for 120 seconds. Sheath it to dispel
99 Gold
Apprentice
Bound Bow
Creates a magic bow for 120 seconds. Sheath it to dispel
355 Gold
Adept
Spectral Arrow
Fires a spectral arrow at the target doing 30 damage and staggering the target
Was intended to be the reward for completing the quest: Infiltration, but was replaces by Detect Life
Summon Arniel's Shade
Summons the shade of Arniel Gane for 60 seconds wherever the caster is pointing
Reward for the quest: Arniel's Endeavor

When can i use these Spells?
Reanimation
Stuck in a dongeon that's too hard for you? Well you kill one enemy and resurrect him, let him kill the next guy. Then you have two minions. Mwaha. Make your own army of followers. Also, you should try the spells on dragons.
Conjuration
Conjure tanks and DPS. You can get huge damage from Conjuring but you can only have one atronarch at a time
Expulsion
Get rid of daedras at the drop of a hat
Bounding
Bound hugely powerful weapons to yourself that weigh nothing and look cool to boot.
 

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