well, you no longer can make potions with alchemy on the go. You have to make them on an alchemy station. I guess that leaves more room for resource management part of the game. Plan ahead and make potions rather than make them as you need them.It’ll be interesting to see how jobs and professions like alchemy (which was kind of lame in Oblivion) will work. I hope they did some serious redesigning and reinventing there.
I think this new feature of an alchemy station is a lot more practical in the sense that it's more challenging. Being able to perform alchemy on the go in older titles was just too easy.well, you no longer can make potions with alchemy on the go. You have to make them on an alchemy station. I guess that leaves more room for resource management part of the game. Plan ahead and make potions rather than make them as you need them.
Also, the ingredient system is somewhat similar. the properties are not determined by your skill level. to find the first alchemic property, you have to eat the ingredient. to find others, you must mix them randomly until you find a result. mixing ingredients with nothing in common will fail so there's a lot of experimenting.
As for smithing, I believe you can upgrade your gears and weapons and forge them too. I think you have to mine the minerals yourself and smelt them. pretty much everything that is required to do some real smithing
because enchanting is a skill of its own, returning from morrowind, they definitely redesigned it.
I completely agree with you. It does make it a bit annoying but portable alchemy kit made alchemy feel really trivial. You pause the game, make potions in few clicks of a button, then use them. This time, they even have alchemy animation LOL I do hope that doesn't get annoying. Maybe only when you make a new discovery I guessI think this new feature of an alchemy station is a lot more practical in the sense that it's more challenging. Being able to perform alchemy on the go in older titles was just too easy.
This will allow us to think out our plans more and hopefully plan successfully.
I think you should be able to gain from eating them raw, and as you said have it so you may be able to contract a disease, or illness from it being raw. That reminds me of the latest additions to MineCraft with the raw meats, if you eat them you are temporarily poisoned.The experimenting part of is could definitely spice things up (pun intended). With this a formula would be a great quest reward that could save you hours of trial-and-error. Regarding the stationary alchemy table, there should be some use for ingredients on the run though. Maybe (again, like in “The Witcher”) you could eat some of the ingredients raw to receive some lesser benefits and perhaps some “penalties” for eating them raw?