Thesius
The Imperial Paladin
Every place has dark secrets. Some, are darker than others. Such is the case in this story. In the fiefdom of Anticlere, in the Breton homeland of Highrock, there once existed a noble house, of the name of Gravus. They dwelt in a grand castle, on top of a large cliff, overlooking a small hamlet. In the old days, the village was plagued by necromancers and other foul creatures. The house Gravus responded with a force of knights and men at arms, the lords of the castle leading many assaults themselves. For centuries, the battles continued, and house Gravus continued these wars against evil, even as the rest of the Breton people fought their petty wars of succession and conquest.
The royal house lost many of its' people, and gained itself the enmity of dozens of necromancers, liches, and other foul creatures. For every noble warrior that fell in battle, the enemy gained a mindless minion. Eventually, their foes took the upper hand, pressing the noble house again and again- to the point of breaking. However, their end came not from without, but from within. One of the Gravus sons, fascinated with the occult, and necromantic arts, became ensnared. A night of summoning, terror, and bloodshed took place, and come the dawn, house Gravus was no more.
The village below endured though, with necromancers and cultists using the peasant population for their dark rituals. The castle on the cliff became known among the commoners as Château de désespoir. As the decades passed the village and its castle became largely forgotten, and a forest sprang up around the castle and village. This is no normal forest, however, but a blighted place, filled with darkness, and foul, mutated beings, that prey on foolish hunters or merchants. The village has become a place under siege, with palisades and high wooden walls. The castle above became a cursed place, where screams of agony and mad cackling can be heard on moonless nights.
Shortly after the end of the civil war, a Breton lord, naming himself as the lost descendant of the Gravus family appeared. He waits in the city of Crossmore, south of the village, and has sent out an announcement: Any who help him reclaim his ancient home and purge the surrounding lands of evil will be rich beyond their dreams.
This is a grand opportunity for the brave, foolish, greedy,and desperate. However, there is no guarantee these mercenaries, adventurers, and 'heroes' will be able to overcome what lurks in the woods, and the villagers have become less and less trusting of outsiders, due to their years of bitter strife.
The royal house lost many of its' people, and gained itself the enmity of dozens of necromancers, liches, and other foul creatures. For every noble warrior that fell in battle, the enemy gained a mindless minion. Eventually, their foes took the upper hand, pressing the noble house again and again- to the point of breaking. However, their end came not from without, but from within. One of the Gravus sons, fascinated with the occult, and necromantic arts, became ensnared. A night of summoning, terror, and bloodshed took place, and come the dawn, house Gravus was no more.
The village below endured though, with necromancers and cultists using the peasant population for their dark rituals. The castle on the cliff became known among the commoners as Château de désespoir. As the decades passed the village and its castle became largely forgotten, and a forest sprang up around the castle and village. This is no normal forest, however, but a blighted place, filled with darkness, and foul, mutated beings, that prey on foolish hunters or merchants. The village has become a place under siege, with palisades and high wooden walls. The castle above became a cursed place, where screams of agony and mad cackling can be heard on moonless nights.
Shortly after the end of the civil war, a Breton lord, naming himself as the lost descendant of the Gravus family appeared. He waits in the city of Crossmore, south of the village, and has sent out an announcement: Any who help him reclaim his ancient home and purge the surrounding lands of evil will be rich beyond their dreams.
This is a grand opportunity for the brave, foolish, greedy,and desperate. However, there is no guarantee these mercenaries, adventurers, and 'heroes' will be able to overcome what lurks in the woods, and the villagers have become less and less trusting of outsiders, due to their years of bitter strife.
HHHHHHHHH
Important NPCs'
Lord Jonathan Gravus, head of the expedition
Gavin Feller, Master of Coin
Tollis Thraen, advisor to lord Gravus
(standard npc dialogue colour.)
Cast
Thesius : Pyrus Vanius and Jysella Vanius
EpicVakarian : Kira Woodsley
Specter of Death : Maelin
Madrar : Aldrem Dane
TheDreamerverse : Breyrenna Ferrow
Signus : Andros Haorsson
Andre Marek: Gelae Angwenyl
Hale Loneshadow: Hale Loneshadow
TheArgonianDrell : Sothas Abrium and Aylira Taliir
Important NPCs'
Lord Jonathan Gravus, head of the expedition
Gavin Feller, Master of Coin
Tollis Thraen, advisor to lord Gravus
(standard npc dialogue colour.)
Cast
Thesius : Pyrus Vanius and Jysella Vanius
EpicVakarian : Kira Woodsley
Specter of Death : Maelin
Madrar : Aldrem Dane
TheDreamerverse : Breyrenna Ferrow
Signus : Andros Haorsson
Andre Marek: Gelae Angwenyl
Hale Loneshadow: Hale Loneshadow
TheArgonianDrell : Sothas Abrium and Aylira Taliir
Last edited: