OOC Conquer With Fire II

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    Blackdoom59

    BATMAN!
    This is a remake of my old RP which should now be archived. Some aspects have been changed and most of them will be revealed in The IC. Spots are reserved for all the past roleplayers that said they can commit, and there are few other open slots for newcomers as well.


    "We are old, we are tired. We are ancient, and we are wise, the world taught us to overcome hardships. We demand respect, but we only receive fear, and we think it's the same. We are all born evil, it is in our nature to cause suffering and we don't know if we can change that. We crawl and we fly, we are mere birds, just larger. What separates us from the animals of this world? We crush our prey, for it is weaker then us. We run from our hunter, for we are it's prey, and we are weaker then him.

    But if we are weaker than him, then why has he failed? Why do I still live to speak from the frozen peak I am sitting on, and why are they celebrating his failure, while others cry at it? We are the dragons, and we have been brought to the end."
    -Paarthurnax
    Story

    The dragonborn of the 4th century was an exceptional individual - he was a master of the thu'um, he defeated Miraak and saved the world from the vampire threat. With the aid of Paarthurnax, the Graybeards and The Blades, the dragons have defected from Alduin. All that was left was the world-eater's death. But the brave dragonborn did not claim his destiny, for Alduin defeated him in Sovengarde and devoured his soul, becoming stronger than ever. The dragons swore fealty to him once more, and since then he scourged the world.

    Alduin came back in Haafingar, and burned Solitude to the ground. Morthal suffered the same fate, and Markarth fell to the forsworn whom aligned themselves with Alduin. Witherun managed to stand, but it became the strongest imperial city in Skyrim, and the civil war still rages on, despite the dragon threat.

    Since the Dragonborn's death and the conquest of The reach and Haafingar, Alduin was still ignored, and was free to form an empire that spread itself east, to High Rock and Hammerfel. The Blades lost their stronghold at Sky Haven Temple, and retreated to High Hrothgar. During this time of Chaos, The Aldmeri Dominon and the Cyrodilic Empire clash once more instead of aiding against the dragon threat.

    That weight is now left on your shoulders, for you consider yourself strong enough to join The Sons of Sword, a group of handpicked warriors that are to stand against the Alduin and his mighty armies. But are you truly ready to face the strongest force Tamriel has ever seen?

    Rules

    This is an advanced roleplay, so I won't be taking everyone. The rules should be known by now, no godmodding, no controling other characters yada-yada-yada. The most important rule is posting. If you cannot commit to post at least once per week, do not bother showing a CC. This is an 18+ RP so keep that in mind.

    Slots

    Recruiting is off, we're not taking any more members.

    Myself as Oliver Quintus
    Shadowkitty as Indari Shadow-Cat
    Toxious as Zuriel Aldriden
    Valin Oakthorn as Issac Gray-Sky
    CapObvious as Falco Laran
    Andre Marek as Himself
    Hlif'Ulfr and Specter of Death as Tauriel Sunna'Cey and Talion Ferbraun
    Wolfbane as Mance
    Orien Terrik as Himself
     
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    Blackdoom59

    BATMAN!
    Name: Oliver Quintus
    Age: 27
    Gender: Male
    Birth Place: Riften, Skyrim
    Birth Sign: Lord
    Alligment: Chaotic Good
    Race: Nord/Imperial
    Personality: Oliver is very kind and giving, and believes that the weak should be protected by the strong. He is forgiving but he forgets his morals when he's fighting someone truly evil. Most of the time he's dead serious and it's very hard to cheer him up.
    Appearance:
    human_warrior_by_saturnoarg-d3kpdd4.jpg

    Skills and Powers: Oliver is a master swordsman, but he knows very little about other weapons. He is also an adept with the Thu'um and knows a little about smithing and surviving in the wilderness.
    Bio: Will be revealed in the IC eventually.
     
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    Toxius

    Frost Wolf
    Hmm interesting, one question. The son of swords are like a sort of mercenary group (Or whatever handpicked warriors really means), so do we post a CC saying we are apart of them or are they going to contact us in the IC as a recruit (or even recently as a recruit)?
     

    Blackdoom59

    BATMAN!
    Hmm interesting, one question. The son of swords are like a sort of mercenary group (Or whatever handpicked warriors really means), so do we post a CC saying we are apart of them or are they going to contact us in the IC as a recruit (or even recently as a recruit)?
    I should have been more clear on that part. Your char is not contacted by them, he heard about a group that fights against the dragons and decides to join in. Obviously there are no posters about this, and it is not common knowledge that the Sons of Sword are open for recruits, but there are rumors going around. Your character found out somehow and has to climb the 7000 steps and join the Sons of Sword.
     

    shadowkitty

    Mistress of Shadows
    New and improved Indari....
    This is my colour for RP
    Name: Indari Shadow-Cat (mostly known just as Indari) her father used to call her "little cat"
    Race: Nord
    Age: 20
    Sexuality: straight

    Hometown: small settlement in the Rift south from Riften. Now lives wherever the road takes her.
    Class: Rogue, fighter, scout. Has taken the occasional assassination job.
    Alliances: A nord but raised away from the civil war and wants no part of it. Is fascinated by the writings about the dragons.
    Magic: knows a little, can produce a small flame and a bit of healing. Is curious to learn more.

    Weapons: Primary – Archer. Crossbow her father had made for her birthday, she can also use it as a melee weapon due to the dragonbone spikes on it. She is deadly accurate with it and is best used as a scout or a hidden assassin.
    Secondary - one handed. Skyforged Steel sword that was her fathers. A special gift from Eorlund Grey-mane himself.
    Indari is an excellent archer and a good person to have as a scout and a backup in the shadows. She can fall back on her sword if in close quarter melee. Not as proficient but still deadly.

    crossbow.png

    Appearance and Dress: Exactly as in picture below, but with crossbow slung on her back and steel sword at her side. She has deep blue eyes, unusual for a Nord whom normally have light blue. She also wears a heavy traveller's cloak when on the road, and carries a leather satchel. Wears well fitted leather boots that buckle up the back. There is a slim dagger hidden in the right boot. She is surprisingly strong and is extremely fit.

    ooh.jpg

    This is not my picture, all credits go to the artist.

    Bio: Indari was raised by her father, as her mother had died when she was just a baby. Her father, a former soldier in the civil war (Stormcloak) raised her as best he could and that meant training her in the ways of battle. She is proficient in using a sword but she prefers her crossbow. One day while she was out hunting, her small village was attacked by a dragon and everyone in it slaughtered. In her father’s last dying breaths he bequeathed to her his Skyforged Steel sword and made her swear to avenge the deaths of them all.

    Indari, overwhelmed by her father’s request, desperately travelled the province of Skyrim, seeking out any knowledge of dragons she could find, be it in the written word or from the stories of those whom she met along the way. She wants to find the dragon that destroyed her village so that her father’s spirit can rest in peace. Along the way, she has been forced to take on odd jobs, some of them not so reputable, in order to survive. She has lost her way and is in need of a guiding hand to help her back on her path.

    Traits: Indari will try anything and is not afraid of hard work. She is a fiercely loyal friend to those that can break down her walls and gain her trust. She is extremely good at blending into the background and is therefore a good person to send in as a scout, or sniper. Usually happy and likes a drink. She's a bit of a tomboy despite her looks.

    In the past, she has misjudged people and has been taken advantage of once or twice, so she is a little wary when she meets new people. She can be stubborn and a little ruthless when in battle. She is feisty and likes the company of men and would argue that this was not a bad trait at all. She can appear to be insensitive to others feelings at times but she is actually a little naive when it comes to personal relationships. Can act a little rashly at times.
     
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    Toxius

    Frost Wolf
    Character details

    Name:
    Zuriel Aldriden

    Alias: Toxius (but less referred to as)

    Age: 27

    Gender: Male

    Race: Imperial

    Laterality: Ambidextrous

    Sexuality: Straight

    Marital status: Single

    Family: None

    Affiliations: Freelancer, mercenary for hire. Hunter.

    Afflictions: Unknown

    Property: Small cave somewhere west of riften, fitted with wooden walls, floors and a custom armory. It’s his one place of true solace and where he keeps his weapons.

    Religion: Acknowledges their existence but doesn’t worship any.

    Appearance: He is 6’2 in height, slender but athletic build. He has blue eyes with straight blown back dirty blonde hair. He is fair in complexion but not pale. He has a short beard, which he keeps neat.

    Personality: He is intelligent, agile and quick to adapt however he can be unpredictable at times. He could go off for a number of different reasons, more so when he is distracted and placed under suggestion. Outside of battle he is rather calm and respectable, even when not shown the same treatment. He doesn’t have a temper, but as mentioned earlier he can be rather unpredictable in certain situations. He has a rather high self-control for being rather reckless. He can be stubborn.

    Likes: Weapons, woman, food, drinking, respect, loyalty, smithing.

    Dislikes: Disrespect, dishonesty, skeevers, sewers, deadra and anything demonic

    Habits: Playing with his knives, collecting swords and all kinds of weapons.


    Gear and style

    Armour: He wears dark black armour, it’s lightweight and made of ebony. He wears a black fur cloak and has multiple places for his daggers and swords.

    tumblr_mmprjqFVq71rfm4x9o1_1280.jpg


    (Credits go to image designer)


    Weapons: He carries multiple daggers and swords of all kinds. He keeps his two long serrated blades tied to his back in a cross fashion. He then has two shorter curved blades sheathed at his hips. He keeps multiple daggers everywhere, in a number of compartments on his chest, in his boots, at his side, and a set of them tied neatly at his back. He doesn’t leave anywhere without his babies.

    Magicka: He really has no need for any magic of any sorts, he mainly only dabbles in alchemy.

    Abilities: In combat he is rather unpredictable, and if he doesn’t kill you then the poison surely will. He comes in close, takes a lot of risks and often will kick, punch and throw his daggers at anybody he needs to kill. He sometimes enters a sort of bloodlust. He doesn’t kill unarmed or innocent people, at least those that don’t get in the way.

    Bio:

    Zuriel grew up as an orphan and never knew any of his biological parents. He had to learn how to fend for himself at a young age, and never once in his life resorted to stealing other than a dagger to which he started practicing with. One day he went out early to hunt, and he was able to sneak up on a deer. He was about to get it good, but before he could throw the dagger to meet the deer’s head he saw a pair of glowing eyes and was soon tackled down. He woke up in a fiery place, lava and red skies. Where strange red men spoke in an ancient tongue, there was one in particular that stood out from the rest. He or rather she seemed to be some leader of sorts, but that didn’t come close. She was in fact a deadric prince and kept reassuring the boy that all was safe. He passed out while she was conducting some experiment, in which she had soul trapped a deadra into Zuriel’s body. The deadra has no control over his body, but often has a great influence in his mind. He learned to block it out, ever so more as he grew up, but the deadra is always there. Trying to coax Zuriel into doing the unspeakable and it slowly scratches at him where he can’t scratch back. It’s the source of his unpredictable behavior, and his bloodlust in battle. He spent most of his adulthood doing odd jobs, freelancing, and hunting. He sells what he doesn’t need to the town.
     

    Blackdoom59

    BATMAN!
    Toxious, I like your character but before I let you in I must ask 2 questions.

    Is Zuriel going to share his secret with the sons(from the start)? Also what's his reason for joining the sons?

    Other then those two aspects, your character is fine, and would make an interesting addition to the party.
     

    Toxius

    Frost Wolf
    Toxious, I like your character but before I let you in I must ask 2 questions.

    Is Zuriel going to share his secret with the sons(from the start)? Also what's his reason for joining the sons?

    Other then those two aspects, your character is fine, and would make an interesting addition to the party.

    He won't share his secret from the start. I mean it's a matter of trust first, and in time maybe he would reveal that he secretly contains a deadra (just imagines the negatives responses right now...) within him.

    His reason for joining the sons, Well Zuriel has always been a drifter, a freelancer(gets quite lonely). He moves from job to job and recently he's felt empty, like his running around collecting lost items for people in random forts and just facing bandits is getting old. He wants to help out with the threat of the dragons, he seeks a challenge.
     
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    Valin Oakthorn

    Vagabond Extraordinaire
    Issac Grey-Sky
    Sailor
    Mercenary_by_Thysane.jpg

    (Issac at age 25. All credit to creator)
    General
    • Name: Issac Grey-Sky
    • Alias: Sailor
    • Sex: Male
    • Race: Nord-Imperial cross
    • Age: 25
    • Apparent Age: Twenties
    • Affiliations: The Gilded Shield
    • Marital Status: Single
    • Property: None
    • Family: His Father
    • Afflictions: None
    • Religion: Nine Divines. Primarily Zenithar (God of work and commerce)

    Appearance
    the_mercenary_by_svenjaliv-d32opkn.jpg

    (Issac at age 21 when he was still a sailor. All credit to creator.)
    • Height: 6'1
    • Weight: 175
    • Build: Athletic, a bit slim.
    • Hair Color: Light Brown
    • Hair length: Medium-long
    • Facial Hair: A short beard
    • Eye Color: Light Blue
    • Facial Features: Slightly high cheekbones, strong jaw, slightly large cheeks
    • Skin tone: Slightly pale
    • Scars: Marks on palm from rope burn.
    • Tattoos or piercings: None
    Personality
    • Description: Issac is a fun loving person who tends to get his emotions deeply involved in his life. This has caused a lot of hardships in his life, and has made him fairly familiar with the bottle of mead. He is generally very kind and humorous, but can be spiteful and harsh if pushed to far. He tends to feel extremely happy about the good, and extremely sad about the bad. He also feels the need to get involved in everything and do what he can to help. He loves the little things in life, but can also be easily influenced by money. He is also very introspective and wants to become a better person.
    • Temper: Medium
    • Outlook: Very positive. Enjoys every moment, but can be very sad when something bad happens.
    • Major opinions: Supports empire. Not the biggest fan of vampires and werewolves. Hates when people are rude. However, in the mercenary business Issac learned to keep his opinions to himself and to do what provides the most coin.
    • Alignment: Neutral Good
    • Honor: Medium. He usually wants to do the right thing but may often do what is wrong if it benefits him.
    • Good traits: Fun loving. Emotionally involved. Funny. Loves life. Kind. Wants to help. Wants to be a better person.
    • Bad traits: Can be spiteful and harsh. Influenced by coin. Can become very sad easily.
    • Likes: Morning. The weather in the rift. Meditation. Coin. Mead. Women. His shield.
    • Dislikes: Rude people. People who talk to much. Stormcloaks.
    • Habits: None
    • Goals: Stop dragon crisis. Settle down in the rift. Redeem himself.
    • Reason for joining the sons of the sword: Issac has been struggling with doing some bad things as a mercenary. He sees the sons of the sword as a chance to redeem himself and become a better person. He wants to learn from the greybeards. He wants to help the world by stopping the dragon crisis.
    Skills and Gear
    medieval_warrior_by_arthurtavares-d4oof86.jpg

    (Issac at age 23 after recently joining the Gilded Shield. All credit to creator.)
    • Casual clothing: Some cloth and leather clothing, similar to that from his days as a sailor.
    • Armor: The finest plate armor at his disposal. Current outfit has cracks and is rusted as it was just a spare set given to him when he joined the Gilded Shield.
    • Weather Clothes: A large fur cloak that protects him from the elements.
    • Weapons: A steel long sword, not in terrible condition but not good either. An iron hatchet from his days as a sailor with his fathers name engraved on it.
    • Shield: A large beautiful circular shield. He saved up his coin for two years to buy it. His father had always wanted to have a shield and Issac feels like he is honoring his father by having it.
    Bio
    Issac was born to his father William Grey-sky, A nord sailor. His mother was an imperial and the only woman to ever capture Willams heart. Unfortunately, she died a few years after Issac was born. This hurt William deeply, but he forced himself to be happy for the sake of his son. Issac was raised on a boat and learned to be a work as a sailor. His father was a devout man, praying to Zenithar and loving the life of hard and honest work. However, a sailor doesn't get much pay and Issac always wanted more.

    It was when the boat was docked and Issac encountered a group of sell-swords called the Gilded Shield. They're name intrigued Issac because his father had always talked of wanting to own a great shield. Issac saw the group as an
    opportunity and decided to leave his father and go with them. William was a sad to see his son go, but he also loved his son and wanted him to be happy. So William gave Issac his trusty hatchet, and off went the 23 year old boy who had now become a man.

    Issac to the life incredibly well. He loved the feeling of purpose and for once in his life he was making coin. Issac and William stayed in touch, meeting up whenever Issac was in the north and William was on shore. However, as the years passed Issac did some things that he isn't proud of and began to contemplate his choice to be a mercenary.

    Issac began to hear rumors of a group fighting the dragons called the sons of the sword. Issac saw this as yet another opportunity, one to redeem himself. He left the Gilded Shield, and set off toward the throat of the world in hopes that this group was more than just a rumor.
     

    Toxius

    Frost Wolf
    Hmm, Would you think Issac and Zuriel would have crossed paths once or more?
     

    Valin Oakthorn

    Vagabond Extraordinaire
    It's definitely possible they've met. However, having both traveled a lot I doubt they would remember each other.
     
    Name: Mairynn Deemus

    Age: 24

    Gender: Female

    Race: Imperial

    Sexuality: Straight

    Religion: Worships Zenithar

    Family: A younger brother named Jarii Deemus (23 yrs old)

    Appearance:
    ImageUploadedByTapatalk1412522799.632769.jpg
    She has long, straight, black hair and bright red eyes. Only ever wearing black armor with a hint of red. She has a deadly sword and a deadly appearance.

    Personality: Mairynn is kind hearted and kind of bubbly, and she never frowns, even when upset. However, in the heat of a fight, she becomes dead serious and an amazing strategious soldier. She loves the thrill of fighting, And the smell of blood and death. Her belief is that "to die is to be beaten, To be beaten is to be weak"

    Skills: One handed attacks, Sneak, Illusion magicka, And lightly armored

    Armour: West Ninja armour. It was passed down in the family by her mother, and so forth. It is an ancient tradition to wear it in battle. (will have the armour picture this evening)

    Weapon: EverGleam. It is a sword passed down from her mother and it is meant only for the eldest of the family, wether male or female. The specialty of EverGleam is that it shines like the Northern Lights every full moon. This is caused by the magic ka that was stored within it while my ancestors and ancestress held it.

    Bio: As a child Mairynn was always training with her mother. Her mother had had her and her brother before her father had perished in the war against the stormcloaks. Her mother had been in the war too and had fallen for her father and had two children. When that happenend she decided to retire to take care of her children. She taught Mairynn and Jarii how to fight, Before she was caught in an outburst of war activity near their cottage. After that Mairynn and Jarii fended for themselves. Right now Jarii is working guard duty in Whiterun, as I go to find the Sons o Swords.


    Dont criticize me too much on any problems with my character. This is the first RP group i have decided to get involved with xD so i would love tips but dont laugh at me :) Thx


    -"Silence is key, but if silence fails, use ducktape"
     
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    Blackdoom59

    BATMAN!
    I need more than that to let you in, @MehrunesDagon. I have never roleplayed with you before which means I need a sample. Write down a short story or link me to another place you've written. That should give me a clear view on how you write, which in the end matters most.

    Also, what is her reason for joining the sons of sword?
     
    Her reasoning is to protect her brother from Alduin. She heard the cries of a village they were passing by one day. When they went to investigate and found everyone burnt up and dead. After that she swore to the divines that she would protect Jarii. And i will write a story for you so give me a bit.


    -"Silence is key, but if silence fails, use ducktape"
     

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