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    Writes-Many-Posts

    Champion of Grottos and Gremlins
    I will use this to create my characters' cards. I tried in another page but I get lost a lot of times, so I will have a more quiet place to do so.
    If you want you may coment them but please don't post here your cards.
    Leepdroon Antepion - Journal
    Linn Sypho - Journal
    Rjok - Journal
    Aercion Frull - Journal
    Virk Wiing - Journal
    Maquiavel - Journal
    Heetus - Journal
    Beatrice Wiing - Journal
    Keyin - Journal
    Sails-Deep-Seas - Journal
    Rahzeen - Journal
    J'Zengo - Journa
    Harte Gesetz - Journal
    Reeve Unsterblich - Journal
    Sentines Uacuatur "Eksplosiver" - Journal
    Thalia Cavalletto - Journal
    Koletis Tier - Journal
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Leepdroon Antepion
    Nicknames: Spriggan, Leep (though he dislikes it)
    Race: Argonian
    Fame: Unknown
    Alignment: Between Neutral amd Good

    Gender: Male
    Class: Spriggan
    Faction: College of Winterhold, Nature Guardians

    Looks: Leepdroon is very tall, aproximately 6'3 ft, or 1,90 meters and has scales toned as strong green. His eyes are water blue and his neck contrasts with the rest of the scales as yellow. In his right cheek, a claw scar stretches all the way to his eye, story of an enraged cave bear.
    Age: Around 25
    Marital Status: Married to Goldenleaf
    Current Residence: A cave north of Whiterun, home of many spriggans, animals, trees, as if a second natural sanctuary in honor of Kynareth
    Religion: Worships Kynareth mainly, but also holds a lot of respect for the Hist and still sees the trees as revered superiority

    War: Neutral
    Diseases: Leepdroon suffers from misanthropy, social isolation, and was once a werecrocodile

    Skills:
    • Conjuration (Expert)
    • Illusion (Expert)
    • One-Handed (Adept)
    • Restoration (Adept)
    • Destruction (Apprentice)
    • Light Armor (Apprentice)
    Personality: Leepdroon dislikes most people he meets and usally avoids speaking once meeting new people. Unlike most argonians, instead of hiding his feelings to everyone, he usually expresses anger, love, pain and most feelings as soon as he feels them. Despite sounding and being rude most times, Leepdroon has a sence of loyalty and is willing to help those few among 'all the damn idiots in this planet' that he loves. He has also a strong sense of morality and absolutely no concern about what others think of him, unless they actually mean anything to him. His self-esteem is low and sometimes he ends up surprising himself with his own success, be it in battles or speeches, or even bargains, though he acts like a person who feels good about himself.

    Equipment:
    • The armor of the Thieves' Guild, despite no longer belonging there nor being welcome around them
    • A mage hood
    • Dwarven boots and gauntlets, both changed into light armor by a snow elf friend of his
    • The Spriggan Blade, a thin sharp pole with leaves twirling very quickly around it. Those leaves cut through many materials and are strongly poisoned
    Spriggan Blade
    spriggan-blade-png.3250
    Spells:
    • An Illusion spell to enthrall animals, though a lot weaker than that of a spriggan, only able to enthrall one at a time
    • A spell to conjure a spriggan
    • Fast Healing
    • Leaf Blast
    • Spriggan Invisibility, only useful during combat due to its short duration
    • A spell that conjures natural blades, claws made of vines, leaves and thorns, that weigh nothing, once he gets tired
    Powers:
    • Tree Form - Leepdroon loses some of his human traits and replaces them with a spriggan's. His arms and legs' skin, blood, muscles and flesh are replaced by wooden limbs, glowing sap, flying leaves and hardened vines around his fists. His eyes become green jade instead of blue and in his human thorax, his veins glow green with the sap that flows instead of his blood. During this time, his healing spells are enhanced, he can enthrall three animals at a time, his invisibility lasts a lot longer and he has a poisonous leaf cloak.
    Combat Style: Leepdroon isn't a common human foe, and his enemies not expecting such is his main advantage. His animal enthralling capacity can make a person stop focusing on him too soon and can sentece anyone to death right in the beginning of the fight. If his wish is to overpower the enemy with numbers, he might also conjure a spriggan and remain far from his enemy with his poisonous spells. Once the enemy gets close, depending on his exhaustion, Leepdroon swings either his Spriggan Blade or his conjured natural claws.

    Health: Medium
    Magicka: High
    Stamina: Medium

    Likes: Spriggans, Swimming, Nature, Animals, Loneliness, Gold, Argonian Ale
    Dislikes: People, Social Contact, Arrogance, Hunters, Forsworn, Hagravens, Slaughterfish, Falmer
    Acquaintances: J'Zargo (College of Winterhold), Cicero (Dark Brotherhood), Goldenleaf (Nature Guardians)

    Bio: The people that know Leepdroon mostly admire the fact that he has dodged death many times. He was greeted by the Forsworn once he got to Skyrim and would be sentenced if it weren't for a spriggan invasion that saved him, later he was betrayed by the Dark Brotherhood which resulted in getting sent to Helgen to get his head chopped off. Alduin, as it is known, attacked and saved his life at the same time as he tried to kill Leepdroon. Later on he was also betrayed by the Thieves' Guild and left to die in the Ratway, although luckily, Ingun saved him. One last time, one of his fellow spriggans betrayed the faction and his previous sanctuary was set on fire, of which he escaped too. After doing some chores for the Black-Briars, afraid of getting betrayed, Leepdroon double-crossed them and was persecuted by the Thalmor for a while. As if that wasn't enough, he angered Sanguine through blasphemy after figuring out his parents betrayed the Hist for Daedra worship, and the Prince made all the daedra Leepdroon conjured be unbound and attack him instead. Without much room for actions, Leepdroon devoted himself to the only two factions that hadn't shown any hostility towards him: the beautiful spriggans that guarded the flora, and the mages up in Winterhold.
    Misc:
    • Leepdroon has a taproot instead of a heart
    • Thanks to having sap instead of blood, Leepdroon doesn't feel the taste of anything but blood from plants, commonly adressed as sap, and can only feed of such
    • His misathropy is mostly caused by realizing the harm Man has done to Nature.


    Enemy Factions: Forsworn, Dark Brotherhood, Thieves' Guild, Black-Briars


    Most hated foes: Hagravens and Forsworn
    Weakness: Leepdroon's sap mixed blood is highly susceptible to combustion, making fire a fearsome threat to him
    Strength: He is immune to poison and is very unpredictable near water

    Description: Maquiavel's thoughts about Leepdroon
    I don't understand that spriggan. He survived Helgen, Astrid's blade, Maven's grasp, Alduin's breath and Mercer's trap, not to mention his delayed execution back at the Karth. Leepdroon crawls back up no matter how many assassins and soldiers are put in his pursuit and yet, once he tests his skills against mine, we are matched enough for me to be able to run my axe across his neck if he isn't careful... I guess he is either lucky, cursed, or skilled. I am proud of calling him an ally though.
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Linn Sypho
    Nicknames: Miss Sypho
    Race: Nord
    Fame: Very Famous in the Rift
    Alignment: Selflessly Good

    Gender: Female
    Class: Archer
    Faction: Sypho Party

    Looks: Linn has an average height and is very light. Her hair is blonde and wavy and her eyes are strong green. She is slim and her muscles are fairly easy to notice, despite not being very toned. Yet this doesn't mean she isn't beautiful. On the other hand, her muscles are only noticeable when she is wearing her fur armor, which is quite revealing, unintentionally, and most men don't pay attention to that part of her body,
    Age: 27
    Marital Status: Courting in secret
    Current Residence: A large mansion in Riften, also the head of her political and meadery operations, which she calls the Sypho Headquarters
    Religion: Eight divines, Mara mostly

    War: Linn supports the Empire in the civil war, believing an organized land can outcome any plague, instead of a revolted population that would find many enemies outside the border.
    Diseases: Insomnia, caused by a poisonous betrayal from the Black-Briars

    Skills:
    • Speech (Expert)
    • Alchemy (Expert)
    • Archery (Adept)
    • Light Armor (Adept)
    • Lockpicking (Apprentice)
    • Sneak (Apprentice)
    Personality: Those who meet her at first believe Linn is an angel sent from Sovngarde. She is kind, thoughtful, delicate and feels empathy from all beings. Her mind is absent of evil thoughts and she never abandons hope that one day, the kindness that inhabits everyone's heart at least a bit, will take over Tamriel and form a golden age.

    Equipment:
    • Fine clothes for speeches and social events, as well as fine boots
    • Fur armor and boots. Her main gain by the armor is the mobility it allows her to have, however the cost is having a revealing armor and losing some dignity and pride
    • A golden imperial bow, Avaxyn. It has a flask of paralyzing poison tied to it so that she takes less time dipping the arrows' tips in it
    • Several poisons, potions and ingredients
    • A small dagger in case of melee combat
    Spells: N/A
    Powers:
    • Silver Whistle - Linn can play her whistle to summon her hound called Silver. It has a leather armor and a fierce loyalty. The only restriction in summoning it is that Linn fears losing it and only does that if everything else fails.
    Combat Style: Distance is everything for a good archer. Linn, despite disliking to cause pain, accepts the need to battle and usually tends to climb to a high spot and make many arrows rain upon her enemies. If anyone gets too close she usually sweeps them off with an arrow as melee weapon or a bow bash, or, if nothing else, using another object like a rock or a chair.

    Health: Medium
    Magicka: Low
    Stamina: High

    Likes: Hunting, Honesty, Divines, Kindness, Showing of love and compassion, Teamwork
    Dislikes: Thieves, assassins, Gold, People who question the logic of the Divines, Corruption, Lust, People that get drunk with power
    Acquaintances: Maramal, Madesi, Bolli

    Bio: Living in Whiterun during her childhood, Linn grew up in a calm environment, always admiring courage and moral values thanks to the Companions. She learned much from both her parents. Her mother schooled her in the art of archery and hunting, while her father taught her about politics and let her help him in his meadery, creating the product Sypho Mead. Maven's first approach towards her family was pulling some strings so that her father couldn't sell anything else and her reserves could have little more competition. Once both her parents passed away, out of curiosity, Linn chose to go to Riften to inspect the cause of her meadery to close so eagerly. She immediatly realized the people in pain. Thieves, corruption and Maven's schemes beckoned everywhere. As usual, her compassion and empathy made her feel the obligation of helping them and caused her to wage war against the Black-Briars and struggle for power in Riften, to set the sinister dirty city in order once again.
    Misc:
    • Linn apologizes every time she battles and inflicts pain
    • Part of her knowledge about alchemy comes from her meadery teachings
    • Despite her fame being mainly focused around the Rift, many Dark Brotherhood and Thalmor members know her by the countless letters Maven has sent to put her down
    Enemy Factions: Thieves' Guild, Black-Briars, Thalmor

    Most hated foes: Thieves and Ruffians
    Weakness: Innocence isn't always useful. Linn is the kind of person that would feel mercy after a battle, which can work in serious betrayals
    Strength: Her long range, mixed with a light armor and good average speed makes her very hard to drag into close combat, the fighting style she knows less about

    Description: Maven's letter to the Dark Brotherhood
    Astrid,
    I've had it with your delays! I have done your gruesome ritual, gathered all the things from countless bribed murders and thefts, and yelled this damn prayer for a whole hour in my basement. You either send one of your assassins to finish this woman off now, or I will tell the Legion about your hideout! I don't want to hear another excuse about a 'tricky bodyguard', kill Linn Sypho!
    MBB
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Rjok
    Nicknames: N/A
    Race: Orc
    Fame: Rumoured around Whiterun
    Alignment: Mild Evil

    Gender: Male
    Class: Berserk
    Faction: Dark Brotherhood, Tribal Orcs, Halted Stream Camp Bandits

    Looks: Rjok is a bulky orc, ridiculously large, although not tall, very muscled. His ears are pointy and his lower jaw's teeth are yellow and sharp. Drawn on his cheek, in the middle of his dark green thick skin, is drawn a scar made by an axe he had almost dodged. His eyes are brown and exhausted thanks to skooma overuse
    Age: 41
    Marital Status: In love with Astrid
    Current Residence: Halted Stream Camp
    Religion: Rjok despises Aedra worship and calls them imaginary, and formerly denied the existance of any divines at all. Once Malacath 'opened his eyes' he started believing in Him.

    Diseases: Rjok is an addict to almost every narcotic there is and is hiposensitive, on other words, he is unable of feeling soft things and feels reduced pain
    War: Rjok doesn't care about politics, but just for the excuse of putting down any High Elf, he gladly sees the Stormcloak cause as just.

    Skills:
    • Block (Master)
    • Heavy Armor (Expert)
    • Two-Handed (Expert)
    • One-Handed (Adept)
    • Light Armor (Adept)
    • Sneak (Apprentice)
    Personality: Rude, racist, selfish, raw and brutal. Rjok cares little for the well being of others and takes a long time to trust people truly. He is also greedy and pays little attention to his pain or that of the others. The insight instinct of his tells him to be violent and unpredictable, which can cause a quick fight if someone is foolish, or drugged, enough to brag about his strength or dare to call magic, archery or thievery a combat style.

    Equipment:
    • Full set of Orcish Armor
    • A dwarven war hammer
    • A fearsome dented battle scarred shield, used mostly for bashing executions instead of blocking
    • A mace, forged in orcish style as well, less commonly used
    Spells: N/A
    Powers:
    • Troll's Grasp - Rjok grabs his enemy by the neck with the left hand and punches him repeatedly until he gets tired, which usually takes a long time. Usually it doesn't kill, but, as he says 'With a broken neck, nose and tooth, as well as the crap beaten out of you, why would you wish to fight?'.
    Combat Style: Rjok is a powerhouse, able to endure a lot of damage and deal moderate ammounts as well. Pain is not much of a concern and he sweeps off most enemies with his long hammer. He usually follows rules he made to battle, but he battles dirtily if fighting mages or thieves, spitting and throwing sand at their eyes to give a new meaning to 'fighting dirty'.

    Health: Very High
    Magicka: Very Low
    Stamina: High

    Likes: Fighting, Smashing fragile things, Stronghold strategies, Battles
    Dislikes: Religion, Thieves, Magic, Thalmor, Elves
    Acquaintances: Astrid, Nazir

    Bio: Rjok lived in a small orcish stronghold, under construction. It was during his youth that he indulged in skooma and developped his dependace on it. One day before he would confront his father's sword against his mace, the Thalmor unleashed an unending hell in rocks thrown by catapults. Being the only survivor from the embers and ashes, Rjok crawled into the unknown and wrote what he thought would be the last page in his journal. Luckily, Astrid found him and chose to give him a chance at the Dark Brotherhood, wanting to 'test an orc's rage in the assassination business'. His narrow-mindedness and common rudeness made him antagonize with almost everyone in the organization, other than Nazir and Astrid, of who he deeply fell in love with. He even tried to kill Arnbjorn with no success, and came to hate all werewolves. After a betrayal to one of the members of the Brotherhood, to send him to Helgenm Rjok helped the Legion sieging the College of Winterhold, where the man was hiding, and it ended in a carnage against the army after having them bossing him around to cease fire. Once he was outnumbered, Rjok fled. One day in his travels, the orc found a stronghold hidden in the plains of Whiterun and broke in with a powerhouse close combat style. After humiliating the chieftain of the bandit camp, he proclaimed himself their new leader, and the bandits that had survived gladly accepted.
    Misc:
    • The only spell Rjok wants to know is Transmute
    • Rjok dislikes animals, elves and beastfolk all the same way, treating them as equals
    • Malacath made Rjok nearly immune to pain, to shut him up about his heretic ravings
    Enemy Factions: College of Winterhold, Thalmor

    Most hated foes: Mages
    Weakness: Rjok is highly unprepared for magic combat, therefor disliking it
    Strength: His strength and durability combined making him almost a moving wall, unbreakable and untrespassable

    Description: Guard's report about an attack on Whiterun
    Ten on one... Ten on one and he fought us all back. I only lost my arm but the other nine guards weren't so lucky. Heck, I don't even know if there is flesh behind that monstruous armor. That orc just hits, gets hit, grunts and hits again. I never heard a word from him. He walked inside the city, killed a man in plain daylight, and walked slowly out, fighting anything in his path...
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Aercion Frull
    Nicknames: Frull
    Race: Snow Elf
    Fame: Unknown
    Alignment: Selfish Good

    Gender: Male
    Class: Cryomancer
    Faction: Falmer

    Looks: Aercion has white long hair, like Arch-Curate Vyrthur, and yellow eyes. His ears are pointy and he has a medium stature. Unlike most of his kin, Aercion's spine is straight and his posture is elegant, though too confident
    Age: Above an Era
    Marital Status: Single
    Current Residence: Sxraalth, the dwarven city where he had been enslaved by the dwemer
    Religion: Auri-El worship

    Diseases: His arrogance can be taken so far that it can be called God-Syndrome
    War: Aercion enjoys knowing that Skyrim is being torn apart by the civil war, wanting the nords to know what betrayal and persecution feels like.

    Skills:
    • Destruction (Master)
    • Conjuration (Expert)
    • Restoration (Expert)
    • Light Armor (Adept)
    • One-Handed (Adept)
    Personality: Aercion is usually lonely, not because of the fact of being introverted, but due to his isolation from anyone who talked. Being his only major company a chaurus, he lost the talent to speak to people and begun to self-isolate. Despite that, he still believes to be above others and believes that, unlike Talos, he will get to Godhood. Even though he thinks of himself that way, he can prove to be intelligent, loyal and helpful, and claims that once he stops helping people he cares about, it will either mean he is frozen or a Divine.

    Equipment:
    • A full set of dwarven armor, changed into light armor instead of heavy by removing some ornaments and reducing its thickness. He mostly uses the helmet to hide his race, preferring to battle without one to have increased sight.
    • An amulet made of chaurus stings, still containing some of their poison
    • A chaurus named Venom, though not entirely equipment, its loyalty will follow Aercion to Oblivion and back.
    Spells:
    • Deep Freeze - Aercion can make an enemy frozen solid, although it will take long and he might gain closure in the proccess. Only Snow Elves knew that spell
    • Ice Spike
    • Icy Spear
    • Frost Cloak
    • Frozen Rain - Spell to conjure a rain of ice spikes upon the enemies, only Falmer knew that spell. It only works outside of buildings
    • Conjure Ancient Frost Atronach
    • Conjure weapons made of frost, similar to those of Stalhrim, only a lot less powerful and lighter
    • An exhausting healing spell that affects all chaurus and falmer near him, healing everyone
    • Conjure a Frozen Ward
    • Aercion can freeze his hands and feet and use the hardened fists and toes for melee combat, though it is not very effective
    • If his wish is to be quick, Aercion might conjure a frozen spike below him to launch himself into the air
    Powers:
    • Permafrost - Frull can clap if he finds many enemies around him and will freeze many in a long range, leaving them slowly dying. Unlike Deep Freeze, Permafrost is instant and might affect his allies as well, though only partially freezing them.
    Combat Style: As a powerful mage of frost, Aercion's combat ranges from alone to team battling, always fitting the situation. His magic is a reflexion of his personality: Cold, brilliant, unique and helpful. He can be a horrifying challenge for warriors since nearly all his attacks drain their strength and those that rely on speed since his magic is also about slowing them down. His speed and strength though, are fairly reduced, and without strength he won't go far.

    Health: High
    Magicka: Very High
    Stamina: Low

    Likes: Culture, Technology, Arcane Arts, Mental Stimulation, Animunculi Research and Crafting, Chaurus
    Dislikes: Nords, Extinctions, Acts that lack sense, Mankind, Stupid People (usually Mankind is adressed as this)
    Acquaintances: Grourn (Falmer), Venom (Chaurus)

    Bio: Aercion, as a child, witnessed his people being driven underground by the 500 Companions, and later his family being enslaved by the dwemer. His intelligence was high enough for him to be able to refuse the poisonous toxin the dwarves gave the rest of the family, and persuade the dwemer into being a citizen in Sxraalth instead of a slave, which was no common feat. Once after many years had passed and Aercion had already a fine house and life among the dwarves, he freed his family and watched them tear apart the city. He executed their leader himself and became the only one among his kind able to lead, naming himself the Falmer Prince. Later finding out he wiped the last known dwemer from Tamriel, Aercion now seeks to know what happened to the falmer enslavers.
    Misc:
    • Aercion is searching for Aetherium
    • He thinks he killed the last dwemer in Tamriel, which is actually incorrect
    • Talos worship is highly despised by him, as Aercion finds that man unworthy of being called a god
    Enemy Factions: None

    Most hated foes: Nords
    Weakness: His lack of strength can cost him dearly if he runs out of magicka
    Strength: His spells are unpredictable and extremelly useful, not to mention their power, which gives him a good head start in a battle

    Description: Dwemer researcher's ravings
    I tell you! I saw a Snow Elf! I was in Skyrim with a full team of mercenaries and once we ventured deeper into that dwarven city, we found a falmer ambush! Once they were all killed, we found a taller being. His skin was snow white and his pointy ears told the truth. He was a snow elf! Once he froze my team I ran off! Why don't you believe me?!
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    thnx i am going to create a journal to all of them but I will do that later, i made this page to let people know about who i am rping with
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    That's awesome! I should make something like this for my characters. May I use your format?
    you mean this?
    Name:
    Race:

    Gender:
    Class:
    Faction:

    Looks:
    Age:

    War:
    Diseases:

    Major Skills:
    Minor Skills:

    Personality:
    Equipment:

    Likes:
    Dislikes:
    Acquaintances:

    Bio:
    Misc:

    Enemy Factions:

    Most hated foes:
    Weakness:
    Strength:

    I don't mind it at all you can use this format for all your next characters
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Virk Wiing
    Nicknames: Demon, Midget, both are insults
    Race: Imperial
    Fame: Slightly famous fighter, among drunkards
    Alignment: Good

    Gender: Male
    Class: Madman
    Faction: None

    Looks: Virk has two eyes with different colors, being one brown and the other blue. He is short and very muscled, having people noticing his body built as soon as they see him. His hair is messy and brown, and he has tanned skin.
    Age: Around 30
    Marital Status: Single
    Current Residence: Usually wanders around and sleeps in the wilderness, though he might sleep at his mother's house in Whiterun
    Religion: Was taught to worship the Eight Divines, but Sheogorath speaks louder

    Diseases: Obviously, madness. Virk communicates with animals (though it is unknown if they speak back to him) and behaves much like a big child that can do inhuman acrobatics.
    War: Neutral

    Skills:
    • Juggling (Master)
    • Sneak (Expert)
    • Dagger Throwing (Expert)
    • Light Armor (Adept)
    • One-Handed (Adept)
    Personality: Mad and merry, Virk doesn't pay attention to most of life's usual concerns. He owns no money usually and finds the best way of living survival. Valuing food and bed above all the other shallow priorities other people tend to have make Virk a humble friendly man. Despite his harmless look, Virk is a fierce fighter and incredibly loyal to those who prove friendly to him. He never forgets the bad and the good, and eventually rewards each according to their behavior towards him. Those that are nice to him make him nice to them, and stand on their side no matter what the danger is, unless it is a vampire. Also, Virk is very sociable, loving the confusion of crowds and fearing solitude too. In fact, he prefers to be with an enemy than alone, thanks to his high dislike for abandon.

    Equipment:
    • Miner clothes
    • Leather Gloves
    • A leather boot and a fur boot, matching his different eyes
    • Many iron shivs
    • A bloody unwashed shiv, tied to his neck by a string. This is the blade that took his father's life. He keeps it in his memory.
    Spells:
    • Virk can create a small spark, which can't do any harm other than visual if taken by surprise
    Powers:
    • Jugglernaut - Virk can grab up to five different objects and juggle with them at a frightening speed, while doing acrobatics. This creates a cloak of sharp/heavy objects that will most likely destroy an enemy's leg or arm if he gets too close. This costs him stamina.
    Combat Style: It is hard to predict Virk's speed, even if one keeps in mind his height. Virk uses nearly all the environment as a weapon and climbs trees, walls, rocks, everything to gain advantage over his enemies. His shivs are light and fit for close and distant combat, and he is better prepared for unnarmed combat than most other humans, sometimes, even beastfolk.

    Health: Medium
    Magicka: Low
    Stamina: Extremelly High

    Likes: Music, Juggling, Crowds, Warm Food, Animals, Acrobatics
    Dislikes: Vampires, Loneliness, Starving, His Aunt, Cold
    Acquaintances: Beatrice (Mother)

    Bio: Virk was born insane, though, unlike what many expected, harmlessly. He grew up developping his agility, and was sometimes exposed to solitude, causing him to fear abandon. His mother was brainwashed by his aunt, and convinced to become a vampire, as well as stop loving his father. As if that wasn't enough, he was tricked by both of them to kill his father himself, and mourned with cries and shrieks once his shiv ran through his heart. His aunt constantly struggled with him for his mother's affection, and he sometimes outsmarted her by hiring the Dawnguard in his aunt's pursuit, though it sometimes turned out wrong as they also attacked his mother. After his aunt kidnapped Beatrice for a long time, and she finally escaped when Virk found where she was, Beatrice was crucified by a Silver Hand, and saved again by her son and her sister, who finally teamed up once to save her.
    Misc:
    • Virk speaks of himself in third person, and communicates with others that way too
    • He, like Sheogorath, is obcessed with cheese
    • Virk is ambidextrous
    Enemy Factions: None

    Most hated foes: Vampires, his biggest fear
    Weakness: Virk can never tell when an enemy is too strong for him to take on, plus, he never backs down.
    Strength: He is fearless and extremelly unpredictable, not to mention how hard it is to tire him out.

    Description: Beatrice Wiing's thoughts about her son
    My son... My poor blessed son... I know he loves me, but I am so regretful that he fears me as well. He has suffered much, and I wish I could take his pain away, even endure it myself if I could. Why did I listen to Thais...?
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Maquiavel
    Nicknames: The name Maquiavel is a nickname from school
    Race: Breton
    Fame: Raiding Legend in the Reach
    Alignment: Evil

    Gender: Male
    Class: Briar-Heart
    Faction: Forsworn

    Looks: Maquiavel's face is thin, and his skin is pale. His hair is dark as the night, and he has a medium size beard, matching his hair color. With green eyes and a small nose his face is clean of wounds, being the only scar he has is that of a Briar Heart blessing, on the left side of his slightly muscled chest
    Age: Unknown
    Marital Status: It's complicated
    Current Residence: Druadach Redoubt
    Religion: Forsworn cult

    Diseases: Maquiavel is a sadist, feeling bad if not causing harm in a long time, and a compulsive drinker
    War: Neutral

    Skills:
    • One Handed (Master)
    • Light Armor (Expert)
    • Axe Throwing (Expert)
    • Alchemy (Adept)
    • Smithing (Adept)
    • Enchanting (Apprentice)
    Personality: Maquiavel is twisted, and has a cruel sense of humor. Those he dislikes, which are nearly everyone, are belittled, just like any ideas they might have, even if they are good. He expresses doubt about many plans, usually about the skill of others and fails to work in large teams thanks to his common dislike for mankind. He prefers to work alone or in small groups, and dislikes those that call his kinsmen savages or inhuman, being that the highest his sense of loyalty can go. Still, he is able to tell when he needs to work with someone, despite being usually childish and careless, and takes his work seriously. On his finest mood he is less sarcastic and rude than usual, and when he is angry, which is also very likely to happen, he overreacts, criticizes and can become pessimistic towards any plan those that talk to him have.

    Equipment:
    • Forsworn armor for combat
    • Two axes and two swords, forsworn made as well
    • Black robes, for smuggling purposes
    • Enchanted poisoned bear traps that scorch those they bite
    • Forsworn tomahawks, slightly lighter than the average axes
    • Shivs to take inside the Cidhna Mine if he gets arrested
    Spells: N/A
    Powers:
    • Heart of Thorns - Maquiavel's Briar Heart allows him to see everything as if time slowed down when battle starts. If he chooses to, his inhuman heart may gain control of his blood course and make him less susceptible to damage, as well as dealing more, while causing internal bleeding. It can only happen once a day of else his lungs would bleed out.
    Combat Style: Maquiavel's combat style is similar to the forsworn. Fast, unexpected and savage. He swings his axes and swords with the same elegance and deadliness, though preferring the axes because of the ammount of pain they cause. Being also capable of defeating enemies through traps and ranged tomahawk attacks, Maquiavel becomes more of a challenge than other common forsworn.

    Health: High
    Magicka: Low
    Stamina: Very High

    Likes: Tortures, Sacrifices, Hagravens, Causing Pain, Alcohol, His Blessing
    Dislikes: Humans, Crowds, Nords, Children, Music, Animals, Spriggans, Aedra
    Acquaintances: Madanach (Forsworn)

    Bio: The birth of Maquiavel nearly caused his mother to die, the first sign something was wrong with him. Growing in Markarth, he was tormented in his childhood by a bully named Brutus, and, once he would finally avenge himself with a slingshot, he was caught by his parents. After countless attempts to hurt the bully, in unconventional cruel ways, his parents decided he couldn't be raised by humans, and dumped him in the wilderness. As if that wasn't enough, fearing his possible revenge, they fled from Skyrim. Maquiavel was able to survive through killing the animals that trusted him and got too close, and so earned the respect of the mighty forsworn to the point of being raised by them and brought in their cult. As he grew, so did his skills with weapons, steel, enchanting and alchemy, until time came for him to seek the faction he always admired, the Dark Brotherhood. He was able to join by performing the Black Sacrament and then fighting Astrid, though he was later forced to leave thanks to some political issues. Since he took advantage of Cicero, and left more for his own security, Maquiavel is still welcome among them and gets along with most of the members.
    Misc:
    • Maquiavel has a Briar Heart and a regular heart, since he operated himself after getting the blessing to get both advantages
    • Despite being proud of who he is and where he belongs, Maquiavel despises revering Hagravens, though admiring their power
    • Maquiavel sees torture as means of pleasure and dislikes using it to obtain information
    Enemy Factions: Nature Guardians

    Most hated foes: Spriggans
    Weakness: Maquiavel doesn't have really many friends, and is forced to find a solution to his problems alone
    Strength: It is nearly impossible to shock him negatively

    Description: Legate Brutus' speech in Maquiavel's execution
    Maquiavel... You have betrayed your city. After countless raids on Markarth and hundreds of innocent deaths, we finally caught you. You shall suffer before you depart to Oblivion, and it shall be by the hands of all the citizens you've wronged! Let your nails, briar heart and eyes be ripped off your body while you breathe, let my dagger castrate you, while the little of the human blood you still have flows. Only then, shall your crimes be paid! Your pleas for death shall go unheard...
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Heetus
    Nicknames: N/A
    Race: Argonian
    Fame: Known by cooks and assassins, as well as a few bards
    Titles: Dark Brotherhood Assassin, Expert Thief, Bard


    Gender: Male
    Class: Assassin/ Rogue
    Faction: Dark Brotherhood, Thieves' Guild

    Looks: Dark scales, horns in his backhead and V red warpaint
    Age: Around 25

    Marital Status: Single
    Current Residence: Dark Brotherhood Sanctuary
    Religion: Sithis Worship, Nocturnal Worship

    Heetus.png

    War: As both the nords and the Thalmor are racist, he stands over no side
    Diseases: He is terribly licentious, enough to call it a disease

    Skills:
    • Lockpicking (Adept)
    • Sneaking (Apprentice)
    • Pickpocket (Expert)
    • Light Armor (Adept)
    • Smithing (Apprentice)
    • Lute (Master)
    • Cooking (Very talented and creative in the cooking pots)
    Personality: He is not evil, but he had to join the thieves and the assassins to survive, and they became a good family to him, so he kept doing their work and here he is now. Heetus is not good either, as he doesn't feel bad for any of his contracts. He remains in the neutral alignment. When asking himself about his deeds against women who he seduced regardless of their feelings, completely exploiting their body for sexual purposes, he implies he can't control it.
    Equipment:
    • Thieves Guild boots
    • Two elven daggers
    • Shrouded armor
    • Dark Brotherhood gauntlets
    • Thieves' Guild hood.
    • A lute he adjusted to his hands and his hands only
    • A wooden laddle with an argonian head carved at the top of the hilt
    Combat Style: If one wishes to fight him, he or she ought to keep their eyes on him, as unseen, Heetus is deadly. He is surprisingly fast with his daggers, even if not sneaking and very hard to spot in dark places. One should be aware of the environment that surrounds Heetus before fighting him.

    Health: Medium
    Magicka: Medium
    Stamina: Very High

    Likes: Pickpocketing, Money, Dark spots, feeling unseen, sex, Music, Cooking
    Dislikes: Crowds, Jesters, having some bad time with Cicero, Horse riding
    Acquaintances: Veezara (Dark Brotherhood), Maquiavel (Dark Brotherhood), Madesi (Riften)

    Bio: He was born in Skyrim being his parents dock workers and Saxhleel Jewelers in Riften. Madesi was his best friend in childhood, and they both learned the craft. His parents were addicted to skooma and his father died soon. He began daydreaming about his mother. At some point, blinded by lust, Heetus used his skills to cook a dinner, get his mother drunk, make her fall in love for him in bed and live happily for a few days, at the same time, feeling it was wrong, being glad when she died, putting an end to his incest. Without the income from his mother's work, he heard the stories of the thieves and assassins, Heetus joined them as soon as he could. Heetus then met Veezara and tried to learn how to become a Shadowscale. Even after he had made enough profit to stop his "work", he had developped too many roots to his family to leave them. But to reduce the number of contracts and marks, he devoted himself to bed women he could through cooking and playing lute.
    Misc: He tries to end his contracts' lives soon and without them knowing, unlike other assassins. At the same time, he doesn't like witnesses and usually kills anyone who catches him in the act. He will be ashamed if asked about his desire for his own mother, and won't tell nothing coherent, but gags and conversation cut-aways.

    Enemy Factions: Pennitus Occulatus


    Quotes:
    "Here for lessons about the lute, instruction in cooking or advice in assassinations?"
    "I make fine Saxleel jewelry. If you want expert craftsmanship, talk to Madesi."
    "If we stay this way, there is no being that can withstand my blade." (Sneaking)
    "Damn it!" (Being detected by an enemy)
    "Couldn't have been easier!" (After a successful pickpocket/assassination)
    "I miss my mother, but I am glad I can bed more women now..."

    Most hated foes: Guards, Contracts who fight back or dodge his blows.
    Weakness: Lust will make him easy to trick by sensual women
    Strength: He is very dodgy and hard to spot in dark places thanks to his skin tone
    23.jpg
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Beatrice Wiing
    Nicknames: Angel, Cum-and-bloodsucking slut (by her sister only, insult)
    Race: Imperial
    Fame: Known as a fiery woman, rumoured only
    Titles: Vampire Lord, Molag Bal's minion


    Gender: Female
    Class: Vampire
    Faction: None

    Looks: Pale due to vampirism, long dark hair with a pony tail, her canines don't reveal as much as the other vampires' so she keeps her secret well
    Age: 54, but looks like 23's because of her affliction
    Marital Status: Widow
    Current Residence: Whiterun, in her manor
    Religion: Suffers to please Molag Bal
    War: Empire, just because she grew up in those beliefs
    Diseases: Vampirism and mazuquism

    Skills:
    • Sneaking (Apprentice)
    • Vampirism (Mastered)
    • Conjuration (Adept)
    • One-handed (Adept)
    • Destruction (Apprentice)
    • Speech (Expert)
    Personality: She is quite lusty, and falls in love easily. If one cheats on her, she will gladly focus on having her revenge and nothing else. If her loved ones are in danger, she will become fierce and perhaps overprotective and will treat her beloved true friends as if she was married to them, including her own son.
    Equipment:
    • A rusty Skyforge Steel dagger her first husband gave her as a wedding gift
    • Vampiric Drain
    • Tavern Clothes in the regular days to lure both men and women
    • Red Vampire Armor when trying to protect herself
    • Lunar Ebony Sword
    • Upon the first kill, she revives the fallen to fight for her
    Combat Style: Beatrice doesn't favor transforming in Vampire Lord form, unlike her sister. The feeling of the wings growing from your skin is... rather unpleasant. Unless she actually finds an enemy strong and challenging enough to transform, she won't. Her ebony sword will usually be held at first, with her vampiric draining spell, until anything falls. Afterwards, Beatrice will raise it and stay behind the undead, only casting her spells. If anyone gets too close after she proceeded with the ressurrection, she will fence them off with the dagger from her wedding, as symbolism.

    Health: High
    Magicka: High
    Stamina: Low

    Likes: Darkness, Lonelyness, unlike her son, Sex, Blood
    Dislikes: Vigilants of Stendarr, Vampire Slayers, Light
    Acquaintances: Virk Wiing (Son), Thais Wiing (Sister, also vampire)

    Bio: Beatrice was brought up in a Legion supporting family. Not much is known until she met Krov, another Imperial. She lured him quickly with her bold clothes and they got married. But she was soon convinced to get tired of him by Thais and had already a son, Virk, who was mad. When Virk was 3 years old, she was bitten and realizing the power she wielded, Beatrice never tried to cure herself. She persuaded Virk into killing his own father while he was hunting. She later married the guard but Virk killed him without her knowing. Later on her life, as Virk grew up, she persuaded him to wander around the province instead of being at home through telling her son she was a vampire, seeing his remorse and feeling part of his pain. He accepted somewhat scared of her, but they still talk and he sometimes sleeps over.
    Misc: Her sexual life was very disturbing since the age of 14, even though, she will not have trouble speaking of her bissexual experiences.

    Enemy Factions: Silver Hand, Dawnguard

    Quotes:
    "Hello handsome/pretty!"
    "How do you feel for the night of your life?"
    "Can't you do it a little harder? So disappointing..." (After being hit with a normal strike)
    "I am already dead, I enjoy pain. Try your best!" (When encountering a tough enemy)
    "Why killing your opponents when you can lure them into pleasing you?"
    "Yes! Don't stop now!" (After being hit by a powerful/critical strike)
    "Ah, back home..." (In Whiterun)

    Most hated foes: Werewolves, Silver Hand and Vigilants of Stendarr
    Weakness: Fire is very powerful against her
    Strength: She can easily make men mere thralls through her seduction skills, pain won't be very effective on her
    13.jpg
     

    Writes-Many-Posts

    Champion of Grottos and Gremlins
    Name: Keyin (Kane)
    Nicknames: None
    Race: Nord
    Fame: Slightly known in Skyrim as a mighty hero
    Alignment: Pure Good

    Gender: Male
    Class: Vigilant of Stendarr
    Faction: Silver Hand, Former Vigilant of Stendarr, Dawnguard

    Looks: Keyin's hair is blonde and long, although rarely visible thanks to his hood. His face is shaved, unless he is in survival during a Dawnguard mission. In that case, his higiene won't matter much and he will grow a beard, matching his hair. His skin is pale and he has no wounds, quite a feat for a man who battles as much as him. His eyes are a crystal blue and he is tall enough to intimidate average men
    Age: Around 30
    Marital Status: Single
    Current Residence: Dawnguard/Silver Hand Fortresses
    Religion: Stendarr Worship

    Diseases: Keyin is healthy
    War: Neutral

    Skills:
    • Fist Fighting (Master)
    • Archery (Expert)
    • Light Armor (Expert)
    • Sneak (Adept)
    • Alteration (Adept)
    Personality: Keyin values honor and life above all else, and is very judgemental about the people he meets. Daedra worshippers, vampiers, necromancers, werewolves, hags and witches, anyone who tries to dodge the laws of nature will get judged by him. Despite evaluating people very quickly, Keyin is highly introverted and rarely talks to people unless it is his job to do so, never abandoning the work topic. He has little friends other than Isran and Gunmar, and never cares much about his social life, giving little worth to what others think of him. He despises all those who succumb to the promise of profane power and abandon their true forms, though he will accept their pleas for redemption.

    Equipment:
    • A hooded, light armor variant of the Dawnguard armor
    • Silver Bear Claws, tied to his fists, a major threat to a lycan or a vampire. They are both enchanted with fire
    • Glass Boots
    • A crossbow, also enchanted with fire. It has a magazine large enough to fire four bolts in a row before a lengthier reload
    • Silver bolts, for the same utility silver always has in his job
    Spells:

    • Sun Fire
    • Vampire's Bane - A spell that conjures a blade made of golden light. It can only harm vampires or undead, not lycans
    • Stendarr's Aura
    Powers:
    • Stendarr's Burning Will - Keyin can be momentarily heavily blessed by Stendarr. He will grow wings made of light, his eyes will turn golden and his body will become aureal for a while, as he is able to eviscerate enemies by flying through them and causing a lot of pain. His speed is increased and he is able to get through some objects, although harm can still be done to him in this form. Surprisingly, no being is immune to this power, and even Dawnguard agents themselves get hurt if they get in Keyin's way.
    Combat Style: Keyin is a real challenge for any undead or lycanm and tries to make the battle as painful for them as possible. His silver bolts and claws make him versatile and capable of doing both distance and melee combat, not to mention the weakening of most if not all the undead he meets.

    Health: Above Average
    Magicka: Medium
    Stamina: High

    Likes: Light, Stendarr, Dawnguard, Loyalty, Humanity, Silver, Hope
    Dislikes: Crowds, Darkness, Vampires, Betrayals, Daedra, Hagravens, Lycans
    Acquaintances: Isran and Gunmar (Dawnguard)

    Bio: He was born in the forests near Markarth. Living nomadically with his family, Keyin had a regular life, until one day, during a storm, when he was 15, they were forced to hide in a tomb. The draugr killed his parents and since then his hatred for undead increased ever after. Keyin joined the Vigil of Stendarr to take the fight to those monsters, and didn't last long before being banned for being too extreme. The Dawnguard was reformed, and an excited Keyin signed up as soon as he heard the news. Knowing Isran even from previous times when they both worked as Vigilants, Keyin rose through the Dawnguard ranks and gained a good reputation to join Krev the Skinner in the Silver Hand.
    Misc:
    • Keyin was taught by Krev to distinguish a werewolf by their teeth in human form
    • Unlike many other people, Keyin knows about the secret of the Companions
    • Keyin's signature in battle is to either rip his enemies teeth off and stabbing them with them, or crucifying them on a tree with silver bolts. Both of them are against the mercy he was taught about by the Vigil.
    Enemy Factions: Companions

    Most hated foes: Vampires and Undead
    Weakness: Keyin isn't fit for darkness and usually spills the first blood
    Strength: His gear and hatred make him the worst nightmare the nightmares have

    Description: Dying Volkihar vampire's Report
    There we were... The wagon of the Vigilants was passing by... We made short work of them and executed everyone inside... Once the last came out, we noticed he had a hood, and looked different from the others. He had no fear and didn't flinch towards our insults. Once we took off his hood, we noticed his eyes were glaring with blazes more painful than the sun itself. With no fear or regrets that painful sight killed us one by one, and I am the one 'lucky' survivor he allowed to tell you these news...
     

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