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Discussion in 'Skyrim Roleplaying' started by NikolaTesla, Dec 30, 2011.

  1. thatguy2

    thatguy2 Member

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    [​IMG]

    Name: Ser Renald Stroud
    Nickname: Ren
    Birthsign: The Apprentice
    Gender: Male
    Age: 61
    Weight: 192 lbs.
    Race: Breton (half-Nord)
    Height: 6'1"
    Sexuality: Bisexual, with a preference for men
    Laterality: Right-handed

    Appearance
    Skin Color: Fair
    Eye Color: One is brown while the other is blue.
    Hair Color and Style: Gray, medium-length wavy
    Build: broad, tall, well-built
    Distinguishing Features: A scar underneath his left eye, freckles
    Tattoos/Piercings: none

    Apparel
    Constant Wear: While at a temple, he will be seen wearing a monk's robes along with a pair of boots.

    Casual Wear: When not at a temple, he will be seen wearing a brown linen tunic and brooches, along with a cloak of wolf skin.

    Armor: Renald has his armor from his short time as a member of the Knights of the Rose. He also has a set of chain mail underneath a red surcoat. (the akatosh cleric armor from http://www.nexusmods.com/skyrim/mods/26904/? and the hedge knight armor from Immersive Armors)

    Gear
    Weapons: Renald carries around a steel longsword and a shield, forged by the blacksmith of Wayrest.

    Magic: Renald is skilled in the school of Restoration magic. His experiences both as a member of the College of Winterhold and as a priest have lent him skills in Restoration magic.

    Other: He carries around a pipe and tobacco for smoking.

    Personality
    Personality: Renald is generally a kind older man, always willing to go out of his way to help those in need. Despite seeming so kind, his dark history has left him scarred due to the deaths of his family and having to execute his uncle. He smokes and drinks to deal with this problem. He is also a very studious man. However, he is also shy and softly spoken most of the time.

    Fighting Style: While most competent with a Restoration spell in one hand and his father's longsword in the other, he is capable of fighting with most weapons, and trains with both magic and steel every day to improve.

    Habits: Drinking and smoking are his two habits.

    Voice: Ian McKellen

    Likes: the Aedra, reading, studying, swordplay, his husband Ysmir, the Dawnguard, the priests at the Temple of the Divines

    Dislikes: undead, vampires, werewolves, Ulfric Stormcloak, the Vigilants of Stendarr, the Stormcloak rebellion

    Miscellaneous
    Affiliations: When they were both young men, Ysmir and Renald studied at the College of Winterhold. They have also joined the Dawnguard to fight the vampire threat.

    Afflictions/Fears: They are both worried about the dragons and the threat they pose to Skyrim as a whole. They worry about the vampires and werewolves becoming bolder. They also worry about death.

    Properties: While they own a home in Solitude, when travelling, they will both stay at temples or the inns.

    Job: He is a priest and knight. If someone asks for healing, he is always willing to do it.

    Weaknesses: Speed. Due to his older age and his heavy armor, he is not able to move as quickly as younger folk. He is still able to move quickly for someone his age, though.

    History/Backstory

    Ser Renald was born in Wayrest, the son of a knight and his wife in the realm. His life was peaceful, and being the third son meant that he had more freedom than his older brothers. He would go and watch the Knights of the Rose train. When he turned sixteen, he enlisted in the city guard. However, there was little activity besides an occasional brawl in the city, so his life remained relatively the same. Soon he was told by his illegitimate uncle Arniel that there was a rescue mission that he would be a part of.

    However, Arniel wanted the throne his older, legitimate brother held. He told the other mercenaries going with him to kill the lord and lady as well as his older brothers. The small group set out and were able to successfully rescue the merchant. However, they returned home to a bloodbath. Renald was soon recruited into the Knights of the Rose for his efforts in rescuing the merchant, as they soon began to investigate the deaths of his family. When it was discovered that Arniel had killed his family, he had Arniel as well as the mercenaries under his command executed for treason. However, even with them dead, Renald's pain was still strong.

    Renald left home with his horse, his father's sword, and his armor from his time as a member of the Knights. He arrived in Solitude after about a month and a half, where he collapsed from sheer exhaustion. He woke up in the temple of Akatosh, being healed by a young priest named Ysmir. Ysmir convinced Renald to join the priesthood, and so he did. The two would get married, and set out to study at the College of Winterhold. Since then, they have returned home to Solitude. But with the threat of vampires becoming greater, they joined the Dawnguard.

    Speech Color
     
    Latest Given Reputation Points:
    SciHighFant_asy420: 1 Point (Cool character, and I really dig your outline!) Apr 10, 2017
  2. 321ttocs01

    321ttocs01 New Member

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    [​IMG]


    You know.... I think I know this person. ?.. but in real life!!!

    Sent from my SM-T110 using Tapatalk
     
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  3. Hlíf 'Ulfr

    Hlíf 'Ulfr Princess Pants

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  4. Asmund Fire-helm

    Asmund Fire-helm New Member

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    This sounds cool. I'm storing my character Here, (I'll use this guy a lot)

    Name:
    Farwil Berano
    Birthsign: The Serpent
    Gender: Male
    Age: Really Old, looks young.
    Weight: 170lbs
    Race: Dunmer
    Height: 6'1"
    Sexuality: Straight
    Laterality: Left-handed.

    Appearance
    [​IMG]

    Apparel

    Armor: Farwil originally wore a dark looking set of Chitin armor. After joining the Dawnguard his main armor changed into the Inquisitor's Black Coat (Nexus). By the time he had entered the Soul Cairn he wore the Royal Vampire Armor. after Defeating Harkon he usually wore the Falmer armor.

    Gear
    Weapons: A Silver Longsword and a Crossbow.

    Magic: Farwil is an Expert in the schools of Destruction and Alteration. As a Vampire, The School of Restoration doesn't really work on him (Mainly hurts him) but he knows a thing or two about Illusion.

    Personality
    Personality: Farwil is essentially full of Self-hatred. the Ancient Vampire has spent most of his unlife hunting others of his kind, seemingly because he wanted to stop anyone else to become like him. He is generally gruff, and a firm believer of 'Shoot First, Question never'.

    Fighting Style: He is a master Swordsman, and specializes in Frost Magic. in a normal fight, he prefers to take out the most dangerous enemies with his crossbow first, and then tries to disable enemies rather than kill them. of course, the same cannot be said when he is fighting a vampire.

    Likes: Magic as a whole.

    Dislikes: Vampires (When they attack the innocent), The Vigil of Stendarr (That made the Vampires grow bold and vengeful enough to attack the people in the streets)

    Miscellaneous
    Affiliations: As an Ancient Vampire, hailing from the late Second Era, Farwil has been a member of many guilds and Organizations. most recently, he's been a member of the Dawnguard and the College of Winterhold.

    Afflictions/Fears: His biggest fear is that the Vampire kind may grow so bold to try and wage open wage open War against mortals.

    Properties: He is a Wanderer. he has no home.

    Job: Vampire Hunter, as well as Detective

    Weaknesses: Like most vampires, Sunlight and Fire.

    History/Backstory

    Farwil Berano was originally a Farmer's child in a Village on the Borders of Rift and Morrowind, before the Second Akaviri Invasion.
    when he was a teen (By Human standards) a Coven of Vampires took over a small cave near the village, and when they had enough thralls and were tired of the place, attacked their village, burning it to the ground and slaughtering everyone.
    Of his bad luck, Farwil was bitten by a starving vampire of said coven, and he survived the Carnage, instead forced to live his life as a Vampire.
    His main drive, ever since that day, was to hunt down the coven that did this to him, and then to hunt down any vampire who dares attack innocents.
     
    #1184 Asmund Fire-helm, Apr 15, 2017
    Last edited: Apr 15, 2017
  5. Yingvar war wolf

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    Nice dude. I play a build similar. He may have his soul sold to hircine for lycanthropy but he dont give a skeevers arse about worshiping him. Hes a radical talosian lol...
     
  6. Yingvar war wolf

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    Name: Wybjorn ironside It means thunder bear in old norse.
    Race: Proud Nord.
    Gender: Male
    Age: 35
    Height: ehhh 6.2
    Class: Warrior
    Weight: 210 mainly muscle he trains his mead gut off.
    Sexuality: Straight. Married to aela.
    Appearance: Big bear of a man. His parents named him with the name wybjorn because he was always big and strong for his age. He has red sorta kept sorta unkept hair with a war braid in front. A long goatee but is in the process of growing it out. )Face sculpter) He has blue war paint covering half his face and a couple of scars from his early days as a blade for hire.
    Profession: Blacksmith and sell sword companion. later on SC soldier.
    Favored gear. Heavy armor. Things made of steel or bone. Same for his swords. He prefers to use sword and shield. Nord hero or skyforge steel.
    Affiliations: As of now companions above all else he is the harbinger.
    Personality: Fun to be around. Tough yet smart. He thinks the empire has no place in skyrim. He loves fighting and is the happiest in the midst of battle. The only thing that makes him as happy as beheading a bandit with a sharp piece of steel is being with his wife aela. Very headstrong and stubborn. hes kind of a smart mouth. Very sure of himself.

    Fears: That the thalmor may become a perminent presence in skyrim. (He aint gona let it happen) Spiders.

    Things he hates. Thalmor. Empire. milk drinkers. Assassins. Thieves.
    He doesnt hate all elves but has an instant distrust for them.

    Current main gear.
    Wolf armor
    Steel shield
    Skyforge steelsword
    Nord hero sword.
    Will wear furs when just out hunting.
    Will wear clothes when staying in citys.

    Current job. adventurer, mercenary. bounty hunter, Treasure hunter.

    Main jarl. As of now balgruuf but is transitioning to falkreath. later ulfric

    Helps guards. Fights for gold honor fame and glory.

    likes mead other nords. Fighting.
     
  7. Yingvar war wolf

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    Sounds interesting I may steel this... ;)
     
  8. Yingvar war wolf

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    Im going to try this very soon
     
  9. Yingvar war wolf

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    Awesome build . I have one just like it torlar the shaded dunmer male assassin its my first time doing the DB I love it. His personality is like "shade" in that the only people right now he is opened up to is his brotherhood family. hes loyal to those he trusts and nice to those he trusts but if he dont trust you its best to stay away. If you insult him you may end up with ciceros dagger in your gut (He took it off him when he killed him for harming his family) He kills for coin sithis the night mother and because astrid said so lol. He prefers to use daggers and small swords with a bow occasionally ( stealth archers are OP so I use dagger mostly) even in combat its a dagger until he needs a sword. He considers himself a courier of sithis. he likes poisons and is somewhat fascinated with death sort of addicted to it now. its a fun roleplay he gains gold very fast with the DB.
     
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  10. Yingvar war wolf

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    Will u do the Thieves guild. Mine will mainly for extra coin using his skills at hand. But will hate the no killing.
     
  11. Harkatti

    Harkatti New Member

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    Name: Lyrissia Alethia
    Race: Dunmer
    Gender: Female
    Age: 43, though she appears a couple decades younger
    Birthsign: The Shadow
    Profession: Assassin/Bounty Hunter

    Laterality: Ambidextrous
    Height: 5'6"
    Weight: 145 lbs.

    Appearance: Lyrissia is a typical dunmer woman, except for two distinguishing attributes; her hair, which is a deep red, and a pair of long scars on her left cheek. She has a modest bust, and shoulder length hair, a thin nose, and the charcoal grey skin of her race.

    Apparel: Lyrissia wears a set of cuir bouilli armour, which offers her manueverability and moderate protection in battle. She is almost never seen out of her combat garb, but when she is, she prefers muted clothing, that allow her to blend with a crowd. When travelling, a mask covers her lower face, concealing her scars, and a hooded, grey cloak, offering protection from the elements.

    Weaponry: Though competent with a number of weapons, from axes to daggers, she prefers weapons that are easily hidden. At the moment, she wields a matched set of blades, one a sword, the other a dagger. Both are slightly curved, though not to the point of a scimitar. This makes them ideal for both slashing and stabbing attacks.


    Personality: Lyrissia is generally a focused and quiet dunmer, contrary to the common belief that all young dark elf females are rather...promiscuous. Part of this is due to the profession she has chosen, and part is because of the loss she has suffered.

    When forced to partake in conversations, she is revealed to have a dark sense of humour, and will not hesitate to humiliate others around her. This is, of course her way of coping. Those few that know her well, know that she harbours a deep seated lust for revenge, one that she will see through, even if it costs her her life.

    Likes : Quiet, being paid, a well laid out plan.

    Dislikes : Anarchy, loud noises, clumsy people, and Stormcloaks.

    History: Lyrissia was born in a quiet village just outside Leyawiin, in Cyrodiil. For most of her life, she was content, and loved by those around her. Though she had plans to eventually, become the villages medical practitioner, tending to minor wounds with her mothers' supervision, fate had other ideas.

    War broke out in Skyrim- a nord by the name of Ulfric Stormcloak rebelled against the Empire, and declared the northern province an independent kingdom. Predictably, the response by the emperors' legions was swift. Soldiers marched north, intent on putting down the rebellion before it could gain any ground.

    One afternoon, a cohort of Imperial legionnaires came through the village, among them, a young man stood out to Lyrissia. His name was Decius Commodious, and he was as smitten with her as she was with him. Against her parents' wishes, she accompanied him to Skyrim.

    The two spent their off duty time, he from fighting, and she from tending to wounded soldiers, together. They were well and truly in love, and planned to start a family, once the insurrection was dealt with. Once again, fate intervened, this time, for the worse. Decius' patrol was ambushed, and slaughtered. Word of his death reached Lyrissia at camp a day later.

    A change came over the usually friendly woman. She became cold, withdrawn, and one morning, several days after her lovers' death, she left the camp. Unknown to the imperials, she fell in with darker characters, who were all to happy to turn her onto the path of murder and mayhem. And she was more than willing to oblige.

    Since that day, Lyrissia has become a nightmare in the dark, stalking Stormcloaks and their supporters throughout Skyrim. Willing to take contracts from anyone, so long as it ends in Stormcloak blood watering the frozen ground.
     
  12. dancesmooth

    dancesmooth New Member

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    Name: Kiandro Faeoth
    Race: Altmer
    Height: 6'7
    Weight: 260 lbs
    Age: 51(In elf years that's still extremely young)
    Birthdate: 20th of Last Seed 4E 150
    Class: Two-handed warrior/Battlemage

    Appearance: Typical Altmer man with shiny golden skin, a full beard and short hair. 6'7 of pure muscle.

    Apparel: A set of regular Steel-Plate armour with enchantments suited for spellcasting.

    Combat: Capable of conjuring weapons, but prefers the feel of real weapons hands. Master at conjuration, destruction, restoration and uses all three in battle. When he runs out of mana, he pulls out his battle axe and hacks his opponents down

    Weapons: Enchanted Dragon-Bone battleaxe

    Magic: Adept at Illusion and Alteration. Master enchanter. Master at conjuration, destruction and restoration.

    Alignment: Imperial Army as they are the ones most capable of fighting the Alderi Dominion

    History: As a child growing up in the Summerset Isles, Kiandro showed exceptional talent in magic. The son of esteemed eleven nobles, he was expected to excel his peers in magic and become a battlemage for the Aldmeri Dominion. Kianrdo had a different plan for his future however. He was fascinated by the culture of different races, especially the supposed 'savage' Nords. He would train with swords and axes for many hours of his day against practice dummies and planned on becoming a warrior instead of a mage.

    He enlisted in the Aldmeri Dominion as a battlemage at the young age of 18 (practically a baby elves) after constant pressure from his parents and fought in the great war. He was disgusted at the way his fellow soldiers regarded the other races but kept his sympathy towards the other races to himself. He killed many people in the war and he became somewhat of a legend for his ability to cause mayhem on the battlefield with both magic and his axe. After the war ended and he learned of the oppressive things that the dominion would enforce on other races, he had enough and left the Dominion and the Summerset Isles to wander Tamriel.

    Near the border of Skyrim, a group of former Imperial soldiers recognized Kiandro and were absolutely infuriated that he would dare to show his face in Skyrim and attacked him. He killed them in self-defense but was then spotted by a group of Imperial soldiers walking by and with a pile of dead people around him, it didn't look good. He was promptly arrested and sent to Helgen to be executed.

    After escaping Kiandro realized that the Dominion must be stopped and that it was the Imperials, not the Stormcloaks who would lead the fight against the elves. He went to Solitude to enlist in the Imperial army to quell the rebellion and to unite the Empire so that it may stand a chance against the Aldmeri Dominion.

    Personality: Hates discrimination and racism which is what drove him away from the Dominion and had him fight the Stormcloaks.
     
  13. DarkBeckyhood

    DarkBeckyhood Member

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    Name: Giselle Gestal
    Birthsign: The Atronach
    Gender: Female
    Age: 25
    Weight: 105lbs
    Race: Breton
    Height: 5'2"
    Sexuality: Straight
    Laterality: Right-handed

    Appearance: Short and lithe in stature, with fair skin, strawberry blonde hair, and big, light-blue eyes.

    [​IMG]
    Giselle, with her horse Betsy behind her. Camera quality in Tamriel is notoriously poor in the Fourth Era.

    Apparel: Her arrival in Skyrim saw her lose most of her luggage and coin at the border, leaving her with nothing but the clothes she was wearing - which got ruined when she tried to raise some extra coin chopping wood in Riverwood. She has since replaced them with an ill-fitting blue dress which she wears when she isn't travelling, and a basic set of unenchanted robes which she wears at all other times. She always wears a gold and sapphire circlet, which used to belong to her mother and which she was able to hold onto when entering Skyrim.

    Magic: Giselle is a self-taught mage, and is capable of a few basic destruction and restoration spells - she is naturally talented in lightning spells, and uses those almost exclusively for self-defence, and she can generate some simple wards too. She is much more interested in advancing her conjuration skills though, and thus far she has largely perfected the art of summoning a spectral wolf with some degree of reliability. She has also been able to conjure a flame atronach with... less consistent success. Her atronachs have a roughly 40% chance of emerging from Oblivion in a very bad mood, however. As such, she has developed an unusual tendency to summon a spectral wolf first, so that if something goes wrong it can help to defend her from the atronach. She has learned a frost atronach spell too, but performing it heavily taxes her magicka reserves, and she has decided not to try it again until she's figured out why her flame atronachs are often so annoyed with her first.

    Personality: Jubilant and curious, Giselle has an insatiable thirst for knowledge and learning. About everything. Bored with her quiet life in Anvil, Cyrodiil, she has used all of her modest wealth to commence a Tamriel-wide journey of discovery, starting with Skyrim. She has a natural affinity for magic, and wishes more than anything to become a full-fledged mage, but owing to the state of the Synod and the College of Whispers in Cyrodiil, she is entirely self-taught and unmentored, which can make some of her spells... unreliable. Undeterred, she is intent on joining the College of Winterhold to pursue her dream and hone her skills.

    She maintains an optimistic and often naive outlook on life, finding all things fascinating. Her journey from Cyrodiil took thrice as long as necessary because she insisted on stopping whenever her hired carriage passed by anything remotely interesting to her, so that she could study it - and unfortunately, 'remotely interesting' can include anything from new alchemical ingredients and unexplored ruins, to interesting pebbles and bugs. When she lost all of her coin and luggage at the border, she was more upset at losing the samples she'd collected along the way, rather than losing her all of her wordly goods and life savings. This tendency for her to be easily distracted seems to affect nearly everything she does - she once spent an entire day in Candlehearth Hall, Windhelm studying the ever-burning candle there, after the innkeeper told her that it never went out, and on her very first encounter with a draugr she attempted to engage it in conversation, nearly losing her life in the process.

    She dislikes combat, and dislikes taking lives even moreso - even if she has no other choice. Her first real life-or-death fight in her life happened immediately after she'd left her hired carriage on arrival in Skyrim, and she was attacked by a pair of wolves on the road to Riverwood. While she defeated them and suffered no injuries, she became extremely depressed afterwards, and had nightmares about the creatures dying in agony because of her. She has since been in a few more fights, and become better at handling them, but she still suffers with guilt whenever she's forced to take a life.

    Fighting Style: Desperate and haphazard. She has only been in a handful of real fights, and these have always been thrust upon her, rather than as a result of her seeking them out. At her best, she will summon her spectral wolf (or a flame atronach, if she is feeling particularly brave) and hang back to study how her opponents fight, only offering destructive spell support in the event that it seems absolutely necessary. When her life is in immediate danger, or her summoned ally is defeated and she cannot summon another in time, she will panic and fall back on her natural affinity for lightning spells, hoping that the shock will deter her foes long enough for her to run away. Nevertheless, these spells are remarkably effective for an untrained mage, and if she can remain focussed rather than panicking, she can do some decent damage with lightning bolts.

    Likes: Learning and discovering new things. Anything to do with magic is particularly fascinating to her, and alchemy is one of her hobbies, but even something as simple as an interesting-looking stone, or the unusual behaviour of a deer, can just as easily enthral her. She spent several days in the village of Riverwood when she first arrived in Skyrim, and much of that time was her indulging in learning about the local culture and politics, as well as the non-magical crafts of the people who lived there. She befriended Alvor the blacksmith, and took a few lessons in smithing from him - and decided quite quickly that while manual labour clearly wasn't her strong suit, she found it fascinating how much thought and knowledge went into even non-magical vocations.

    She reads excessively, and hopes one day to have a library of her own to match the Imperial Library. She loves animals, even the violent ones. Outside of knowledge, she likes meeting interesting new people, has a soft spot for pretty clothes, and is overjoyed if she is able to help somebody with a problem. She believes that magic exists to benefit the world, and is part of the reason she pursues the craft.

    Dislikes: Fighting. Giselle can fight, sort-of, but dislikes doing so, and dislikes killing even more. This is probably why she dislikes violent people as well, especially those who revel in violence and seek it out. She finds wilful ignorance to be frustrating, given her inquisitive nature and open-mindedness, and would rather not spend time around people who are set-in-their-ways, or who refuse to learn even when there is a gap in their knowledge.

    While she is a fan of meeting new people and learning all about them, she dislikes large cities, and tries to avoid them if she can.

    Affiliations: None. She is seeking to join the College of Winterhold, but has yet to find the place.

    Afflictions/Fears: Giselle has no particular fears or 'phobias', besides those rational fears that most mortals share, but she is easily panicked when things become chaotic or violent.

    Properties: As a fairly recent arrival to Skyrim, and a relavtively impoverished one at that, Giselle owns no properties in Skyrim. Her expectation is that she will obtain lodgings in the College of Winterhold, when she finally reaches the place and if she is accepted as a student. For now, she stays in inns, and makes coin doing odd-jobs as she travels. She managed to scrape enough money together to purchase a horse, whom she has named Betsy and whom travels with her everywhere.

    Job: Giselle was a clerk in Castle Anvil in Cyrodiil prior to embarking upon her journey. She is now unemployed, but has undertaken a number of odd jobs around Skryim since arriving. She attempted to make some coin in Riverwood from chopping wood, but proved to be inept at the task. Instead she has helped people with things ranging from collecting alchemical ingredients and making simple potions, to using magic to solve small problems here and there, and has made enough coin to get by so far, and she even bought a horse.

    Weaknesses: Curiosity. Giselle is fairly undisciplined, and lets her curiosity get the better of her, which is usually how she has ended up in the few fights she's been in. She is also untrained, having taught herself everything she knows. She's not very physically imposing either, even by Breton standards, and could easily be overpowered if caught unawares or her magicka is depleted.

    History/Backstory:

    Giselle was originally born in High Rock, of two Breton parents - Geraster and Jylienne Gestal. They moved to Cyrodiil in search of a better life, but in the aftermath of the Great War things in the capital province were highly unstable, and her father was killed by bandits on the journey. He left enough inheritance for her mother to start a new life, which they did quietly in Anvil, her mother working as a cleaner in the castle.

    Inquisitive from an early age, Giselle devoured every book her mother could get her hands on, and realised at the age of 10 that she had an affinity for magic, after nearly setting a passing Khajiit traveller on fire by accident (he asked for directions, she pointed, and flames came out). She initially feared this affinity, and tried to keep it under control for a few years after that, but gradually became less afraid of her abilities and started to spend hours at a time in their garden, training herself on makeshift targets. When she was 17, her mother managed to get her a job as a clerk in Castle Anvil, and she used nearly every spare Septim she earned to buy spell tomes and other books of learning. Less than a year later, her mother contracted a particularly nasty case of blood rot, which proved fatal.

    Giselle continued living in their small home and working as a clerk in Castle Anvil for several more years, and after spending a year in mourning she resumed her training - notably, adding restoration spells to the mix and taking up alchemy too, perhaps in response to her mother's death. She began stockpiling as much coin as she could, determined to leave Cyrodiil in pursuit of knowledge, and to become a proper mage, feeling that the Synod and the College of Whispers were both inappropriate to her outlook on life. Several months ago she resigned from her job at Castle Anvil, sold all of her possessions, including her parents' house, and hired transport to Skyrim.

    Unfortunately, just like Cyrodiil when her parents first moved there, Skyrim was unstable and rife with lawlessness, being as it was in the midst of a civil war. Mirroring the fate of her father, almost as soon as she bid her carriage driver farewell, she was accosted by raiders and robbed of her luggage and coin. Fortunately she was unharmed, and knew better than to try and resist them, but all she had left to her name was her mother's old circlet - hidden in her clothing, fortunately, but not something she could ever part with - and the clothes on her back. She arrived in Riverwood not long afterwards, and began doing odd jobs around the small village such as wood chopping, and even befriended the local smith, who attempted to give her lessons (which she failed, though she was able to keep the 'dagger' she forged as a souvenir). After a few days, she raised enough coin to purchase some supplies and fresh clothing, and continued on her journey.
     
    #1193 DarkBeckyhood, Jul 31, 2017
    Last edited: Jul 31, 2017
  14. JimmyMcKnight

    JimmyMcKnight New Member

    Joined:
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    Full Name:
    Arrald Strong-Arm of Falkreath


    Preferred Name:
    Arrald


    Race:
    Nord


    Age:
    Twenty-eight

    Appearance:
    • Just over six feet tall

    • Weighs approximately 260 pounds

    • Heavyset muscular build gained through many years of farm work in younger years, and combat training in his early twenties

    • Has brown eyes that are usually the first thing noticed by people he encounters

    • Dark brown hair is kept short

    • Beard is kept to short, but is still visible (slightly more than stubble), and is the same color as his hair

    • He has a variety of scars covering his torso from many different wounds he received from fighting off a variety of adversaries (mostly bandits)

    Positive Traits:

    • Very diligent and honest. He does not believe in breaking the law.

    • Charismatic personality makes him an easy person to get along with.

    • Very compassionate personality causes him to often be very charitable and selfless

    Negative Traits:
    • Has little self control in certain situations which can get him into trouble at times.

    • He is easily seduced by the daedra and opposite sex.

    Clothing:
    • Casual clothing includes regular civilian clothing

    • Armor choice is usually iron armor, but usually without a helmet

    Weapon Choice:
    • Steel broadsword for close encounters

    • A steel shield for blocking his foes’ attacks

    • A standard wooden longbow for attacking from a distance

    Likes:
    • Drinking

    • Smithing weapons and armor

    • Eating

    • Putting an end to threats to the general public (bandits, dragons, etc.)

    Dislikes:
    • Crime

    • Criminals

    • Lazy people

    • Mages

    Bio:

    He was born and grew up in a successful family in Solitude, he lived in peace until he was about 6 years old, but at that point things changed.

    He lost his older brother in a horrible accident. One evening the two were on a stroll outside city walls when a pack of wolves pounced out of the woods. His brother drew his dagger and ordered him to run. As he sprinted towards home he could hear his brother’s screams. He was labeled a coward after the incident. Even at a young age, it seemed to his family that he could have done more. He became very outcast.

    After years of abuse he finally decided to run away. He left home at 12 and never turned back. In his bag he had a dagger, water, and a small supply of food. He ran out of city walls one night, and didn’t stop. He ran for three days, only sleeping a total of two hours. Eventually, he came across a small farm. The farmer happened to see him running and stopped him. After a long conversation and a warm meal the boy was hired as a farm hand.

    Nobody truly knows where his combat experience comes from, as this is the only part of the story he tells. (Learn the rest, and more detailed version, through RP)


    Occupation:

    Currently a city guard, who wishes to protect the general public.

    Allied Factions:
    • City guard

    • Companions

    Enemy Factions:
    • Any bandits

    • Foresworn

    • Vampires
    [​IMG]
     
  15. Mirro9@

    Mirro9@ Ser Micael of the Reach

    Joined:
    Monday
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    Name:Micael Reinhart

    Race: Breton

    Age:27

    Appearance: Height:5'8"
    Weight185 lbs.
    Hair: Dark Brown and curly cropped close on the sides with the hair longer and forming rings on top.
    Eyes: Dark green
    Skin:Tan by Breton standards
    A stocky build with a large chest. Criss-crossing scars across his mouth. Although he is a magic user combat and conditioning have made him physically fit and more than capable of wearing his heavy armor casually.

    Personality: Micael is charismatic and he knows it. He grew up a decendent of a house of knights in high rock that fell from favor but retained the dignified mannerisms. He is quick to flash a disarming smile but this hides his calculating nature.

    Guild(s): He is not a member of any standing guilds but is an auxiliary in the Imperial Legion.

    Background: The Reinhart's were a prominent knighted family in high rock until two short generations ago they became the victims of political intrigue and espionage casting doubt on their otherwise prestigious heritage. After the family lost favor they turned their martial prowess to Imperial service in the legion serving with the same dedication and skill for which they were once so renowned. Micael continued this tradition and though he trained from a young age to become a legionaire, his skill for destruction magic became quickly apparent. He continued his martial training setting out on his own limited personal time to hone his magical prowess. This has lead him to worshipping Julianos in his studies and he carries a pendant to the divine on him although he does not see himself as overly devout. After several years serving the Empire he was reassigned to Skyrim to, "Aid in the crushing of this Stormcloak upstart in anyway that opportunity and your skills deem fit."

    Political Affiliation: He is an unwavering soldier and supporter of the Empire.

    Weapons/skills: Micael is highly skilled in the use of his shield(Block) the wearing of his armor(Heavy Armor) and in the wielding of damaging spells(Destruction). He is also skilled to a lesser degree in the use of swords(One-handed) due to his training as a child and as a legionaire and also knows some rudimentary healing spells(Restoration) that help him fight on through the long gruelling fights that occur on the battlefield.

    Extra: While he is intelligent and his family's history should warn him, he is trusting almost to a fault. He also is a heavy drinker and when in his cups can quickly turn from moody and dour to jovial and merry.
     
    Latest Given Reputation Points:
    lizardisok: 1 Point Aug 14, 2017 at 11:11 PM

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