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    Raurshka

    Member
    Name: Raurshka (Roar-shhh-ka) OR just call me Orchy (Orc-E)
    Race: Orc (Orsimer)
    Gender: MaleClass: Master Mage/Grand high wizard
    Age: 42
    Likes: Puppies, Rainbows, Unicorns, Trolls, decapitated heads and throwing cats off castle walls :)
    Dislikes: Dying, Fire, Frowny faces, flying, dust, old people, young people, warriors and cats.
    Looks: Slicked back black hair, tied into a pony tail. Bushy mutton chops, black also. Green/Gray Skin, 7ft tall, Medium Build, Violet Eyes, Large pointy teeth(visible even when mouth is closed), angry looking eyebrows. Long purple robe with golden trimming around the neck and wrists, Logo on back of robe saying "Cat Killer", Black boots, Orcish sword in holster on waist.
    Bio: Whole family was killed by a pack of wild rouge assassin Khajiit. Now roams from town to town, inn to inn searching for his families killers also killing any khajiit in his way. Struggles to keep friends, but is very friendly towards other races except khajiit and imperials. Raurshka decided to travel to the college of Winterhold to study destruction and restorations spells and became the Grand High Wizard after saving his good friend the Arch-Mage. Still doesn't like cats.
    Personality: Friendly-enough. A bit crazy but very intelligent. Sometimes angry, always at cats. Never really sad.
     

    Balinor

    Balinor Wolfheart
    Name: Balinor

    Race: Nord

    Class: Woodsman

    Gender: Male

    Looks: His hair is dark blonde and straight reaching the shoulder, a wind-braid hanging down along his jawline which is covering with a unkempt braided beard.He bears wide shoulders from his years of living in the wilds, his frame as large as his shoulders, approximately six feet tall, large muscles overlaid with lightly tanned skin. His eyes are light blue as if reflecting a clear sky. His skin clear except for three white scars running from the upper right side of his chest running diagonally over his solar plexus stopping a few into his abdominal muscles from a standoff with a bear.

    Personality: He does not talk much as he has never truly needed to. He does not enjoy fighting and deems it only fit if necessary for his survival or the survival of one he holds dear. He does not like cities with thoughts that they are too noisy and prefers to be among the wayward pines and large conifers of his home, the forest. He is extremely patient and rather optimistic when he chooses to speak but not so much so that he comes short of being realistic.

    Background: He has lived in the forests of southeast Skyrim for much of his life his parents, both Nords, having done the same. When he came of age he set out on his own taking only a hunting bow. He was trained from a young age by his father in the art of combat and through this has come to be able to efficiently wield great swords, daggers, maces, bows, and has a small knowledge of shields. He now sells furs to The Warmaiden and the smith at the Skyforge.

    Weapons: He wears a hunting bow and his quiver of steels arrows, along with two steel daggers strapped at his hips. He wears two steel swords on his back, one of which was a gift from his father, and the other he has acquired from The Warmaiden.

    Armor: He wears simply made hide armor (Skyrim) and hide boots (Skyrim) made from the hide of the bear which gave him his scar. This allows him to move quietly through trees and blend in well with the forests and allows for fleeting escapes from any potentially deadly situations.
     

    Derath_farseer

    Active Member
    (Sorry if I'm doing this wrong but new to the form not to role playing)
    Name: Gor'ath
    Race: Orc
    Class: Master blacksmith/ Barbarian
    Gender: Male
    Looks: Light green skin,eyes blood red, Nose slightly pointed his head is shaved besides a braid in the back. He stands around 6.8 feet tall, His body is bulging with muscles from a life time of smithing and fighting, Hes strong even for an orc

    Personality: Calm outside of battle but once angered in his rage he can turn on foe and friend alike.Willing to befriend others but only truly gets along with those who have proven their strength, Hes slow to trust and never forgives. He cares little for the empire or the storm cloaks since he was raised in the Orc strongholds

    Bio:For most of his life Gor'ath knew nothing but life inside the stronghold but that's not to say he enjoyed it, When he was a babe an Orc hunting party found him alone in the woods his arms twisted around a dead skeevers neck whether it was fate or luck that the Orcs took pity on him and took him back to the stronghold he never knew. That was the only kindness the Stronghold ever gave him. As soon as he was old enough to hold a blade he was fighting, whether it was the wilderness or the other children. Between combat training and being constantly hazed by the other members of the tribe he found little time to further his one true joy, smithing saying that he made weapons was an understatement he made works of art, His armor flawless his weapons epic. It was no surprise he was picked by the forge master to become his apprentice he earned a place in the tribe and made a friend the forge master could never have children but he took Gor'ath in as his own. Besides the kind Orc blacksmith he was alone and he always had to watch him self around the tribe because of Bor a female Orc that always hated him, and who also wished to become the blacksmiths apprentice. Bor hated Gor'ath with every fiber of her being but she was no fool she knew she couldn't beet Gor'ath, So when Gor'ath was finally sent out by his master to sell his wears at Windhelm Gor'ath jumped at the chance to see the outside world but when he was returning three Mercenaries ambushed him they thought Gor'ath would be easy pray with only his great sword but they fell, And on there corpses he found a note, they where payed by Bor to take care of him, He rushed back to the stronghold he confronted Bor in front of the clan, She tried to play it off claiming Go'rath had no proof and that he wrote the letter, the worst part was that the clan was starting to believe her he wouldn't let her get way with what she tried to do, he panicked and reached for his sword, All he remembers next is.. Red when he came to the bodies of the clan laid around him, across from him was the kindly blacksmith blood running from his mouth his eyes looking far off into the sky, Gor'aths sword plunged deep in his chest. He gathered what he could and left trying to forget, never looking back.

    Misc: His weapon of choice is a glass great sword named Kin slayer that he forged him self, He also owns a set of Orc armor that he crafted but normally only wears it before a big battle or duels, His normal set of armor is plain leather. Wile traveling he keeps his suit of armor packed away on his mount.
     

    Rarga

    Member
    Name:Rarga (Raar-gah), OR Raah (my preferred nickname)
    Race: Orc (Orsimer)
    Gender: Male
    Class: Warrior/Barbarian
    Age: 36
    Likes: Mead, Watching enemies die slowly, Eating baskets of kittens, Getting tortured (any physical pain), Long walks on the beach at sunset, decapitating people and eating argonians on special occasions. :)
    Dislikes:Slow people, Old people, Young people, Stairs, and people who disagree with anything i say.
    Looks: Thick black mohawk and a medium length bushy black beard. Red eyes. No war paint. a large scar across left eye. Dark Brown skin. Very strong/muscular build. 7'2ft tall. Heavy Orcish armor (no helmet only body armor, boots and gauntlets). Two enchanted ebony swords in left and right holsters (for dual wielding) and an amulet of Mara around the neck.
    Bio: Rarga lived in Wrothgarian Mountains in his large families stronghold when he was young, at the age of 16 a group of around 20 Khajiit assassins attacked the stronghold and killed everyone but himself and his older cousin Raurshka. Rarga now travels across all of Tamriel killing any Khajiit, Bandits or Assassins he can get his large beastly hands on. Rarga hopes to find his older cousin in his travels so they can make a stronghold together and defeat all khajiit in all of Tamriel.
    Personality: Almost always angry, but can be very friendly towards women and any other race but Khajiit. Rarga can sometimes be said to be crazy due to his ways of torturing himself and others.
     
    Name: Lambada (Known to everyone as The Alpha)
    Race: Nord-Wood Elf Hybrid
    Class: Rogue Knight (Wields 'Omega' a one handed serrated sky-forge blade.)
    Gender: Male
    Appearance: Average height with a slender body. His face has wood elf traits with the basis of a Nord. His ears are shorter than most elf's. He wears heavy armour but uses it like they were light armour by still being as athletic than someone in robes.
    Personality: He is quick to temper and likes picking on people who are amazingly taller than he is. He always apologises after his outbursts and pretends they never happened. He tries to make friends but ends up killing them in the end.
    Likes: Omega, Everyone
    Dislikes: Everyone
     

    Lyt

    Active Member
    Ø Name: Drokin Lyston, Age 25
    Ø Gender: Male
    Ø Race: Nord
    Ø Class: Warrior (Guard)
    Uses Sword, Shield and Bow, is currently employed at Whiterun.
    Ø physical description:
    Whiterun_Guard.jpg

    Ø Biography
    Drokin grew up in Roricstead, trained to be a guard and transferred to Whiterun. That's all really, most of his memory has mysteriously vanished.
    Ø Personality.
    Gruf, quiet, patient, and happy-go-lucky. Loves a good drinking game, or at least he did at one time.
    Ø MISC.Amnesia...
     

    Dvalin

    Active Member
    Character Name: Largas'Gro Gorukh
    Race: Khajiit
    Class: Warrior/Assassin
    Gender: Male
    Looks: Muscular, dark charcoal fur with gray stomach and chest. Golden-brown eyes that are always judging and sizing up every situation. His face is dominated by an angry looking scar beginning from his left cheek and travelling over his snout. The fur is singed on the knuckles of his paws from long, grueling hours spent at the forge.
    Armor: Full set of Orcish Armor that it has seen many battles, but upon closer inspection, on can tell it has been very well cared for and maintained.
    Weapons: In battle, Largas prefers to beat his opponents to a bloody pulp with his gauntleted fists. When on the hunt, he favors a set of matching orcish daggers combined with paralyzing poisons learned in his years spent at the stronghold Dushnikh Yal.
    Bio/Backstory: (LONG STORY...SORRY)
    The young orc Burguk set out from Dushnikh Yal at the head of his hunting party. Word had reached the stronghold that a family of sabercats had made their den at the foot of the mountains close to the west, and the young orc was eager to prove his strength and prowess against the wild beasts. After a bloody battle of tooth, fist, claw, and dagger, the two saber cats lay dead at the feet of Burguk and his orcs. The orismer wiped the sweat from his brow, smudging the moist orange paint, and let out an adrenaline fueled roar of triumph over the dead beasts. The she-cat had faught with the forocity of a frost troll. As he leaned down, grunting with the effort of pulling the dagger from the slain cat, Burguk was struck squarly in the face and knocked over by something small, furry,....and angry. The monster clawed and bit furiously at the orc's face, managing to carve several gouges in the hunter's brow before it was pulled off and thrown hard to the ground. It was lean, and looked like an adolescent troll with its fur caked in the cold mud of the den floor. The party burst out laughing at witnessing this encounter between thier leader and the furious beastling. They couldn't believe their eyes at Burguk caught of guard by a Khajiit youth! The young cat charged Burguk again, and the orc instinctively reacted, raising his dagger in defence and cutting the cat deep across his snout.
    Bound and thrown over Burguk's shoulder, he gave a feral roar, howling in anger and grief for nearly the entire trek back to Dushnikh Yal. The party had agreed, this furry youth couldn't be left at the den, he would starve for sure. And by Malacath, it takes courage to attack and wound a full grown orc, over twice his size.
    Years passed, and the Khajiit, now Largas'Gro Gorukh, grew into as grand a warrior as any son or daughter of Malacath. Largas faught twice as hard as any other youngling in the stronghold to prove himsef. His memory of the sabercat den faded with time, but the story of his brawl with, now Chief Burguk of Dushnikh Yal, ramained a clan favorite around the fire for many years. Raised by the wise mother Murbul, Largas learned the mariad of orc poisons to help in the taking down of beasts on the hunt. Gharol, Burguk's forge-wife, taught him the intricacies of orcish smithing, and once he was of age, helped him to smith the very armor and set of orcish daggers he wears and wields to this day.
    Apart from fragmented memories of his life in the sabercat den, Largas has persistent nightmares of what can only be his Khajiit family massacred long ago. When he awakes, the only details he can remember are the sound of a dog's labored panting, and the gleam of moonlight off the sweaty back of a naked man wearing only tattered leggings, sprinting off into the distance under a night sky...
    Likes: Brawling for septims, hunting particularly dangerous prey, cracking the sculls of smart mouthed Nords who are unable to hold their mead.
    Dislikes: Other Khajiit, mostly fueled by misunderstandings. Hates it when they call him "brother", they're no blood-kin of his... Dislikes hagglers and fast talkers, makes his head hurt. He much prefers the simplicity of claw and fist. Distrusts spell casters and archers. He sees anyone who can't get close to a fight as weak. Deep seated hatred for werewolves....doesn't know why.
    Odd habit: He carries with him the first septim he ever won in a brawl, his first as a youth. Chews on it, likes the metalic taste. Helps him think.
     

    VultiSubito

    New Member
    Character Name: Itch-Tha

    Race: Argonian

    Gender: Male

    Looks: Two dirty white horns erupt out of the upper back of the Argonian’s skull. From there his head slightly arcs up, and then back down across he lizard’s green-black scaled head. The arc continues down his nose to his upper lip. At his chin the arc abruptly curves back, and 3 pointed horns around his neck lead full circle back to his other horns. His brow and eye sockets are rigid and angular. Bright blue eyes contrast the rest of his medium dark visage, and slit pupils make his already foreign appearance entirely alien.

    The Argonian has a skinny frame that takes on a lighter gray-green hue than his face. He wears incomplete leather armor including just the cuirass and the boots, no bracers or helmet. A hunting bow is fixed to his back, and his quiver is filled with an assortment of different kinds of arrows including iron, steel, orcish, and elven. A tomahawk style axe hangs from his hip.


    Personality: This Argonian has a curious interest in other races. This is more because he sees them as novelties than because he has a genuine curiosity. One manifestation of this is that he will sometimes attempt to emulate the facial expressions that other races ebb through with changing moods. However, when not actually trying to give his face expression, he carries the blank countenance of his people. As a bard, Itch-Tha has delusions of Granduer, and his thoughts are always about his most recent works. Even though those that aren’t Argonian may not be able to recognize it, he is more than happy to give a performance of poetry or song at the drop of a hat.

    Combat prefs: Itch-Tha uses a combination of archery and the stealth that Argonians are known for. He also carries a tomahawk style axe for certain sticky situations.

    Misc. It is notable that Itch-Tha’s voice sounds as a full tenor. The rasp still exists, but it’s almost an afterthought.
     

    Drakaroz

    New Member
    Character name: Drakaroz
    Race: Orc
    Class: Warrior
    Gender: Male
    Looks: Grey skin, bald with blue eyes. Muscular built with 3 scars on right cheek
    Personality: Drakaroz was found abandoned and raised by a young woman from the Reach after his biological mother was killed by her tribe after she gave birth to him, his father is unknown but was said to have been from a warrior from an enemy stronghold, his mother was subject to an honor killing for violating the Code of Malacath. Drakaroz is unacquianted with the traditions of the Orsimer having been raised in the traditions of the inhabitants of The Reach. Drakaroz spent a brief time in Markarth, working the mines for the rich Nords, until at the age of 20 he left to join the Forsworn, at 26 he was captured by an Imperial ambush after a Forsworn raid to free Madanach.
    Combat Prefs: Legendary Forsworn sword(for RP purposes is named Macana) and Hide shield
    Misc: He is a noble, well-read, and humble Orc, preferring peace over war, unless necessary. Drakaroz joined the Forsworn rebellion because he was sure the only way the Reachmen and Nords could live as equals was by overcoming Nordic supremacism and Thalmor/Imperial dominion. He has never stolen a septim in his life, many cower in fear at the icey blue eyes portruding tusks of this young Orc on first glance until they learn of the kind hearted boy who cried after killing his first deer apologizing to it for needing the meat to feed his tribe.
     

    Rale

    Full-time Skeever King, TaliWhacker, Cheeseman
    Character Name: Rale, age 22

    Race: Nord

    Class: Thief and/or Assassin

    Gender: Male

    Looks: Short dirty-blonde hair, tall and sleek, though not very muscular. Scarred allover face

    Personality: Quiet and patient, but that comes naturally when your parents are ripped to shreds by werewolves in front of you.

    Bio: He grew up in Riften in an Orphange, he hated the woman who looked after them, Grelod the Kind, so he ran off in search of a new life. He found it. As he made his way out of town, a man stopped him.A man from the Thieves Guild. Rale took an instant liking to him. This man taught him how to fight, survive and shoot. Rale killed his first deer by pretending its head was Grelod the Kind. But one day, his fruitful life came crashing down. It was his birthday, Rale had spent 3 years in the Thieves house, and was now 14. His adoptive father gave him a bow called "Eclipse". Rale was overjoyed, and began practicing in the yard. 1 hour later, Rale came into the house to see an assassin standing over his fathers corpse. The assassin approached Rale, who was in shock, telling him he saw nothing. When the assassin turned his back to leave, Rale lifted up Eclipse and fired an arrow at the assassins back, who fell to the floor. Rale picked up his fathers knife, and stabbed the assassin in frustration. Rale went beserk for half an hour, smashing plates and china, but then he saw his fathers hood and Thieves guild uniform, and next to it, in a glass case, his Nightingale armor. He had to avenge to his father, by hunting down the man who contracted his fathers death. He found a note in the assassins clothes, with a signature that looked like an owl, that was his lead. He took his fathers Nightingale armor, Solstice and all the septims he could find, he then set out into the world of Skyrim.

    Combat Prefs: An ebony bow (called Eclipse), a glass dagger and a steel sword.

    P.S Im new to this community and I thoroughly enjoyed writing that, hopefully ill do some more fun stuff here. YOU GUYS ARE AWESOME btw.
     

    secretsquirrely

    New Member
    Thanks for asking this... I think it best story wise that you have you story quest for said item instead of having it from the begining And it won't carry over to the next story if they feel it overpowers

    That sounds very reasonable to me, and fun. In which case I present the following character sheet :)

    Character name: Nefaradus
    Race: Argonian
    Class: Destruction/Conjuration/One-handed/Heavy Armor
    Gender: Male
    Looks: Black scales with red war paint, three-clawed scar along his left eye, straight horns with rings around them, and white piercing eyes.
    Personality: Enigmatic. Nefaradus is a very quiet individual. He barters and walks his way softly through Skyrim. When he wants something accomplished, he’ll either whisper a few potent words into an enemy’s ear or strike them down with his sword. He is not by any means a bandit or thief. Though he stays quiet, he rarely sneaks. His confidence is both a gift and his downfall.
    Combat Prefs: Ebony sword of flame, Staff of the Familiar, Ebony armor, Elven bow of sparks
    Misc: Nefaradus is not the original name of this traveler. His name has been lost to the scope of time. Nefaradus was the name given to him by his lord and master, Molag-bal. At a very young age, nearly 19, Nefaradus ran into a group of bandits on the outskirts of Markarth. At the time he had simple leather armor and an iron sword. It was his willpower and inner violence that helped him to take down the bandits in a frenzy of slices from his blade. However, he was not left without injury. Nefaradus possesses a scar left by one of the bandits, a young Khajiit.
    The troop were carrying the stolen Mace of Molag-bal. Nefaradus grasped the artifact and was given a task from the daedric prince. He was to serve Molag-bal and bring about the pain and destruction his new master craved so strongly. His first task was to return the Mace to its rightful place in the newly abandoned house in Markarth. The Mace was intended for another with a more pure soul to carry…so that it could be corrupted. Nefaradus accepted the presence of this new lord openly, and has dedicated his life to Molag-bal’s cause ever since. He has walked the lands of Tamriel as a deceiver and ailment to those that strike him worthy of pain.
     

    Rextoret

    top kek
    Character Name: Alket Qurhar, Age 25

    Race: Dark Elf and Orc hybrid. (75% Dark Elf, 25% Orc)

    Class: One handed(Dagger), Stealth skills and Blacksmithing.

    Gender: Male

    Looks: Long dark grey hair, covering most of his face. He has Blue eyes with red pupils due to his father being Half-Orc and His mother Dark elf. He has scarred hands and face. He generally wears a cowl to hide his odd face.

    Personality: Clusmy, Considerate and drunk whenever possible.

    Bio: Alket was born to an Elf and a Half-Orc. The two had fallen deep in love for unknown reasons. His mother gave birth to him and raised him to be a thief, just like she was. She taught him how to pickpoctet, sneak, and be an archer. His father taught him how to wield weapons and make them using a forge. His father had left Riften to go back to his homeland when Alket was 12. Before he left, he gave his young son his knife. It was a wonderful Orcish Dagger made by the finest blacksmiths in Orcsimer, sharpened to the finest point. By the time Alket was 15, his mom had died of a simple disease. He left Riften, traveling across the land toward the great city of Whiterun. He hoped to get a job as a blacksmith apprentice there or somewhere close by. He found the small town of Riverwood, he stayed there for a few years, helping out the local blacksmith there. By he was 20, he discovered achohol. He became addicted to it and could not stop. He slapped the Blacksmith's wife in a drunken rage, and was thrown out of town to fend for himself. He now wanders the city of Whiterun, hoping to get employed and settle down as a Blacksmith. He does occasional assisnation jobs if people ask just the right way.

    Combat Prefs: Orcish Dagger, Extremely Light Armor, and Stealth.
     

    Falx

    New Member
    Name: Selena Lex

    Race: Imperial

    Gender: Female

    Talents: Archery, Speech, Sneak

    Looks: light skin, light hair, no scars as such, dark eyeshadow and warpaint around her eyes.

    Bio: Born in Dragon’s Bridge she grew up in an imperial family. When she was six her parents died during a Stormcloak raid and she was left on her own with only a few Septims. She decided to travel to Whiterun to meet Aela the Huntress, and lived in the Drunk Huntsman while training to be a Hunter. Through hunting and selling Jewellery and other Hide Armour she gathered enough gold to travel to Solitude and join the Imperial Army. She hopes to follow in her parent’s footsteps in the army and aims to bring down Jarl Ulfric. When she is no longer needed in the army she will return to Whiterun and spend the rest of her days hunting.

    Personality: She is quite open with friends and companions but is wary of strangers. Compassionate and friendly at most times, when it come down to business she is calm and collective, but firm. She is sympathetic with some stormcloak supporters but those who seem to worship Ulfric, and the Stormcloaks themselves, are considered enemies. While not a big talker, she is extremely persuasive. She is an avid collector of weapons and goods and has been known to travel far and wide in search of artefacts. She secretly worships Talos, and has no qualms about joining with daedra to acquire items.

    Combat Prefs: Selena prefers to use her glass bow and sneak and will avoid close combat whenever possible. When needed she will change to sword and shield. She wears her imperial armour except for when she is hunting, where she prefers to wear leather armour.
     

    Ma'jaa

    New Member
    Name: Ma'jaa

    Race: Khajiit

    Gender: Female

    Class: Assassin

    Looks: Creme colored fur matches her hair, which is medium and a little bit of strands bound together by a scrunchie. She has no dirt, however she does have darker, almost black warrior markings and a scar right across her nose from a fight earlier. Her eyes are sickly blue, as that of a huskies. She has no accessories except the Amulet of Mara, of course, as well wearing the Shrouded armor that she had gotten when she had first joined the Dark Brotherhood.

    Bio: Born within the warm sands of Elsweyr, it seemed like Ma'jaa's cubhood was going well. Of course, until a group of trained assassins murdered her mother and kidnapped her in order to train her to become the best assassin. No mercy was put on her life. However, with this technique, Ma'jaa had learned to be the best, assassinate the worst, and trust no one. The assassins, in the end, betrayed her, selling her out to the Penitus Oculatus agents to 'become a fine rug'. She barely escaped and continued living her life, roaming around Skyrim. She had once nearly lost her life by an Argonian assassin attempting to murder her. Once she had fought off and killed the Argonian, she had looted a 'letter' from the body, of course, reading the letter. Learning that the Dark Brotherhood had been paid to kill her, she took no chances and began to search for the Brotherhood. Ending up in Riften, then getting kidnapped by an assassin, she had been forced to choose to kill one of the three captives. She had chose the one who was most rude to her, and had been told to meet the Brotherhood again at the Sanctuary. Of course, as she found the Sanctuary, she had been almost immediately accepted into the Brotherhood, and soon made friends with the others of the Brotherhood. She has been staying loyal to this Brotherhood since she joined, having joined no other guild or brotherhood or circle et cetera. She now resides in Whiterun, of course having changed locations of miscellaneous quests she was sent on, but always ended up returning there.

    Personality: She trusts no one, as said before, and has decided that, to trust one, she needs to warm up to them, watch their ways, become familiar with their personality et cetera. However with closer family she is very friendly, absolutely loving to hear about others' lives and adventures etc. She one day hopes to marry an amazing, brave Khajiit, and to raise a family with him/her.

    Combat Prefs: She loves to use the Blade of Woe she had obtained earlier and likes to be exposed to her combats rather than hiding behind a shield like a coward. She as well believes that she should not use magic unless there is an extremely urgent situation as in healing or such a thing. She loves close combat and will often avoid being with a bow and arrow. She doesn't like summoning things to fight for her because she believes it would not make her a true warrior and an assassin of Skyrim and the Dark Brotherhood. She adores poisoning things like food, weapons, et cetera. One thing she doesn't like about magic, though, is that it has unexpected results, and is very careful with her rarely-summoned spells.
     

    Hargood

    Defender of Helpless Kittens
    Name: Hargood

    Race: Imperial

    Gender: Male

    Class: Crusader( TES Paladin equiv.)

    HargoodTES.jpg


    Looks:
    Hargood has light brown hair and blue eyes. He is very fit, strong and very comly. His looks are almost considered to be a bit too fair for one that does battle.

    Personality:
    He is very good and Honest, as well as extremly sensitive to others of all walks of life from the Strongest king to the smallest bird of Tamerial. Although striving to remain pure, he is still considered ignorant and naive of the world around him at times, and can sometimes come off as vain. If someone was to claim him as "jejune", he would respond by saying "Why thank you good Sir!...oh...but, exactly what does that mean again?"

    Combat pref's:
    He is an old veteran of the Sword and Shield. His actions are also stedfast and forward utilizing his skill with Heavy Armor. He is also fluent in the Schools or Restoration, Illusion, and Alteration prefering to "Save" any others from onslaughts before actually defeating his foe. Being a Master Blacksmith, his equipment being customized fully to his own fighting style is considered one of his greatest fighting abilities.

    Background:
    Hargood comes from Chorrol, a City of North West Cyrodill and is from a long line of Merchants and Priests, but his lineage is decended from a "Night of the Nine" that joined the cause after the Oblivion Crisis. Hargood's intrest in this ancestor has made his life and efforts a quest to be a soldier for the Divines. He honed his skills in shielded combat with imperial trainers but took intense studies with the Temples of the Divines.

    Beggining:
    In searching his ancestors convictions and those convictions of the "Knights of the Nine" he found himself at an impass. The God "Talos" was promident in the history but there was bearly anything to be spoken of him in any studies done that date after the Great War. In this, Hargood decided to partake a Pilgramage to the land of Skyrim where he had been told that Talos's worship was still alive, if not hidden in diffrent pocket through out the land. Set with his books and Family's Heirloomed Amulet of Talos, he set out.

    He had very little knowledge of the world outside and had never really been abroad. It turned out that his timing couldn't have been worse. The escolation of the Civil War was breaking as Hargood crossed the boarders to Skyrim. He was captured by the Imperial Guard in their attempts to secure the area. It was as at that Time the Thalmor had found him as was contained. They interigated him to realize he was a Pilgrim for Talos.

    As the boarder station was in a confussing disarry, the Imperial Forces there would probably have let Hargood go, knowing there was no time to pester simple pilgrams crossing the boarders when trying to deal with the Stormcloak situation. The Thalmor inquisitor decided to use that confussion to his advantage to "Quell" Hargood as a problem rather than letting him go. The moments before the Thieves and Stormcloaks were seperated from other passers of the border, Hargood was knocked unconcious. His last sight before that was the Inquisitor crumbling his interigation report he had made on him so that no one would know who he was or why he was detained.

    (I hope my "Reason for Imprissonment" part isn't too much. I always liked that part though. In these games no one knows why your character was imprisoned, not even Bethesda. YOU are the only one that knows that )
     

    Derath_farseer

    Active Member
    Character Name: Tiras, age 17

    Race: Imperial

    Class: Elite Melee

    Gender: Male

    Looks: Shaved head -brown hair-, Medium height and build, Pale blue eyes that are almost white. Almost no body fat at all, He has sharp features that gives him a dangerous look all in all hes handsome.

    Items: Steal sword and dagger, With Leather armor

    Personality: Quiet and collected, A stern out look on life,he cares little for others because of his up bringing and mistrusts all dark elves. His code is to serve the empire or death there is no other option

    Bio: To most of the empire he doesn't exist very few know about his kind even fewer have ever met one, Out of his class for 200 only 6 remained,He was the best, he is Eternal. Trained from birth to be a tool of the empire to do its will, Sent to skyrim to deal with this rebellion by any means necessary magically enhanced from the first moment the empires agents took him, and from brutal and inhumane training he is the perfect weapon, No compassion nor mercy only loyalty to the empire

    Combat Prefs: Master at Hand to hand combat and sword play,gets up closer to his targets to deal with them. No magical talent at all, Knows how to use a bow but isn't very skilled with it.
     

    A.Auditore

    maybe...
    Name: Duvaindes (beautiful darkness, young woman)
    Race: High Elf
    Class: Thief/Assassin
    Gender: Female
    Age: hasn’t aged since her teens, age unknown

    Looks: Regular High Elf Features, with the exception of lighter skin tone, ash white, hazel eyes, yellowish with green tone, mid-back length flaming red hair, standing 5’5, slender build that of a thief but toned that of an assassin. Her gear consit that of the dark brotherhoods but bears the symbol of her family crest.

    Personality: Those who gain her trust remine in her circle, those who abuse it well they are never heard from again. Willing to protect and die for her circle.

    Weapons: Skilled at most weaponary but prefers her one-handed blade and bow.

    Bio: Most of her younger days are unknown what is known is that when she was 10 years old her family was killed by the Thalmor, destroyed by her own race as a child she sought out revenge to the Thalmor, she barely escaped, the Thalmor thinking the young high elf was dead left the village. As she laid in the cold for what seemed like weeks a group of thieves came across swipping all that was left over from the Thalmor attack, the head theif, seeing the girl barely breathing came to her side and threw a blanket over her picking her up and (there is honor among thieves) returned her to the hide out. Where through many years of training and teaching of sneak and pickpocketing. Suddenly, tragic hit the thieves party, while out on a mission the guild was attacked by the city guard and hung for treason. As she watched her mentor and family hanging, she knew it was time to leave the city.
     

    Mikey

    Member
    Name: Madias Inaethno
    Race: Dunmer (Dark Elf)
    Skills: A mixture of thief and assassin
    Gender: Male
    Age:20
    Looks: (Facial features like usual dunmer) a scar under his eye cropped slick back hair (hair is black) he's a normal dunmer height, slightly buff, his civilian outfit is brown boots and a belted tunic with 2 gold rings on (One which muffles sneaking, and the other improves pickpocket)
    Personality: He can be really nice, but make him mad and he'll flip, when it comes to guards he'll interrogate them and bribe them, he has no side and will murder any1 except people in his guild. He can mostly be loyal to his friends but if they cross the line He might attack
    Combat prefers:an Elven Dagger of the Atronachs' (it does 8 damage of frost and fire, and does 5 damage of lightning) , a Iron bow of the Atronachs' (it does 5 damage of Fire,Frost,and lightning) and all kinds of arrows from Iron to Dwarven, light armor (most likely either Dark brotherhood armor, thieves guild armor, or leather armor) Conjuration, Restoration, Illusion, and destruction spells.
     

    bladen

    Member
    name: bladen dark bladus age:17 class:assassin,thief race:dunmer,dark elf. looks:rose red eyes,black hair with a top knot,slender build. .5.6 in height..with a sleek scar across the bridge of nose. gender:male. .personality: suave type of character with multiple persona-personalities. .1st:talkative and beyond extremely friendly. .2nd:more serious and mysterious,dark. .overall persona:loyal and bound by honor and they way of the assassin. .my character will progress more in the course of the rp
     

    bladen

    Member
    name: bladen dark bladus age:17 class:assassin,thief race:dunmer,dark elf. looks:rose red eyes,black hair with a top knot,slender build. .5.6 in height..with a sleek scar across the bridge of nose. gender:male. .personality: suave type of character with multiple persona-personalities. .1st:talkative and beyond extremely friendly. .2nd:more serious and mysterious,dark. .overall persona:loyal and bound by honor and they way of the assassin. .my character will progress more in the course of the rp
     

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