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Info Character Profiles

Discussion in 'Skyrim Roleplaying' started by NikolaTesla, Dec 30, 2011.

  1. EpicShadow5599

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    Name: Natsumi Namatou
    Race: Imperial
    Gender: Female
    Looks: Short medium length blonde hair, stands at 5'10", Caucasian, Blue eyes with tribal looking tattoo under right eye. Age:21 Bio: Born to a small family near the Empire Hold of Solitude, though having grown up being told that the Empire will be the saving grace of Skyrim she has hated them for as long as she can remember and feels the same about the Rebel Stormcloaks. She is the oldest of her three siblings whom she has cared for since their parents died of an unknown illness when she turned seven. Growing up had been difficult for them as they struggled to make money and turned to the way of thieves to get them by. Natsumi being quick on her feet and a light weight makes her very agile while stealing the coins an unsuspecting passer she comes across. By the time she turned fifteen she had made enough gold to by her and her two younger siblings a small shack and learned to hunt from a Khajiit caravan using only a dagger and has become a skilled fighter from hunting down wolves and bears. Misc: Normally wears black long-cloaks and prefers speed over power as she only uses a dagger, can talk her way out of most trouble while using feminine charm to her advantage.
     
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  2. LordNaskill

    LordNaskill Active Member

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    Basic Information
    Name: Selvia Callei
    Alias: Swift-Feet
    Age: 22
    Apparent Age: Looks around 20
    Birth Place: Elsweyr
    Origin/Race: Imperial
    Class: Nomad
    Gender: Female
    Laterality: Right
    Sexuality: Bi
    Marital Status: Single
    Afflictions: Insomnia
    Religion: 9 divines
    Patron Deity: Azura
    Habits: Taps Feet
    Hobbies: Drawing,dancing,Singing,peace
    Personality
    She is a very out there person not afraid to meet new people and get new friends.
    She see's herself as an efficient member to anyone and able to hold her own she offers a helping hand to those in need although she dose not look of that type she has a soft side for the weak and poor
    Positive Traits: Forgiving,Caring,Nice,Calm,Peaceful
    Negative Traits: Sinister thoughts, Sometimes will curse at unknown times
    Likes: Friends,Family,Drinking,Joy full times
    Dislikes: Racists,Thieves,Marauders
    Fears: Death,Spiders,Bears
    Quirks: Stutters and Mumbles alot
    Skills
    Master:
    Archery: Trained Hard with a bow and never gave up on it been doing it for many years and never failed with it even at the most of times when she thought all was lost the Bow and Arrow saved her at the last moment.
    Light Armor: Not Much Of Fighter but if she had to armor up eh best set would be her light armor sets since she is so deadly and quick in it.
    Expert:
    Two-handed/Spear: She was trained of ways to use a spear with piecing force and hit her opponents with a quick and devastating hit that's if she ever got into a bout she was horrible downed in.
    Alchemy: her skills were great and varied with the ways of alchemy having learnt it from birth she was taught to be just like daddy rather then mommy's although she is not a master of alchemy she is still as deadly as anyone who wields they great way of alchemy.
    Adept:
    Destruction: He ways with magic was only focused on one thing Destruction of how to twist and turn your enemies with flames,Lightning and ice
    [​IMG]
    (All rights go to owner)
    Appearance
    Height: 5’ 8”
    Weight: 135
    Build: Fit,Busty,Sexually Attractive
    Hair Length: Long
    Hair Colour: Blonde
    Eye Colour: Blue
    Skin Colour: Tan
    Piercings: Belly Button Piercings
    Gear
    Armor: For a casual day its a green dress made of pure silk and cotton at some parts for battle its a custom made leather set with small parts of metal covering her breastplate and shoulders
    Weapons: Spear and a Blackwood Bow
    Misc: Uses her looks to seduce and kill
    History/Biography
    Childhood: Royal birth and affection were as of her time born with the misty plains of Elsweyr from two parents who were of small landowners who where both of former wealth and stricken parents she was born of a birth that should have been killed but her parents were of same which as hated through the community therefore her parents moved to a small piece of land they bought under a different name, Although being born of what is known as incest she had no problems with her a perfect baby girl who's cuteness was spoiled rotten with toys of expensive wood and wool and so on, The Life of Selvia was quite and easy being well protected and cared for by her parents and guardians.

    Teenager: Teen Years for Selvia were tough on her she soon was a beautiful girl of teen years who most boys tried to woo but that was not of her interest oh no she was interested in the layouts of the land and how deep and dark things could get for some reason her question stage was here where she would annoy her parents till she was told what each little bit of information was known to her, her time was easy reading writing having a good ol time while watching the peasants farm one day she noticed an old beggar appeared in he corner of her eye a quick gasp came to her as so her intentions of care kicked in she soon rushed the old man into her home and fed him and clothed him well as soon as she did this her path was fixed for eh to stay in her caring form although she feared death via this side it would not take her by surprise if she died doing what she loved.
    Adult: Her life was good and easy well know as a caring women and liked among her residents she loved her life but soon her old and now nasty parents would harden on her and kick her out for her good intentions claiming she had gone feral with the peasants, Soon that's when she knew she was of incest birth it may have upset her lightly but she never wanted to know why her parents were brother and sister and made her it feels as if they lied to her it make her feel good about herself but she was not going to let herself down any more she took up her own ways and travels and learning things along her way loving every bit of her adventurous life being a nomad to speak .
     
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  3. Tis but a Scratch!

    Tis but a Scratch! New Member

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    Name: Kalidor Steinbrecher
    Race: Nord
    Class: Warrior
    Gender: Male
    Looks: Stocky & Muscular Nord with shoulder length brown-blonde hair, square jawed, slight tan.
    Personality: Despises politics, is hard but fair and will cause some turmoil or trouble for a greater goal, generous to the downtrodden; but not necessarily the poor.
    Is a believer in an eye for an eye, power of might over magic and although tolerant of others for the most part, trusts nobody.
    Kalidor does not find use for magic or potions, preferring to live from the food of the Earth, but will indulge in healing potions with chagrin to further his quest.
    He keeps archery to a minimum as he prefers close quarters battle, but will resort to it from time to time.
    He detests the feline and scaled of the world, viewing them as nothing more than the animals of their outward appearance. He does not even acknowledge them as races.
    History: Kalidor was born in Skyrim during a blizzard conjured up by a cowardly Mage trying to subdue his family of nomads so he could enslave them to be a part of experiments into necromancy.
    The Mage was known for rounding up drifters for such reasons.
    Kalidor survived under layers of fur skins, but his family froze to death. The assault ended when a valiant warrior struck down the Mage, she was a bounty hunter and took the Mage's head to collect the bounty.
    She found Kalidor and raised him. Leaving her life behind as a bounty hunter she turned to training her new son with all the skills he would need to survive in Skyrim.
    On a warm morning some years later, a group of Imperials stumbled upon their house, being tipped off that Talos worshippers lived there.
    They found carnage, seven bodies lay in the charred ruins.
    A Nord female, hanged and humiliated, two Argonians, one gutted and another beheaded; three Kahjit, stabbed and their heads crushed and a Nord teenager, whom they chose to identify as Kalidor in official reports.
    In reality they also found a trail of footprints that day and chose not to follow them, instead they named the bandit group's young pickpocket as Kalidor - avoiding costly searches.
    Kalidor left Skyrim. Honed his skills, his crafts and his ideologies.
    He returned to face a very different Skyrim...
     
  4. Specter of Death

    Specter of Death Moderator
    Staff Member

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    Hey! If anybody wants a link or a revised CC of a Character that they have, just PM me. I can rewrite anybody's CC on my blog, and give you a solid link for your Sig, just rewrite and give you the revised copy. I thought It would be fun to help out a bit if you are new. Or not!

    I am also offering free Signatures like the one that I used to have. Check my Album for more an example. Thanks!
     
  5. Drasok Ghett

    Drasok Ghett Lol, Im new :P

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    Name: Kjold Duria
    Race: Nord
    Class: One Handed
    Gender: Male
    Looks: Long black hair, which covers his top have of his face, Dark blue eyes, Always wrapped in his cloak made of white silk, has a black shirt and black pants, Pale white skin.
    Religion:None
    Affiliations:None
    Personality: Dark and mysterious, is really careless when it comes to anything and doesn't really care what happens to anyone, But has a passionate love for dragons and will defend them with his life.
    History: Kjold lived by himself from the age 5. He lived in the Ratway without the notice of the thieves Guild. Onetime though, he had been caught and was prisoner, But managed to sneak back out and soon found himself on the streets rather then underground. He had made money as a beggar, but always scared people away. One time he was caught stealing jewelry from a shop stand, the guards chased him out of town, he was homeless and helpless. Two things that didn't mix. Now he wanders Skyrim looking for purpose in his life.


     

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  6. Tomasu Tylosand

    Tomasu Tylosand Spell-Sword

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    Name: Ser Tomasu Tylosand
    Race: High Elf
    Class: Spell-Sword
    Gender: Male
    Looks: Golden Skin, thin eyes. Body is lean and tall. Scar through eye, hair semi-short and white, imbued in magic.
    Personality: Quiet and keeps to himself, although if he sees a problem or someone starts to speak with him he'll respond with a low deep voice. When he's alone he'll write short stories to pass the time.
    Misc: Tall and lean, Ser Tylosand enjoys using a dragonbone sword and a fireball spell, he'll also use transmute ore to get his golden ore to craft different pieces of jewlery to make money for better equipment and spells. He keeps a leather bound journal on him in a couriers pack for his downtime when he isn't questing or working.
    Male Altmer.png
     
  7. shadowkitty

    shadowkitty Mistress of Shadows

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    Name: Wyldfyre
    Age: 19
    Race: Nord, from an ancient strain.
    Class: Archer, currently member of Companions, is now a member of The Circle
    Sexuality:mostly men.

    Appearance: Tall, athletic build, ample bosom, with semi-long fiery red hair. Brilliant green eyes. Faint blue tribal tattoo down the left side of her face. Three clawed scar across her right thigh from a sabre cat. And other scars to numerous to count.

    Clothing: Ancient Nord armour, Carries a leather satchel.

    Weapons: current bow is a crossbow. Also has a Skyforged Steel sword. Steel dagger hidden in her boot.

    Magic: destruction, mainly fire and frost.

    Bio: Wyldfyre lived in a small village in an isolated valley in the mountains. Her clan resembled more a Skaal village than the modern day Nords, and still looked on The All-Maker as their one and only deity. Wyldfyre lived there with her Mother and Brother. They had lost their father when she was young. Their family hunted for the clan, supplying all their meat and furs. Briefly, Wyldfyre escaped a deadly attack on her village by Falmor, when her brother seemingly sacrificed his own life to save hers. She lost her way in the wilds and found herself in Skyrim. After joining the Companions and falling for Farkas, she suddenly left Whiterun for personal reasons and is now roaming Skyrim, doing odd jobs for coin. She plans to return to Whiterun one day, but for now is content to escape the situation she left behind there and throw herself into adventuring.


    Personality: Wyldfyre has seen more than she would care to, and has lost everyone she ever cared about. This makes her reluctant to get close to people. In saying that she has a kind heart to those who deserve it and is a fierce friend to those she lets in. She is still a little naive to the ways of Skyrim and relationships, having lived so isolated in her village. She is a fierce fighter and is extremely proficient with her bow (she was a hunter) and can fall back onto a sword or destruction magic if needed. Though she uses fire reluctantly. She is also very feisty and enjoys male companionship a little too much. She has also realised she is a little obsessed with gold and gems. She is brave and will try anything.

    Picture:

    [​IMG][​IMG]
     
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    Sah: 3 Points (because you like ford's) Mar 27, 2015
  8. tdatapina

    tdatapina Hero of Time

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    Darius Black

    Race- Imperial
    Gender- Male
    Age- 52
    Birth Sign- The Tower

    PERSONALITY
    Religious Views- Sithis
    Positive Traits- Smart, Stealthy, Social, Leader, Fast, Indepedent
    Negative Traits- Holds grudges, Doesn't know when to give up, Harsh, Skooma Addict
    Likes- Drinking, Music, Gold, Skooma
    Dislikes- Being looked down on, Being outdone

    PERSONAL
    Sexuality- Straight
    Martial Status- Divorced
    Hobbies- Drinking Skooma, Singing, Thieving, Making Money
    Affiliations- Dark Brotherhood, Blackwood Company, Thieves Guild, Nightingales

    APPEARANCE
    Hair- Black and sleeked back
    Facial Hair- Light beard
    Eyes- Dark Brown
    Skin Color- Tan
    Build- Short and thin
    Height- 5' 8"
    Weight-145lbs
    Laterality- Ambidextrous
    Injuries- Long scar running down his left forearm

    WEAPONS
    Left Hand- Ebony Dagger
    Right Hand- Ebony Dagger
    Armor Set- Nightingale Armor
    Primary Magic- Alteration
    Secondary Magic- None
    Tertiary Magic-None

    BIO
    Darius grew up without the love and care of his parents. They were members of the Thieves Guild and were often busy on contracts and never took the time, nor tried, to be with him. This did, however, lead Darius to being a very independent young man. By the age of 10 he could go out and hunt his food as well as complete miscellaneous odd jobs to make money. Most of his money was spent on taking care of his younger sister Amelia.

    It wasn’t until he was about 17 years of age that he began making bad choices. His money spent on the work he did stopped going towards his sister and instead towards skooma. He grew an addiction to the drug that he never kicked.

    On his 21st birthday his life spiraled down completely. He got into a fight with a Khajiit skooma dealer and killed him because he had tried to charge him too much. As everyone knows, when you kill someone of your own free will, the Dark Brotherhood contacts you, and they did Darius. Fear and intimidation led Darius to accepting the job as a Dark Brotherhood assassin. Unfortunately, to prove his loyalty he had to kill his family, which he did mercilessly.

    The Dark Brotherhood was not giving him nearly enough gold to supply his growing Skooma addiction so he decided to get in leagues with the Blackwood Company, a competitor of the Fighters Guild. He worked for them for a few years before he found an even better way of making money, thievery. He left the Blackwood Company, still keeping close connections with them, and spent his time stealing.

    He eventually caught the eye of the Thieves Guild, as all great thieves do, and was quickly initiated and moved through the ranks and made it to Master Thief in just under 6 months. Now fully able to supply his Skooma addiction and have extra money on the side he lived the normal life of a thieving assassin.

    As he began to grow older (in his 40s) he decided he wanted to make more money, and what better way to it than through the drug he had loved so much? He hired some Khajiits to get him all the necessary ingredients and began making the drug. At first he was just a small dealer, only selling to local addicts, but eventually everyone began to hear of this dealer who could produce so much in such little time. The only problem was, he had no way of getting the Skooma to the addicts without attracting too much attention.

    It was then that he went to his Blackwood friends who had since been doing a different type of job (because of the Fighters Guild destroying them) involving the drug trade. They were able to get him an inn in a small city named Morthal in Skyrim. He gladly accepted, packed his bags and made his way to Morthal. There he built his drug empire.




    Egil Lee

    Race- Nord
    Gender- Male
    Age- 26
    Birth Sign- The Serpent

    PERSONALITY

    Religious Views- Atheist
    Likes- Sword play, magic, silence, fighting, rain
    Dislikes- Vampires, his father, staying in one place too long

    PERSONAL
    Sexuality- Straight
    Martial Status- Single
    Hobbies- Sparring

    APPEARANCE
    Hair- Medium length and dark
    Facial Hair- Rough beard
    Eyes- Brown
    Skin Color- Pale
    Build- Fairly muscular
    Height- 6'4"
    Weight-212lbs
    Laterality- Left handed
    Injuries- Long scar running down the side of his neck

    WEAPONS
    Left hand- Stagil (Glass Sword w/ freezing effect- slows enemy movement for 10 seconds), Daedric Dagger
    Right Hand- Destruction Magicka
    Armor Set- Stalhrim Heavy Armor Set
    Primary Magic- Destruction (apprentice) Restoration (apprentice)
    Secondary Magic- None
    Tertiary Magic- None

    BIO
    Egil grew up in Falkreath alone. His mother died in birth, and his father had abandoned them when he knew she was with child. He was risen up by Lod, the towns blacksmith, until he was 13 years old. He then set out on his own to find his father. It didn't take him long to learn to live off the land. Thirteen years later and he is still hunting for him actively. He held a bitter hatred towards him for not being there to raise as a real father should.




    Varian Orintur

    Race- Altmer (High Elf)
    Gender- Male
    Age- 663 (as of 4E 510)
    Birth Sign- The Atronach
    Birth Date- 3E 280, 8th of Frostfall

    PERSONALITY
    Religious Views- Altmer Pantheon (Worship of the 9 Aedra)
    Likes- Reading, Alchemy, Magic, Studying, Exploration, Dwemer Ruins, Spell Tombs, Draugr
    Dislikes- Stupidity, Orcs, Frostbite Spiders

    PERSONAL
    Sexuality- Straight
    Martial Status- Married
    Hobbies- Exploring Dwemer Ruins, Reading, Alchemy, Learning Magic

    APPEARANCE
    Hair- Blond and shoulder length
    Facial Hair- None
    Eyes- Yellow
    Skin Color- Tan
    Build- Thin and athletic
    Height- 6'8"
    Weight- 210lbs
    Laterality- Ambidextrous
    Injuries- None
    [​IMG]

    WEAPONS
    Left Hand- None
    Right Hand- Dwarven Dagger
    Primary Magic- Destruction (master) Illusion (expert)
    Secondary Magic- Restoration (adept)
    Tertiary Magic- Conjuration (novice) Enchanting (apprentice)

    BIO
    Born in the year 280 of the third era, Summerset Isles was at peace with all of its neighbors. Varian grew up on Moridunon in the village of Potansa. He lived a very normal, plain life. He studied alchemy very frequently, becoming a master of the art at a very young age. He married a woman who also shared his love for Alchemy. Her name was Arivanya Sontaire. Together they learned much about alchemy, easily becoming the best in the continent.

    It wasn't until the year he turned 175 that everything changed for him. Those who called themselves elven supremacists, also known as the Thalmor, overthrew the government. Both of his parents worked for the government and were killed during the incident, and his wife was left in bad condition.

    Varian waited 5 years while Arivanya healed. He said his goodbyes and promised he'd return with his skills honed and ready to protect her. He left her in the care of a very good and able friend, Undil Ocato. He fled the Summerset Isles and headed for Skyrim where he would gain entrance to the College of Winterhold and begin his training. Vengance strong in his heart, he mastered the art of destruction and furiously went out in search of the Thalmor, attempting to wipe them out. Not too long after his initial attempt, he realized simple destruction magic wasn't going to do the job, so he studied the school of illusion and a little bit of restoration. Confident in his newfound abilities, he went out once again, destroying any Thalmor he could find. For years he fought, alone, but relentlessly. Overtime he became an adept in the school of restoration, and picked up small amounts of alteration and conjuration.





    Sulvunn Agmarig

    Race- Nord
    Gender- Male
    Age- 23
    Birth Sign- The Serpent

    PERSONALITY
    Religious Views- Nordic Pantheon
    Likes- Music, jokes, any type of alcohol, singing, swordplay, bar fights, free running
    Dislikes- Reading, Thalmor, rules, stealth

    PERSONAL
    Sexuality- Straight
    Martial Status- Single
    Hobbies- Fighting, singing, playing the lute

    APPEARANCE
    Hair- Medium Length, dirty blonde
    Facial Hair- Trimmed mustache and chin hear
    Eyes- Dark blue
    Skin Color- Tan
    Build- Tall and muscular
    Height- 6’ 7”
    Weight- 236
    Laterality- Left handed
    Injuries- None
    Sulvunn Agmarig.jpg

    WEAPONS
    Left Hand- Glass Sword w/ Frost Damage
    Right Hand- Glass Shield
    Armor Set- Steel (no helmet)

    BIO
    Sulvunn grew up in a small wood mill near Windhelm. For years he lived there with his family working the mill. Tired of living a life so secluded from everyone else, he left home and went to Kynesgrove, hoping to find more adventure and happiness. There he learned many things such as how to play the lute and sing, how to mine, archery, and most importantly, swordplay. He quickly became one of the best swordsman in the settlement (not too hard when there aren't many houses, but nonetheless, he was still highly skilled).

    Deciding to put his skills to good use, he made his way to Windhelm and signed up to be a gate guard. Unfortunately he was turned down for being "too childish." Distraught and depressed, he spent the night at the inn, where he found his new love; alcohol. The drink added excitement to his plain, lonely life, and he soon found himself wasting most of his money on it.

    Sulvunn earns most of his money taking care of small jobs for the Jarl, usually attacking bandit camps and killing thieves. The money easily supplies him with enough money for his addiction and the payments he makes to stay at the inn on a nightly basis. Most nights he tries to stay out of trouble in the inn.





    Mikom Light-Foot

    Race- Nord
    Gender- Male
    Age- 18
    Birth Sign- The Steed

    PERSONALITY
    Religious Views- Agnostic
    Likes- Archery, reading, free running, horse riding, adventure
    Dislikes- Judgmental people, cramped spaces,

    PERSONAL
    Sexuality- Straight
    Martial Status- Single
    Hobbies- Exploring

    APPEARANCE
    Hair- Med-short and swept to the left
    Facial Hair- Clean shaven
    Eyes- Hazel
    Skin Color- Tan
    Build- Fairly muscular
    Height- 6'1
    Weight-201lbs
    Laterality- Left handed
    Injuries- None

    WEAPONS
    Left hand- Ebony Bow
    Right Hand- Ebony Arrow
    Armor Set- Blackguard's Armor
    Primary Magic- Illusion (adept)
    Secondary Magic- None
    Tertiary Magic- None

    BIO
    Mikom was different from most Nords. While the others enjoyed their mead, massive weapons, and worshipped the gods, Mikom take to his own activities. He learned to ride a horse quite young, but aside from that, he was a very quiet and calm person. He grew up in Whiterun, spending most of his days in Faregnar’s Quarters where he’d sit and read while Farengar did his research. Spending time with Farengar gave him a chance to pick up a bit on magic, but mostly in the school of Illusion. He was allowed in Dragonsreach because his parents both served for the Jarl; one being a servant, and the other, a body guard.
    It wasn’t until the dragons began attacking that he realized he needed to learn to use a weapon to protect himself. He attempted the use of a two-handed sword, battle axe, and even a mace but wasn’t strong enough. It wasn’t until he met Aela that he found the one weapon that worked for him; the bow.
    He started with a bow with a low draw weight of only about 30 pounds. From there he moved up, training daily and increasing his muscle. By the age of 18 he had mastered the bow and owned his own Ebony Longbow with a draw weight of 80 pounds.
    It was big news that the Dragonborn died. Grief and fear struck many people. With no powerful ally to defeat the dragons, Mikom went on a search for dragonhunters. After weeks of searching with no luck, a thought occurred to him. Paarthurnax helped the Dragonborn, why not him?
     
  9. Blackdoom59

    Blackdoom59 BATMAN!

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    NAMEGarret Rendon
    AGE 28
    RACE Breton
    BIRTHPLACE Evermor, in High Rock
    ORIGIN Breton Mother, Forsworn Father
    CLASS Alchemist/Thief
    GENDER Male
    HEIGHT1.87 meeters
    WEIGHT 82 kilograms
    LATERALITY Right-handed
    SEXUALITY Heterosexual
    MARITAL STATUS Single
    HEALTHLost sight on his left eye
    AFFILIATIONS None
    AFFLICTIONS None
    RELIGION Atheist, with influence towards Nocturnal








    APPEARANCEHAIR Short hair, with a short goatee.
    HAIR COLOUR Reddish-brown, bordering on crimson.
    EYE COLOUR Green
    BUILD Athletic, Fast, Somewhat strong
    SKIN White
    SCARS A quite large scar on his left eye, which dosen’t look that big by itself due to Garret’s eyepatch.
    PERSONALITYPOSITIVE TRAITS Temperate, friendly, tolerant
    NEGATIVE TRAITS Greedy, Silent
    LIKES Female company, any kind of alcohol, mixing herbs, skooma.
    DISLIKES Judgmental people, Sarcastic people, soliders
    FEARS The Thief Guild, assassins, falling from large heights.
    ASPIRATIONS To get rich, to learn every possible mix of ingredients.
    QUIRKS Sometimes he says something just for the sake of humor, even if that hurts people.
    ALIGNMENT True Neutral
    COMBAT SKILLSMASTER Lockpicking, Pickpocketing, Alchemy
    EXPERT Sneak, Light Weaponry(one handed), Archery
    ADEPT Light armor, restoration
    GEAR
    ARMOUR A greenish version of the Thieves guild armor, with steel accents on it, that comes with a cape. A dark leather eyepatch on his left eye.
    WEAPONS A dwarven sword he calls The Thief, enchanted with absorb stamina and health, An unenchanted ebony bow with ebony, steel and iron arrows, and a dagger he keeps in his right boot, to only be used in critical situation or when he tries to backstab

    RELATIONSSTORMCLOAKS/EMPIRE/THALMOR [HATES]He hates all the sides that wage war and ruin the lands, without caring about the goals of any of them. From his perspective each of the said sides are trying to get power and nothing more.
    THIEVES GUILD [FEARS]Garret is afraid of the thieves guild more then anything else on the world, as he is on the guildmaster’s blacklist and will always stay there.
    COLLEGE OF WINTERHOLD [ADMIRES]Garret loves to see people take their time towards research that will benefit everyone, not just one man.
    THE DARK BROTHERHOOD [DISLIKES] Garret dosen’t like the idea of killing innocent people, and the dark brotherhood kills whoever the contract demands.


    HISTORY
    Garret Rendom has a long and storied past. His mother, Felicia Rendon, was an alchemist in Markarth, earning her money from selling potions to the needy. One day, she went outside the city to gather ingredients, when she was knocked out and taken away by the forsworn. She was to be kept a slave, along with other captured Bretons, until the jarl accept the exchange for territory. Being a helpless woman, Felicia was violated by the forsworn, and her live in captivity was a living hell, but not all of the forsworn were monsters, one of them grew pity for the poor woman, and agreed to help her flee. As they made their way out of the forsworn dungeon Felicia asked for the name of her savior, “Garret” he replied. Being born in the forsworn, your last name is forgotten. They eventually got out, and proposed to cross the border to Evermor, in High Rock, as Markarth pale was too dangerous. Garret gave up his life as a forsworn, eventually falling in love with Felicia. As they reached Evermor, they began their new life there, far away from the forsworn. As time flew , Felicia was impregnated, however being an alchemist made her fairly ill, if she was to give birth, she would loose her life not a few moments afterwards. In order to prevent this, Garret called out for an old friend of his in the forsworn, which was a healer. They were to meet on the outskirts of Evermor when Felicia gave birth.
    The healer helped her, the child was born and Felicia was still alive, however their joy was about to end, a group of forsworn followed the healer, and attacked him and Garret right after the birth. In the fight the healer died, and garret managed to survive, however his wounds didn’t let him alive for more then a few hours. Felicia was alone with her new son, which she called Garret. The healer did his job, but Felicia eventually died, with her son only 10 years old. Being a child in a harsh city, Garret did whatever he could to survive, mixing herbs just like his mother thought him, selling potions ,and picking the pockets of his customers. At 17 years old he went to Markarth, were he kept doing what he knew best, there he contacted the Thief Guid, and eventually became a member. For 5 years he kept stealing, making too much gold. He got himself a place outside Riften, where, in his free time, he would mix all of the herbs he finds, as that was his true passion. Garret didn’t like the way Mercer, the guildmaster spoke. It looked like he was hiding something. Garret poured a mix into Mercer’s drink that will make him tell the truth. As Mercer was alone in his room, he drank his wine and started talking without ending. Garret just stood shocked and listened, about Gallus, the nightingales about everything. Mercer however, noticed him, and got into a fight with him, slicing his left eye apart. Garret was forced to run, as he had no way of beating someone so experienced. Since that day, Garret was a wanted man in the Thieves Guild. His house was burned down, and he was left with nothing. He visited The temples of Nocturnal and understood more and more about the backstory of The Thievs Guild.

    Not being strong enough to do anything to change the guild , he kept stealing, however without a fence, money were no longer flowing that fast. 6 years passed since he left the guild and ever since he was looking for a way to get rich and to master alchemy like no one else. However luck didn’t favor him all those years, and he becomes more and more desperate. He would sieze any opportunity he finds.
     
  10. Blackdoom59

    Blackdoom59 BATMAN!

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    [​IMG]
    Character Name
    Xavril Darksbane
    Basic Information
    Name: Xavril (No last name)
    Alias: Xav
    Age: 93
    Apparent Age: 25
    Birth Place: Alinor, Summerset Isles
    Birth Sign: Lord
    Race: Dark Elf/High Elf Halfbreed
    Class: Shadow (agile battlemage)
    Gender: Male
    Laterality: Right Handed, however he knows to write/eat/etc with both hands
    Sexuality: Heterosexual
    Marital Status: Single
    Properties: A manor ,a bakery and a stable in Summerset Isles
    Affiliations: The Shadow Order- Leadership
    Alignment: Lawful Evil
    Afflictions: Full Blindness
    Religion: Atheist
    Patron Deity: None
    Habits: When he is bored, Xavril holds his hands togather and meditates.
    Hobbies: Drawing, Philosophy, Writing
    Family: None
    Personality
    Positive Traits: Friendly, Smart, Generous
    Negative Traits: Easily Angered, Not Tolerant, Not very chatty
    Likes: Skooma, Women, Luxury
    Dislikes: Racists, Alchemists, Thieves, Assassins
    Fears: Loosing a battle, Dragons
    Aspirations: To remain undefeated until death.
    Quirks: When he dosen't like somone, his expression changes to a rather agressive one, however with the binding on his face, its really hard to see this expression.
    Philosophy: Xavril beliaves that anything is achieveable, and altough he agrees on the daedra and aedra existing, he refuses to worship any of them, as well as he refuses to listen to someone's commands, since he finds himself his own master.
    Skills
    Master:
    One Handed, Light armor
    Expert:
    Destruction
    Adept:
    Restoration, Enchanting.
    Apprentice:
    Sneak, Lockpicking, Speech.
    [​IMG]

    Appearance
    Height: 1.93 Meeters
    Weight: 80 Kilograms
    Build: Athletic, Muscular, Tall
    Hair Length: Long
    Hair Color: Black
    Facial Hair: Stubble(rarely) or None
    Skin Color: Yellow-Ash Brown, simmilar to the first pic.
    Scars: None
    Face: Slim
    Tattoos: Tribal Band on both forearms and chest

    Gear
    Armor: He usually uses glass armor, no helmet, and empty between shoulders and forearms. When he's not armored for battle, his top is completely naked, while he has expensive fine pants. His armor is enchanted in such way that it provides reduction to destruction, bonus to one handed damage and bonus stamina.
    Weapons: Two glass twinblades, one enchanted with absorb magicka and the other with damage magicka.
    Misc: Xavril is able to use a total of 4 thunderbotls (expet spell) before he completely runs out of magicka, due to his somewhat low magicka rating. However he can absorb the magicka back by simply attacking. Being raised in the shadow order, he has inhuman agility, able to reach 35 kilmeters/ hour while running, he's also really hard to hit due to his evasive skills. His senses are also sharp, he's able to hear and smell danger coming from close or from range, which makes him hard to backstab. However never forget that he is blind, it takes him a large ammount of time to spot the exact location of an enemy if he's too far away.
    History/Biography
    Childhood/Teenage: Xavril was an orphan for as long as he knew himself. His parrents, which he never met in person, threw him away on the streets for being blind. After all it would hurt the image of a noble if he has a child with such disfunction. As an infant in the streets of Alinor, he was taken by a man named Taurnil Darksbane, the leader of a group of elven battlemages that fight for the Thalmor and that represent the Summerset Isles and the Dominion- The Shadow Order. Xavril considered Taurnil as a father, and he trained to become a good "Shadow" for as long as he can remember.
    Adult: When he was 20 years old he had finally became a shadow, he had taken to duels, fighting the fabled warriors of other races, members of the shadow order as well as fantastic creatures. When he reached 50 years old fought and accidently killed the leader of the Shadow Order, thus becoming the new leader. At that point he was in a moral crysis, not understanding what he truly wanted. However he soon continued his life the way he lived it before, taking the name of his fallen master as his surename.
     
  11. Fart Lord23

    Fart Lord23 New Member

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    Name:zethro
    Weapon:Raxus Prime
    Gender:male/Dunmer
    Age:51
    Class: spellsword

    Features:black hair,red eyes,blackish blueish skin,eye scar,thin,knotted beard

    likes to show off,steal,wanted in every city except Falkreath,nudify Whiterun with 100 pickpocket.

    Born in the North of Blacklight,Morrowind.My family moved to Cyrodiil to get a better life,every night my father would come home wth a sack of stolen goods.My father made me carry the jewlrey he dug from the town cemetary,
    He was rude and mean and he would cut me with his dagger if I refused to help him.When I turned 19 he
    forced me to help him steel a priceless diamond from the statue of the great hero of kvatch.He threw
    the diamond to me then he ran and climbed over the fence,the gaurds caught me with the diamond and I was sent
    to prison for 1 year.Finally I got out of prison,I came to the house with a note on the door and it said he
    left on his boat to skyrim.Very well I will flead to skyrim one day and he will pay!!!
     
  12. Irishman

    Irishman Well-Endowed Member

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    BASIC
    Roleplays - The Silverblood Inn / Fatality
    Name - GroBenjii
    Age - 31
    Race - Orc (25% dunmer)
    Birth Place - Mor Khazgur Stronghold, Skyrim
    Class - Berserker
    Status - Champion of Skyrim
    Gender - Male
    Laterality - Right hand
    Sexuality - Heterosexual
    Marital Status - Single
    Health - Extremely Fit
    Affiliations - All 4 Skyrim Strongholds
    Afflictions - None
    Alignment - Chaotic Good
    Religion - Deadric prince Malacath

    APPEARANCE
    Hair - Dark brown dreadlocks, extend just past shoulders
    Eye Color - Dark red
    Build- Very muscular
    Height - 6'6”
    Weight - 130kg
    Skin - Medium brown tan
    Scars - Several torso scars, large scar along jaw line
    Misc - Has relatively small bottom teeth as his Grandmother was a Dunmer

    [​IMG]

    PERSONALITY
    Positive Traits - Logical, Courageous in Combat, Battle Smart
    Negative Traits - Stubborn, Aggressive, One-Track Mind
    Likes - Training, Weapons and Armour, Duelling, Competition, Celebrating
    Dislikes - Weak orcs, Magic, Bows
    Aspirations - To be acknowledged as the best melee fighter of this age
    Quirks - Absent mindedly plays with dreads when embarressed or stressed

    [​IMG]
    COMBAT SKILLS
    Major - Two-handed, Block
    Minor - Light Armour, One-handed
    Tactics - Hard and fast offensive. He is extremely proficient with his halberd and uses it to stab, swipe, block and counter with unmatched agility and power. Uses short sword as back up weapon and sometimes duel-wields sword/halberd. Constantly switches tactics and approach in long fights and uses the environment to his advantage. He is not above using any tactic to win in a fight-to-the-death but he can be a very honourable duellist in competitions.

    GEAR
    Armour - A long, leather and colourful cloth Kilt with chain and chain mail hanging off it. A horned goat skull is attached to the front of his studded belt
    Weapons - An ebony bladed 6foot halberd and an orichalcum short sword strapped to the back of his belt

    [​IMG]
    BRIEF HISTORY
    Growing up in a Sronghold, GroBenjii was always easily the best fighter and went on to compete in annual duels held by the Skyrim Strongholds. Crowned the best orc fighter in Skyrim several years in a row, he than went on to compete in underground tournments and other compititions.
     
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  13. Irishman

    Irishman Well-Endowed Member

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    BASIC
    Roleplays: The Dark Age
    Name: Incubus
    Race: Dunmer
    Gender: Male
    Class: Nightblade/Necromancer
    Age: 666yrs
    Apparent age: Quarter century
    Birth Place: Mournhold, Morrowwind
    Laterality: Ambidextrous
    Sexuality: Prefers women and the occasional corpse and/or undead creature
    Marital Status: Single
    Afiliations: Dark Brotherhood, Spymaster
    Afflictions: Pure Blood Vampire
    Alignment: Neutral Evil
    Religion: Had minor dealings with Mehrunes Dagon and Molag Bol, but worships nothing

    BÍOGRAPHY
    Pre-vampire: Growing up in an orphanage in Mournhold over half a millenia ago was very tough. The Deadra, especially Mehrunes Dagon and Boethiah, had a strong hold over everyone emotions and beliefs, which led to a huge amount of witch covens, walking undead and vicious creatures of the night. The streets were dark and dangerous at all hours through the day and night as the sky was either covered in ash from the Red Mountain or a raging black storm, summoned from the evil gods themselves. Elves generally live longer than man, but at this horrific point in history, most elves were dying from disease, crime or poverty at alarmingly young ages.

    Incubus, even as a child, loved the turmoil and the revolting nature of the cities inhabitants. Even the small orphanage which he spent his first 10years of life were run by a trio of witches, who performed experiments on the children, usually resulting in disability or death. Even at a young age, Incubus had an exceptional grasp of illusion magic and used that secret skill to become the favourite among the kids and avoided most experiments and punishments.

    A witch one day discovered under Incubus's bed a dead and semi decaying corpse of an orphan that had gone missing 3months prior. After delving into the mind of young Incubus, the witches learned of his sick tendencies towards necromancy and began to teach and preach their way of life.

    On his 25th birthday, Incubus slaughtered his mentoring witches and the coven’s powerful vampire lord, and used them as a blood sacrifice to summon Molag Bol and bind him to the vampire. Molag Bol, sensing Incubus's bloodlust and chaotic nature granted the dunmer the vampires’ ancient and powerful blood.

    Post Human: Incubus has studied and experimented with necromancy for centuries and has become a master illusionist and manipulator. He has worked and been dedicated to discovering a new form of permanent necromancy known as thralling. He has sub-contracted and trained with the dark brotherhood for many years as an assassin and has a large network of contacts through tamriel. Although he was not born into the brotherhood and does not worship Sithis and the Night Mother as much as some of the other assassins, he is still very well respected and somewhat feared by the other members of the underground community.

    PERSONALITY
    Good traits: Intelligent, determined, eloquent, open minded, calm
    Bad traits: Self-centred, arrogant, sadistic, necrophillic
    Likes: Self-improvement, social occasions, chaos, experiments, undead creatures
    Dislikes: Authority, lycans, lesser-minded creatures
    Fears: A world without human cattle.

    [​IMG]

    APPEARANCE
    Height: 6'1
    Build: Well toned but not bulky
    Hair: Pure white, long, almost midway down his back
    Eyes: Red, glows when angry/hungry/fighting
    Skin: Very light grey/white
    Face: pointed nose, dark shadows under eyes that contrasts with his fair skin

    Gear: Hooded, black full body flowing robes with light but very durable armour under garments for day-day activities and assissinations
    Custom ebony armour for battle (similar to the vampires armour in Underworld:rise of the lycans)

    Weapons: An ancient Akiviiri katana with an absorb magic enchantment

    [​IMG]

    Skills: Illusion, Destruction (mainly fire), Conjuration, Alchemy, One-handed, Sneak, Speech, Excellent hand to hand combat

    Fighting Style: Illusion magic to confuse and eliminate the weak minded enemies, than reanimation and destructive magic to destroy the rest. Naturally gifted at stealth kills. Loves to have one on one sword fights with worthy opponents.
     
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  14. Irishman

    Irishman Well-Endowed Member

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    BASIC
    Name - Elenwen
    Race - Altmer
    Age - 22
    Class - Pure mage
    Hometown - Cloudrest, Summerset Isles
    Laterality - Right Hand
    Sexuality - Straight, although she has experimented
    Relationship Status - Single
    Affiliations - College of Winterhold, Radiant Raiments Solitude
    Property - Proudspire Manor, Solitude / Bedroom at College of Winterhold
    Alignment - Neutral Good
    Religion - Prays to Auriel and Magnus

    APEARANCE
    Same as picture EXCEPT:
    Hair - Golden blonde
    Eyes - Piercing blue (similar to heading text colour)

    [​IMG]

    Clothing - For traveling refer to picture, with knee high, brown leather boots. For studying at the college, Elenwen wears standard apprentice robes.
    Circlet - An expensive Ruby and Ebony circlet that is enchanted to enhance magic power and reduce magicka toll. It glows faintly when Elenwen is casting spells
    Weapons - A unique staff that channels her elemental spells through it so they cause more damage and use less magicka. When struck on the ground, it sends out a wave of pure force that can knock people off their feet up to a 3metre (9foot) radius.

    SKILLS
    Primary - Alteration, Destruction, Enchanting, Restoration, Speech
    Secondary - Conjuration, Illusion, Alchemy
    Battle Tactics - By never using physical weapons or any armour, Elenwen has to rely on her magic prowess in all aspects of battle. She uses very powerful mage armour and wards for defense and she summons atronachs and spams destruction spells through her staff to destroy enemies. She does not have a preferred element, instead using the right spell for the job.

    Alteration - Candlelight, Ebonyflesh, Telekinesis.
    Destruction - Flames, Frostbite, Sparks, Flame Cloak, Ice Storm, Chain Lightening.
    Restoration - Self Healing, Healing Hands, Steadfast Ward.
    Conjuration - Bound Dagger, Conjure Flame Thrall, Reanimate Corpse.
    Illusion - Calm, Call to Arms.


    [​IMG]
    PERSONALITY
    Positive Traits - Very intelligent, Kind-hearted, Quick learner, Generous, Sociable
    Negative Traits - One-Track Mind, Sometimes pompous, Naive
    Likes - Expensive wine, Magic, Learning
    Dislikes - Thalmor, Weapons, Armour, Racism
    Aspirations - To be a master mage and to find her brother

    BIOGRAPHY
    Growing up with a well off family in the beautiful city of Cloudrest, Elenwen grew up quickly, spending most of her time in the large city library studying magic, Deadra, geography and the impacts of war.

    She choose to spend most of her time reading, as back home was a verbally abusive and arrogant father, who was heavily involved in both war and politics. Her mother wasn't much better and valued her social status and shopping far more than Elenwen and her 18year old brother, Volanaro.

    Volanaro, who was the only person in the family to cop his fathers physical abuse, snapped and fled the islands. Elenwen, being the only person who cared about him, soon went after him.

    With only the knowledge that the only person Elenwen's family knew outside the Isles was an old family friend who lived in Solitude, Elenwen left and visited Radiant Raiments. Her Aunt Taarie told Elenwen that she had seen Volanaro a few weeks ago but didn't know where he went. After searching Solitude and helping people including the Jarl, Elenwen soon became a local hero and Thane.

    Elenwen than went to Winterhold as her brother was into magic and instead of finding her brother, she enrolled into the college and began practicing the arcane arts. With no leads as to the whereabouts of Volanaro, the search has come to a standstill and Elenwen has to decided to settle down in Skyrim, establishing herself in Proudspire Manor and The College of Winterhold.
     
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  15. Blackdoom59

    Blackdoom59 BATMAN!

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    Demetrian
    Argonian Vampire Illusionist
    Basic Information
    Name: Demetrian
    Age: Over 500 (looks about 30)
    Birth Place: Black Marsh
    Birth Sign: Serpent
    Origin/Race: Argonian
    Class: Illusionist
    Gender: Male
    Laterality: Right handed
    Sexuality: Straight
    Marital Status: Widower
    Properties: None
    Affiliations: The Synod, The College of Winterhold, The Psijic Order, Cyrodiilic Mages Guild
    Alignment: Neutral Evil
    Afflictions: Vampirism
    Religion: The Hist, Sithis
    Patron Deity: The Hist
    Personality
    Positive Traits: Wise, Calculating, Cunning, Patient, Tolerant
    Negative Traits: Cruel, Vindictive, Cagey, Overbearing, Arrogant
    Quirks: Clenches Teeth when angry
    Skills
    Master:
    Illusion
    Expert:
    Two Handed
    Adept:
    Alteration, Restoration
    Apprentice:
    Destruction, Alchemy, Enchanting
    Appearance
    Height: 1.76 meeters
    Weight: 87 kilograms
    Build: Slim, Quite Muscular
    Horns: None
    Eye Color: Light Blue
    Scale Color: A lighter shade of gray
    Unique Features: Sharp teeth
    Gear
    Armor: Vampire Royal Armor with light blue cloth
    Weapons: Daedric Battlestaff, quite light for it's size.
    Misc: Demetrian will try to avoid close combat, however he can handle his battlestaff quite well if the situation calls for it. The battlestaff dosen't inflict a lot of damage, however it holds quite the stunning power, and due to it's weight, Demetrian can swipe and thrust quickly with it.
    History/Biography
    Demetrian was born in Black Marsh, and grew up in a place in which you die if you don't work hard enough. When he was 15 he left for Cyrodiil. He discovered his talent for magic, illusion magic in special, and joined the Mages Guild of Cyrodiil. There he felt in love with a breton maiden. As time passed they got married, and Demetrian found out she's a vampire. Instead of backing away, he embraced vampirism. He lived happily with his wife for a long ammout of time, however Demetrian's ambitions led him into a void of sorrow. As he was always experimenting with Illusion magic, on accident he casted a powerfull frenzy spell on his wife, which attacked Demetrian. Demetrian killed her, and the image of her death hunted his dreams for the rest of his life. He left the mages guild, and never thought for magic for a long time, however one day he took that path once more, visiting multiple places in which he could learn, such as The College of Winterhol or The Synod. He studied illusion magic for about 200 years, until he got in contact with the Psijic Order, where he perfected his gift. He is now able to cast spells like no other, illusions so strong that can turn people insane, or into Demetrian's servants. Now he thinks himself unkillable, and travels around Tamriel to find a cause worth supporting.
     
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  16. Tiaz Raydari

    Tiaz Raydari Champion of Khorne

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    Name:
    Jaoan Thernstorm

    Race:
    Imperial

    Sex:
    Male

    Age:
    Unknown, but he has been alive since the Second era.

    Sub-race:
    Glenmoril Wyrd Vampire

    Occupation:
    On and off the job bounty hunter, has a longer history you might not want to hear about.

    Date of birth:
    E2 223 7th of Rain's hand.

    Place of birth:
    High Rock; Daggerfall, Illiac Bay.

    Current Residence:
    Skyrim, Frozen north coast, small homey cave.

    Appearance:
    Jaoan is an Old aged imperial born into the Glenmoril Wyrd royal family of vampires, who rule over Illiace Bay. Glenmoril Wyrd vampires are often described looking like their cyrodilic counterparts but instead of getting weaker as they feed they grow stronger, they also appear human when they are well fed. He stands at 6'4", slender and average build. He has dark brown hair with a groomed beard. He dresses in armored long black and red robes with a dark black hood that has golden rims, styled like a Thamlor hood. He carries a small elvish-steel dagger which belonged to his mother.

    Personality:
    Jaoan is smart, quick witted and a fast learner. He is well educated in history and the arts of conjuration and Restoration, and moderately in Destruction and enchanting. He is interested in learning things yet known to him and prides himself in his work. He is a good friend yet can be arrogant if he doesn't have his ways but sometimes accepted the terms if its for the better of a group. He has traveled all over Tamriel in order to gain the knowledge he has and thus is optimistic for the future.

    History:
    Jaoan was born into the Glenmoril Wyrd vampire clan that was situated in Illiac Bay, he was born in Daggerfall of high rock. Life in the clan was pleasant, he had all he could be provided for. His parents were High Nobles of Daggerfall; Aiyian Thernstorm, his father and Lilius Thernstorm, his mother. From the age of nine Jaoan was expected to start learning the family business, being a future Councillor for Daggerfall as well as the Glenmoril Wyrd vampire clan. He studied many different topics; Humans, spells, food, and some books just for pleasure. Years later around the age of fifteen Jaoan war and rebellions took place and his mother and father both went missing and he was quickly put into the clan's leadership role, many of the older members didn't like this and quickly arranged for an assassin or two. Faced with rude, unpleasant remarks from underlings and the town, Jaoan went in search for the knowledge in his parents room. In the room he found many old memories, artifacts and a family portrait and when he saw all of this memories from the past flooded and tears started forming and rolled down his cheeks. While he was collecting himself a shadow passed over him, a strange man in masked robes sneaked towards the child but when he decided to strike the child moved and the assassin missed. Jaoan acted quickly and raced towards his mother's dagger but the foolish assassin never saw it coming and he quickly dropped dead, the dagger stuck out from his stomach. Jaoan pulled the dagger out, raced towards his room and quickly collected things he needed in a backpack as well as a pouch full of gold before he ran off.
    Twenty years passed since that day and Jaoan returned to his homeland and his clan and he found that the vampires that wanted him dead were in charge, they divided the clan's land into sectors and five vampires controlled each one and those five vampires reported to the new head of the clan; Ivan. Enraged Jaoan spent the next two hundred years picking them off and learning as he did and finally the time came to kill the one that took his family's position. The fight lasted for hours and no one was victorious but Ivan was badly injured decided to vow his revenge on Jaoan before disappearing into the sea.
    Five hundred years passed and the Glenmoril Wyrd clan was in peace, each vampire had equal shares in what the clan would do but Jaoan had the final say. The sectors were reformed into what they were before Ivan came and the clan peacefully hid away in Illiac Bay once more.
    Jaoan felt empty and vengeful, he wanted to find Ivan and end his life. He decided to leave his best friend in charge and left Illiac Bay to journey and one day to kill Ivan, wherever he might be.
    era's past and Jaoan found himself in Skyrim where he has heard strange rumors of people's souls being corrupted.
    Rp Sample:
    Dirt crumbled under his heavy boots, a light rain cast down and Jaoan clenched his Cloak around body. Whiterun was seen in the distance, just where he needed to go.

    The guards of the gate looked towards him, "What you doing out here?" The guard arm rested on his sword.
    Jaoan looked up and met the guards eyes, "What's it look like, I need food and rest and I need passage into the city." The guard still uneasy and curious of Jaoan asked further questions,"we can't just let anyone into the city, what if you're a bandit or a forsworn?" Jaoan tossed the guard a light pouch half filled with gold, "Why don't you go get yourself mead after your shift?" The guard nodded and then walked towards the gate, "There you go the gate is unlocked, enjoy your stay now and don't go causing any trouble especially lollygagging we don't tolerate it here."
    Jaoan walked into the city and immediately felt the heat of a nearby furnace, he looked all over the city before deciding to head towards what looked like an inn.

    "I would like a room and some warm mead, how much?" Jaoan asked the innkeeper, who was a middle aged female nord. she looked towards Jaoan and forced a smile, "Twenty-five septims and its all yours," Jaoan dug into his pouch and pulled out the gold asked for, The innkeeper pulled out a bottle of mead and then asked,"I'll show you to your room,"Jaoan looked into her eyes before saying, "That won't be needed, just tell me where it is."
    the innkeeper looked back, "Just go up the stairs and into the room, the bed's all yours."
    Jaoan took the mead from her and then walked up to his room, closed the door behind him and then quickly pulled out a book, laid down on his bed and opened the mead before sipping at the bottle, "Perhaps I'll find what I need tomorrow."

    [​IMG]

    (Credits goes to the Image designer, this is not my creation)
    Image his robes to be somewhat like this but without the armored boots, and its all black with the golden rimmed hood.
     
  17. Tiaz Raydari

    Tiaz Raydari Champion of Khorne

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    Name:
    Buriol Laiqato

    Race:
    Imperial

    Sub-Race :
    Lich

    Sex:
    Male

    Age:
    46 when converted, Immortal now.
    Born:
    2nd Era 233 7th of rain's hand

    Occupation:
    N/A

    Place of Birth:
    Cyrodiil, Anvil

    Current residence:
    A plane in the void, His personal realm.

    Appearance:
    He was once a handsome imperial, he had blue eyes, dark black hair, He stood at 6'2" tall, Average yet slender-like build, A groomed beard. He wore brown mage robes.
    He now looks like a skeleton, his skin hangs on his bones, his eyes are dull and dead, most of his hair has fallen out; A small price to pay for Immortality and power. He wears padded down clothe and leather armour, he wears a old steel helmet, gauntlets, boots until his waist.

    Personality:
    Long since his human emotions have disappeared, he appears as cold and inhuman. He cares little for human life, he sees them as weak but full of potential; as he once was one. He is Intelligent, quick witted but lonesome. He learns fast and is well educated many arts of magic, particular conjuration, destruction and illusion.

    History:
    A time in history, He never thought nor dreamed of a chance that he would live another world and life.
    Buriol was born in Anvil during the 2nd Era. His parents were two imperials; his father, Marrian and his mother, Kilalie. He lived a simple life, learning skills like skinning, cooking and restoration from his mother and other skills from his father. He quickly adapted to suit this daily lifestyle. He did his chores and learned his spells, read books and played outside. Everybody thought he was normal until his eighteenth birthday. At Age sixteen he was draw into a strange cult that worshiped a Altmer named Mannimarco, quickly he learned things from the cult he wouldn't dream of and the more he learned the more he was drawn away from his family. He learned about conjuration, destruction and illusion. He was tasked with stealing important herbs and documents for the cult and never once was caught, even though there was once a time he come close to being seen. After two long years of being in this cult or so he thought, He was approached by Mannimarco himself. He was assigned a prosaic task which was to be his final initiation into the cult; The task was simple yet complicated, he was to murder his parents and capture their souls for Mannimarco. He arrived at his parents new farm which was near Anvil, Sadly his parents weren't the only ones at that farm. A couple of farmhands lived in a shelter near the farm and was a problem to Buriol's plans.
    It Had gotten late and after dinner with his parents his mother approached him in the kitchen and asked for help cleaning up, he accepted. He cleaned off the plates and had a small chat with his mother but he quickly found a sharp knife that fitted into his hand, his mother's back was turned and he quickly brought into her neck and blood sprayed everywhere. His mother dropped lying down on the floor gurgling in her own blood and his father walked in, Shocked at what Buriol did he quickly charged, tackled and got the knife out of his hand. Both men looked face to face, his father has fear in his eyes while Buriol remained calm and steady. He conjured up a small dagger and hid it behind his back, while his father kept demanding why had Buriol did this but he didn't care one bit what happened to him and just smirked. His Father grew angrier and charged again, which was a big mistake, Buriol side-stepped and his father dropped to the ground screeching in pain and hurt in his eyes. Buriol just went over to his mother's semi-lifeless corpse on the ground before chanting a few words, quickly her eyes rolled back and what she attempted to heal had only slowed her death but Buriol was glad she did that or he would of lost her soul to Aetherius. The farmhands outside quickly heard all the noise and ran up to the ranch, banged on the doors but found it locked. This gave Buriol enough time to steal his father's soul, after which he had done he lit torches and threw in onto the wooden floor and furniture. The farmhands were armed with pitchforks and spades, one was lucky enough to have a iron dagger. His parent's corpses rose and followed Buriol outside while the house burned on, the flames licked at its fuel before jumping onto its prey. The farmhands were quickly dealt with, and he dismissed his lifeless servants before leaving no trace of the farm nor his parents.
    He returned to Mannimarco, fully accepted into the guild and was let into their secrets. They were trying to find the recipe for Lichdom, to be immortal and control all the power they wanted for whatever they sought. Thirty years past and finally they had found what they were searching for. Each of the high ranking cult members including Buriol and Mannimarco prepared themselves. The transformation was long and tough, they bound their soul to a inanimate object which they were to hide wherever they chose. They killed off their humanity, whatever they had left, if any, and gained the powerful form of a Lich and when he did, he was given the name of "Poltergeist" because of his skill in illusion and haunting his prey in an odd fashion that seems to make them appear crazy before killing them or bringing them back to his small realm of terror to imprison them and learn more ways of summoning and controlling the dead. He would save the world for the common good just so that he could one day destroy the world or control it at his desire with his old cultist friends.

    Sample:
    The members walked into the chamber one by one, they surrounded the fire pit before starting to chant words that wouldn't be able to be pronounced by just any normal mer or man. The chanting level rose and quickly the fire followed the chant. After the chanting finished the fire returned to normal and they started to pass around a mug, filled with a special alcohol that would cleanse us of our impurities. After which I was selected by Mannimarco to be the first of them to be granted the honor of lichdom, which was more like a test run to see if it worked before they willingly gave up their lives for nothing. I Agreed and quickly gathered my object which was to be used to bind my soul to that object forever, which would allow me to live forever if it worked. I took my position in the chamber of rites and stared down at the vial that contained poison which allowed the transformation to take place. Before I could sip it down Mannimarco stormed into the chamber and snatched the vial out of my hand, "I've changed my mind, I am to be the first Lich! I'm positive it will work! You can go after me," He said slightly smirking.
    We gathered and watched as Mannimarco sipped the poison, before dropping down. His spirit was dieing and soon after watching for a few seconds the object he had chosen started to glow before something was attracted to it, perhaps his soul? Soon different coloured auras started to gather in the air around us before there was a loud groan and Mannimarco's body jumped up, his skin stated to shred and dropped off revealing his bones, his eyes turned bright blue and then he turned towards off while he lifted off the ground, "It's done, I can feel the power within me. I can do anything," he said before staring at me.
    Next it was to be my turn, I gathered up the strength and drank the poison, I soon woke up feeling different, I could feel my skin falling off, I could sense things I couldn't have before, I felt power and lust for more, I stared at the rest my vision was blueish but clear. I was handed my object and then turned to the rest of my companions, "I must test my new powers, I must go my own separate way but I will return to this order one day and we will control this world like no one else has ever done," I said before moving out towards the door, happening on a legion patrol and all I could think was, "How unlucky for them..."

    *Misc: Due to illusion skills he has created a mask, to foul others into thinking that he is human until his clothes are removed that is. The spell works over his helmet, making others see his human face and he can quickly drop his legs to the ground and walk like he once did.*
     
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  18. Rocais

    Rocais New Member

    Joined:
    Nov 18, 2013
    Messages:
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    Reputation:
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    Name:
    Rocais SilverWing

    Race:
    Nord

    Sex:
    Female

    Age:
    23

    Occupation:
    Adventurer

    Place of birth:
    Riften

    Current Residence:
    Riften

    Appearance:
    Rocais is short, only about five feet and three inches. She has the figure of a dancer, her muscles well toned. Her skin is pale and her hair a strawberry blonde. Rocais has stunning green eyes, bright and filled with purpose. She wears deadric armor she has found throughout Skyrim. She keeps a warhammer close to her at all times. Rocais also wears an amulet of Mara.

    Personality:
    Rocais is intelligent, her tongue sharp, and her patience short. It doesn't take much for her to lose her temper, but the right words, or a pouch of gold can still her blade. Rocais may be short, but that doesn't stop her from attempting to intimidate others to get what she wants. She does have somewhat of a sense of humor, though jokes tend to go over her head.

     
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  19. Blackdoom59

    Blackdoom59 BATMAN!

    Joined:
    Aug 13, 2012
    Messages:
    1,438
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    Reputation:
    301
    [​IMG]
    Cruven Hawklight
    Nord Barbarian Bandit Lord
    Basic Information
    Name: Cruven Hawklight
    Age: 31
    Birth Place: Dawnstar, Skyrim
    Birth Sign: Lord
    Origin/Race: Nord
    Class: Barbarian (Two Handed Warrior)
    Gender: Male
    Laterality: Right Handed
    Sexuality: Straight
    Marital Status: Married
    Properties: The Hawk's Nest (Cave on a mountain next to Dawnstar)
    Affiliations: Companions, Blood Horkers, Blackblood Marauders, The Screeching Hawk
    Alignment: Chaotic Neutral
    Afflictions: None
    Religion: 9 divines
    Patron Deity: Arkay
    Family: Wife
    Personality
    Positive Traits: Friendly, Reliable, Romantic
    Negative Traits: Easily Angered, Impatient, Greedy
    Likes: Food, Alchool, Money, His Wife
    Dislikes: Arrogant People, Horkers
    Fears: Magic
    Quirks: Holds his palm thightly when he's angry, sometimes he forgets he's holding something and breakes the said object.
    Skills
    Master:
    Two Handed
    Expert:
    Heavy Armor, Blocking
    Adept:
    Smithing, Speech
    Apprentice:
    Alchemy
    Health: High
    Stamina:High
    Magicka:None
    Appearance
    Height: 1.93 meeters
    Weight: 83 kilograms
    Build: Atheltic, Strong, Overly Muscular
    Eye Color: Deep Blue
    Tattoos: Tribal Tatto on cheeks

    Gear
    Armor: Steel Armor with Dwarven accents, very heavy and very durable.
    Weapons: The Executioner - An enchanted ebony battleaxe(Drain Health)
    Tactics: Cruven stays at a fair distance as he throws heavy blows at the enemy, constantly backing up or moving in circles. He's also skilled at blocking and at breaking the enemies's defence. However if there is one thing he can't fight, that is magic.
    History/Biography
    Cruven was born in dawnstar, both of his parrents were sailors, and they didn't stayed with him as much as they should have. At the age of 15 he went to see the sea for the first time, and the ship was ambushed by pirates. Both of Cruven's parrents died, and the pirates kept him as a prize. He learned to fight in the ship, and made much more friends then he had in downstar, however that wouldn't keep him from getting his revenge. At the age of 18 a mutiny occured on the ship, and Cruven was named the new captain. However he saw a catch on land, not only on sea. He formed a group of bandits - The Screeching Hawk, that terrorized cities from the north of Skyrim. However he could only do one thing at once, fighting on both sea and land exhausted him, almost to the point where he was to sell his entire fleet to other pirates. However at the age of 22 he met the love of his life, Atesa, whom he married soon afterwards. She took the buisness on the sea, as Cruven took the land. As time passed he became feared as the bandit lord of the north, and along his wife, he is planning on ruling the sea and the land in the north for as long as they live.

    [​IMG]
    Atesa Hawklight
    Nord Archer Captain
    Basic Information
    Name: Atesa Wolfswift
    Alias: Atsy
    Age: 26
    Birth Place: Whiterun, Skyrim
    Birth Sign: Lady
    Origin/Race: Nord
    Class: Markswoman
    Gender: Female
    Laterality: Left Handed
    Sexuality: Bisexual
    Marital Status: Married
    Properties: Hawk's Claws (frigate)
    Affiliations: Companions, Blood Horkers, Bloodbound Marrauders, The Demon of the South Seas. The Imperial Navy
    Alignment: Chaotic Good
    Afflictions: Lycantrophy
    Religion: 9 divines, Hircine
    Patron Deity: Hircine
    Family: Husband
    Personality
    Positive Traits: Forgiving, Nice, Tolerant, Friendly, Caring
    Negative Traits: Easily Jealous, Seductive, Greedy
    Likes: A good story, Jewlery
    Dislikes: Arrogants, Politicans
    Fears: Death
    Quirks: Glumps when nervous
    Skills
    Master:
    Archery
    Expert:
    Light Armor
    Adept:
    Enchanting, Speech, Sneak
    Apprentice:
    Lockpicking, Pickpocketing, One handed
    Appearance
    Height: 1.73 meeters
    Weight: 48 kilograms
    Build: Skinny
    Eye Color: Light Blue
    Skin Color: [Tan, Pale etc.]
    Tattoos: Tatto on cheecks
    Gear
    Armor: Elven armour, fur gloves and boots, fur hood with cloak when cold.
    Weapons: Neckhunter- An enchanted imperial bow( damage stamina), a backup glass hidden inside her quiver
    Misc: Even if she is an exceptional markswoman, Atesa uses light bows, and so she can't shoot on far distances. She fires arrows quickly and rarely missess her target.
    History/Biography
    Atesa was born on the companions, and as she grew up she happened to be remarkable with the bow. She entered the circle when she was 17, a was a werewolf ever since. On a job in Dawnstar she met Cruven, whom she felt in love with. She left the companions back as she became a pirate, spending more time on sea then on land. Even if she has her temptations, she tries to remain loyal to Cruven and follow his wisdom, wherever it leads her.

     
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  20. The Formulated Gamer

    Joined:
    Nov 22, 2013
    Messages:
    6
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    2
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    0
    Name: King Miller
    Race: Nord
    Class: Warrior
    Gender: Male
    Looks: Look at my Profile Picture!
    Personality: Backs the Stormcloaks to Oblivion. Will kill anyone who doesn't believe in Talos. Loves to talk.
    Misc: Loves using his Daedric Armor with a Daedric Sword in his right hand and a Daedric shield in the other. All legendary. Only uses spells when he absolutely has to. His home is in Riften(Honeyside).
     

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