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OOC Chains of the Galaxy (Closed)

Discussion in 'Skyrim Roleplaying' started by EpicVakarian, Dec 2, 2013.

  1. EpicVakarian

    EpicVakarian Calibration-Master General

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    This RP is to be based around Mass Effect. We're not recruiting at the minute, but that might change eventually so feel free to follow the RP.

    The story of the RP spans between 2183-2186; basically between the opening and closing of the game series. It will run in two forms; part of the story will be parallel to the game series, and part will be completely separate.

    CAST
    EpicVakarian as Abigail "Abby" Addison-Taylor (human female), piloting the Addison-Taylor
    CapObvious as Brom Robasdon (human male) and Nikah (drell female), piloting the Mavourn's Ascendance
    Wolfbane as James "Vex" Teller (human male) and Selenia Mosmeni (asari), piloting the Havoc
    Andre Marek as Skylar Drake (human female), piloting the Pursuit
    Simus as Jessica Saegen (human female), owning no ship

    Each of you, post your CCs here, and update anything that needs updating, specifically the things I messaged you about a minute ago.
     
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  2. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    BASIC

    Name - Skylar Drake
    Gender - Female
    Age - 32
    Race - Human
    Class - Infiltrator
    Birthplace - London, England, Earth
    Origin - Both parents were of British decent
    Height - 5'11"
    Weight - 145lbs
    BMI - 14.6
    Sexuality - Bi Sexual
    Marital Status - Single
    Health - Excellent
    Affiliations - Earth Systems Alliance, MI6
    Afflictions - None
    Religion - Atheist
    Dialog Color - White

    APPEARANCE

    [​IMG]
    (Yes I know it's the default Femshep but realize that I don't intend for SKylar to actually BE Shepard obviously. The female Shepard just happened to be my inspiration for Skylar so I'll use this pic to clarify what she looks most like. If its a problem I can change it.)

    PERSONALITY

    Positive Traits - Intelligent, Self Confident, Witty
    Negative Traits - Sarcastic, Callous, Unpredictable, Self Indulgent
    Likes - Justice, Quiet, Money, Reading
    Dislikes - Politicians, Politics, Career Criminals, Geth, A.I.s
    Fears - Space, Life
    Aspirations - To enjoy life as she feels it should be enjoyed
    Quirks - Rubs neck or eyes when agitated.
    Alignment - Chaotic Good


    COMPANION

    Ajax - Three year old, male german shepherd. Ajax is Skylars constant companion both on the job and during down time. He is completely loyal to her and fiercely protective of her, often standing between her and anybody he doesn't know, baring his teeth and growling softly all the while. Once he has accepted you as not being a threat, Ajax is very friendly and hard to imagine hurting anything but he can turn aggressive at the drop of a hat if her feels that Skylar is being threatened or at her own command. Skylar has trained him only to respond to commands spoken in German as it is not a commonly known language outside of Alliance space and helps Ajax to differentiate her voice from others when they can't see each other directly. He also wears a collar with a built in radio receiver that projects Skylars voice when they become separated.

    Ajax wears a light weight ballistic vest over his torso when on missions to help protect him from small arms fire. THe vest is even equipped with shield projectors similar to those found on most hard suits.

    GEAR

    Casual Clothes - Brown leather jacket over a black tank top and olive green cargo pants.
    Armor - Skylar has also has implants that give her eidetic photographic memory as part of her induction into MI6.
    [​IMG]
    Weapons - M55 Argus Assault Rifle
    M77 Paladin
    Omniblade
    10" double sided, straight knife in right boot of armor


    Ship - [​IMG]
    Skylars ship is a long range, heavy assault ship used by some Earth based security organizations as well as a few intelligence agencies, including MI6. Skylar has dubbed her craft, Pursuit. It has room aboard to fit four people comfortably but Skylar has modified hers so that it has only one cabin. The other cabins, she has repurposed into an armory, a storage room and a small medbay. The cockpit has also been retrofitted so that all the ships functions are controlled via the pilots seat, which sits directly behind the gunners position in the nose of the craft. The Pursuit has a chin mounted twin barreled, 20mm belt fed canon while the wings house a battery of air-to-air missiles that are concealed inside the wing until primed to fire.
    Skylar has also fitted a small rail gun in the nose of the Pursuit but she only uses it as a last resort as the ship was not designed to use such heavy firepower and actually firing the canon draws significant power from the rest of the ship.
    The Pursuit is a fairly fast craft but not an overly agile one due to its heavy armor. It's shields are fairly good as well making it a tough target to take out when combined with the armor plating of its hull. It is fitted with a small mass effect core that helps to negate some of this weight. It can use mass relays and it's drive core is capable of propelling it at speeds of up to 0.9x the speed of light, although at these speeds the core runs a risk of overheating if not carefully managed.

    BACKSTORY

    -Classified-
     
  3. CapObvious

    CapObvious A Rotten Scroungeral

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    BASIC

    NAME Brom Robasdon
    GENDER Male
    AGE 24
    RACE Human - Colonist
    CLASS Infiltrator
    BIRTHPLACE Nova Lutia (Destroyed)
    ORIGIN American mother, Irish father
    HEIGHT 6’3
    WEIGHT 210
    SEXUALITY Heterosexual
    MARITAL STATUS Single
    HEALTH Healthy
    AFFILIATIONS None
    AFFLICTIONS Treated for slight PTS
    RELIGION Former Christian
    DIALOGUE COLOR Green

    APPEARANCE[​IMG]
    HAIR Short, dirty-blonde colored hair. Slight stubble.
    EYES Pale Green
    BUILD Lean, but built tough.
    SKIN Slight tan, but not much. .
    SCARS A small cut on left cheek.

    PERSONALITY
    POSITIVE TRAITS Fierce and determined. Strong-willed. Is able to put aside feelings for the mission. Nothing can get in his head when time is of the essence.
    NEGATIVE TRAITS Is unable to join others in camaraderie. Can be rude, but it is mostly to make others hate him, so he can keep himself unattached and aloof. Will put the mission above others.
    LIKES Flying, fighting, the occasional bout of peace and quiet, meditating.
    DISLIKES Most People, extremists, Batarians. Obnoxious behavior, loud noises.
    FEARS Asteroids, lack of oxygen, loss of Nikah
    ASPIRATIONS To ultimately better himself.
    QUIRKS Will reach for his head as if in great pain, but he feels nothing. This tends to only happen when he is not focusing on fighting or flying.
    ALIGNMENT True Neutral, but there is some good in there…Somewhere...

    GEAR

    CASUAL CLOTHES A dark grey v-neck shirt, short sleeved, combat fatigue pants and boots, military grade. Dark framed glasses.

    ARMOUR Armor built from stolen Cerberus blueprints. The insignia of course was not usable, therefore he came with his own style of coloration and ornamentation. The cross is just for design, however, and means nothing more. For combat, he wears enhanced contact lenses, to correct his eyesight, but they also give small boosts to vision, including thermal vision, if needed. [​IMG]

    WEAPONS

    Favors a custom built sniper rifle, made by friend he made in the terminus systems. Top of the line, it fires special shredder rounds sure to slice the insides of his targets as they pass through. It is silenced to perfection, sometimes causing someone who fires it to be unsure if they got a shot off at all, at least until they look at their intended target.[​IMG]
    However, for close combat he carries a pair of pistols, as well as an assortment of combat and omni-knives. The pistols are semi-automatic, making him capable of a firefight, but not for long.

    BACKSTORY

    In the Skelpsis system, somewhere near Pauling, rested a garden world that had begun new industrial age. Rivaling Earth itself, Nova Lutia was a world that had become somewhat of a human haven for big corporations that were beginning to branch out. They were a thriving community built on mercenaries and money, but were upstanding citizens, and were mostly if not entirely made up of respectable business men, and branching Merc groups. All in all, this world was a human style Illium, but a tad bit cleaner, more tightly run.

    Brom was a member of one of these merc groups, more importantly he was in charge of one of the cleanest run groups on planet, after the passing of his father, at the young age of twenty-two. His group was basically the head of the Merc relations, and they were the military’s face on Nova Lutia. As fate would have it, his first day in charge he was put to the test.

    Brom was told by the Planet’s head council that, unbeknownst to everyone but they and he, there was an engineered asteroid racing for their planet, and they needed to disarm it and send it back out into space. It was to land in the most populated area on the planet, killing God knew how many. Brom swore he would take his best men, and would send the asteroid back out.

    When he was dropped on the asteroid with twenty men, he soon realized the plan he had made was useless. The asteroid wasn’t just falling toward his planet, it was being propelled by torches. Not only that, but from further examination, they found the asteroid was piloted by none other than Batarian extremists. Not sure how to approach something like this, he did what his gut told him, and went to each torch, one by one to snuff them out.

    As he came to the final torch, now with only five men left. He listened and heard that there was talking coming from the room leading to the controls. It wasn’t friendly, either, and it seemed to be more of a confrontation. With that seeming like the perfect chance for a jump, He burst through the door and saw whoever the batarians were arguing with duck, leaving the batarians to open fire wildly upon his squad. Brom only got winged and fell, but the other’s weren’t so lucky. Believing him to be dead, the batarians left him behind, but not before beating in the controls on panel, keeping Brom from hacking the last torch.

    Brom saw this and passed out, from the pain as well as his disbelief in his failure. However, he did not die on the asteroid. The figure who the batarians were arguing with came back for him, and dragged him back aboard her ship, before leaving the asteroid and ultimately, Nova Lutia behind.

    After waking, his savior revealed herself to be a Drell named Nikah, and relayed the end result of their failure to him. Brom, distraught and otherwise torn by the death of his planet, broke down into tears before Nikah put him under again.

    Brom decided that, since he no longer had a home to go to-and if he did, was too ashamed to go back-, he would stay with Nikah, who agreed to take him on. They made their way to Omega, where she lived, and trained with Brom, trying her best to take his mind off of the horrors that were on every television or holotape out there: that Nova Lutia had been struck by two asteroids, effectively breaking the planet apart.

    They continued to train for two years, and Brom made a turn. He no longer held any feelings or emotion, as they were taught by Nikah to be a weakness. The only emotions that he harbored that Nikah didn't beat out of him was anger, and vengeance, which she claimed to be useful. He was to remain emotionless, but to use his anger to fuel his strength, but only in times of great need.

    Now they remain together, working on contracts, building a reputation for themselves as a pair of infiltrators that get the job done, no matter what. Their equipment and ship has improved over the two years, and is now at the peak of what they can afford.
     
  4. CapObvious

    CapObvious A Rotten Scroungeral

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    BASIC

    NAME Nikah
    GENDER Female
    AGE 28
    RACE Drell
    CLASS Infiltrator/Biotic
    BIRTHPLACE Kahje, the Hanar Homeworld
    ORIGIN Drell parents
    HEIGHT 5’8
    WEIGHT 109 (Light and wiry)
    SEXUALITY Heterosexual
    MARITAL STATUS Single
    HEALTH Healthy
    AFFILIATIONS None
    AFFLICTIONS Symptoms of Kepral Syndrome. Still early.
    RELIGION Drell practices; Kalihira, etc.
    DIALOGUE COLOUR This

    APPEARANCE
    [​IMG]

    EYES Black eyes with vibrant blue irises.
    HAIR Long fringe, shaped like hair, but seems to be made of skin.
    BUILD Wiry and lean, as most trained drell are. Drell do not have breasts, as they are reptilian. However, her fine curves make up for it.
    SKIN Pale Green, with red coloration on the head and neck .
    SCARS None that can be seen.

    PERSONALITY
    POSITIVE TRAITS Much like Brom, she is strong willed. determined, and focused
    NEGATIVE TRAITS She is aloof, but not as much as Brom. She has a tendency to ignore those who speak to her. Not to be rude, but she tunes those out who speak useless small talk and needless chatter.
    LIKES Flying, fighting, the occasional bout of peace and quiet, meditating.
    DISLIKES Loud noises, loud people
    FEARS Death, Losing Brom.
    ASPIRATIONS To bring honor to the Hanar, to make Brom able to function alone, as she won’t be around forever.
    QUIRKS Doesn’t make eye contact when she speaks to others. She could be speaking to you, but you won’t know unless you listen.
    ALIGNMENT True Neutral.

    GEAR

    CASUAL CLOTHES A light short-sleeved tunic that runs long over her waist. She wears a pair of shorts underneath, but are usually covered by the shirt as it hangs low. When she is on places like the citadel, however, she wears a red undershirt, covered by a small leather jacket, as well as a pair of slimming leather pants that accentuate her nice hips very well.

    ARMOR The armor she wears is very similar to Thane’s, as it is a typical outfit for Drell in their line of work. Nikah’s would look something like this, but without the exposed inner leg and breast area. (I’m not a fan of overly-sexualized armor and Drell don’t have breasts anyway, so what would the point be?) This armor functions like Thane’s as it is easy to get about in it stealthily, and is slimming enough to help negotiate with unsavory types.

    [​IMG]

    WEAPONS
    She is not privy to firearms, instead relying on her biotics as her tools for fighting. However, she does rely on one weapon. A longer, biotic-blue omni-blade. It is a small omni-tool upgrade that lies in the palm of her hand, that when she presses it, the blade materializes. It is hot and cuts like a white-hot blade through butter. This limits her to close combat, as her only alternative aside from her blade and biotics is her martial arts training. If she has to use a firearm, she will use only a Kassa Locust, as anything else she finds makes too much noise.

    SHIP

    Basic Information: Nikah and Brom are in possession of a special Drell/Human-built stealth fighter vessel, which Brom dubbed the Mavourn’s Ascendance, or just the Mavourn for short.. It is a small model, but it has a small compartment added in the rear the ship, that is room enough for Brom to rest and meditate. They both have worked on it tirelessly, modifying it to their own specific tastes. It has a built in cloaking device, that mirrors the space around them to make it seem as if they are part of the dark area around them. However, this power overheats in mere minutes, so they do not use it for long periods of time.


    [​IMG]

    Using bits and bobbles they could purchase from the Omega markets, the small ship can reach speeds of around 0.88 x light speed. Can travel through relays, but needs time before it can do so again. It is a stealth modified fighter vehicle, so it has its limit.

    Drive Core: It is a modified core that is similar to Alliance fighter vessels, that pushes it’s potential power as far as it can without causing an overheat. It is fast, efficient, and very reliable.

    Shields: Modified kinetic barriers, also maxed to their full potential. They may seem to be your average, as they still absorb the shots they take, but they also recycle some of the energy used to harm them into more power for the barriers. So, in theory, one out four shots on the barriers actually give them more power, but this only causes the shields to degrade more slowly. The ship is still vulnerable, it just takes a larger amount of time to do damage.

    Weapons: Two pivoting mingun-like turrets are placed under the wings, which are used by the pilot, while there are there is a second gun that is retractable that fires from the tail and one from the undercarriage. Being retractable, they are not noticed right away, which fools pursuers to believe as long as they are behind or above the ship, they are safe, when they are truly in more danger than before. They are cannons that fire Thanix type projectiles, that can carve unshielded ships into pieces.

    Mass Effect Core? Yes, but it is not very large. It makes the ship capable of relay travel, but the ship isn’t capable of doing it multiple times in one trip.

    Interior: One slightly cramped cockpit, which leads to a slightly spacious deck in the rear, and every necessity they need is on it. There is only one cot, a small kitchen station, as well as a small bathroom. Nikah sleeps and meditates in her chair, as she has come accustomed to. Brom would be the same way soon enough, but still clings to some level of comfort, as is human nature. Their is a single ladder in the center of the deck, which leads to the bottom gun, a trap door, which allows access to the tail gun, while the necessities are built around them. The interior is rather lavish looking, as the original creators of the ship were well to do.

    BASIC BACK STORY

    There is not much known about Nikah, aside from what she tells someone else. The fact that she only speaks to Brom outside of her contacts and marks, means there isn’t much. She is an assassin, biotic, as well as a fully-trained pilot. She was given to the Hanar by her parents for the compact, and has been trained in body and mind since infancy, as are most Drell.

    What little we know about her states that she was an assassin for the Hanar and others, becoming a living, breathing weapon for her clients, and becoming a dreadful nightmare for her marks.

    For some reason, she was on that asteroid with the batarians, whether she was trying to aid them or hinder them, however is not known. She saved Brom and took him under her wing, training his body in the ways of the Drell, or at least as much as his human body would allow.

    Now, after the two years of training, she is Brom’s guardian, and only friend. Basically the older sister Brom’s always needed. She is the only person who he trusts to fly him out on his missions, and is the only gun he requires at his side.
     
  5. Wolfbane

    Wolfbane Why change the past when you can own this day?

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    Name: James "Vex" Teller
    Gender:Male
    Age:28
    Race:Human
    Class: Vanguard
    Birthplace: Geodaddi
    Parents: American Mother, English father
    Height:6'3
    Weight:230
    laterality:Right handed
    Sexuality:Heterosexual
    Health: Great, aside from Insomnia.
    Afflictions: none
    Affiliations: Alliance Navy
    Religion:Universalist
    Dialogue color: Red


    APPEARANCE: [​IMG](Emun Elliot! Just the face, eyes and hair.)

    Scars: One of the left side of his face, a few on his back

    PERSONALITY:
    The good: Friendly, caring among loved ones and crew, open minded,understanding, clever and smart.

    The bad: He sometimes doesn't think things all the way through if his emotions are on edge, Cynical of most people, hard to give mercy when he thinks the person doesn't deserve it.

    Likes: Reading, music, training, shooting, Intelligence,women,history, swords, and practicing with traditional weapons, focusing on maintaining his equilibrium ( Improving and controlling his biotics)

    Dislikes: Stupidity, arrogance, annoying people, hateful ignorance, sexism and racism.

    Fears: Drowning, dying in space.

    Goals: Getting through each day and staying alive through each combat situation. learn more about history, the universe, and life, find a place in the world

    Alignment:Chaotic good, with a few dark moments.

    Skills: A great handle on his biotics, able to work off his friend and teammate, Selenia, Effective with his pistols and up close combat.

    Misc: People gave him the nickname Vex due to his skills and what he wears. He also likes to study and train with traditional weapons

    RELATIONS:
    System Alliance[LIKES]:He thinks of most people serving in the alliance like an extended family; Brothers and sisters in arms. Joe is proud to be in such an honorable family. Here was taught comraderie, faith in the people you're around, how to shoot extremely well, and killing is not easy or a light thing to do.

    Aliens[LIKES]: Racism is quite narrow minded, so he doesn't judge any alien or human. He has served with a lot of aliens, and he would back them up if they needed help. War and bullets don't discriminate, why should he? He likes them all, and some of the women.

    Geth[UNDERSTANDS]: They were treated poorly by their makers, rose up to stop the abuse. A common thing in human history.

    Cerberus[HATES] Never liked them. A few of his friends joined them, but after shepard gave them a whatfor, they defected. Hell, even some operatives from cerberus themselves defected. Humanity's dagger in the back.

    GEAR

    Weapons:
    [​IMG] Vex's duel pistols an be fired semi automatic and automatic. It can switch from energy to standard.

    [​IMG] The shotgun reloads by spinning it( I can post a video of it in action in Minority Report. Sorry if it's too dark, I couldn't find a better picture.Oh and both character's have this)

    Armor: He wears a slick black trench coat, under that is the chest plate from his service armor, Black combat pants,black, fingerless gloves, and black steel toed boots. ( a lot of black :p)
    Casual wear: Either a earthly tank top or T shirt with his combat fatigues and his boots

    HISTORY:
    Vex was born on Geogaddi to pretty much one parent, his mom. His left early on, so it's been Vex and his mom since day one. Geogaddi is a cool climate earth like planet around Bekenstein, but was better suited for colonies.The planet had farms, cities, all of the usual commodities that a human colony would have. School wasn't that much different either.He didn't say much in school, didn't have a lot of friends and kept to his studies. Only when he was around family and close friends that he would loosen up more. School was hard for him, so he just kept to himself and learned what he could, and tried his best to gain more knowledge. Whenever he would come home, he would mainly stay inside, watch anything that piqued his interest, and he read a lot. Books about anything that fascinated him. Whether it be about history, music, warfare, weapons, fighting, and music. Sometimes, he even incorporated what he read about in everyday dealings. That is where he got his love for traditional weapons and warfare. To him, that was more enjoyable than talking to other kids. he did have a few close friends. Friends that he is still friends with. After middle school, he went to a smaller high school, and came into his own over the school years. There he met better people, and showed him that not all people are in this life for themselves. Everybody loved him, and he loved his friends back. He was quite happy in high school. There he found who he was, how to really understand people, and that there are still some good people out there. Finally he learned to rely on himself and be confident.

    From there on, out: two years after graduating, he then enlisted in the Alliance Navy. He could finally use what he learned, see the galaxy, meet new people and species, and help the galaxy itself. Basic training was slow, painful, but he needed it. The training taught him discipline, how to hone his skills, and to believe in your squad. During Basic training, he met an Asari by the name of Selenia' Mosmeni, an Alliance hopeful that would also be used for ground attacks. The two reacted very well with each other during team exercises, and were both promising biotics. The brass took note, to make sure the two hopefuls will serve. After basic, they both went into the program to better learn their biotics (Vex more so than Selenia. Both had to take it as was required.) It taught both of them how to use and play off of each others skills, biotics, and talents. After training in both programs, and several missions apart, they were both recruited for a special team of biotics that was used for support, and recon. Seeing how they were a special team, they got different weapons that played to their skills. The missions were on a hush hush level, so they weren't talked about outside of the Alliance. Vex eventually left his sanity, some of his humanity, his commendations and a service pension.

    After some time had passed, his close friend, Selenia, finally convinced him to join her on her ship, serve as free lance contractors, and travel the galaxy using their skills for the right cause. Vex missed the life, and was quite happy to be on board and serving with his closet friend once again.
     
  6. Wolfbane

    Wolfbane Why change the past when you can own this day?

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    Name: Selenia Mosmeni
    Gender: Female
    Age: 200 (Looks 25)
    Race:Asari
    Class:Vanguard
    Birthplace:Thessia
    Parents: Asari mother, Asari father
    Height: 5'4
    Weight: 125
    laterality:Right handed
    Sexuality:Bisexual
    Health: Quite fit
    Afflictions: none
    Affiliations: Alliance Navy
    Religion:Sari
    Stage of life: Maiden
    Dialogue color: Teal

    APPEARANCE:[​IMG] ( Just make all of her skin Liara blue then add eyebrow markings. Take away the rest of the red markings. :p)
    Scars: One on the right side of her face, a couple on her back, and one on her stomach

    PERSONALITY
    Likes: Reading, quiet, training, and writing

    Dislikes: Most people, racism, sexism, people who endanger the lives of innocents, overly tight spaces aside from cockpits

    Fear: Losing Vex and losing control

    The good: Confident, trustworthy, smart, funny, logic.

    The bad: Can be a bit brash, Her emotions can affect her biotics (Only really bad if they affect it too much.) If affected by something ( Civilians getting killed, Vex getting hurt, etc) She has a slight tear from reality. Often times severely hurting herself, destroying the surroundings, or almost killing the people around her.( She's trying to learn how to manage and deal.) Unpredictable when she goes "dark"

    Chemistry between her and Vex: On the battlefield or in a fight, the two of them can use each others biotics with the others. Same goes for their skills and shotguns. All this allows them to be quite effective. Off of the battlefield, they play off each others personalities whether it be with humor, compassion, logic, and so on. The same thing can happen with negative. They both expect serving with each other and staying friends has made a deeper connection between the two.

    Alignment: Chaotic good

    Skills: Being a natural born Biotic, she has a better understanding of her biotics then Vex does. This doesn't mean that she doesn't practice to better control them, especially when she goes "Dark". Along with her biotics, she works off of Vex and can handle herself in a firefight. She can also meld as all Asari's can.

    Misc: Plays with her biotics to pass the time, when she it thinking, or when she is comfortable or agitated.

    RELATIONS

    Alliance[LIKES] Ever since she was small she wanted to go out in the world to help people, now she can. She has also met some great people that help her grow and believe in herself

    Aliens[LIKES] She treats everybody with common respect. Racism should be done away with, so she tries not to judge solely based off of race.

    Geth[UNDERSTANDS] They were treated poorly by their makers, rose up to stop the abuse. A common thing in history.

    Cerberus[HATES] she hates them because their xenophobic, they endanger lives, spout anti alliance non sense, have to code, and will do anything for themselves.

    GEAR:

    For her primary she has a M-12 Locust with a foldable grip that has Tungsten rounds installed to go through most organic targets. For back up she has a shotgun that has to spin to reload. It also has the option for nonlethal firing mode. (It acts like a more powerful standard shotgun when it's in the lethal mode. In nonlethal, it acts like it does in the movie I mentioned lol )

    Armor: [​IMG] Just cut the sleeves off. shorten the neck, and make the pants separate from the rest. The suit is also made of flexible material that can stop most projectiles.

    Causal: A loose dark blue jumper that goes up to her waist, then the sleeves along with the rest are tied around her waist, and a tanktop to finish off the outfit

    HISTORY: Selenia was born on Thessia to an Asari Huntress turned mother and an Asari father. Her father was a pilot in the Alliance, so that made her want to join the Alliance and become a pilot, and not a Huntress or a commando like some other Asari do. Her childhood was quite normal, she was treated differently due to her mother's status. She learned about the culture, history, the old and new religion, about Athame and her doctrine, and about the prophets Janri and and Lucen. Selenia played outside with the other girls, and had a nice home life where both parents were there to take care of her(Her father retired after a couple tours to take care of his family, and her mother would gradually teach Selenia how to control her biotics until she could advance to higher training). Her childhood was also filled with stories from about the life on an Alliance ship, the pilots, and the unity of each crew. Other nights her mother would tell her stories about the skill and missions of an Asari Huntress, their training, and the respect and love amongst each team. Whenever Selenia would go to bed, she would dream being a world class pilot, while having the discipline of a huntress.

    Each day she would train, getting better, faster, stronger, and to the point of sparring with her mother and having a better grip on her biotics than most of the Asari and her friends. Along with her training, her father would teach her the book work of flying until she was ready to fly. Unbeknownst to her, her mother was also a pilot and saved her ship from her time as a huntress. After she turned 60( She would roughly be considered as a teen) they took her to a flight school after her primary learning to get her acclimated to flying. One day after flight school, she saw a recruiting add for the Alliance. She got a big smiled, then told her parents after she got home. Knowing this what she wanted, her parents said yes, gave her a hug, kiss, and a goodbye. Soon, Selenia would go into basic training on her own. Luckily, she didn't exited out of basic alone.

    Basic training and beyond: Basic was hard, but as hard for her than it was for the other recruits. The training to her, was just an add on to the training she had from her mother; save for being by herself for a short time. One day while she was going to her basic safety class, she bumped into a human by the name of James Teller. Instead of saying sorry and walking to class by themselves, they walked together. The two of them had a sort of special connection that neither of them could explain. That connection only got stronger as time went on, and during team exercises. The two of them would push and help each other, hang out, and train. They could even make it to where they could work in combination with each other, whether it be fighting, or over coming an obstacle. The teachers haven't seen this in quite a while, so they took note of the students, and put them forward for a special team once they got the training and a couple of missions down.

    After basic, they had split up for a time; Vex in assault team, and Selenia in a squadron. Both had gotten enough missions and kills under their belt, and were finally called upon for a position on a special team that was task for recon. They didn't wear standard armor, but instead something more subtle. Along with that, they got special equipment. Mainly a new shotgun that was in development at the time. The missions were tougher, and if something went wrong or you saw something horrific, you couldn't talk about it. Every mission was on a need to know basis. In fact, it was so bad, Vex left while he could, and Selenia left and became a contractor. When they both left, she returned home to see her parents again. Both of them were extremely proud, and wanted to give her something. So, her mother gave Selenia, her ship. She then became a freelance mercenary, and after some jobs alone, she finally convinced Vex to sign on. The two of them then set out doing what they felt was right.

    SHIP: [​IMG] Her mother's ship could hold a small team, not just one person. Selenia was thankful for that. She isn't too fond of overly tight spaces outside of the cockpit. This is the ship Vex and Selenia rely on. The ship was also simply renamed Havoc, by the two.

    Travel: The ship can reach speed up to 0.80x the speed of light and can use relays a decent amount. The ship has saved Vex's and Selenia's life more than once. The drive core would be equivalent to a standard starfighter, but a bit faster. This allows Selenia to pull off maneuvers safely or risky. It also has a mass effect core that enables it to use a relay a modest amount. If used to much it could temporarily shut the ship down for a moment or two.

    Protection: The shields can withstand most damage, and disperse it evenly. It also has plating on for when the shields break. However, the plating can only take so much. It also has stealth systems for when they need to scout out an area, ship, or lay low. Sometimes you have to wait for the target. For guns, it has 30 mm belt fed machine guns in the back and tops of the wings, missiles that are launched on the side. The machine guns can be controlled by the pilot or anybody else on the ship via a console.

    Size: The ship is 90m long and 30m tall. Including the cockpit, it's 100m long

    Interior: The ship has the cockpit, a small information center in the first half of the ship. In the back half there's the armory, med bay, kitchen, training area and a living area. The bottom part contains both cores, and storage.
     
  7. EpicVakarian

    EpicVakarian Calibration-Master General

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    BASIC
    NAME Abigail "Abby" Addison-Taylor
    GENDER Female
    AGE 23
    RACE Human - English
    CLASS Vanguard (biotic soldier)
    BIRTHPLACE Vancouver
    BIRTH DATE 23rd May, 2160
    ORIGIN English mother, American father
    HEIGHT 5'7"
    WEIGHT 8st, 7lbs (119lbs)
    BMI 18.6
    LATERALITY Right-handed
    SEXUALITY Heterosexual
    MARITAL STATUS Single
    HEALTH Healthy
    AFFILIATIONS None
    AFFLICTIONS None
    RELIGION Atheist
    DIALOGUE COLOUR Pink

    APPEARANCE
    HAIR Just past shoulder-length, dyed pink but naturally deep brown
    EYES Hazel, flecks of yellow
    BUILD Fairly strong, small breasts, wide hips, small waist
    SKIN A mix of tan and the English pale.
    SCARS None
    [​IMG]

    PERSONALITY
    POSITIVE TRAITS Extremely well-trained in combat and sailing, merciful, has a good sense of camaraderie.
    NEGATIVE TRAITS Quite suspicious of new people, slightly addicted to alcohol, overly competitive, can be quite unkind on occasions.
    LIKES Flying, fighting, drinking, being with friends.
    DISLIKES Meeting new people, being bored, being outmatched at anything.
    FEARS Being stranded in space.
    ASPIRATIONS To make the galaxy a better place than it is now.
    QUIRKS Is very quiet when first meeting people, but once she gets to know them, she becomes her normal self; very loud and talkative.
    ALIGNMENT Neutral good

    GEAR
    CASUAL CLOTHES A black hooded jumper, left open over a white shirt with printed writing; "If it's glowing an ominous colour, stay the hell away from it." Also a pair of latex leggings, with an inbuilt heating system, and flat-heeled, heavy-duty, black knee-high boots.
    ARMOUR Typical Alliance body armour, but extremely haphazard; Abby has pieced together random pieces of armour to form her mismatched yet effective set of armour.
    WEAPONS A folding assault rifle that can act as either a SMG, a small assault rifle or a long-range, highly accurate rifle.
    [​IMG]
    Also an M6 Carnifex pistol for when she needs high stopping power at easy access.

    HISTORY
    CHILDHOOD Abby was born to her English mother, Sophia Addison, and her Canadian father, Alex Taylor, in Vancouver, Canada. Her mother was a pilot in the Alliance Navy, and her father was an engineer in the Navy. This meant that from an early age, Abby was introduced to spacecraft; she learnt quickly about the workings of ships, both inside the cockpit and out.
    By the time Abby was nine, she could repair any mechanical problem, as long as she had her father to do any heavy lifting. At eleven, she was able to fix electrical problems as well.
    All of this occurred while Abby was still at school in Vancouver. Because of her extremely mechanical mind, she wasn't considered a girly girl like most of the girls her age. She was relegated to have few friends, and be bullied by the "cool" kids. Her English accent didn't help; her classmates couldn't contemplate someone speaking differently to them. Only Abby's close friends accepted the accent, and didn't bully her for it.

    TEENAGE YEARS Once Abby was a little older, her mother took her to a flight simulator on-base, to begin teaching her how to fly. Abby had shown huge interest in learning to fly since she could understand that it was possible, and now she had the opportunity. Once she passed the tests on the simulator, she was put in a training craft with her mother in the back seat for safety. She learnt to control the ship extremely quickly, and immediately took to it, probably due to her long history of working on the mechanics and electrics of such craft.
    Abby joined the Navy Cadets not long after passing the tests of the training aircraft, and there, she learnt how to fly even more ably. She was top of the class in every subject at Cadets, and the top Navy brass were already keeping an eye on her.
    As were most of the boys her age; having hit puberty, Abby had grown into a young woman. Her waist stayed small while her hips and chest grew outward, and she grew tall as well. This didn't last long; as always, the boys hit puberty later and shot up, generally reaching a few inches above her own height. Abby's new beauty caused a lot of things; the boys stopped bullying her for obvious reasons, but the girls seemed to release their cattiness and bully her even more; even her old friends grew envious of her male attention and turned on her. Thus, Abby was forced to stay in suggestive male company for the rest of her time in school. Needless to say, she didn't enjoy it; being hit on every day of the week, without fail. She would much rather have swapped with any of the other girls, that seemed so desperate to gain her level of attention.

    ADULTHOOD After leaving school, Abby immediately joined the Alliance Navy, almost on the exact day her mother retired from the force. She went through basic training, passing every test with flying colours and quickly reaching the rank of Lieutenant, being given her own ship and being praised as one of the top pilots of the Alliance. She was flying in formation with some of the best pilots in Earth's military, in the most demanding position, and she loved it.
    Until one day, when she got too competitive with one of her colleagues and inadvertently caused his death. The Alliance gave her an honourable discharge, with her retirement funds and medals, advising her never to fly a ship again. She couldn't do this; she believed she was meant to fly. So she saved up her funds and bought a ship.
    It wasn't a large one; it had no name and it was a little beat up, but it would suffice. She and her father fixed it up, upgraded its systems, and christened it the Addison-Taylor, after Abby's parents and their critical roles in shaping her life. Abby took the ship, stocked it up with fuel and supplies, and left Earth for the first time; travelling the galaxy and helping out against criminal and enemy activity in any way she could, promising her parents she'd return soon.

    THE ADDISON-TAYLOR
    [​IMG]
    BASIC INFORMATION Constructed in 2176 CE (the same year as the Skyllian Blitz), can rotate/actuate its side portions (the engines, the arm-like structures on the front), can reach speeds of up to 0.88x the speed of light, can travel through mass relays with moderation. The arms on the front are very much like the arms of a submarine.

    DRIVE CORE An upgraded version of a drive core similar to those used in the F-61 Trident and the SX3 fighters that are the backbone of the Alliance's agile air/space superiority. It delivers increased thrust, increased efficiency and increased reliability.

    SHIELDS Cyclonic Barrier Technology; an improvised version of the revolutionary new technology, crafted by Abby and her father. It doesn't work as well as true CBT devices, but it deflects shots, rather than absorbing them like traditional shields do. As such, it uses less power than traditional barriers, as befits a CBT-fitted ship.

    WEAPONS A small arsenal of twenty torpedoes stocked in the front of the top rear engines, and a pair of cannons on the small "arms" on the front of the ship.

    MASS EFFECT CORE? Yes, but a relatively small one. Can be used to traverse mass relays, but will overheat quickly, and so can only be used a small amount of times before having to cool down.

    SIZE Fifty meters front to back. Eight meters side to side, extended by the engines and "arms" to twenty meters. Twelve meters tall.

    INTERIOR Two decks; a reasonably spacious bottom, residential deck that consists of a wardrobe, a double bed and a porthole, and a main flight deck that contains all the main controls. The gun controls are rerouted through the ship to the pilot's seat to give the pilot complete control over the ship; Abby dislikes relying on other people when the Addison-Taylor is involved.
     
  8. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    Ok, everybody has got to stop using those convos, It's driving me crazy.
     
    • Agree Agree x 3
  9. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    Lol, in other news, plops Joker Says;

    Shepard, "I assume everything is going alright up here?"

    Joker, "Yeah for the most part... Fractured my thumb on the mute, but I think I made my point."

    I love that guy.
     
  10. Simus

    Simus An Excellent Site Member

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    Joker is the man. You should totally be able to romance him as FemShep. If he can WALK UPRIGHT with his condition than surely he can handle a little sexytimes, right?
     
  11. Simus

    Simus An Excellent Site Member

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    Here's Jess. I'll start off with just her and add more characters as the story accommodates.

    Name: Jessica Saegen
    Gender: Female
    Age: 16
    Race: Human
    Class: Sentinel
    Birthplace: Jerusalem, Israel, Earth
    Parents: Israeli mother, American father
    Height: 5 ft, 0 in
    Weight: 110 lbs
    laterality: ambidextrous
    Sexuality: heterosexual
    Health: genetically engineered
    Afflictions: migraines, panic attacks and severe clinical depression
    Affiliations: Patient at a psychiatric hospital on the Citadel
    Religion: Christian-Methodist. Also celebrates Jewish holidays
    Dialogue color: blue

    APPEARANCE:

    (When I found this I literally said "This is Jess!"). Her eyes are blue, the same as her text color. Her hair goes down to her shoulder blades when it hangs free.

    Scars: None

    PERSONALITY:

    The good: Kind, funny, cheerful to the point of being bubbly, emphatic, extremely affectionate, loyal, devoted, extremely intelligent and well educated

    The bad: Dramatic, timid, annoying when not getting her way, immature, proud, easily guilt-ridden

    Likes: Books, video games, biotics, history, chocolate, ice cream, chocolate ice cream, footy pajamas, blankets, hugs, shopping, technology

    Dislikes: Politicians, Turians, doctors, space, being cold, mean people, loud noises, tomatoes

    Fears: Geth, death, needles, surgery, being alone, being lost in space

    Goals: finding a reason to keep living, seeing the complete and impartial extinction of the Geth

    Alignment: Lawful Good

    Skills: Unsurpassed skill with biotics and excellent at building, repairing, modifying and defeating machines, locks, and computers. Also a good shot with an assault rifle.

    Misc: mutters to herself when in deep concentration. Goes by Jess. Family and very close friends call her Jessie. The right to call her such must be earned.

    GEAR

    Weapons: None. Why would you give a mental patient a gun?

    Armor: None. She doesn't need any where she's at.

    Casual wear: A black T-Shirt that says "Remember Shanxi" in white lettering on the front. The back has all the ships in the liberation fleet on the back. Along with this is a black fitted leather jacket with snap button cuffs, a blue pair of skinny jeans and a pair of black flat heel knee-high riding boots over those jeans. The boots have a full zipper on the inside of the shaft, facing inward. Jessica also has a pair of blue footy pajamas with white snowflakes. She wears a pair of thin black glasses.

    HISTORY (Must be ready in Codex voice.)

    Despite Earth's golden age and humanity's ever growing wealth among the stars, several countries remained just as poor and desperate as they had during the 20th century. The Middle East was one such region and the conflicts that have lasted for thousands of years have only intensified as Earthborne resources become ever scarcer. Two major factors have contributed to the still-intense conflict. The first is humanity's transition from oil as its primary energy source to deuterium and helium-3 fuel. This has caused the Middle East's most valuable resource to become nearly worthless with little chance of development due to decades of economic neglect.

    The second factor is Israel's five year transformation from a mostly-desert nation to a veritable utopia of palm trees, rivers and grasslands. Technological advancement, clever use of terraforming technology and backing from powerful nations such as the United States were the causes of this miraculous shift from desert to oasis. This caused a massive increase in food production and population growth while discovery of new natural resources led to a booming economy. Israel had become one of Earth's most powerful nations by the 2160's while its neighbors remained impoverished. What should have been an era of peace and prosperity was instead another bloody chapter in the nation's history.

    Six months before Jessica's birth Jerusalem was bombed by Syrian funded Palestinian Mantis Gunships. Israeli ground forces and fighter patrols, equipped with Alliance weapons and equipment, shot down the gunships but one of them crashed into a refining plant for Element Zero, showering a large section of the city with the dangerous substance. Jessica's mother was exposed three months into her pregnancy.

    Jessica was born in Jerusalem on February 19th 2167. Three weeks prior to her birth she was diagnosed with an in-utero brain tumor and had to undergo an operation minutes after she was born. The operation was a success and Jessica showed clear signs of biotics but complications would cause her problems later in life. Jessica had become a gifted biotic by the age of eight and showed an insatiable interest in technology, especially omni tools. All seemed to go well until her tumor returned.

    The tumor's resurfacing was discovered to be a combination of a genetic disorder and early neural degradation due to Jessica's biotics. Even if she didn't die of cancer she was starting to advance into what was essentially Alzheimer's at the age of eight. The doctors in Israel told her parents that Jessica would completely lose her mind by twenty if this wasn't treated and her tumor would keep coming back. Israel didn't have the gene therapy or the medicine to help her so Jessica's parents decided to move back to the Washington D.C in the United States, which had the best heathcare on Earth and in the Systems Alliance.

    Jessica received successful gene therapy and had her cancer cured within a week with the promise that she would never get another tumor ever again. Her neural degradation proved harder to treat. Jessica could be cured but the only way to do so was to install a biotic implant to control her abilities, which were so powerful and wild that they were degrading her nervous system. Abnormal lapses in her concentration, memory and coordination made it apparent that damage was already being done when she was nine. The only biotic implants suitable for children were the old L2 modes used in the discontinued BAaT program. The implant was successful and Jessica was cured of her condition but her parents were in constant fear of the "L2 Crazies." Fortunately, Jessica developed nothing more than migraines and panic attacks. It made growing up difficult for her, more than it already was for any other kid, but all of her conditions could be managed. Jessica blossomed into a beautiful young woman and was sent to a special school for biotics which she excelled in. She was able to have normal teenage years through medication, a loving family and regular counselling. One of her councilors and best friends was Lt. Kaidin Alenko.

    Jessica lived a happy life on Earth until she was 16 and she went on holiday with her parents to Eden Prime. It had been over a year since any of them had seen Kaidin and they had heard he was going to Eden Prime on the SSV Normandy so they decided to coordinate a long overdue holiday with a surprise for their favorite Alliance Marine.

    Then the Geth attacked.

    The entire neighborhood where Jessica and her parents were visiting was destroyed, along with almost everyone living there. Including Jessica's parents. She survived by hiding in the bombed out rubble of a prefab shed. She had been completely overlooked by Commander Shepard and Kaidin and hid for two days before other Alliance units found her. Her left arm and two of her ribs were broken but her mind and spirit were shattered. She had lost everything she ever knew and her entire family in both her parents. Jessica tried to kill herself with a Kessler I pistol on the ship she had been rescued by. She was given emergency care, stabilized and confined until the ship reached the Citadel to drop her off. She's currently undergoing counseling at a psychiatric clinic in the wards.
     
    • Creative Creative x 1
  12. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    Aha, if he doesn't break a hip in the process that is
     
  13. Simus

    Simus An Excellent Site Member

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    Well, for some reason, Jess and all my other jpgs have broken. I can't even put them in an album. You've all seen her picture though and I'll try to fix it later. Give the system time to sort itself out or whatever. As for now, I'm ready to start this off whenever you all are.
     
  14. CapObvious

    CapObvious A Rotten Scroungeral

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    Me too. Can't wait to get started. So pumped.
     
  15. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    Same here. Also, I think I'll bring in a secondary character at some point but I haven't got a firm idea yet. Oh, and does a pet need to have a CC?
     
  16. CapObvious

    CapObvious A Rotten Scroungeral

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    You could probably put it in Skylar's cc?
     
  17. Andre Marek

    Andre Marek You can run, but you'll only die tired...

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    I'll edit it now I think.
     
  18. CapObvious

    CapObvious A Rotten Scroungeral

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    Any idea what race your possible second character will be? Just curious.
     
  19. Simus

    Simus An Excellent Site Member

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    On the subject of pets, my fish died in my game. Perhaps you could honor their memory by making a talking biotic fish?
     
  20. Wolfbane

    Wolfbane Why change the past when you can own this day?

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    Arg, my pic is broken. I'm ready for this as well!
     

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