does anyone know if the Linwe's hood glitch still works? where you can equip it first, then a circlet, than a seperate hood/cowl/helmet?
i always have this set up, as i usually have a circlet enchanted for archery and waterbreathing on to of my other jewelrey for armour/archery enhancment
my current build consist's of the following - Thieving Female Nord Archer-Assasin (Legendry Difficulty)
-------------------------------------APPEARL------------------------------------------------------------------------
Penitous Oculatus Armor (Legendry) - Rating - 274 - Health Regen (37% faster), Light Armor (+29 Points)
Vampire Gantlets (legendry) - Rating - 186 - Archery (+48%), Light Armor (+29 points)
Vampire Boots (legendry) - Rating - 186 - Carry Wieght (+67 points), Muffle
Worn Shrouded Cowl - Rating - 73 - Archery (+48%), Lockpicking (+48%)
Gold Emerald Circlet - Rating - 0 - Archery (+48%), Waterbreathing
Gold Diamond Neckless - Rating - 0 - Archery (+48%), Light Armor (+29 points)
Gold Diamond Ring - Rating - 0 - Archery (+48%), Light Armor (+29 points)
------------------------------------WEAPONS-----------------------------------------------------------------------
Forsworn Bow (Legendry) - Damage - 712 - Chaos Damage (+50 Point's) - Fire Damage (+38 points)
Iron Greatsword (Legendry) - Damage - 178 - Absorb Health (+27 points) - Absorb Stamina (+27 points)
Ebony Arrows x 2346 - Damage - 20 -
-------------------------------------Frequent Use Potions-----------------------------------------------------------
Potion Of Resist Fire - Increase - 110% - Homemade Using Alchemy + Enchanted Items x 5
Potion Of Marksmen - Increase - 147% - Homemade Using Alchemy + Enchanted Items x 5
Potion Of Restore Health/Stamina - Increase - +230 Points - Homemade Using Alchemy + Enchanted Items x 5
-------------------------------------Perks/Skill Levels----------------------------------------------------------------
Alteration - Level 100 - No Perks
Illusion - Level 100 - No Perks
Archery - Level 100 - All Perks
Alchemy - Level 100 - 5 Magnitude Perks, Physician + Benefactor
Enchanting - Level 100 - 5 Magnitude Perks, All "Middle Path" Perks + Fire Damage
Smithing - Level 100 - All Perks
Speech - Level 100 - 5 Magnitude Perks, All Left Path Except Level 100 One
Sneak - Level 100 - 3 Magnitude Perks, Dead Aim, (The 1st Perk on "Right Tree")
Light Armor - Level 76 - 4 Magnitude Perks, Custom Fit (I think)
Two-Handed - Level 68 - 2 Magnitude Perks, Middle Path To Decapitation Perk
Restoration - Level 54 - No Perks
Blocking - Level 53 - No Perks
One-Handed - Level 43 - 2 Magnitude Perks, Duel Fury/Flurry?
Heavy Armor - Level 21 - No Perks
Destruction - Level 22 - No Perks
Conjuration - Level 21 - No Perks
PickPocketing - Level 24 - No Perks
--------------------------------------Smithing/Alchemy Gear---------------------------------------------------------
4 Items For Smithing Adding 29% Each
5 Items For Alchemy Adding 29% Each
--------------------------------------Totals-----------------------------------------------------------------------------
Damage Rating Total - Archery - 732 - (Almost 6000 With Marksmen Potion + Sneek Attack (x3 Damage)
Damage Rating Total - Two-Handed - 178 - (Iron Greatsword Enhanced Using Potions/Smithing Skills Etc.)
Armor Rating Total - 868 - ( With All Appearls Above Listed Equiped)
Character Level - 74
Steed Stone Active Permanently
Health Base - 300
Stamina Base - 400 - (Carry Weight - 610 - with Boots equiped)
Magika Base - 210
Gold Fortune - 386,000 Gold - Approx. A Further 1 Million Gold's Worth Of Gear/Gems Stored In My Mansion
1398 In Game days As Vampire - (Vampire Lord Obtained Much Later)
1412 Days In-Game Passed
682 Hours Played on this Save
Long But I wonder Just out of curiousity what people think of this build???
-----------------------------------------------------------------------------------------------------------------------------