I am a HUGE AC fan and I loved most of the games, even Revelations which got more negative than its predecessors but ACIII is the one that really got to me. I was super hyped about the game, wishing the release date would come sooner, wanting to play it and be astounded, the start of the game was terrific, they upped the graphics as well like usual, they advanced the storyline for Desmond and his ancestors, I was even shocked at the big twist they reveal not too far in the game... but please, as a warning below, it will be pretty negative but it's not uncalled for toward the game. This is from personal experience and I will use proper English and won't swear.
They clearly did take the most positive thing of the game that didn't give too much trouble as opposed to the REST of ACIII. I suppose they really did read the reviews people gave it and why ACIII didn't win game of the year award. It was nominated, sure, but it didn't win it. I for one would agree that it should NOT have that award because there are very few games in ALL the games I have ever played that frustrated me as much as that game. The map is barely readable, they removed many of the helpful markings, the game itself has many bugs that cause you to land in limbo - including the naval missions, the main character didn't get nearly as much development as the others even though he had a terrible experience like Ezio did, and we don't even get to enjoy watching him train like Ezio did in ACII. The one character we know the most and build a liking to wasn't even the main character, I don't want to spoil anything which is why I didn't go into details about the story, but there are some holes there as well.
The enemies are one of the worst as well, they're the red coats, obviously, but one thing that really bothered me, you start off playing Not-Connor, he's straight from London, he's got the accent, the looks, everything, he disguises himself as a Red Coat, then you're on a mission to infiltrate a Red Coat camp like the previous games did about infiltrating enemy strongholds or restricted areas but guess what, back then there were reasons why they would grow suspicious of you but in this game they didn't even think as to why the enemies in this game should be suspicious at this point, perhaps if they just gave one quick audio clip or cut scene of a guard telling the others there's a murder nearby of an ally and someone or some folk have stole his/their clothing like in the previous games, it would've been alright and I would've easily have passed this off... You're not going to a singular post which would've been expected to be alone or perhaps you're doing something suspicious at night but you're in a CAMP most likely during the day where there are MANY red coats all around you, you look, sound, strut, fart, and puke all signs of Red Coat beside the fact that you're not one but they wouldn't know. How should they know? This isn't today's military where you have a CAC or Military ID card, if you say anything loyal toward the King, look the part of a Red Coat, walk like them, everything, they're going to assume you're among them. This isn't anything of "I never saw him before" or "he didn't come here on my ship" and that would cause suspicion, they would arrive on many ships and people then were careless enough to assume you were an ally unless you were of a different race, spoke a different language, dress differently, had an accent not like theirs, or anything else that was obvious.
I understand, make it a challenge, but it must be justified, every previous game starting on ACII, most enemies of the common guard would succumb to the "Counter" action button during a fight, in ACIII, only ONE kind of Red Coat would succumb to it, everyone else will not. You might as well not use it in this game because it would prolong the battles. Sure, there's the argument where it's said: "you're an assassin, you're supposed to be stealthy", but there are times where you can not be stealthy and the game tells you to go into fights on the street or you just do it because it was fun. Here, it was jumbled, the enemies took far longer to kill, there were no reason as to why Red Coats would be on the roof tops, there were times action commands would not register while fighting, lagging, frame rate would drop dramatically, character dialogues would repeat, you'd be stuck in limbo even in the action scenes, etc. It's terribly inconvenient when the menus have been changed around where you don't even have the quick wheel anymore. I recall even the first game had a quick wheel for your weapon selection, sure you didn't have the D-Pad quick select but at least you could still quickly select and then get back to the action. Here in ACIII, you must pause the game for it, Revelations even handled better with the dual weapon wielding. I can see what they were going for but it wasn't executed as well as it should've. The worst part about it, the game made me want to remain outside of the Animus and not want anything to do with Connor's missions. That isn't because Desmond's story was better or the action was better (which it was handled better) but because of the fact that I didn't want to do anything with the Red Coats, majority of the time I was trying to pull off the human shield trick (the one they loved to advertise before the release) it didn't work. I would be in the proper position, hit the proper button at the supposed appropriate timing and nothing. Lastly, I have yet to play the DLC I got with the purchase of the game. I don't even want to play it, that's how against the game play I am. As stunning as the visuals are and how terrific the idea it is to go to ruins, I still don't wish to bother.
Anyway, there are still good things about ACIII, don't let this post keep you from wanting to try it out, you're the one going the play it or has played it so it's YOUR opinion about it not mine. You're free to ignore this review of it just as much as you're free to listen to it. I will say the naval scenes were beautiful, they handled well and only one time did I have an actual problem with it (which was a bug that caused me to remain in limbo and I wasn't the only one who went through it). Now that we see a game revolved around it and you play as a PIRATE? Count me in, this will surely be fun and hopefully will clean up the issues that ACIII had.