TheElderRob
New Member
Just thought there should be a place where people can share, test, and discuss certain Archetypes they came up with. Personally I'm obsessed with making new and challenging Archetypes that turn out to be very powerful when finished and hopefully there's a few more people out there who also enjoy constantly making Archetypes. So if you have an Archetype you've made that you'd like to share, discuss, and test out then please don't hesitate to post it.
Just a simple one to get the fire burning.
Akaviri Monk
Race: Breton/Dark Elf
Gender: Male(Doesn't Matter)
Statistic Focus: 30% Health, 50% Magicka, 20% Stamina
Primary Skills: Destruction, One handed
Secondary Skills: Light Armor, Conjuration, Wards
Stone Ability: Atronach Stone
Essential Perks: Armsman(5), Specific Weapon Proficiency(3), Destruction Rank Perks, Augmented Elements, Impact, Necromancy, Dark Souls, Twin Souls, Restoration Rank Perks, Ward Absorb
Weapons: Melee Weapon of choice, Spells
Armor: Robes, Hoods or circlets, and jewelry benefiting Destruction, Restoration, and Magicka. Boots and Glove of higher Light Armor level, (i.e. Glass or Dragonscale), benefiting resistance or one-handed weapons.
Archetype Advice: Not much to say for this Archetype seeing as it's pretty simple. Use wards in the place of shields, use powerful destructive spells of all elements seeing as their are resistances, use a melee weapon combined with a ward spell in combat situations where one is either overpowered or majorly outnumbered, use a melee weapon and a destruction spell in combat situations where one requires more damage then resilience. Make use of reanimation at all levels, early on it will aide in combat seeing as the player will begin rather weak, later on use it with dead thralls to create a powerful ally for major dungeon running and difficult bosses.
Just a simple one to get the fire burning.
Akaviri Monk
Race: Breton/Dark Elf
Gender: Male(Doesn't Matter)
Statistic Focus: 30% Health, 50% Magicka, 20% Stamina
Primary Skills: Destruction, One handed
Secondary Skills: Light Armor, Conjuration, Wards
Stone Ability: Atronach Stone
Essential Perks: Armsman(5), Specific Weapon Proficiency(3), Destruction Rank Perks, Augmented Elements, Impact, Necromancy, Dark Souls, Twin Souls, Restoration Rank Perks, Ward Absorb
Weapons: Melee Weapon of choice, Spells
Armor: Robes, Hoods or circlets, and jewelry benefiting Destruction, Restoration, and Magicka. Boots and Glove of higher Light Armor level, (i.e. Glass or Dragonscale), benefiting resistance or one-handed weapons.
Archetype Advice: Not much to say for this Archetype seeing as it's pretty simple. Use wards in the place of shields, use powerful destructive spells of all elements seeing as their are resistances, use a melee weapon combined with a ward spell in combat situations where one is either overpowered or majorly outnumbered, use a melee weapon and a destruction spell in combat situations where one requires more damage then resilience. Make use of reanimation at all levels, early on it will aide in combat seeing as the player will begin rather weak, later on use it with dead thralls to create a powerful ally for major dungeon running and difficult bosses.