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Private {18+} |OOC| Ascension

Discussion in 'Skyrim Roleplaying' started by Madrar, Jul 18, 2018.

  1. Morbidbread

    Morbidbread Fight for the lost

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    There we have it. @Signus or @TheShadedOne can bring us to the inn itself. I don't want to go steal the opportunity for them to react.
     
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  2. TheShadedOne

    TheShadedOne The Angry One

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    I posted a little while ago, so maybe Rafen should.
     
  3. TheArgonianDrell

    TheArgonianDrell Well-Known Member

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    ;)
     
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  4. Rafen

    Rafen Member

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    I can get a post up probably tomorrow morning? Don't want to make any promises. Also, Drahkma, Drell, and I are working on a new idea for this, if @Madrar agrees.
     
  5. A.Auditore

    A.Auditore maybe...

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    <3 I've been stalking offline for a few days and wanted to say I'm enjoying the story so far :eek: :ashstab:
     
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  6. Madrar

    Madrar The Shadow in the Dark.

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    High praise, coming from you. Hopefully you keep enjoying it as we continue on.


    As for the rest of you, I'll be adding the amount of characters' and colours to the top of the OOC. We might be getting 2-3 more. If @Drahkma @TheArgonianDrell and @Rafen get their CC's up.
     
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    #106 Madrar, Aug 10, 2018 at 8:44 AM
    Last edited: Aug 10, 2018 at 8:51 AM
  7. Screeching Spasmodically

    Screeching Spasmodically Spasmodic Screecher

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    Yay, more characters! Okay, that might have come off as a little sarcastic, but I don't mean it like that. So far the characters here are all well thought out and interesting.
     
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  8. A.Auditore

    A.Auditore maybe...

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    87B793BA-4C29-4654-92C6-97630B0EF88F.jpeg

    Sorry I'll stop now mucking up your thread, keep it up :eek:
     
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  9. The_Lost_Foxtrot

    The_Lost_Foxtrot Lord of Shadows

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    Sorry for not posting! I've been busy With real life stuff and have had writers-block:mad: I'll try to post tomorrow or the day after.
     
  10. Morbidbread

    Morbidbread Fight for the lost

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    Sorry to hold anything up. I can get a post for Elrasur tomorrow sometime.
     
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  11. Madrar

    Madrar The Shadow in the Dark.

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    Very nice, @Morbidbread and @Signus getting a little worried Orien will be shanked before we actually get under way.
     
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  12. Rafen

    Rafen Member

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    Well, so long as he doesn't go around screaming "FOR THE EMPRAH!" He should be fine. Maybe.
     
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  13. Madrar

    Madrar The Shadow in the Dark.

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    Been meaning to ask you, Rafen, is your name from the space marine Rafen of the Blood Angels omnibus? WH40K?
     
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  14. Rafen

    Rafen Member

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    Actually yes. And I based Beran from When Gods Fall on space marines from 40K. So anyways, here's my new char.

    Name: Djor Blackmane

    Alias: The lone wolf, Butcher of Riverwood

    Age: 34

    Sex: Male

    Race: Nord

    Sexuality: Heterosexual

    Relationship/Marital status: Single

    Laterality: Ambidextrous, but prefers to use his sword in his right hand.

    Afflictions: None

    Appearance: Djor stands at a little under two metres tall, with a broad chest, and well muscled body. He is heavily scarred from numerous battles, and more than a few from sparring lessons in his younger years. His eyes are a light blue, similar to the sky. His hair is black and long, falling nearly to his shoulders. He braids it to keep it out his face, and binds it with leather ties. Despite the fact that he spends most of his time in the wilds, he keeps his beard trimmed short, but still thick and long enough that he has worked short braids into the sides of it.

    Armour: He keeps the steel cuirass and gauntlets from his days as a soldier, still in good condition despite its age. The rest of his gear he has replaced with a fine shirt of chainmail, and sturdy leather boots, that don't quite reach his knees. His thighs are also protected by steel, strapped over his warm, comfortable trousers. He doesn't wear a helmet, something that he used to be chastised for many times during his career as a soldier. He owns a tattered brown traveling cloak, with a hood to protect against foul weather.

    Weapons: The weapon he relies upon the most is his bastard sword, which he has affectionately dubbed 'Woolftooth'. Not a horribly creative name, and given because of the wolfs' head pommel. The blade of the weapon is a dark grey, an unusual coloration, though the reason for it is known only to its' creator. His second weapon is a single headed steel war axe, that he wears on his belt. The weapon is unique in two ways; one, the head of the axe is slightly larger, curving down more along the haft than the standard hand axe. The haft of the weapon too is several inches longer than usual. This allows him to wield the axe with two hands if he desires. Finally,, he carries and ashwood longbow, that he uses for ranged combat and hunting, with steel arrows.

    Class: Ranger/Warrior

    Combat preference: Djor opens combat with shots from his ashwood longbow, striking down foes with near unerring precision. He can't compete with bosmeri path finders, but he is relatively skilled among men. When closing to melee, he either relies on his axe, a variant of the nordic steel axe, with an elongated haft, so that it may be used in two hands, or his sword, Wolftooth. He's a skilled but cautious warrior, prefering to end a fight as quickly as possible.

    Personality: Djor is a grim, quiet individual, at first meeting.The actions of his past haunt him still, and so he is slow to make friends and slow to open up. However, he is a steadfast ally, and once he has spent enough time around them, he is a loyal companion.


    Religion: Nine Divines

    Positive traits: Thoughtful, careful, considerate

    Negative traits: antisocial (initially), slightly paranoid.

    Likes: Solitude, wandering the wilderness.

    Dislikes:Arrogance, crowded areas/cities, enclosed spaces.

    Fears: Being unable to redeem himself, recalling his past. Others finding out about his past.

    History: Djor was never a 'peaceful' lad, always playing at war with the other boys in the small village near the city of Whiterun. His family, the Blackmanes, owned several acres of farmland, and sold their produce to the city. Despite his familys' expectations, Djor had no intention of becoming a farmer. Instead, he wandered the wilds, hunting for pelts and meat to sell, when he was not murmuring with his like-minded nords about the empire.

    As he grew older, he, like most of the people of Skyrim, were appalled by the new 'god-emperors' decrees, the banning of the old faith, and the unnatural Archons and confessors. When the jarls of Skyrim rebelled, Djor was the first to take up arms. He was present at the great slaughter near Windhelm, and several other savage battles besides. He quickly climbed the ranks, due to keeping a calm head in the heat of battle and his knack for tactical thinking. He lead a small band of men that waylaid imperial troops and supplies near Falkreath. Unfortunately for him, this was enough to garner the empires' attention.

    While moving from Falkreath hold to Whiterun, they were ambushed and cut down nearly to a man. Djor himself was wounded in a holding action, but recovered by his comrades before he could be captured. As he healed, word reached him that the inhabitants of Riverwood had informed the imperials of Djors' location, and were responsible for the ambush. Once recovered, a furious Djor lead his reformed band to Riverwood, and slaughtered every living thing in the village, burning it down afterwards, as a warning to other informers.

    Several days later, however, a runner found his band hiding out near Falkreath once more. The message the man relayed struck Djor to his core. The people of Riverwood had been innocent, and the reports that they were working with the empire fabricated by imperial agents. Djor was cast out of his family, and left Skyrim in shame, becoming a ranger that roamed the wilds near the Jerall mountains. Recently, he has heard word of a call for mercenaries, and though he holds no love for the empire, hope to redeem himself, in some small way.

    Dialogue Colour: How about this?
     
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  15. TheArgonianDrell

    TheArgonianDrell Well-Known Member

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    Name: Rajeem Talihd

    Alias: Redscale

    Age: 31

    Sex: Male

    Race: Argonian

    Sexuality: Heterosexual

    Relationship/Marital status: Single

    Laterality: Right handed

    Afflictions: N/A

    Appearance: Rajeems' slim, athletic build often has enemies and allies alike underestimating him. However, he has honed his muscles to iron hardness, both from swimming, and combat training. His scales, for the most part, are a deep blue, which pale to a smokey grey-blue around his eyes and throat. He has had the scales starting between his eyes, descending to his throat, and branching out to either shoulder dyed a deep red. In fact, this is where most of his pay goes, as the ink needs to be reapplied every time he sheds his scales. He has a pair of horns at the back of his head, eight inches in length. However, the left hand horn has had the last two inches broken off, leaving a jagged stump.

    Armour: Rajeems' armour is quite unique, bands of steel at opposite angles wrap around his upper torso, ending just below his ribs and becoming a mesh of leather armour, which is lighweight and offers increased flexibility. His right arm is without armour, except for a simple leather bracer. His left arm, however, is just as unique as the rest of his protection. Overlapping plates of bronze painted steel cover his left arm, widening into a leaf like, bladed cestus over the hand. This offers him protection and another, unexpected way to deal out damage. His boots are fairly plain, being a sturdy leather, with steel reinforced toes.

    Weaponry: Rajeem primarily uses a falchion in tandem with his cestus, striking quickly with the blade and parrying attacks or using the cestus as a weapon of opportunity. He also has a pair of long steel daggers, which he keep sheathed on either hip. He can fight with one in each hand, and has become quite good at throwing them.

    Class: Bounty Hunter/ warrior

    Combat preference: With one arm unarmoured, he uses it to wield his falchion, striking swiftly with slashes and stabs, matched with parries, punches, and the occasional slash with his cestus. He is adept with the twin daggers, but prefers the range of his falchion over the closeness of daggers. If it comes down to it, he's a skilled unarmed combatant, but can't quite match up in terms of sheer strength, preferring to dodge attacks and take advantages of mistakes, rather than trade blows.

    Personality: Being a bounty hunter from Blackmarsh, he knows the importance of being goal oriented and professional. He acknowledges the values of teamwork and independence both. Despite his general attitude towards a job, he is more than willing to regale his companions with tales of past jobs, and is kind hearted, when he can afford to be.

    Religion: The Hist, though you wouldn't know it, the number of times he utters the phrase 'gods damn it/ godsdamn!'

    Positive traits: Easy going, professional, friendly, kind

    Negative traits: Potentially cruel, bloodthirsty, pragmatic to the point of seeming indifference.

    Likes: Being paid, a good story, swimming/oceans.

    Dislikes: Deserts, racists, unnecessary cruelty.

    Fears: The confessors, spiders.

    History: Hatched in the swamps of Blackmarsh, Rajeem is, like all argonians, restricted to that swampy land ever since the imperials failed to invade the nation so many years ago. He decided that he wished to see the world at a young age, and quickly started exploring options as a mercenary. However, after serving with a mercenary company in Blackmarsh itself, he decided he was not overly found of taking orders. Instead, he broke off as an independent bounty hunter, running down criminals in the marshes, both argonian and those that sought to escape imperial authority inside the swamps.

    It was after his first major catch, a skooma druglord who'd outrun the imperials pursuing him and attempted to reach the eastern coast of Blackmarsh, that he began dying his scales. This was both to make himself stand out among the rest of his kin, and as memento. He came to the attention of the imperial blockade commander when he captured a treasonous noble off the coast of Blackmarsh by swimming out to his boat, killing his bodyguards, and piloting the boat to the imperial vessels.

    After that, he was given leave to operate throughout Tamriel as an imperial sanctioned bounty hunter. He had finally achieved his goal of being able to roam the world, but he had no intention of giving up bounty hunting. He enjoyed the thrill of the hunt, and, of course, being paid. Throughout Tamriel, he built a reputation for himself of being a damnably persistent bounty hunter, who would spend weeks, months if needed, tracking the most hardened criminals throughout the empire.

    When passing through Cyrodiil after handing off a freshly captured bounty, he has heard word of a big job, potentially paying as much if not more than most of the bounties he's accepted. Intrigued, Rajeem heads towards the city of Bruma, hoping to find the contractor and join in on a lucrative hunt.

    Dialogue Colour: I think this works.
     
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  16. Madrar

    Madrar The Shadow in the Dark.

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    Very nice additions. Accepted, obviously. So, like we discussed, @Rafen and @TheArgonianDrell have your characters meet up outside the city. The main group will cross paths with you on the way out of Bruma. @Drahkma are you still planning on having Landron join us? If not, there's someone I've got in mind to join us....
     
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  17. Drahkma

    Drahkma Dashing Imperial Officer.

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    I...might. Not right away though, I think Kyros might be enough of a handful on his own for now.
     

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