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I run the following:
Each of the Unoffical patches for the DLC I own and the Unoffical Skyrim one.
Better Magic
SkyUI
A few armor set patches mostly to get nice unenchanted robes for my mages.
I download all the mods, clean them up, then activate them all. Then start a new game.
I always rescue Saadia though the first time I got cold feet when facing the room with all the Al'kir. But come on, the guy is an obvious bounty hunter, has no morals, abandoned his own men in jail and Saadia is one of the cutest npc's in the game.
Both stories have massive holes in them but...
My first low level (<15) encounter with falmer and charus was very painful and left metal scars. Early on mages were my bane as ranged damage that avoids armor is unpleasant. There are a couple of forts with mages and when you go inside you just get owned if you don't have a solid plan and...
Alteration works on all levels of enemies. It has no sudden ceiling. I can use my armor, light my way, paralyze or resist magic of anything. It is a utility school that never disappoints.
Illusions job is offense and some utility. The utility of invis and muffle are nice but the rest is...
Personally the Heathfire homes are my favorite. I can get a garden, alchemy station, enchanting station and full forge and smelting operation in close proximity. The only lack is a vendor. But I can overload my follower if necessary for selling.
I haven't used any modded homes. I like...
Illusion in Skyrim is mostly mind-magic. There are no opitical illusions in it except for Invisibility. The muffle spell and silent casting perk are the two good sound illusions. Throw voice is a shout but would have been a wonderful illusion spell.
Illusion suffers in that unless you...