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Yeah man those are all great two-handed weapons, im just so stuck on the high rate of swing on the Longhammer. Vollendrung is badass but cant be upgraded with smithing perks :( although the stamina absorb is super badass! as far as ive witnessed the rueful axe has the slowest swing rate of all...
Looking for a consensus on which two-handed weapon is not only the most powerful, but most effective. so far the best one I've found is a fully smith ed up Longhammer (most HPS) though i really like the blookskaal blade. Any other two-handed weapons that stand out for any particular reason...
thanks for the input! good stuff!
i just finished up playing as a breton so im gonna try a race i havent played yet (hence argonian) i would like to start learning how to effectively use wards since ive never really used them. as for a weapon, i was thinking one handed, bound sounds really cool...
so this is about my 10th or 11th character i am starting, i wanted to try a battlemage this time since its one of the only builds i havent messed with. my questions are: which schools of magic should i focus on? (im assuming destruction is a must?) what weapons/armor types work well? (again...
i agree with everything you just said! im running a straight up theif character right now, so the nightingale/theives guild armor are what im sticking to (until i get that Ancient Falmer Armor, so badass!) I plan on going to the dark-side (brotherhood) after i complete all the city influence...
just picked his stuff up, heard you can disenchant some of it, is it worth sacrificing? doesn't seem better than nightengale armor or thieves guild gear for that matter...
yes you can absolutely become guild-master before completing the stones quest, it's completely unrelated to the main quest-line. I know it's a total pain in the ass running all those small jobs for delvin and vex, but just keep doing them, eventually devin will compliment you on every city, then...