ysabet
New Member
Windows 7, using steam.
I started a new character 11th April. After picking up a few quests, travelling around, and buying Breezehome in Whiterun, I opened the door to find ... bandits.
Okay, not so good. But maybe it was the way I was playing the game non-linearly or something that was doing it - I managed to visit Falkreath before I got to Riverwood, for example.
12th April, second new game. I was very restrained, did only the main quest and a single bounty from the Jarl of Whiterun (Kill bandits at Halted Stream Camp) before buying my house. After following the Companions quest line and going to Dustman's Cairn with Farkas, I discover that fast travelling back to Whiterun causes bandit spawns. I tried walking - that just made the bandits spawn between honnigbrew meadery and Pelagius Farm, and kill all the npcs in the area. I tested a few times in Whiterun - at least I can (with the help of the guards) usually kill whatever pops up before it kills a named npc. After going into and out of various houses to sell loot, now and again there would be other bandit spawns - Mistwatch bandits, Blackwood Mauraders, and unnamed bandits. Ones that don't get killed at the gate or distracted by killing npcs make their way to Breezehome and enter. I also suspect that there are more spawns in there, since whenever I open the door, there seems to be around 30 or so bandits in that very small room.
Current quests that may be related to bandits are:
- Misc: Find Amren's Family Sword inside Valtheim Keep
- Misc: Talk to the Companions leaders for work
They may also include bandits from Jarl bounty quests from various locations, but it's hard to tell since I don't have the quests in my log, and tend to die when as an assassin/stealth type character I get mobbed.
Like this:
Anyone else have this problem, solutions, or ideas for further tests I can do to clarify the issue?
I started a new character 11th April. After picking up a few quests, travelling around, and buying Breezehome in Whiterun, I opened the door to find ... bandits.
Okay, not so good. But maybe it was the way I was playing the game non-linearly or something that was doing it - I managed to visit Falkreath before I got to Riverwood, for example.
12th April, second new game. I was very restrained, did only the main quest and a single bounty from the Jarl of Whiterun (Kill bandits at Halted Stream Camp) before buying my house. After following the Companions quest line and going to Dustman's Cairn with Farkas, I discover that fast travelling back to Whiterun causes bandit spawns. I tried walking - that just made the bandits spawn between honnigbrew meadery and Pelagius Farm, and kill all the npcs in the area. I tested a few times in Whiterun - at least I can (with the help of the guards) usually kill whatever pops up before it kills a named npc. After going into and out of various houses to sell loot, now and again there would be other bandit spawns - Mistwatch bandits, Blackwood Mauraders, and unnamed bandits. Ones that don't get killed at the gate or distracted by killing npcs make their way to Breezehome and enter. I also suspect that there are more spawns in there, since whenever I open the door, there seems to be around 30 or so bandits in that very small room.
Current quests that may be related to bandits are:
- Misc: Find Amren's Family Sword inside Valtheim Keep
- Misc: Talk to the Companions leaders for work
They may also include bandits from Jarl bounty quests from various locations, but it's hard to tell since I don't have the quests in my log, and tend to die when as an assassin/stealth type character I get mobbed.
Like this:
Anyone else have this problem, solutions, or ideas for further tests I can do to clarify the issue?