My Opinion on Skyrim

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Beran

Official Writing Team
I’m going to be writing about my personal opinions of Skyrim in general, my feelings about the game, and my experiences with how the game works. Anything you feel I’ve got wrong, feel free to tell me, but don’t have a moan at me, as this is my piece of writing, about my feelings, of which yours may differ.

**Mild Spoilers Ahead**
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Hello people of Skyrim Forums, and to the first post of this section! At the request of Renegader and Rayven, I will be writing a piece for the newly instated ‘Skyrim Articles’ section of the forums. So, without further ado, let’s begin on what you came here to read!

Skyrim is a beautiful game, there’s no doubt about it. With outstanding views and landscapes, it is one of my favourite games around. One of my favourite aspects of this beauty is the spectacular ‘Northern Lights’ at night, which have such a close resemblance to the splendour of the real anomaly that they deserve a mention. When walking through Skyrim at night, all I seem to be able to do is stare at the vast, expansive sky above me, in absolute glee and wonder. More than once, in fact, I have been set upon by wild beasts of Skyrim that wish to catch me while I’m engaged in astonishment at these views. This is just one of the visual aspects in which Skyrim has obviously improved in, compared to previous Elder Scrolls games like Oblivion and Morrowind.

More of these spectacular visual improvements are evident in smaller, more finite aspects of the game. For example, the texturing on characters is spectacular, with enough detail for me to believe that Bethesda has really put a lot of time and effort into making this game as stunning as it is. The visualisations of weapon enchantments (e.g. sparks crackling on a lightning enchanted sword) and the weapons themselves are also worthy of note, each adding yet more depth into the already expansive experience.

However, Skyrim, like any game, is not without its downfalls. One of the more inferior elements of Skyrim is the lack of Non-Player Character adaptability. For example, when I became Harbinger of the Companions, all that was really added to NPC chat was the relatively small addition of a few extra Guard responses. I was extremely disappointed in this, as I was expecting much more appreciation among the Blacksmiths of Whiterun, and the lack of dialogue with Adriana Avinecci was particularly infuriating. I simply cannot feel sympathetic to many of the characters in Skyrim, as I simply do not feel that I know them well enough (with the obvious exception of Lydia).

Another area in which Skyrim loses its seemingly amazing touch is the very obvious fact that you can be extremely powerful extremely early in the game. On one of my personas, I am a level 40 Orc, who has completed the campaign as well as the Companions, Thieves Guild and Dark Brotherhood quest lines. In my opinion, this is a fairly average level compared with the percentage of the game I have completed. However, on another of my saves, I am a level 32 Nord who hasn’t even seen the Jarl of Whiterun about defending Riverwood, but has completed every single one of the miscellaneous quests in Whiterun, as well as the Companions quest line. Obviously, enemies level up to meet you, but I cannot help thinking that the final battle will be incredibly easy if I just enchant my sword with one of my many black soul gems, or craft some full Daedric armour. I, personally, much prefer a challenging game than one in which I can power-level, ignore the linear quest line and still be rewarded just as much.

Anyway, I’m going to round this up here, as I don’t particularly want this article to drag on forever. I may or may not write another of these, perhaps on some completely different topic, depending on whether you like it or not. Please, make sure to rate this post honestly, as I would prefer some true and helpful feedback to some that just makes me feel good.

Beran

Note: Can I send a big thank you to the following people: Renegader and Rayven, obviously, and Larkie, who kept me sane and in good spirits with her chat box messages.
 

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Pete

Well-Known Member
I agree that the NPCs could offer so much more. They should react more to your reputation. I do like the 'is that fur coming out of your ear' comments and such.

As for mood, the death of a major faction NPC is about a close as it comes. Some of these moments have touched me.

One thing that's a gaping hole for me is a lack of a cut scene when being intimate with your spouse. It doesn't have to be racy, just enough to let the player know they're loved and in a relationship.

Another item that's missing for me is a cut scene for when the player becomes a guild leader. That would really add a nice touch.

Also a few more voice actors would have been helpful.

I've found the game to be much more challenging on master difficulty - that and stick to one faction and one side to the civil war.
 

Melee

I'm back, bitches
See, these are opinions that I can respect. You're offering constructive criticism of the game, essentially, not ripping it to shreds in an unnecessarily rude way. And that makes me more inclined to agree with you. As amazing as Skyrim is, it has its downfalls, just like every game does. But you're not pointing them out in an obnoxious or trollish behavior, and I like that. :D
 

Beran

Official Writing Team
Thanks guys, appreciate it.
 

Snail

Hero of Slime
Yeah. I hate how they gave blacksmiths two sets of lines when you talk to them. It gets pretty annoying. Another thing I dislike is lockpicking. Why couldnt they just combine lockpicking and pickpocket and name it Theivary or something similar. I think the lockpick tree is a waste of perks. But anyway i liked your article and agreed with it
 

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