Help me decide what class to play

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Katastrophe

King of Tales
I have, as I've stated here many times before, a horrible disease that all but forces me to reroll new characters in Skyrim on an almost weekly basis. To put this in perspective, I have owned the game and all DLC since their launch day (Xbox 360) and have yet to get past level 36 or complete any major quest line. It's bad, folks. But lately, as the new generation of consoles hurtles towards us... I feel the need to finally just buckle down and go nuts. So I've limited my choices down to two - something I call the 'Ezio Build', one that I've been slowly working on for nearly a year, and new one which I'm calling the 'True Nord'. Both of these builds are pretty finalized, except for some last minute details that I want the community's help with.

So please give them a read (or use them if you like!) and just... help me add the finishes touches. I'm looking to start the new character tonight, if possible, so speedy replies are preferred. Otherwise, I might start one and then the other later and roll both for awhile. If you have any questions, feel free to ask.

Also, as a general note for both... which do you prefer? Do you start a game and follow your friend to Riverwood and jump into the main quest, or do you go your separate ways? And if so, do you go to Falkreath (a lot of early game stuff, like you first house, can be completed here) or do you go to some other town? Lately, I've been opting to go to Falkreath first but I usually don't find a reason to go to Riverwood until around level 20 and, sadly, that means no dragons for some time.

So, the builds...

The Ezio Build:
Description:
Since Day One, thanks to Skyrim's lack of suitable polearms for a Dragoon class (no, I won't use a Great Axe or the Headsman's Axe and pretend), the assassin style has one I've always gone back to. It's my staple build and is the build that I got to level 36 with. But it had one fatal flaw - it was a glass cannon. Any forced encounter (read: melee combat) meant I was getting my digital ass handed to me. So I rebuilt it, initially using magic to counter this - once with Illusion and once with Destruction/Restoration (a bit of an Assassin/Demonhunter hybrid)... however, I found that unless you quickly went to the Mage's College (something that, in character, I couldn't justify), by around level 20, your spells were suddenly less effective at doing much of anything. It wasn't until a few weeks ago that I came to the painfully obvious realization that Ezio (and for those more familiar with AC3, Connor) didn't start as an assassin; he learned to fight first. Thus, it dawned on me that if I focused on leveling one handed and light armor first, while incorporating archery and sneak (hunting/stealing), I could build a foundation onto to which the art of assassination could be added.

Basic Perk Spread
I won't spend a lot of time describing why I chose what I did, but know that I absolutely hate pretty much every tree's final perk because of how stupidly OP I feel they are. I mean, Bullseye gives you a 15% chance of paralyzing your target for a few seconds, during which time you're more than likely able to get off enough shots to paralyze it again... silly. I didn't invest much into Light Armor almost entirely based on the fact that I never wear a helmet because... well, for style reasons. That, and with the perks put into Alchemy and Enchanting (which I would have taken anyways), I can craft gear (Smithing perks yet placed because I dunno what I'd wear yet) that would still allow me to hit the armor cap with relative ease.

The Problem:
I dunno how to expand. Do I study a school of magic like Illusion to act as Assassin's Creed like smokebombs/money drops, something like Restoration to heal my wounds and aid against the undead. Alteration to boost my defense in combat? Destruction to create walls and runes to help protect me or lay traps?

The other problem stems from the Dawnguard DLC. I'm unsure whether to forfeit the Dwarven Crossbow/special bolts and become a vampire with Vampire Lord, or to take the bow? The one time I played up to the Vampire Lord part, I thought it was overpowered. I could just drain health and out run anything that tried to come at me, but for big bosses, it could prove incredibly useful. But if I did go for a vampire, I'd want to specialize in one element of magic based on what type of vampire I aim to be. If you aren't aware, there are several types of vampires in Tamriel, some specializing in paralyze, others in frost magic, etc.


The True Nord:
Description:
This build is strongly based off the Companions (Aela in particular) and is something that I feel would be very fun and easy to play, but also fit very well into the general theme of the game and it's backstory. Although I say it's a 'True Nord', the race isn't a requirement, but would do well. This one is very rough as it is almost entirely open-ended. The build focuses primarily around Aela's style - use archery at a distance, and fight up close when you can. I'd primarily be utilizing the 'Ancient Nord' armor and weapons although the Wolf Armor and Nordic Carved are also entirely viable. All three would most likely have a mannequin in my home. Oh, and it also involves being a Werewolf and using the 'Ring of Hircine' to get infinite transformations.

Basic Perk Spread
This is all pretty obvious. The bonuses in sneak are entirely to benefit Archery when possible, although I'd be willing to cut back the perks in sneak (to nothing) and Archery since it's not a major aspect (or at least, shouldn't be) to the style of play. Also important to note is that all the Block perks are spent for bashing - blocking with the one handed sword. No shield here. And, once again, perks in Heavy Armor are minimal because helmets suuuuuck. Although I'm told Nordic Carved with an Adept Hood looks pretty dope.

The Problem:
Again, I'm unsure how to expand this build out. It's going to primarily focus on melee combat and using the Lycanthropy ability as a bit of a panic button or for big bosses. I'm unsure of what would really fit with the whole 'True Nord' concept. Would magic be applicable, and if so, what? Frost? Restoration?
 

khazan99

Semi-professional cabbage collector
I like the Nord concept, but probably because I'm not overly familiar (or capable) with Assassin/magic builds. ;)

This reminded me of an old build on the Skyrim Blog that I had bookmarked a long time ago; you might like to read through it, since the guy spent a good amount of time thinking through the concept, much like you are doing. I like how he stresses the Archery aspect as a way to soften up your enemy, but cautions against grabbing perks in Sneak so that the character doesn't become a Sneak Archer. Hope it helps or at least gives some ideas: The Swordthane
 

jonathan90

well known member
1:stick with what style you are going to play , whether you want to mix your builds into hybrid builds and etc.

2:your race of your character should fit your play style as well as your hybrid build or race build.

3:go whether you want a simple build or mixed hybrid build.example......assassin/theif "mixed hybrid" simple build "pure mage"

4: keep on starting a new game to improve what you want the most over many different races that suit you or start different characters on say 3 other accounts.

5:When you have decided what game style and race you will be only specialize in 10/18 skills in the entire game.

6:understand your own skills what your interested in the most as a player in your gaming skyrim experience.

7: always research your characters skills and perks,always help like use wiki or you tube builds before you start another build and restart over.
 

LotusEater

I brake for blue butterflies
If this is your last go around (I'm getting there myself), I'd avoid anything gimmicky like vampire lord. I tried to revisit it a couple times and it just isn't that fun to be a murdering, leech type creature. Plus the vampire thing was way overplayed long before Skyrim. The Nord sounds way more fun to me.

If you've started over as many times as you say then I can only assume your are a lot like me in that you've pretty much tried every character combination imaginable. I even played an orc that hated orcs... :/

My advice, set the game to novice. Start the main quest and run through it non-stop. No crafting, no buying. Just grind and fast-travel the main quest out hard and be done with it and only unlock the Shouts you need. After that, focus on Dawnguard. Approach same way except maybe with Soul Cairn. It's worth it to clean that place out for obvious crafting reasons later. Next, Dragonborn. Hammer this one one ASAP and get that Waking Dreams active. After that, clear your perks, sit back and decide exactly what kind of build you want. If you fast travel while you hammer out the main questlines, the world will be largely unexplored and you can unravel it the way you want. You should come out of it at about LV 20-25 iirc and you'll have plenty of Dragon Souls to play with.

I should also add that I've used this approach a few times now and I've yet to have a single quest or side mission glitch afterwards.
 

jonathan90

well known member
If this is your last go around (I'm getting there myself), I'd avoid anything gimmicky like vampire lord. I tried to revisit it a couple times and it just isn't that fun to be a murdering, leech type creature. Plus the vampire thing was way overplayed long before Skyrim. The Nord sounds way more fun to me.

If you've started over as many times as you say then I can only assume your are a lot like me in that you've pretty much tried every character combination imaginable. I even played an orc that hated orcs... :/

My advice, set the game to novice. Start the main quest and run through it non-stop. No crafting, no buying. Just grind and fast-travel the main quest out hard and be done with it and only unlock the Shouts you need. After that, focus on Dawnguard. Approach same way except maybe with Soul Cairn. It's worth it to clean that place out for obvious crafting reasons later. Next, Dragonborn. Hammer this one one ASAP and get that Waking Dreams active. After that, clear your perks, sit back and decide exactly what kind of build you want. If you fast travel while you hammer out the main questlines, the world will be largely unexplored and you can unravel it the way you want. You should come out of it at about LV 20-25 iirc and you'll have plenty of Dragon Souls to play with.

I should also add that I've used this approach a few times now and I've yet to have a single quest or side mission glitch.

I prefer to play on apprentice,since adept is too hard for me.

I may be able to go for a higher build and play on legendary,but way too hard.your better off with apprentice ...since it's the best difficulty level. Novice is just way too easy for me.
 

LotusEater

I brake for blue butterflies
I prefer to play on apprentice,since adept is too hard for me.

I may be able to go for a higher build and play on legendary,but way too hard.your better off with apprentice ...since it's the best difficulty level. Novice is just way too easy for me.



You're kinda missing the point. The point of playing on novice is to hammer out the main quest lines, which I'm sure he's done or started a ton of times, as quickly as humanly possible. Once he gets all that under his belt, he can decide exactly what kind of build he wants then. He can also decide which difficulty he wants to play on. If you follow the main questlines tight, they are relatively short and if you pass on all looting except chests and obvious loot stashes, you will still have plenty of coin by the time you are done. On novice, there is really no need for crafting or improving drastically, if at all. I was easily able to get by with only stuff I threw together on the move. The Blades hook you up big time in the main quest. The weapons and armor they provide for free are easily adequate to complete the main quest on novice.

I look at the three different main questlines as jobs I have to do before I get to play the real game.
 

jonathan90

well known member
You're kinda missing the point. The point of playing on novice is to hammer out the main quest lines, which I'm sure he's done or started a ton of times, as quickly as humanly possible. Once he gets all that under his belt, he can decide exactly what kind of build he wants then. He can also decide which difficulty he wants to play on. If you follow the main questlines tight, they are relatively short and if you pass on all looting except chests and obvious loot stashes, you will still have plenty of coin by the time you are done. On novice, there is really no need for crafting or improving drastically, if at all. I was easily able to get by with only stuff I threw together on the move. The Blades hook you up big time in the main quest. The weapons and armor they provide for free are easily adequate to complete the main quest on novice.

okay understood.whatever he feels better with.
 
If you've taken this long to think out a build, then your not going to accept anything were going to say. I have the "disease" you mentioned but in my case its a lot worse, I start over around every 2 days. Yet still its my favorite game and I never get bored of it, I just feel like I'm missing magic as a warrior character, or missing heavy armor and a great sword when I'm a thief.

But if you want my opinion the Nord sounds better, go one handed AND two handed, try and keep them evenly leveled and switch for different enemies, like a one handed for faster or multiple enemies and two handed for foes with more health or bosses. I never wear a helmet either I can't stand how they look. The only magic skill I would recommend is enchanting, shouts can provide all the other magic you need. I would try and go without a ranged skill (destruction/archery) I've done it loads of times and despite what some people say it CAN work. As for armor, ancient nord or nord carved armor sound good, but, have you considered light scaled armor?. As for weapons I would say use nord hero weapons, I used them on one of my rare profiles that lasted to level 52. They weren't under powered in fact I felt overpowered.
 

Katastrophe

King of Tales
Thank you everyone for the advice and ideas. I think I'm going to go start the Nord one after I get off work today - the core is there, so I have time to explore further possibilities. I'll mostly focus on investing in one handed, heavy armor, smithing, etc. I personally don't want to just roll through the main quests - a lot of the joy for me comes from that in-character feel. Although I think I'll follow Ralof to Riverwood so that I can get the main quest rolling and the Companions. The letter from the Jarl of Falkreath will give me an excuse to go there and get the Ring of Hircine. Also, I used to play on Master but after I found out that anything past Adept serves only as a nerf to your damage, I switched to Adept. If the game gets too easy, I'll buff it up but from previous play throughs, at level 20 I had an easy time killing the vampires for the old man in Falkreath, but the final one (Vilthar or something?) was a pain in my ass so I feel only bosses are tough on Adept.

As far as branching out... I'm liking Alteration, but mostly for the passive perks. The magic resistance and Atronach perks. I can use Wards against spell casters to close distance and flesh spells for an early buff or before bosses. I might also look into a few in Restoration simply to stay alive, and the perk that allows healing spells to also recover Stamina would be lovely. I'm thinking a 3/2/1 health/stamina/magicka spread would work until maybe 150 or 200 magicka.
 

Reaper87

吉光
I have, as I've stated here many times before, a horrible disease that all but forces me to reroll new characters in Skyrim on an almost weekly basis.

I'm kind of having the same problem - After a while I seem to stick with a certain character I've created, but then decide I want to be a different race/class...

o_O
 

Katastrophe

King of Tales
I'm kind of having the same problem - After a while I seem to stick with a certain character I've created, but then decide I want to be a different race/class...

o_O
If you can play each one for extended periods and don't try to min/max your builds, I'd recommend just using multiple save files and switching.

My issue is that I try to optimize a build, test it, want to change something, start over...
 
How many times I have gone back to Bosmer/Bow/thief etc. I always come back to this style. After so many Warrior trys ,I seem to burn up this style at lvl 40 . then im back to pickin pocket's , with a Ranged Bow type .I'm stickin with this type build after so many wasted hrs with other builds. CHEERS and watch out for that ARROW in the knee :cowboy:
 

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